(Use Wavu punisher template) |
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{{Navbox Shaheen}} | |||
{{Navbox punishers}} | |||
{| class="punishers" | |||
< | | colspan="4"ย class="table-cat" | Standing | ||
|- | |||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | |||
|- | |||
< | | -10 || 2,3<ref>Can go into SNK</ref> ||ย || | ||
|- | |||
| -12 || f+2,3 || || | |||
|- | |||
< | | -13 || f,b+2<ref>fast input</ref> || || | ||
< | |- | ||
| rowspan="2" | -14 | |||
i10 | | db+2,1<ref name="HE">Heat Engager</ref> || || | ||
< | |- | ||
| df+4,3 || || | |||
< | |- | ||
| rowspan="2" | -15 | |||
| db+2 || || | |||
|- | |||
< | | uf+4 || || | ||
|- | |||
| colspan="4" class="table-cat" | Crouching | |||
|- | |||
| -11 || ws4 ||ย || | |||
|- | |||
| -13 || ws3,3 || || | |||
|- | |||
| -15 || uf+4 || || | |||
|- | |||
| -16 || ws2 || || | |||
|- | |||
| colspan="4" class="table-cat" | Back-turned opponent | |||
|- | |||
| -10 || 1,2,3<ref name="p"/> || 40 || +10a (+1) | |||
|- | |||
| colspan="4" class="table-cat" | Grounded opponent | |||
|- | |||
| -16 || d+3<ref name="p"/> || 9 || -3a (-11) | |||
|} | |||
ย | |||
{| class="punishers" style="clear: both" | |||
| colspan="6" class="table-cat" | Whiff punishers | |||
|- | |||
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | |||
|- | |||
| 1,2<ref name="p">Example. Remove after substitution.</ref> || i10 || 2.00 || 15 || -1 || High<ref>Use references to add more extensive notes or details. Don't add new columns and don't fill them out with entire paragraphs.</ref> ย | |||
|- | |||
|} | |||
ย | |||
<references/> |
Revision as of 20:13, 2 February 2024
Shaheen |
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Punishers (Tekken 8) |
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Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 2,3[1] | ||
-12 | f+2,3 | ||
-13 | f,b+2[2] | ||
-14 | db+2,1[3] | ||
df+4,3 | |||
-15 | db+2 | ||
uf+4 | |||
Crouching | |||
-11 | ws4 | ||
-13 | ws3,3 | ||
-15 | uf+4 | ||
-16 | ws2 | ||
Back-turned opponent | |||
-10 | 1,2,3[4] | 40 | +10a (+1) |
Grounded opponent | |||
-16 | d+3[4] | 9 | -3a (-11) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,2[4] | i10 | 2.00 | 15 | -1 | High[5] |