Feng movelist: Difference between revisions

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Line 247: Line 247:
|input=4~3
|input=4~3
|startup=i28~i34
|startup=i28~i34
|target=,m
|target=M
|damage=25
|damage=25
|hit=+1c
|hit=+1c
Line 423: Line 423:
* {{HeatEngager}}
* {{HeatEngager}}
}}
}}
}}
{{Move
|id=Feng-f+3+4
|input=f+3+4
|name=Shifting Clouds
|startup=
|target=
|hit=
|block=
|crush=ps
|recv=STC
}}
{{Move
|id=Feng-STC.1
|input=STC.1
|name=Bao Dan Po
|startup=i20~21
|target=m
|hit=+30a
|crush=pc
|block=-15
}}
{{Move
|id=Feng-STC.2
|input=STC.2
|name=Poison Chalice
|startup=i14~15
|target=h
|hit=+6
|CH=+25g
|block=-3
}}
{{Move
|id=Feng-STC.3
|input=STC.3
|name=Scorpion Sting
|startup=i22~23
|target=h
|hit=+23d
|block=+3b
|notes={{Plainlist|
* {{Homing}}
}}
}}
{{Move
|id=Feng-STC.4
|input=STC.4
|name=Jin Bu Zhen
|startup=i20
|target=l
|hit=+3
|block=-13
}}
}}


Line 1,122: Line 1,070:
}}
}}
}}
}}
{{Move
|id=Feng-f,F+1+2
|input=f,F+1+2
|name=Nian Zhang Mie Ba
|startup=i24~25
|target=m
|damage=25
|hit=+16d
|block=-9
|notes={{Plainlist|
* {{BB}}
* Hold 1+2 to power up and deal more chip damage on block
}}
}}
{{Move
|id=Feng-b,f+1
|input=b,f+1
|name=Falcon's Beak
|startup=i25~26
|target=m
|damage=25
|hit=+10d (+1)
|block=-15
}}
{{Move
|id=Feng-f,f,F+3
|input=f,f,F+3
|name=Severing Sword
|startup=i20~25
|target=m
|damage=30
|hit=+13d (+3)
|block=+6
|notes={{Plainlist|
* {{BB}}
* Chip damage on block
}}
}}
== STC ==
{{MoveDataHeader}}
{{Move
|id=Feng-f+3+4
|input=f+3+4
|name=Shifting Clouds
|startup=
|target=
|hit=
|block=
|crush=ps
|recv=STC
}}
{{Move
|id=Feng-STC.1
|input=STC.1
|name=Bao Dan Po
|startup=i20~21
|target=m
|hit=+30a
|crush=pc
|block=-15
}}
{{Move
|id=Feng-STC.2
|input=STC.2
|name=Poison Chalice
|startup=i14~15
|target=h
|hit=+6
|CH=+25g
|block=-3
}}
{{Move
|id=Feng-STC.3
|input=STC.3
|name=Scorpion Sting
|startup=i22~23
|target=h
|hit=+23d
|block=+3b
|notes={{Plainlist|
* {{Homing}}
}}
}}
{{Move
|id=Feng-STC.4
|input=STC.4
|name=Jin Bu Zhen
|startup=i20
|target=l
|hit=+3
|block=-13
}}
== 10 Strings ==
{| class="wikitable" style="text-align: center"
|-
| class="wikitable-heading" colspan="7" | 10 Hit Combo 1
|-
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
|-
| 1 || h || 5 || i10 || +1 || +8 ||
|-
| 1 || m || 5 || i25~26 || -11 || +2 ||
|-
| 2 || m || 5 || i16~17 || -14 || -3 ||
|-
| 1 || h || 5 || i18~19 || -14 || -1 ||
|-
| 3 || l || 8 || i18~20 || -21c || -2c ||
|-
| 4 || m || 8 || i15~16 || -17 || -6 ||
|-
| 3 || h || 7 || i21 || -14 || -25 ||
|-
| 2 || l || 7 || i30~31 || -20c || -9 ||
|-
| 2 || l || 5 || i28~30 || -22c || +20a ||
|-
| 2 || m || 7 || i26~27 || -20 || +12a (+5) ||
|-
| 2 || m || 10 || i13~14 || -13 || +34a (+24) ||
|}
== Others ==
{{MoveDataHeader}}
{{Move
|id=Feng-1+3+4
|name=Taunt
|input=1+3+4
}}
{{Move
|id=Feng-1+2+3+4
|name=[[Ki Charge]]
|input=1+2+3+4
}}
== ws ==
{{MoveDataHeader}}

Revision as of 14:46, 18 January 2024

Heat

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
12
+1
+2c
i16
pc8~
Heat Burst
  • Cancel move with b,b
Yinglong Mountain Crusher

H.2+3

m,​m
22,​26
+12
+30d (-6)
i21,24
Heat Smash
  • Chip damage on block
  • Transitions to STC on block


