Shaheen punishers: Difference between revisions

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{{Navbox punishers}}
{{Navbox punishers}}


{| class="punishers"
{{PunisherTable|character=Shaheen
| colspan="4"  class="table-cat" | Standing
|standing={{o
|-
  |{{o| moveId = Shaheen-2,3 | enemy = -10 | framesNote = <ref>Can go into SNK</ref> }}
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
  |{{o| moveId = Shaheen-f+2,3 | enemy = -12 }}
|-
  |{{o| moveId = Shaheen-f,b+2 | enemy = -13 | moveNote = <ref>Fast input</ref> }}
| -10 || 2,3<ref>Can go into SNK</ref> || 28 || +3
  |{{o| moveId = Shaheen-db+2,1 | enemy = -14 }}
|-
  |{{o| moveId = Shaheen-df+4,3 | enemy = -14 }}
| -12 || f+2,3 || 33 || +5
  |{{o| moveId = Shaheen-df+2 | enemy = -15 }}
|-
  |{{o| moveId = Shaheen-uf+4 | enemy = -15 }}
| -13 || f,b+2<ref>fast input</ref> || 42 ||
  }}
|-
  |crouching={{o
| rowspan="2" | -14
      |{{o| moveId = Shaheen-ws4 | enemy = -11 }}
| db+2,1<ref name="HE">Heat Engager</ref> || 35 ||
      |{{o| moveId = Shaheen-ws3,3 | enemy = -13 }}
|-
      |{{o| moveId = Victor-uf+4 | enemy = -15 }}
| df+4,3 || 36 || +23a (+14)
      |{{o| moveId = Victor-ws2 | enemy = -16 }}
|-
  }}
| rowspan="2" | -15
  |backTurnedOpponent={{o
| df+2 || ||
      |{{o| moveId = Shaheen-1,2,3 | enemy = -10 }}
|-
  }}
| uf+4 || ||
  |groundedOpponent={{o
|-
      |{{o| moveId = Shaheen-d+3 | enemy = -16 }}
| colspan="4" class="table-cat" | Crouching
}}
|-
}}
| -11 || ws4 ||  ||
{{WhiffPunisherTable
|-
}}
| -13 || ws3,3 || ||
|-
| -15 || uf+4 || ||
|-
| -16 || ws2 || ||
|-
| colspan="4" class="table-cat" | Back-turned opponent
|-
| -10 || 1,2,3<ref name="p"/> || 40 || +10a (+1)
|-
| colspan="4" class="table-cat" | Grounded opponent
|-
| -16 || d+3<ref name="p"/> || 9 || -3a (-11)
|}
 
{| class="punishers" style="clear: both"
| colspan="6" class="table-cat" | Whiff punishers
|-
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox
|-
| 1,2<ref name="p">Example. Remove after substitution.</ref> || i10 || 2.00 || 15 || -1 || High<ref>Use references to add more extensive notes or details. Don't add new columns and don't fill them out with entire paragraphs.</ref>
|-
|}
 
<references/>

Revision as of 01:29, 24 March 2024

Standing
Enemy Move Damage Frames
-102,328+3[1]
-12f+2,333+20g
-13f,b+2[2]420
-14db+2,135+41d (-17)
df+4,336+23a (+14)
-15df+213+34 (+24)
uf+413+33 (+23)
Crouching
-11ws416+5
-13ws3,334+11a (+2)
-15uf+428+73 (+57)
-16ws215+6
Back-turned opponent
-101,2,332+3
Grounded opponent
-16d+312+0
Whiff punishers
Move Speed Range Damage Risk Hitbox
  1. Can go into SNK
  2. Fast input