Victor movetable

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Full MoveTable

Move Startup Hit Level Damage On Block On Hit On CH States Notes
Victor-1 i10 h 5 +1 +8
Victor-1,1 i16 ,h ,5 -3 +8
  • Combo from 1st hit with 2F delay
  • Jail from 1st block with 1F delay
Victor-1,1,2 i17~18,i9~10 ,h,h ,5,7 -12 +3
  • Combo from 1st hit
  • Jail from 1st block
  • Transition to PRF (-8/+7) with F
Victor-1+2 i15 m 17 -9 +2 +46a
Victor-1,2 i10 ,h ,12 -3 +8
  • Combo from 1st hit with 2F delay
  • Jail from 1st block with 2F delay
Victor-1,2,1 i26~27 ,m ,20 -12 +18a (+1) +72a (+56a)
Tornado
Balcony Break
  • Combo from 2nd CH with 3F delay
  • Move can be delayed by 12F
Victor-1+2+3+4 sp
Victor-1+3 i12~14 h 35 -3 -2
  • Throw break: 1 or 2
  • Opponent recovery on hit: FDFT
Victor-1,3 i21~22 ,l ,11 -12 -1
  • Combo from 1st hit
Victor-2 i12~13 h 10 -12 -2
Victor-2,1 i16 ,h ,12 -6 / -4 PRF +5 / +7 PRF
  • Transition to PRF with F
  • Combo from 1st hit
Victor-2,2 i17~18,i7 ,m,m ,5,5 -10 -2
  • -10 if last hit whiffs
  • Combo from 1st hit
Victor-2,2,2 i22 ,h ,12 -3 +4
Strong Aerial Tailspin
Wall Crush +12g on hit
  • Combo from 1st hit
  • 4 chip damage on blocked gunshot
  • Transitions to IAI on hit or block
Victor-2+3 i16 m [12;12] +1 +2c pc7~16
Heat Burst
  • Cancel to r45 with b,b on frame 42
  • 2 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
Victor-2+3+4 sp
Victor-2+4 i12~14 h 35 -3 -4
  • Throw break: 1 or 2
  • Opponent recovery on hit: opp. side FDFT off-axis to the right
Victor-3 i12~13 h 11 -9 +2
Victor-3,1+2 i19~20,i8~9 ,h,h ,9,10 -9 +5
  • Combo from 1st hit
  • delayable
Victor-3+4 i30 sp
  • Can cancel into FC with db
Victor-3+4 i30 sp
  • Cancel stance with db
Victor-4 i13~14 h 15 -9 +1
Victor-4,3 i23~24 ,m ,17 -10 +5
  • Combo from 1st hit
Victor-4,3,2 i25~26 ,m ,25 -13 +34d (+13)
Balcony Break
  • Combo from 2nd CH
  • Deals 7 chip damage on block
Victor-b+1 i14 m 11 -13 / -5 PRF -3 / +5 PRF
  • Transition to PRF with F
Victor-b+1+2 i19~20 h 25 -9 +16d +16d pc7~
Balcony Break
  • 7 chip damage on block
Victor-b+1,2 ,i20 ,h,th ,16(15) -8 +0
  • Side switch after attack throw connects
  • Hit Confirmable on counter hit
  • Combo from 1st CH
Victor-b+1+4 i26~27 m 24 -21 +37 (+6)
Victor-b+2 i10 h 5 -6 +5 +14
  • Deals recoverable damage only; cannot cause a K.O.
