Kazuya-1 |
i10 |
h |
5 |
+1 |
+8 |
|
|
Recovers 2f faster on hit or block (t27 r17) |
Kazuya-1,1 |
,i15 |
,h |
,6 |
-1 |
+8 |
|
|
|
Kazuya-1,1,2 |
,i13 |
,m |
,12 |
-17 |
+20a(+15) |
|
|
- Combo from 1st hit
- Can be delayed 11F
Balcony Break on Air hit
|
Kazuya-1,1,2,DVK.F |
i10 |
h,h,m,th |
5,6,12,8 |
-17 |
+5 |
|
|
- Jails
- Partially uses remaining Heat time
- Only on hit
|
Kazuya-1+2 |
i12 |
m,m |
5,20 |
-13 |
+13a |
|
|
Balcony Break |
Kazuya-1,2 |
,i10 |
,h |
,8 |
-1 |
+8 |
|
|
- Jails
- Combo from 1st hit
- Combo can be delayed 12F from 1st hit
|
Kazuya-1,2,2 |
,i17 |
,h |
,12 |
-12 |
+4 |
|
|
|
Kazuya-1,2,2~3 |
i23 |
,m |
,23 |
-9 |
+6 |
|
|
|
Kazuya-1+2+3+4 |
|
sp |
- |
|
|
|
|
|
Kazuya-1,2,4 |
,i23~24 |
,l |
,18 |
-14c |
-3 |
+0c |
|
- Combo from 2nd CH
- Can be delayed 7F
|
Kazuya-1,2,4,3 |
,i32 |
,m |
,25 |
-2 |
+24a(+15) |
+69a) |
|
Balcony Break
- Combo from 3rd CH
- Can be delayed
|
Kazuya-2 |
i12 |
h |
12 |
-3 |
+8 |
|
|
|
Kazuya-2,2 |
i24~25 |
,m |
,24 |
-8 |
+7 |
+50a |
|
|
Kazuya-2+3 |
|
m |
15 |
|
|
|
|
|
Kazuya-3 |
i14 |
h |
12 |
-8 |
+4 |
|
|
|
Kazuya-3,1 |
,i19 |
,h |
,10 |
-1 |
+7 |
|
|
- Combo from 1st hit
- Enter WGS (+2/+10) with input DF
|
Kazuya-3,1,4 |
,i21~22 |
,m |
,17 |
-6 |
+8 |
+40a(+32) |
|
- Combo from 2nd CH
- Can be delayed 14F
- Combo can be delayed 6F from CH
|
Kazuya-4 |
i12 |
h |
18 |
-9 |
+2 |
+27a |
|
|
Kazuya-4~3 |
i31 |
m,m |
18,17 |
-10 |
-1g |
|
js10~ |
|
Kazuya-b+1 |
i11 |
h |
10 |
-10 |
+1 |
|
|
|
Kazuya-b+1+2 |
i22 |
m |
21 |
-8 |
+5 |
|
|
Heat Engager
Heat Dash +36a (+26a) on hit, +5 on block
- 6 Chip Damage on block
- 8 Chip Damage on block in heat
|
Kazuya-b+1,2 |
i20 |
,m |
,20 |
-14 |
+9 (+0) |
|
|
Balcony Break
- Combo from 1st hit
- Can be delayed 14F
- Combo can be delayed 10F from hit
|
Kazuya-b+1+4 |
i63 |
ub(m) |
60 |
+20a(+10) |
+20a(+10) |
|
|
|
Kazuya-b+2 |
i14 |
m |
12 |
-8 |
+4 |
|
|
|
Kazuya-b+2,2 |
i25 |
,m |
,14 |
-10 |
+1 |
|
|
|
Kazuya-b+2,2,1+2 |
i28~32 |
,h |
,20 |
-8 |
+38d (-20) |
|
|
|
Kazuya-b+2,4 |
,i22 |
,h |
,12 |
-3 |
+8 |
|
|
- Combo from 1st hit
- Can be delayed 10F
- Combo can be delayed 5F from hit
|
Kazuya-b+2,4,1 |
,i19 |
,m |
,22 |
-14 |
+11a (+2) |
|
|
|
Kazuya-b+3 |
i18 |
h |
15 |
-8 |
+3 |
|
|
|
Kazuya-b+3,1 |
,i12 |
,h |
,10 |
+0 |
+6 |
|
|
|
Kazuya-b+3,1,4 |
,i16 |
,l |
,10 |
-10c |
+7 |
|
|
|
Kazuya-b+3,1,4,1 |
,i15 |
,m |
,15 |
-14 |
+15a (+6) |
|
|
Balcony Break |
Kazuya-b+3,1,4,3 |
,i20 |
,l |
,12 |
-13c |
+1 |
|
|
|
Kazuya-b+4 |
i17 |
h |
20 |
-5 |
+16g |
|
|
Heat Engager
Heat Dash +62a (+42a) on hit, +5 on block
Homing
- 6 Chip Damage on block
- 8 Chip Damage on block in heat
|
Kazuya-(back to wall).b,b,ub |
i29 |
m |
25 |
-1 |
+45d (-13) |
|
is8~13 |
