Hwoarang

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Hwoarang
Heat RFS F+4,4 and RFS D+4,3,4 become natural combos.
Heat Smash Mid (+11), Can be done in LFF/LFS/RFS, Transitions to RFS
Heat Engagers
  • DF3+4 (RFF DF3+4)
  • FF+4 (RFF FF+4)
  • RFF DF+3
  • LFS F+3
  • RFS B+3
Stances
  • LFF (Left Foot Forward)
  • RFF (Right Foot Forward) – 3+4
  • LFS (Left Flamingo Stance) – F+3
  • RFS (Right Flamingo Stance) – F,N+4
  • BT (Backturned) – 1+2
  • CD (Crouch Dash) – F,N,D,DF
Fastest
Launch
  • i15 โ€“ DF+2 (standing)
  • i16 โ€“ B+3 (standing)
  • i18 โ€“ JFSR (standing)
  • i20 โ€“ U+3 (standing)
  • i25 โ€“ U3+4 (standing)
  • i15 โ€“ WS+2,3 (crouching)
CH launch
  • i13 โ€“ B+4 (high)
  • i13 โ€“ RFF B+3 (high)
  • i19 โ€“ D+4,4 (low-high)
  • i18 โ€“ SS+3,3 (mid-high)
  • i19 โ€“ SS+4 (low)
  • i8 โ€“ RFS F+4,4 (high-high)
  • i17 โ€“ RFS DF+4 (mid)
  • i18 โ€“ BT D+3 (low)
Wall splat
  • i15 – DF+2 (standing)
  • i15 – WS+2,3 (crouching)
Archetypal moves
Parry B1+3/B2+4 (High or Mid Punches)
Mid check
  • DF+1 (Standing)
  • F+2 (Standing)
  • JFSR (Standing)
  • WS+4,4 (Crouching)
Stature kick
  • DB+4,F
  • SS+4
  • RFF D3+4
  • LFS D+4
Power low RFS D+4,3,4
Generic moves
Remapped (none)
Missing
  • d+4
External links
Lore Hwoarang
Twitter #T8_Hwoarang

This page is for Tekken 8. For Tekken 7, see Hwoarang (Tekken 7).

Hwoarang is a heavy hitting rush down, using strong plus frames and his many stances to force opponents into a torrent of snap defensive decisions - many of them granting Hwoarang huge damage potential.

While infamous at lower levels of play due to being an absolute blender of stance attacks, Hwoarang requires high levels of execution and a more measured approach to pressure at high level due to his best sources of plus frames often requiring highs or lows.

Strengths
  • Multilayered mix from his multiple stances means that Hwoarang is a veritable blender on offense
  • High damage output
  • Great whiff punishment, thanks to b+3 and Just Frame Sky Rocket
  • Fantastic jabs which lead into his stance pressure
Weaknesses
  • Hwoarang has relatively poor crush properties on his moves, particularly when it comes to high crush
  • Poor keepout
  • Vast moveset across four stances can be intimidating to learn
  • Cannot block during his Flamingo and Right Flamingo stances, meaning his pressure is susceptible to rage arts
  • Requires high execution to access his best tools
  • Somewhat lacking in defensive options
  • Many key tools are highs, meaning his stance pressure runs the risk of being crushed.
Just Frame Sky Rocket (jfsr) f,n,df+4
importance
โ˜…โ˜…โ˜…โ˜…โ˜†
value
โ˜…โ˜…โ˜…โ˜…โ˜…
dexterity
โ˜…โ˜…โ˜…โ˜…โ˜†
rhythm
โ˜†โ˜†โ˜†โ˜†โ˜†

External links