Rage

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Enlighted Yellow Dragon Palm

df+1+2

m
55
15~14
0d
i20
  • Rage Art
  • Erases opponent's recoverable health on hit
  • Damage increases with lower health

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
5
+1
+8
i10
Jab Spear Fist

1,1

h,​m
5,​21
-11
+2
+61a
,i25~26
  • Move can be delayed
Shun Lian Quan

1,2

h,​h
5,​9
-3
+8
,i10
  • Jail from 1st attack
  • Move can be delayed
Firestorm

1,​2,2

h,​h,​h
5,​9,​12
-13
+3
,i17
  • Combo from 1st hit
Jab Roundhouse Combo

1,3

h,​h
5,​19
-5
+8
,i16~17
  • Combo from 1st hit
Right Jab

2

,​h
,​8
-3
+5
i10

2,4

h,​m
8,​15
-12
-1
,i17
  • Jail from 1st attack
San Liang Heng

2,​4,1

h,​m,​m
8,​15,​25
-12
+24d (+14)
,i24
Balcony Break
  • Combo from 2nd CH
  • Move can be delayed
  • Cancel to -13 -2 BT with B

3

,​h
,​15
-11
0
i16

3,3

m,​h
15,​18
-9
+2
i17
  • Combo from 1st hit
  • Jail from 1st attack
  • Move can be delayed
Peacock Sweep

3,​3,4

m,​h,​l
15,​10,​23
-12
+17d
i25~26
  • Combo from 2nd CH
  • Move can be delayed
  • Cancel to -13 -2 BT with B
Peacock Strike

3,1+2

m,​m
15,​30
-12
+22d (+17)
i28~29
Balcony Break
  • Combo from 1st CH
  • Move can be delayed

3~4

m
,​27
-5
+19d
i34~36
  • Cancel to -7~-2 -+19~+24 BT with B
Leaping Whirlwind Combo

3~4,3

m,​l
27,​11
-26
+19d (+12)
i18~20
  • Combo from 1st hit
Headspring

4~3

M
25
-7
+1c
i28~i34
Iron Shield

1+2

,​m
20
-13
+8
i21~22
Yinglong Sea Splitter

H.3+4

m
30
+12c
+19d
i30~31
  • Partially uses remaining Heat time


f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

m
10
-8
+3
i15

f+2,1

m,​m
1010
-8
+3
i19
  • Combo from 1st CH
  • Move can be delayed
Boar's Tusk

f+2,​1,2

m,​m,​m
10,​1028
-19
+19d (+14)
i13~14

f+3

m
10
-3
+7
i21
Piercing Dragon

f+3,2

m,​h
,​1017
-3
+8
i21~22
  • Combo from 1st hit
  • Move can be delayed
Climbing Dragon

f+3,4

m,​m
,​1015
-16
+33a (+23)
i23~24
  • Combo from 1st hit
Tornado

f+4

h
19
-9
+52a
i18~19
  • Cancel to -5 +56 BT with B
Tornado Open Palm

f+4,2

h,​m
1916
-14
+70a (+54)
i24~25
  • Combo from 1st hit
Tornado
Tornado Stomp

f+4,3

h,​m
1921
-10
+26d (-9)
i22~24
Spike
  • Combo from 1st hit
Tornado Sweep

f+4,4

h,​l
1911
-31
+20d (+13)
i33~33
  • Combo from 1st hit
Tiger's Claw

f+1+2

h
25
-9
+17
i19~20
pc19~
Heat Engager

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Stunning Palm

df+1

m
11
0
+6
+36g
i14

df2

m
15
-8
i20~21
God Fist

,2

,​m
,​21
-6
+14a (+4)
i13~14
Balcony Break

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Lift Kick

df+3

m
21
-7
+78a (+62)
i18~19
Tornado

df+4

m
13
-6
+5
i15

df+4,2

m,​m
13,​13
-11
+1
i20~21
  • Combo from 1st hit
  • Move can be delayed
Pau Lau Stinger

df+4,​2,1+2

m,​m,​m
13,​13,​21
-19
+31a (+16)
i34~35
Tornado
  • Move can be delayed
Twin Dragon

df+4,3

m,​h
13,​23
-4
+15g
i23~24
Balcony Break
  • Combo from 1st hit
  • Move can be delayed
Ruinous Halberd

df+3+4

m
23
-7
+22d
i24 (23~27)

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heavy Hammer

d+2

l
16
-12
-1
i20~21

d+4

l
7
-11
0
i14~15
Parting Heavens

d+4,1+2

l,​m
7,​22
-10
+11d (+2)
i26
Balcony Break
  • Combo from 1st CH

d+1+2

m
15
-9
+8c
i20~21
Mad Windmill

d+1+2,1

m,​m
15,​20
-12
+18a (+11)
i22~23
Tornado
  • Combo from 1st CH
  • Move can be delayed

