Shaheen punishers: Difference between revisions

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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
| -10 || 2,3<ref>Can go into SNK</ref> || ||  
| -10 || 2,3<ref>Can go into SNK</ref> || 28 || +3
|-
|-
| -12 || f+2,3 || ||
| -12 || f+2,3 || 33 || +5
|-
|-
| -13 || f,b+2<ref>fast input</ref> || ||
| -13 || f,b+2<ref>fast input</ref> || 42 ||
|-
|-
| rowspan="2" | -14
| rowspan="2" | -14
| db+2,1<ref name="HE">Heat Engager</ref> || ||
| db+2,1<ref name="HE">Heat Engager</ref> || 35 ||
|-
|-
| df+4,3 || ||
| df+4,3 || 36 || +23a (+14)
|-
|-
| rowspan="2" | -15
| rowspan="2" | -15

Revision as of 07:41, 7 February 2024

Standing
Enemy Move Damage Frames
-10 2,3[1] 28 +3
-12 f+2,3 33 +5
-13 f,b+2[2] 42
-14 db+2,1[3] 35
df+4,3 36 +23a (+14)
-15 df+2
uf+4
Crouching
-11 ws4
-13 ws3,3
-15 uf+4
-16 ws2
Back-turned opponent
-10 1,2,3[4] 40 +10a (+1)
Grounded opponent
-16 d+3[4] 9 -3a (-11)
Whiff punishers
Move Speed Range Damage Risk Hitbox
1,2[4] i10 2.00 15 -1 High[5]
  1. Can go into SNK
  2. fast input
  3. Heat Engager
  4. 4.0 4.1 4.2 Example. Remove after substitution.
  5. Use references to add more extensive notes or details. Don't add new columns and don't fill them out with entire paragraphs.