RogerDodger (talk | contribs) No edit summary |
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* Difficult combos | * Difficult combos | ||
* Fast launchers only possible with meter | * Fast launchers and high damage combos only possible with meter | ||
* Limited pokes | * Limited pokes | ||
* Short range block and whiff punishment | * Short range block and whiff punishment |
Revision as of 15:12, 14 January 2022
Akuma (Tekken 7) |
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Akuma | |
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Key techniques |
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Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | DFLIP – dp+3 or dp+4 |
Fastest | |
Launch |
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CH launch |
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Wall splat |
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Archetypal moves | |
Mid check | df+1 |
Generic moves | |
Remapped | (none) |
Missing |
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External links | |
Lore | Akuma |
#{{{twitter}}} |
Strengths
- Massive combo damage
- Can launch from almost anything and at absurd speeds
- Best mixup in the game with both a fast, high crushing, low launcher (d+3) and a safe-on-block mid launcher (ws2)
- Wall combos with both tech traps and resets
Weaknesses
- Difficult combos
- Fast launchers and high damage combos only possible with meter
- Limited pokes
- Short range block and whiff punishment
- Loose pressure
External links
Characters (Tekken 8) |
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