Akuma (Tekken 7) |
---|
Akuma | |
---|---|
Key techniques |
|
Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | DFLIP – dp+3 or dp+4 |
Fastest | |
Launch |
|
CH launch |
|
Wall splat |
|
Archetypal moves | |
Mid check | df+1 |
Generic moves | |
Remapped | (none) |
Missing |
|
External links | |
Lore | Akuma |
#{{{twitter}}} |
Strengths
- Massive combo damage
- Can launch from almost anything and at absurd speeds
- Best mixup in the game with both a fast, high crushing, low launcher (d+3) and a safe-on-block mid launcher (ws2)
- Wall combos with both tech traps and resets
Weaknesses
- Difficult combos
- Fast launchers and high damage combos only possible with meter
- Limited pokes
- Short range block and whiff punishment
- Loose pressure
External links
Characters (Tekken 8) |
---|