Victor-b+3 i17 m 15 -9 +4
Victor-b+3,1 ,i25~26 ,m ,25 -13 +21a (+16)
  • Combo from 1st hit with 7F delay
Balcony Break
Victor-b+4 i18~19 h 20 -2 +13
Homing
Balcony Break
Victor-Back throw i12~14 h 50 -3
  • Throw break: none
  • Opponent recovery on hit: FUFA
Victor-b,B+2+3 i65~66 ub(m) 50 +2 (-8)
Balcony Break
Victor-CH.d+4 i16 l,t 12,18 +0
Victor-CH.db+4 i20~21 l,th 20,4 +49a
Victor-d+1 i16 l 7 -17 -6
  • Cannot be parried (weapon low)
Victor-d+1,1 ,i18 ,h ,15 -7 +6
  • Combo from 1st hit
  • -26 on 1st block
Victor-d+1+2 i19~21 sm 21 -9 +17 (+10) +35a
Tornado
  • Deals 6 chip damage on block
Victor-d+2 i18 m 21 +0 +4 / HE
Heat Engager
Heat Dash +5, +67a (+50a)
  • 6 chip damage on block
Victor-d+3 i18~19 l 11 -13 -2
Victor-d+4 i16 l 10 -13 -2 +0 (th)
Victor-db+1 i14~15 m 9 -9 -2
Victor-db+1,1 ,i21~22 ,m ,9 -7 / -5 PRF +2 / +4 PRF
  • Transition to PRF with F
  • Combo from 1st hit
Victor-db+2 i11 sl 8 -4 +7 cs4
Victor-db+3 i19~20 h 20 -11 +67a (+51a) cs6
Tornado
Balcony Break
Victor-db+4 i20~21 l 17 -26 +4c +49a cs6
Victor-df+1 i13~14 m 10 -2 +4
Victor-df+1,1 i20 ,h,h ,7,7 -4 +7
  • Combo from 1st hit
Victor-df+2 i15~16 m 14 -14 +31a (+21)
Victor-df+3 i16 m 10 -9 +2
Victor-df+3+4 i14~15 m 28 -17 +16 (+11)
Balcony Break
Victor-df+3,4 i21 ,m ,14 -9 +2
Knee
  • Combo from 1st CH
Victor-df+3,4,2 i32~34 ,sm ,23 -9 +17a (+10) +35a
Tornado
  • Deals 6 chip damage on block
Victor-df+4 i13~14 m 15 -9 +5
Knee
Victor-df+4,2 i22 ,h ,16 -3 +4
Strong Aerial Tailspin
Wall Crush +12g on hit
  • Combo from 1st hit
  • Deals 6 chip damage on blocked gunshot
  • Transitions to IAI (cannot cancel)
Victor-f+1+2 i24~25 m 30 +3 +1a / HE
Balcony Break
Heat Engager
Heat Dash +5, +67a (+50a)
  • Deals 10 chip damage on block
  • Partially restores Heat on hit
Victor-f+2 i13~14 h 10 -11 +5
Victor-f+2,2 i11 ,h ,10 -15 -4
  • Combo from 1st hit
Victor-f+2,2,1 i13~14 ,m ,12 -11 0
  • Combo from 2nd CH
Victor-f+2,2,1,1 i20~21 ,m ,25 -15 +20 (+15)
Balcony Break
  • Combo from 3rd hit
  • Combo from 2nd CH
  • Hit confirmable if (f22)1 is ch
Victor-f+2,2,2 i14,i12~13,i7~8 ,h,m,m ,7,5,20 -13 +20a
Balcony Break
  • Combo from 2nd CH
Victor-f+3 i20 sp ps5-10
  • Can cancel into r20 cs5~ FC with df
  • Punch parry only
  • +15 PRF on successful parry
  • Can perform Heat Burst and Heat Smash from stance
Victor-f+4 i14 m 15 -10 +0
Victor-f+4,1 i23~24 ,h ,21 -4 +18a (+9) / HE
Balcony Break
Heat Engager
Heat Dash +5, +34a (+27)
  • Combo from 1st hit
Victor-f+4,2 i26~27 ,m ,20 -12 +5c +7a / +5
  • Combo from 1st hit
  • CH on last hit or wallhit causes FDFA knockdown
  • Transition to IAI (-12/+5c/+7a) with D or 3+4
Victor-FC.1+2 i16,i10~11 l,h 10,10 -23, -13 +0
  • Not parryable (weapon low)
  • Transition to PRF (-17 / +6) with F
Victor-f,F+2 i18~20 m 24 -16 +33a (+23a)
Tornado
  • Deals 7 chip damage on block
