Feng movelist: Difference between revisions

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Line 165: Line 165:
|input=3~4
|input=3~4
|startup=i34~36
|startup=i34~36
|target=,m
|target=m
|damage=,27
|damage=,27
|hit=+19d
|hit=+19d
Line 215: Line 215:
|input=f+2
|input=f+2
|startup=i15
|startup=i15
|target=,m
|target=m
|damage=10
|damage=10
|hit=+3
|hit=+3
Line 246: Line 246:
* Combo from 1st CH
* Combo from 1st CH
* Move can be delayed}}
* Move can be delayed}}
}}
{{Move
|id=Feng-f+3
|input=f+3
|startup=i21
|target=m
|damage=10
|hit=+7
|block=-3
}}
{{Move
|id=Feng-f+3,2
|parent=Feng-f+3
|name=Piercing Dragon
|input=,2
|startup=i21~22
|target=,h
|damage=17
|hit=+8
|block=-3
|notes={{Plainlist|
* Combo from first hit
* Move can be delayed}}
}}
{{Move
|id=Feng-f+3,4
|parent=Feng-f+3
|name=Climbing Dragon
|input=,4
|startup=i23~24
|target=,m
|damage=15
|hit=+33a (+23)
|block=-16
|notes={{Plainlist|
* Combo from 1st hit
* {{Tornado}} }}
}}
{{Move
|id=Feng-f+4
|input=f+4
|startup=i18~19
|target=h
|damage=19
|hit=+52a
|block=-9
}}
}}

Revision as of 15:24, 15 January 2024

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
5
+1
+8
i10
Jab Spear Fist

1,1

h,​m
5,​21
-11
+2
+61a
,i25~26
  • Move can be delayed
Shun Lian Quan

1,2

h,​h
5,​9
-3
+8
,i10
  • Jail from 1st attack
  • Move can be delayed
Firestorm

1,​2,2

h,​h,​h
5,​9,​12
-13
+3
,i17
  • Combo from 1st hit
Jab Roundhouse Combo

1,3

h,​h
5,​19
-5
+8
,i16~17
  • Combo from 1st hit
Right Jab

2

,​h
,​8
-3
+5
i10

2,4

h,​m
8,​15
-12
-1
,i17
  • Jail from 1st attack
San Liang Heng

2,​4,1

h,​m,​m
8,​15,​25
-12
+24d (+14)
,i24
  • Combo from 2nd CH
  • Move can be delayed
  • Cancel to -13 -2 BT with B

3

,​h
,​15
-11
0
i16

3,3

m,​h
15,​18
-9
+2
i17
  • Combo from 1st hit
  • Jail from 1st attack
  • Move can be delayed
Peacock Sweep

3,​3,4

m,​h,​l
15,​10,​23
-12
+17d
i25~26
  • Combo from 2nd CH
  • Move can be delayed
  • Cancel to -13 -2 BT with B
Peacock Strike

3,1+2

m,​m
15,​30
-12
+22d (+17)
i28~29
  • Combo from 1st CH
  • Move can be delayed

3~4

m
,​27
-5
+19d
i34~36
  • Cancel to -7~-2 -+19~+24 BT with B
Leaping Whirlwind Combo

3~4,3

m,​l
27,​11
-26
+19d (+12)
i18~20
  • Combo from 1st hit
Headspring

4~3

,​m
25
-7
+1c
i28~i34
Iron Shield

1+2

,​m
20
-13
+8
i21~22

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

m
10
-8
+3
i15

f+2,1

m,​m
1010
-8
+3
i19
Boar's Tusk

f+2,​1,2

m,​m,​m
10,​1028
-19
+19d (+14)
i13~14

f+3

m
10
-3
+7
i21
Piercing Dragon

f+3,2

m,​h
,​1017
-3
+8
i21~22
  • Combo from first hit
  • Move can be delayed
Climbing Dragon

f+3,4

m,​m
,​1015
-16
+33a (+23)
i23~24
  • Combo from 1st hit
Tornado

f+4

h
19
-9
+52a
i18~19