Feng movelist: Difference between revisions

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{{Navbox movelist}}
{{Navbox movelist}}
== Heat ==
{{MoveDataHeader}}
{{Move
|id=Feng-2+3
|input=2+3
|name=Heat Burst
|startup=i16
|target=m
|damage=12
|hit=+2c
|block=+1
|crush=pc8~
|notes={{Plainlist|
{{HeatBurst}}
* Cancel move with b,b
}}
}}
{{Move


== n ==
== n ==
Line 205: Line 227:
|block=-13
|block=-13
}}
}}
{{Move
|id=Feng-H.3+4
|input=H.3+4
|name=Yinglong Sea Splitter
|startup=i30~31
|target=m
|damage=30
|hit=+19d
|block=+12c
|notes={{Plainlist|
* Partially uses remaining Heat time
}}
}}


== f ==
== f ==

Revision as of 11:22, 18 January 2024

Heat

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
12
+1
+2c
i16
pc8~
Heat Burst
  • Cancel move with b,b

{{Move


n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
5
+1
+8
i10
Jab Spear Fist

1,1

h,​m
5,​21
-11
+2
+61a
,i25~26
  • Move can be delayed
Shun Lian Quan

1,2

h,​h
5,​9
-3
+8
,i10
  • Jail from 1st attack
  • Move can be delayed
Firestorm

1,​2,2

h,​h,​h
5,​9,​12
-13
+3
,i17
  • Combo from 1st hit
Jab Roundhouse Combo

1,3

h,​h
5,​19
-5
+8
,i16~17
  • Combo from 1st hit
Right Jab

2

,​h
,​8
-3
+5
i10

2,4

h,​m
8,​15
-12
-1
,i17
  • Jail from 1st attack
San Liang Heng

2,​4,1

h,​m,​m
8,​15,​25
-12
+24d (+14)
,i24
  • Combo from 2nd CH
  • Move can be delayed
  • Cancel to -13 -2 BT with B

3

,​h
,​15
-11
0
i16

3,3

m,​h
15,​18
-9
+2
i17
  • Combo from 1st hit
  • Jail from 1st attack
  • Move can be delayed
Peacock Sweep

3,​3,4

m,​h,​l
15,​10,​23
-12
+17d
i25~26
  • Combo from 2nd CH
  • Move can be delayed
  • Cancel to -13 -2 BT with B
Peacock Strike

3,1+2

m,​m
15,​30
-12
+22d (+17)
i28~29
  • Combo from 1st CH
  • Move can be delayed

3~4

m
,​27
-5
+19d
i34~36
  • Cancel to -7~-2 -+19~+24 BT with B
Leaping Whirlwind Combo

3~4,3

m,​l
27,​11
-26
+19d (+12)
i18~20
  • Combo from 1st hit
Headspring

4~3

,​m
25
-7
+1c
i28~i34
Iron Shield

1+2

,​m
20
-13
+8
i21~22
Yinglong Sea Splitter

H.3+4

m
30
+12c
+19d
i30~31
  • Partially uses remaining Heat time


f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

m
10
-8
+3
i15

f+2,1

m,​m
1010
-8
+3
i19
  • Combo from 1st CH
  • Move can be delayed
Boar's Tusk

f+2,​1,2

m,​m,​m
10,​1028
-19
+19d (+14)
i13~14

f+3

m
10
-3
+7
i21
Piercing Dragon

f+3,2

m,​h
,​1017
-3
+8
i21~22
  • Combo from 1st hit
  • Move can be delayed
Climbing Dragon

f+3,4

m,​m
,​1015
-16
+33a (+23)
i23~24
  • Combo from 1st hit
Tornado

f+4

h
19
-9
+52a
i18~19
  • Cancel to -5 +56 BT with B
Tornado Open Palm

f+4,2

h,​m
1916
-14
+70a (+54)
i24~25
  • Combo from 1st hit
Tornado
Tornado Stomp

f+4,3

h,​m
1921
-10
+26d (-9)
i22~24
  • Combo from 1st hit
Tornado Sweep

f+4,4

h,​l
1911
-31
+20d (+13)
i33~33
  • Combo from 1st hit
Tiger's Claw

f+1+2

h
25
-9
+17
i19~20
pc19~
Heat Engager
Shifting Clouds

f+3+4

ps
STC
Bao Dan Po

STC.1

m
-15
+30a
i20~21
pc
Poison Chalice

STC.2

h
-3
+6
i14~15
Scorpion Sting

STC.3

h
+3b
+23d
i22~23
Homing
Jin Bu Zhen

STC.4

l
-13
+3
i20

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Stunning Palm

df+1

m
11
0
+6
+36g
i14

df2

m
15
-8
i20~21
God Fist

,2

,​m
,​21
-6
+14a (+4)
i13~14

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Lift Kick

df+3

m
21
-7
+78a (+62)
i18~19
Tornado

df+4

m
13
-6
+5
i15

df+4,2

m,​m
13,​13
-11
+1
i20~21
  • Combo from 1st hit
  • Move can be delayed
Pau Lau Stinger