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db+1

m
15
-12
+4
i16
  • Enter -9 +7 Deceptive Step with B
  • Enter STC with F
Spear of Lu Bu

db+1,2

m,​m
15,​18
-11
+7
i23~24
  • Combo from 1st hit
  • Move can be delayed
Spinning Neck Strike

db+1,4

m,​h
15,​23
-2
+24a (+15)
i24~25
Balcony Break
  • Combo from 1st hit
  • Move can be delayed

db+2

l
10
-11
0
i20~21

db+2,2

l,​l
10,​10
-17
+20a
i28~30
  • Combo from 1st CH
  • Cancel move with B
Hellwinds

db+2,​2,2

l,​l,​m
10,​10,​25
-8
+13d
i28~29
Spike
  • Combo from 1st CH
Piercing Arrow

db+3

l
14
-15
+4
i17
  • Transition to throw when CH from front
Mighty Sweep Kick

db+4

l
23
-26
+76a (+60)
i31 (30~32)
Tornado
Homing

db+1+2

m
13
-4
+4
i21~22
Dragon Slayer

db+1+2,2

m,​l
13,​10
-12
-1
i29~30
  • Combo from 1st CH
  • Move can be delayed

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Iron Palm

b+1

h
17
-10
+1
+36d (+28)
i10~11
Essence of Iron Palm

H.b+1

h
20
-8
+36d (+28)
i10~11
  • Partially uses remaining Heat Time

b+2

m
15
-11
0
i17

b+2,3

m,​l
13,​10
-11
0
i22~24
  • Combo from 1st CH
  • Move can be delayed

b+2,​3,4

m,​l,​m
13,​6,​13
-12
+19a (+12)
i24~25
  • Combo from 2nd hit
Hungry Tiger

b+2,​3,​4,2

m,​l,​m,​m
13,​6,​13,​22
-6
+4
i24~25
  • Combo from 3rd hit
Spike
Chin Breaker

b+3

m
21
+6
+10d
+38a
i22~23
Zhuan Shen Huan Wu

b+3~4

  • Enters BT
Fish Hook

b+4

m
10
-9
+4
i12~13
Iron Fortress

b+1+2

m
31
-19
+17
i13~14
Balcony Break
Heat Engager

b+3+4

  • Stance -- Enter STC with F

ub

Throat Gouge

ub+2

m,​h
8,​20
-10
+10g
i16,15
Death Palm

ub+1+2

!
70
+50g (+19)
i79~82

u

Leaping Hammer Fist

u+2

m
25
+2
+10
i38~40

uf

Eagle Claw

uf+1

m
12
-5
+4
i18~19
  • Move can also be input with uf or u
Evading Palm Strike

uf+2

m
18
-10
+3
i18
Side Swipe

uf+3

m
20
-1
+22d
i22~23
  • Move can also be input with uf or u
Soaring Eagle

uf+4

m
13
-13
+33a (+23)
i15~17
  • Move can also be input with uf or u

uf+3+4

m,​h,​h
10,​10,​7
-14
+25a (+18)
i24,4,3
Assassin's Bow

uf+3+4,3

m,​h,​h,​h
10,​10,​7,​11
-6
+70a (+54)
,i17~18
Balcony Break
Tornado
  • Combo from 1st hit
Delayed Rising Toe Kick

uf,n,4

m
20
-13
+32a (+22)
i23~25

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Exploding Dagger

f,F+2

m
25
-9
+17
i18~19
Heat Engager
Balcony Break
Tremor Stomp

f,F+3

m
35
+8c
+8c
i32~33
  • Chip damage on block
  • Transition to STC with f

f,F+4

m
15
-15
+30a (+20)
i19~20
Spreading Wings

f,​F+4,3

m,​m
15,​14
-14
+32a (+25)
i20~21
  • Move can be powered up by delaying input
Nian Zhang Mie Ba

f,F+1+2

m
25
-9
+16d
i24~25
Balcony Break
  • Hold 1+2 to power up and deal more chip damage on block
Falcon's Beak

b,f+1

m
25
-15
+10d (+1)
i25~26
Severing Sword

f,f,F+3

m
30
+6
+13d (+3)
i20~25
Balcony Break
  • Chip damage on block


STC

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Shifting Clouds

f+3+4

ps
STC
Bao Dan Po

STC.1

m
-15
+30a
i20~21
pc
Poison Chalice

STC.2

h
-3
+6
i14~15
Scorpion Sting

STC.3

h
+3b
+23d
i22~23
Homing
Jin Bu Zhen

STC.4

l
-13
+3
i20


10 Strings

10 Hit Combo 1
Input Hit level Damage Startup Block Hit Combo
1 h 5 i10 +1 +8
1 m 5 i25~26 -11 +2
2 m 5 i16~17 -14 -3
1 h 5 i18~19 -14 -1
3 l 8 i18~20 -21c -2c
4 m 8 i15~16 -17 -6
3 h 7 i21 -14 -25
2 l 7 i30~31 -20c -9
2 l 5 i28~30 -22c +20a
2 m 7 i26~27 -20 +12a (+5)
2 m 10 i13~14 -13 +34a (+24)

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes


Taunt

1+3+4


ws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes