Reina punishers: Difference between revisions

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(Transitioned to proper punisher template and carried over old info + whiff punish)
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{{WhiffPunisherTable
{{WhiffPunisherTable
     |{{o| moveId = Reina-1,1,2  |risk= -1<ref>[[Hit confirm]] last hit.</ref>}}
     |{{o| moveId=Reina-1,1,2  |risk= -1<ref>[[Hit confirm]] last hit.</ref>}}
     |{{o| moveId = Reina-f,n,d,df#2 |speed= i11(~13)}}
     |{{o| moveId=Reina-f,n,d,df#2 |speed= i11(~14)}}
    |{{o| moveId=Reina-f,F+2 |risk=high<ref>[[Hit confirm]] SEN.3 for safety.</ref> |speed=i12(~14)}}
}}
}}

Revision as of 23:02, 7 February 2024


Standing
Enemy Move Damage Frames
-101,1,223+11
1,2,227+0
-122,2,132+12a
1+225+24a (+14)
-13f,n,d,df#223+25a (+25)
-142~122+31d (+23)
-15df+213+30a (+20)
Crouching
-11ws4,425-1c
-13ws112+13 SEN
-15FC.df+420+54a
-20FC.df+325+54a (+34)
Back-turned opponent
Grounded opponent
Whiff punishers
Move Speed Range Damage Risk Hitbox
1,1,2i101.8323-1[1]High
f,n,d,df#2i11(~14)2.5023+5High
f,F+2i12(~14)3.0014high[2]Mid
  1. Hit confirm last hit.
  2. Hit confirm SEN.3 for safety.