Hwoarang: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
No edit summary
m (Simplify Hwoarang strengths/weaknesses)
 
(11 intermediate revisions by 6 users not shown)
Line 2: Line 2:
{{Infobox fighter
{{Infobox fighter
|name=Hwoarang
|name=Hwoarang
|heat=RFS F+4,4 and RFS D+4,3,4 become natural combos.
|heat=RFS.f+4,4 and RFS.d+4,3,4 become natural combos.
|heatSmash=Mid (+11), Can be done in LFF/LFS/RFS, Transitions to RFS
|heatSmash=Mid – i17~18 – +11 – Possible in LFF/RFF/LFS – Shifts to RFS
|heatEngagers={{Dotlist|
|heatEngagers={{Dotlist|
* DF3+4 (RFF DF3+4)
* df+3+4
* FF+4 (RFF FF+4)
* f,F+4
* RFF DF+3
* RFF.df+3
* LFS F+3
* LFS.f+3
* RFS B+3}}
* RFS.b+3}}
|stances={{Plainlist|
|stances={{Plainlist|
* LFF ''(Left Foot Forward)''
* LFF ''(Left Foot Forward)''
* RFF ''(Right Foot Forward)'' – 3+4
* RFF ''(Right Foot Forward)'' – 3+4
* LFS ''(Left Flamingo Stance)'' – F+3
* LFS ''(Left Flamingo Stance)'' – f+3
* RFS ''(Right Flamingo Stance)'' – F,N+4
* RFS ''(Right Flamingo Stance)'' – f,n,4
* BT ''(Backturned)'' – 1+2
* BT ''(Backturn Stance)'' – 1+2
* CD ''(Crouch Dash)'' – F,N,D,DF}}
* CD ''(Shark Step)'' – f,n,d,df}}
|launch={{Plainlist|
|launch={{Plainlist|
* i15 – DF+2 ''(standing)''
* i15 – df+2 ''(standing)''
* i16 – B+3 ''(standing)''
* i16 – b+3 ''(standing)''
* i18 – JFSR ''(standing)''
* i18 – JFSR ''(standing)''
* i20 – U+3 ''(standing)''
* i20 – u+3 ''(standing)''
* i25 – U3+4 ''(standing)''
* i25 – u+3+4 ''(standing)''
* i15 – WS+2,3 ''(crouching)''}}
* i15 – ws.2,3 ''(crouching)''}}
|chLaunch={{Plainlist|
|chLaunch={{Plainlist|
* i13 – B+4 ''(high)''
* i13 – b+4 ''(high)''
* i13 – RFF B+3 ''(high)''
* i13 – RFF.b+3 ''(high)''
* i19 – D+4,4 ''(low-high)''
* i19 – d+4,4 ''(low-high)''
* i18 – SS+3,3 ''(mid-high)''
* i18 – SS.3,3 ''(mid-high)''
* i19 – SS+4 ''(low)''
* i19 – SS.4 ''(low)''
* i8 – RFS F+4,4 ''(high-high)''
* i8 – RFS.f+4,4 ''(high-high)''
* i17 – RFS DF+4 ''(mid)''
* i17 – RFS.df+4 ''(mid)''
* i18 – BT D+3 ''(low)''}}
* i18 – BT.d+3 ''(low)''}}
|splat={{Plainlist|
|splat={{Plainlist|
* i15 – DF+2 ''(standing)''
* i15 – df+2 ''(standing)''
* i15 – WS+2,3 ''(crouching)''}}
* i15 – ws.2,3 ''(crouching)''}}
|parry=B1+3/B2+4 ''(High or Mid Punches)''
|parry=b+1+3/b+2+4 ''(high or mid punches)''
|midCheck={{Plainlist|
|midCheck={{Plainlist|
* DF+1 ''(Standing)''
* df+1 ''(standing)''
* F+2 ''(Standing)''
* f+2 ''(standing)''
* JFSR ''(Standing)''
* JFSR ''(standing)''
* WS+4,4  ''(Crouching)''}}
* ws.4,4  ''(crouching)''}}
|powerLow=RFS D+4,3,4
|powerLow=RFS.d+4,3,4
|statureKick={{Plainlist|
|statureKick={{Plainlist|
* DB+4,F
* db+4,F
* SS+4
* SS.4
* RFF D3+4
* RFF.d3+4
* LFS D+4}}
* LFS.d+4}}
|missingGenerics={{Dotlist|
|missingGenerics={{Dotlist|
* d+4}}
* d+4}}
|lore=[[fandom:Hwoarang|Hwoarang]]
|lore=[[fandom:Hwoarang|Hwoarang]]
|twitter=T8_Hwoarang
|twitter=T8_Hwoarang
|discord=[https://discord.gg/rXNYq9j Hwoarang Academy]
}}
}}
{{See other}}
{{See other}}


'''Hwoarang''' is a heavy hitting rush down, using strong plus frames and his many stances to force opponents into a torrent of snap defensive decisions - many of them granting Hwoarang huge damage potential.
'''Hwoarang''' is a heavy-hitting rush down character, using strong plus frames and multitude of stances to force opponents into a torrent of snap defensive decisions - many of them granting Hwoarang huge damage potential.


While infamous at lower levels of play due to being an absolute blender of stance attacks, Hwoarang requires high levels of execution and a more measured approach to pressure at high level due to his best sources of plus frames often requiring highs or lows.
While infamous at lower levels of play due to being an absolute blender of stance attacks, Hwoarang requires high levels of execution and a more measured approach to pressure at high level due to his best sources of plus frames often requiring highs or lows.
Line 63: Line 64:
|blue=
|blue=
* Multilayered mix from his multiple stances means that Hwoarang is a veritable blender on offense
* Overwhelming offensive pressure with his multiple stances, rapid attacks, and plus on block transitions
* High damage output
* Can armor through pressure with an assortment of armor moves and strings
* Great whiff punishment, thanks to b+3 and Just Frame Sky Rocket
* Multiple tricky and effective strings to stack chip damage
* Fantastic jabs which lead into his stance pressure
|red=
|red=
 
* Hwoarang has relatively poor crush properties on his moves, particularly when it comes to high crush
* Learning the ins and outs of his four stances can be challenging
* Poor keepout
* Lacks decent high crush tools
* Vast moveset across four stances can be intimidating to learn
* Susceptible to being ducked with many key tools being highs
* Cannot block during his Flamingo and Right Flamingo stances, meaning his pressure is susceptible to rage arts
* Requires above average execution on tools like the Just Frame Skyrocket (JFSR) and his wavedash
* Requires high execution to access his best tools
* Somewhat lacking in defensive options
* Many key tools are highs, meaning his stance pressure runs the risk of being crushed.
}}
}}


{{KeyTechs|
{{KeyTechs|
{{KeyTech|Just Frame Sky Rocket (jfsr) f,n,df+4|importance=4|value=5|dexterity=4|rhythm=0}}}}
{{KeyTech|JFSR (f,n,df#4)|importance=4|value=5|dexterity=4|rhythm=0}}}}


== External links ==
== External links ==


* [https://discord.gg/rXNYq9j Hwoarang Discord]
* [https://docs.google.com/document/d/1nRJFlSVkoXQXwOpDXX7dzaklxE2Ud3Jzeu6Uhf4lyEs/edit?usp=sharing Text Guide] by Frontier
* [https://docs.google.com/document/d/1nRJFlSVkoXQXwOpDXX7dzaklxE2Ud3Jzeu6Uhf4lyEs/edit?usp=sharing Text Guide by: Frontier]
* [https://www.youtube.com/watch?v=z4uUtg0Yx-w Hwoarang Guide] by K-Wiss
* [https://docs.google.com/spreadsheets/d/1vS64FxMJj9hdyKAVBdgDv76qwkCRe3bCF5rYzpoAnQA/edit?usp=sharing Combo List by: Frontier]
* [https://www.youtube.com/watch?v=Jj3frVyuaMo TEKKEN 8 In Eight Minutes | Hwoarang Guide] by TheMainManSWE
* [https://www.youtube.com/watch?v=z4uUtg0Yx-w Video Guide by: K-Wiss]
* [https://www.youtube.com/watch?v=Jj3frVyuaMo Video Guide by: TheMainManSWE]


{{Navbox fighters}}
{{Navbox fighters}}
__NOTOC__
__NOTOC__

Latest revision as of 21:47, 11 September 2024

Hwoarang
Heat RFS.f+4,4 and RFS.d+4,3,4 become natural combos.
Heat Smash Mid – i17~18 – +11 – Possible in LFF/RFF/LFS – Shifts to RFS
Heat Engagers
  • df+3+4
  • f,F+4
  • RFF.df+3
  • LFS.f+3
  • RFS.b+3
Stances
  • LFF (Left Foot Forward)
  • RFF (Right Foot Forward) – 3+4
  • LFS (Left Flamingo Stance) – f+3
  • RFS (Right Flamingo Stance) – f,n,4
  • BT (Backturn Stance) – 1+2
  • CD (Shark Step) – f,n,d,df
Fastest
Launch
  • i15 – df+2 (standing)
  • i16 – b+3 (standing)
  • i18 – JFSR (standing)
  • i20 – u+3 (standing)
  • i25 – u+3+4 (standing)
  • i15 – ws.2,3 (crouching)
CH launch
  • i13 – b+4 (high)
  • i13 – RFF.b+3 (high)
  • i19 – d+4,4 (low-high)
  • i18 – SS.3,3 (mid-high)
  • i19 – SS.4 (low)
  • i8 – RFS.f+4,4 (high-high)
  • i17 – RFS.df+4 (mid)
  • i18 – BT.d+3 (low)
Wall splat
  • i15 – df+2 (standing)
  • i15 – ws.2,3 (crouching)
Archetypal moves
Parry b+1+3/b+2+4 (high or mid punches)
Mid check
  • df+1 (standing)
  • f+2 (standing)
  • JFSR (standing)
  • ws.4,4 (crouching)
Stature kick
  • db+4,F
  • SS.4
  • RFF.d3+4
  • LFS.d+4
Power low RFS.d+4,3,4
Generic moves
Remapped (none)
Missing
  • d+4
External links
Lore Hwoarang
Twitter #T8_Hwoarang
Discord Hwoarang Academy

This page is for Tekken 8. For Tekken 7, see Hwoarang (Tekken 7).

Hwoarang is a heavy-hitting rush down character, using strong plus frames and multitude of stances to force opponents into a torrent of snap defensive decisions - many of them granting Hwoarang huge damage potential.

While infamous at lower levels of play due to being an absolute blender of stance attacks, Hwoarang requires high levels of execution and a more measured approach to pressure at high level due to his best sources of plus frames often requiring highs or lows.

Strengths
  • Overwhelming offensive pressure with his multiple stances, rapid attacks, and plus on block transitions
  • Can armor through pressure with an assortment of armor moves and strings
  • Multiple tricky and effective strings to stack chip damage
Weaknesses
  • Learning the ins and outs of his four stances can be challenging
  • Lacks decent high crush tools
  • Susceptible to being ducked with many key tools being highs
  • Requires above average execution on tools like the Just Frame Skyrocket (JFSR) and his wavedash
JFSR (f,n,df#4)
importance
★★★★☆
value
★★★★★
dexterity
★★★★☆
rhythm
☆☆☆☆☆

External links