|
Kazuya-BT.1_2 |
i8 |
h |
15 |
-8 |
+3 |
|
|
|
Kazuya-BT.3 |
i10 |
h |
18 |
-8 |
+8 |
|
|
|
Kazuya-BT.d+1 |
i10 |
sm |
10 |
-2 |
+9 |
|
|
|
Kazuya-BT.d+3 |
i10 |
l |
12 |
-11 |
+3 |
|
|
|
Kazuya-BT.uf+3 |
|
m |
- |
|
+19a (+9) |
|
js |
|
Kazuya-d+1 |
i10 |
sl |
5 |
-5 |
+6 |
|
cs4~ |
- Returns to standing when input F
|
Kazuya-d+1+2 |
i23 |
l |
20 |
-14c |
+3c |
+27a |
cs6~ |
|
Kazuya-d+1+2,B |
|
,sp |
,0 |
|
|
|
cs6~ |
|
Kazuya-d+2 |
i11 |
sl |
8 |
-4 |
+7 |
|
cs4~ |
|
Kazuya-d+3 |
i16 |
l |
10 |
-17 |
-6 |
|
cs4~ |
|
Kazuya-d+4 |
i12 |
l |
6 |
-17 |
-4 |
|
cs4~ |
|
Kazuya-db+1 |
i13 |
m |
7 |
-10 |
+0 |
|
|
|
Kazuya-db+1,2 |
i20 |
,m,m |
,8,15 |
-19 |
+9a (-8) |
|
|
Heat Engager
Heat Dash +35a (+27a) on hit, +5 on block
Balcony Break
- 4 Chip Damage on block
- 8 (2+6) Chip Damage on block in heat
- Combo from 1st hit with 1?F delay
|
Kazuya-db+2 |
i20 |
m |
23 |
-9c |
+7c |
+21d |
|
Spike |
Kazuya-db+3 |
i19~20 |
l |
14 |
-12c |
-1 |
+7c |
cs6~ |
|
Kazuya-db+4 |
i20 |
l |
18 |
-12 |
+4 |
+17g |
|
Flips over on grounded hit |
Kazuya-df+1 |
i15~16 |
m |
11 |
-7 |
+9 |
|
|
|
Kazuya-df+1,2 |
i15 |
,h |
,20 |
+0c |
+9g |
|
|
Heat Engager
Heat Dash +67a (+50a) on hit, +5 on block
- 6 Chip Damage on block
- 8 Chip Damage on block in heat
- Combo from 1st hit with 6?F delay
|
Kazuya-df+1,4 |
i16 |
,h |
,20 |
-11 |
KND |
|
|
Balcony Break
- Combo from 1st hit with 6?F delay
|
Kazuya-df+1,df+2 |
i22 |
,m |
,22 |
-8 |
+18c |
+32a(+22) |
|
Tornado
Balcony Break
- Combo from 1st CH with 6?F delay
|
Kazuya-df+2 |
i14 |
m |
22 |
-12 |
+5 |
+59a |
|
Homing
Balcony Break on air hit
- Crumple stun +13F after CH
|
Kazuya-df+3 |
i18 |
m |
13 |
-7 |
+9 |
|
|
Knee |
Kazuya-df+3,2 |
|
,m |
,15 |
-11 |
+5 |
|
|
- Combo from 1st hit
- Can be delayed 10F
- Combo can be delayed 10F from hit
|
Kazuya-df+3,2,1 |
|
,m |
,21 |
-14 |
+8(-1) |
+25 |
|
Tornado
Balcony Break
- Combo from 2nd CH
- Can be delayed 16F
|
Kazuya-df+3,2,1* |
i46 |
,m |
,25 |
+11 |
+10(+1) |
|
|
Tornado
Balcony Break
Wall Crush +18g on block
|
Kazuya-df+3+4 |
i18 |
m,h |
7,9 |
-8 |
+0 |
|
|
|
Kazuya-df+3+4,1 |
i11 |
,m |
,15 |
-11 |
+1 |
|
|
|
Kazuya-df+3+4,1,2 |
i20 |
,sm,sm |
,14,25 |
-19 |
+7 (-10) |
|
|
|
Kazuya-df+4 |
i13~14 |
m |
10 |
-9 |
+2 |
|
|
|
Kazuya-df+4,4 |
|
,m |
,16 |
-15 |
-4c |
|
|
Spike
- Combo from 1st hit
- Can be delayed 11F
- Combo can be delayed 11F from hit
|
Kazuya-DVK.1+4 |
i21~31 |
m |
27 |
-9 |
+3a |
|
pc6? |
Tornado
- Partially uses remaining Heat time
- absorb an attack to power up
|
Kazuya-DVK.3+4 |
i64 |
ub(m) |
30 |
|
-16(-77) |
|
js25~ |
- Partially uses remaining Heat time
|
Kazuya-DVK.db+3+4 |
i24 |
l |
0 |
-19 |
+2 |
|
|
- Partially uses remaining Heat time
|