df+4,​2,1+2

m,​m,​m
13,​13,​21
-19
+31a (+16)
i34~35
Tornado
  • Move can be delayed
Twin Dragon

df+4,3

m,​h
13,​23
-4
+15g
i23~24
  • Combo from 1st hit
  • Move can be delayed
Ruinous Halberd

df+3+4

m
23
-7
+22d
i24 (23~27)

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heavy Hammer

d+2

l
16
-12
-1
i20~21

d+4

l
7
-11
0
i14~15
Parting Heavens

d+4,1+2

l,​m
7,​22
-10
+11d (+2)
i26
  • Combo from 1st CH

d+1+2

m
15
-9
+8c
i20~21
Mad Windmill

d+1+2,1

m,​m
15,​20
-12
+18a (+11)
i22~23
Tornado
  • Combo from 1st CH
  • Move can be delayed

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db+1

m
15
-12
+4
i16
  • Enter -9 +7 Deceptive Step with B
  • Enter STC with F
Spear of Lu Bu

db+1,2

m,​m
15,​18
-11
+7
i23~24
  • Combo from 1st hit
  • Move can be delayed
Spinning Neck Strike

db+1,4

m,​h
15,​23
-2
+24a (+15)
i24~25
  • Combo from 1st hit
  • Move can be delayed

db+2

l
10
-11
0
i20~21

db+2,2

l,​l
10,​10
-17
+20a
i28~30
  • Combo from 1st CH
  • Cancel move with B
Hellwinds

db+2,​2,2

l,​l,​m
10,​10,​25
-8
+13d
i28~29
  • Combo from 1st CH
Piercing Arrow

db+3

l
14
-15
+4
i17
  • Transition to throw when CH from front
Mighty Sweep Kick

db+4

l
23
-26
+76a (+60)
i31 (30~32)
Tornado
Homing

db+1+2

m
13
-4
+4
i21~22
Dragon Slayer

db+1+2,2

m,​l
13,​10
-12
-1
i29~30
  • Combo from 1st CH
  • Move can be delayed

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Iron Palm

b+1

h
17
-10
+1
+36d (+28)
i10~11

b+2

m
15
-11
0
i17

b+2,3

m,​l
13,​10
-11
0
i22~24
  • Combo from 1st CH
  • Move can be delayed

b+2,​3,4

m,​l,​m
13,​6,​13
-12
+19a (+12)
i24~25
  • Combo from 2nd hit
Hungry Tiger

b+2,​3,​4,2

m,​l,​m,​m
13,​6,​13,​22
-6
+4
i24~25
  • Combo from 3rd hit
Spike
Chin Breaker

b+3

m
21
+6
+10d
+38a
i22~23
Zhuan Shen Huan Wu

b+3~4

  • Enters BT
Fish Hook

b+4

m
10
-9
+4
i12~13
Iron Fortress

b+1+2

m
31
-19
+17
i13~14
Heat Engager

b+3+4

  • Stance -- Enter STC with F

ub

Throat Gouge

ub+2

m,​h
8,​20
-10
+10g
i16,15
Death Palm

ub+1+2

!
70
+50g (+19)
i79~82

u

Leaping Hammer Fist

u+2

m
25
+2
+10
i38~40

uf

Eagle Claw

uf+1

m
12
-5
+4
i18~19
  • Move can also be input with uf or u
Evading Palm Strike

uf+2

m
18
-10
+3
i18
Side Swipe

uf+3

m
20
-1
+22d
i22~23
  • Move can also be input with uf or u
Soaring Eagle

uf+4

m
13
-13
+33a (+23)
i15~17
  • Move can also be input with uf or u

uf+3+4

m,​h,​h
10,​10,​7
-14
+25a (+18)
i24,4,3
Assassin's Bow

uf+3+4,3

m,​h,​h,​h
10,​10,​7,​11
-6
+70a (+54)
,i17~18
Tornado
  • Combo from 1st hit

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes