Nina: Difference between revisions

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(Added Key Techniques for Nina)
(Fix references)
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{{Infobox fighter
{{Infobox fighter
|heat={{Plainlist|
|heat={{Plainlist|
*Enhanced Handgun moves to have more pushback and frame advantage on block
* Enhanced Handgun moves to have more pushback and frame advantage on block
*Enhanced b1+2}}
* Enhanced b+1+2}}
|heatSmash=Mid, i16, +5 (F into Ducking step)
|heatSmash=Mid, i16, +5 (F into Ducking Step)
|heatEngagers={{Dotlist|
|heatEngagers={{Dotlist|
*f4,2
* f+4,2
*f1+2
* f+1+2
*db1+2
* db+1+2
*WR1+2
* f,f,F+2
*QcF2}}
* CD.2}}
|stances={{Plainlist|
|stances={{Plainlist|
*Ducking step (qcf)
* Ducking Step (qcf)
*Sway (qcb)}}
* Sway (qcb)}}
<!--Fastest-->
<!--Fastest-->
|launch={{Plainlist|
|launch={{Plainlist|
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* {{MoveGet|Nina-df+1|input}} &ndash; {{MoveGet|Nina-df+1|startup}} ''(standing)''
* {{MoveGet|Nina-df+1|input}} &ndash; {{MoveGet|Nina-df+1|startup}} ''(standing)''
* df+4 &ndash; i12 ''(standing)''
* df+4 &ndash; i12 ''(standing)''
* {{MoveGet|Nina-WS.4|input}} &ndash; {{MoveGet|Nina-WS.4|startup}} ''(crouching)''
* {{MoveGet|Nina-ws4|input}} &ndash; {{MoveGet|Nina-ws4|startup}} ''(crouching)''
}}
}}
|statureKick={{Plainlist|
|statureKick={{Plainlist|
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}}
}}
|shadowCutter={{Plainlist|
|shadowCutter={{Plainlist|
* {{MoveGet|Nina-qcf+3|input}} &ndash; {{MoveGet|Nina-qcf+3|startup}}
* {{MoveGet|Nina-CD.3|input}} &ndash; {{MoveGet|Nina-CD.3|startup}}
}}
}}
|slashKick={{Plainlist|
|slashKick={{Plainlist|
* {{MoveGet|Nina-WR.1+2|input}} &ndash; {{MoveGet|Nina-WR.1+2|startup}}
* {{MoveGet|Nina-f,f,F+1+2|input}} &ndash; {{MoveGet|Nina-f,f,F+1+2|startup}}
}}
}}
<!--Generic moves-->
<!--Generic moves-->

Revision as of 01:55, 21 March 2024

Nina
Heat
  • Enhanced Handgun moves to have more pushback and frame advantage on block
  • Enhanced b+1+2
Heat Smash Mid, i16, +5 (F into Ducking Step)
Heat Engagers
  • f+4,2
  • f+1+2
  • db+1+2
  • f,f,F+2
  • CD.2
Stances
  • Ducking Step (qcf)
  • Sway (qcb)
Fastest
Launch
  • i15~16 – df+2
  • i15 i30~31 – b+1+4
CH launch
  • i12 – f+2,1,4
Wall splat
  • i11 i30 – db+1+2
Archetypal moves
Mid check
  • df+1 – i13~14 (standing)
  • df+4 – i12 (standing)
  • ws4 – i11~12 (crouching)
Orbital
  • uf+1 – i26
Stature kick
  • db+3 – i20
Power low
  • d,DF+4 – i20~24
Shadow cutter
  • CD.3 – i19~28
Slash kick
  • f,f,F+1+2 – i20~21
Generic moves
Remapped (none)
Missing
  • d+2
  • uf+2
  • uf,n,4
External links
Lore Nina Williams
Twitter #T8_Nina
Discord Nina Williams

This page is for Tekken 8. For Tekken 7, see Nina (Tekken 7).

Nina is...

Strengths
  • Some of the best wall carry in the game
  • Insane poke pressure and cancels
  • Strong wall game
  • Fastest heat engagers with a 11f db1+2
Weaknesses
  • Range is limited
  • Takes risks to make comebacks
SS.1 Cancel
importance
★★★★★
value
★★★★☆
dexterity
★★☆☆☆
rhythm
☆☆☆☆☆
df+3,2~db+2
importance
★★★☆☆
value
★★★☆☆
dexterity
★☆☆☆☆
rhythm
★☆☆☆☆
Butterfly Loop
importance
★★☆☆☆
value
★★★☆☆
dexterity
★★★★☆
rhythm
★★☆☆☆
Hayashida Step
importance
★☆☆☆☆
value
☆☆☆☆☆
dexterity
★★★☆☆
rhythm
★★☆☆☆

External links