Kazuya-DVK.db+3+4~df |
|
,sp |
,0 |
-19 |
+11 |
|
|
- Partially uses remaining Heat time
|
Kazuya-DVK.f,F+2 |
i16 |
m,th |
20,20 |
-9 |
+0 |
|
|
- Partially uses remaining Heat time
- Only on hit
- Throw can be canceled with B
|
Kazuya-DVK.f,n,d,df+1 |
i20 |
m,th |
23,15 |
-16 |
Th |
|
|
- Partially uses remaining Heat time
- On hit, does not shift to throw with n
|
Kazuya-DVK.f,n,d,df+3 |
i18 |
h,th |
30,15 |
+4 |
Th |
|
js |
Throw can be canceled with B |
Kazuya-DVK.OTG.db+1+2 |
i24~29 |
l |
20 |
-13 |
+13a (+1) |
|
|
- Partially uses remaining Heat time
|
Kazuya-DVK.SS.2 |
i17 |
m |
25 |
-15 |
+76a |
|
|
Tornado
- Partially uses remaining Heat time
|
Kazuya-DVK.ub+1+2 |
i41 |
ub(h) |
40 |
|
+14 (-44) |
|
|
- Partially uses remaining Heat time
- Jack-8 or Alisa can recovery 20 by input 1+2
|
Kazuya-DVK.uf+1+2 |
i22 |
ub(h) |
26 |
|
|
|
|
|
Kazuya-f+1+2 |
i25 |
m |
20 |
-9 |
+11a(+2) |
|
ps3?~10? |
Balcony Break
- Parries high and mid punches
|
Kazuya-f+2 |
i20 |
m |
23 |
-12 |
+13a(+4) |
|
pc8~ |
Tornado
Balcony Break
- Absorb an attack to power up
- Add chip damage when guarded
|
Kazuya-f+3 |
i17 |
m |
22 |
-13 |
+5 |
+54a(+23) |
|
Balcony Break on air hit |
Kazuya-f+4 |
i19~20 |
m |
20 |
+4c |
+7c |
+31d |
|
Spike |
Kazuya-FC.1 |
i10 |
sl |
5 |
-5 |
+6 |
|
cs |
- Returns to standing when input F
|
Kazuya-FC.2 |
i11 |
sm |
8 |
-4 |
+7 |
|
cs |
|
Kazuya-FC.3 |
i16 |
l |
10 |
-17 |
-6 |
|
cs |
|
Kazuya-FC.4 |
i12 |
l |
6 |
-17 |
-4 |
|
cs |
|
Kazuya-FC.df+3+4 |
i23 |
m |
24 |
-11c |
+11a |
|
cs,js13~ |
|
Kazuya-f,(even numbers frames).n |
|
sp |
|
|
|
|
|
|
Kazuya-f,F+2 |
i16 |
m |
20 |
-9 |
+39d(-19)/HE |
|
|
Heat Engager
Heat Dash +36a (+26a) on hit, +5 on block
Balcony Break
- 6 Chip Damage on block
- 8 Chip Damage on block in heat
|
Kazuya-f,F+3 |
i20 |
m |
21 |
-3c |
+46a |
|
|
|
Kazuya-f,F+4 |
i17~18 |
m |
22 |
-9 |
+5 |
+29a(+23) |
|
|
Kazuya-f,f,F+3 |
i22~25 |
m |
30 |
+9 |
+13a(+3) |
|
js3~ |
|
Kazuya-f,n,d,DF |
|
sp |
|
|
|
|
|
- Cannot be buffered
- Cost 3F
|
Kazuya-f,n,d,df${justFrame}2 |
i11 |
h |
23 |
+5 |
+39a(+29) |
|
|
|
Kazuya-f,n,d,df+1 |
i20 |
m |
23 |
-16 |
+29a(+19) |
|
|
|
Kazuya-f,n,d,df+1+2 |
i24 |
m |
25 |
+5 |
+25a(+15) |
+59a |
|
|
Kazuya-f,n,d,df+2 |
i11 |
h |
20 |
-10 |
+39a(+29) |
|
|
Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time) |
Kazuya-f,n,d,df+3 |
i18~27 |
h |
30 |
-9 |
+12a(+2) |
|
js9~ |
Balcony Break |
Kazuya-f,n,d,DF+4 |
i16 |
l |
15 |
-23 |
-3c |
+20a |
|
|
Kazuya-f,n,d,DF+4,1 |
i26 |
,m |
,23 |
-16 |
+17a(+10 |
|
|
|
Kazuya-f,n,d,DF+4,1,DVK.1 |
i16 |
l,m,m,th |
15,23,16,15 |
-19 |
+0 |
|
|
- Partially uses remaining Heat time
|
Kazuya-f,n,d,DF+4,1,DVK.1,B |
i16 |
,sp |
,0 |
-17 |
+17a (+10) |
|
|
|