Leroy punishers

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Revision as of 16:30, 13 February 2024 by Kalki (talk | contribs) (Use Wavu punisher template)

This page is for Tekken 8. For Tekken 7, see Leroy punishers (Tekken 7).


Standing
Enemy Move Damage Frames
-101,2,425+3
-122,230+7~+8
-13df+1,426+3
-141+2,1+2,138+7a(-2) / HE
uf+3+4,1+246+23a (+13)
-15df+2,1+222+33 (+23)
Crouching
-11ws416+5
-13ws1,430+3
-14uf+3+4,1+246+23a (+13)
-15ws221+51a
Back-turned opponent
Grounded opponent

Related moves

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Toe Smash
71

ws4

m
16
-6
+5
i11~12
Elbow Slash Snap Kick
69

ws1,4

m,​m
14,​16
-9
+3
,i21
HRM
  • Transition to HRM
  • Combos from 1st hit
Biting Dragons
57

uf+3+4,1+2

m,​m,​m
8,​10,​17 (11)
-13
+23a (+13)
,i30~31
Balcony Break
  • Combos from 1st hit
Arrow Shower
70

ws2

m
21
-14
i15~16
Front Palm Snap Kick
18

1,​2,4

h,​h,​m
5,​9,​11
-9
+3
,i16
HRM
  • Transition to HRM
  • Combo from 1st hit
Needle Elbow
19

2,2

h,​h
10,​20
-7~-6
+7~+8
,i25~26
Elbow
  • chip damage on block
Chopping Snap Kick
29

df+1,4

m,​m
10,​16
-9
+3
,i18
HRM
  • Transition to HRM
  • Combo from 1st hit
Chain Punch: Stem
23

1+2,​1+2,1

h,​h,​h,​h,​h,​h,​m
9,​9,​20
-17~-16
+7a(-2) / HE
,i17~18
Heat Engager
Balcony Break
Elbow
  • Combo from 1st hit
  • Delayable
Biting Dragons
57

uf+3+4,1+2

m,​m,​m
8,​10,​17 (11)
-13
+23a (+13)
,i30~31
Balcony Break
  • Combos from 1st hit
Rising Dragons
31

df+2,1+2

m,​hm
7,​5,​10
-18
+33 (+23)
Combo from 1st hit


Whiff punishers
Move Speed Range Damage Risk Hitbox