Claudio: Difference between revisions

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* Timing is most important at Higher Levels
* Timing is most important at Higher Levels
{{#if:{{{tech|}}}|
! Key techniques
{{!}} {{{tech}}}
{{!}}-
}}
|-
! Heat
| {{{3+2}}}
|-
! Heat Smash
| {{{3+2, Low}}}
|-
! Heat Engagers
| {{{heatEngagers}}}
|-
! Stances
| {{{stances}}}
|-
! colspan="2" style="text-align: center" class="bg-grey-03" | Fastest
|-
! Launch
| {{{launch}}}
|-
! CH launch
| {{{chLaunch}}}
|-
! Wall splat
| {{{splat}}}
|-





Revision as of 22:39, 6 February 2024

Claudio
Heat {{{heat}}}
Heat Smash {{{heatSmash}}}
Heat Engagers {{{heatEngagers}}}
Stances {{{stances}}}
Fastest
Launch {{{launch}}}
CH launch {{{chLaunch}}}
Wall splat {{{splat}}}
Archetypal moves
Mid check {{{midCheck}}}
Generic moves
Remapped (none)
Missing (none)
External links
Lore {{{lore}}}
Twitter #T8_Claudio

This page is for Tekken 8. For Tekken 7, see Claudio (Tekken 7).

Claudio is...

{{BlueRed

|blue=

  • Strong keepout and whiff punishment tools
  • Easy to learn and effective gameplan
  • Simple but strong wall game
  • Low Heat Smash
  • Strong Mids
Mashing
importance
โ˜…โ˜…โ˜…โ˜…โ˜…
value
โ˜…โ˜…โ˜…โ˜…โ˜…
dexterity
โ˜…โ˜†โ˜†โ˜†โ˜†
rhythm
โ˜…โ˜…โ˜†โ˜†โ˜†
Blocking
importance
โ˜†โ˜†โ˜†โ˜†โ˜†
value
โ˜†โ˜†โ˜†โ˜†โ˜†
dexterity
โ˜…โ˜…โ˜…โ˜…โ˜…
rhythm
โ˜…โ˜…โ˜…โ˜…โ˜…

|red=

  • Lows are rather risky outside of ss4
  • Rather weak at close range
  • Below-average combo damage
  • Weak CH game
  • Timing is most important at Higher Levels


|- ! Heat | {{{3+2}}} |- ! Heat Smash | {{{3+2, Low}}} |- ! Heat Engagers | {{{heatEngagers}}} |- ! Stances | {{{stances}}} |- ! colspan="2" style="text-align: center" class="bg-grey-03" | Fastest |- ! Launch | {{{launch}}} |- ! CH launch | {{{chLaunch}}} |- ! Wall splat | {{{splat}}} |-


External links

bread