Victor-f,f,F+1+2 i18, i14~15 L,L 10,14 -14 +4 IAI +15g cs15~
  • Transition to r18 IAI at +4 on hit
Victor-f,f,F+2 i18~19 m 21 +2 +34d (-24d) +61a (+45a)
Balcony Break
  • Deals 6 chip damage on block
  • Transition to IAI with d or 3+4 at +5 / +37d (-21d) / +64a (+48a)
Victor-H.2+3 i20 l,m 39 -14 th
Heat Smash
Balcony Break
  • Alternate input: H.R1
  • 8 chip damage on block
Victor-H.db+1+2 i28~29 m 30 +9 +6a (-4)
  • Transitions to IAI
  • Partially uses remaining Heat time
Victor-H.IAI.d+2 i23~24 m 45 +8 +20 (+2)
  • Transition to IAI
  • Deals 10 chip damage on block
Victor-H.u+1+2 i31~32 m 46 -4 +0a (-1) is10~? js?~
Balcony Break
  • Victor teleports overhead on frame 10 and descends downward for the rest of the startup; evades some highs and mids but vulnerable on descent (lows, throws, etc. hit)
  • Deals 23 chip damage on block
Victor-IAI.1 i13~14 m 9 -12 +1
Victor-IAI.1,1 ,i25~26 ,m ,21 -14 / -11 IAI +15g / +2 IAI
Tornado
Balcony Break
  • Combo from 1st hit with 9F delay
  • Move can be delayed by 10F
  • Input can be delayed by 11F
  • Opponent recovers crouching on hit
  • Transition to PRF (-10/+19gc) with F
  • Cancel into IAI (-11/+2) with D or 3+4
Victor-IAI.1,1+2 ,i20~21 ,h ,23 +3 +20a (-6) +21a js
Homing
  • Combo from 1st hit
  • Deals 9 chip damage on block
  • Hit confirmable 11F
  • Opponent is FUFA on CH
Victor-IAI.1+2 i20~21 h 30 +3 +20 (-6) +21a js10
Homing
  • Deals 12 chip damage on block
  • Opponent is FUFA on CH
Victor-IAI.1,2 ,i22~24 ,m ,15 -19 +25a (+10) +25a (+10) js
  • Combo from 1st hit
  • Hit Confirmable 11F
  • Deals 6 chip damage on block
Victor-IAI.1,2,2 ,i23~24 ,m ,16 -18c +8a (-27) +8a (-27) is? js?
Spike
  • Combo from 1st hit
  • Deals 15 (6+9) chip damage on block
Victor-IAI.2 i16~17 m 23 -9 +15 (+5) +26a
Balcony Break
Tornado
  • Deals 9 chip damage on block
  • FUFA knockdown on CH
Victor-IAI.3 i17 m,th(m) 13 (25) -13 +25 (+10) pc8~16
Knee
Victor-IAI.4 i18~19 L 17 -13 +3 +8
Victor-IAI.4,2 ,i26~27 ,h ,20 -5 +26 (+0) +55a (+35a)
Strong Aerial Tailspin
Balcony Break
  • Combo from 1st hit
  • Deals 8 chip damage on block
Victor-IAI.b sp
Victor-IAI.d sp cs1~30
Victor-IAI.d+1 i18 M 25 -2 +24a (+9)
Heat Engager
Heat Dash +5, +42a (+27a)
Balcony Break
  • 7 chip damage on block
Victor-IAI.d+1+2 i20~21,i14~15 l,l 10,20 -29 -3
Victor-IAI.d+2 i23~24 m 31 +4 0 (-7)
  • Transition to IAI
  • Deals 6 chip damage on block
Victor-IAI.f sp cs4~17
  • Parries low attacks
Victor-IAI.P.f i16~17 m 21 +60 (+44)
Balcony Break
Tornado
Victor-IAI.u sp is1-4
Victor-Left throw i12~14 h 40 -3 -2
  • Throw break: 1
  • Opponent recovery on hit: FDFT
Victor-PRF.1 i19~20 L 15 -12 +4c +14g
Victor-PRF.1+2 i25~27 m 25 +6 +14a
Balcony Break
  • Deals 7 chip damage on block
  • Transition to IAI (+6/+14a) on hit or block with D
Victor-PRF.2 i12~13 m 9 -8 +1 +1
Victor-PRF.2,2 ,i13~14 ,m ,13 -4 IAI +5 IAI
  • Combo from 1st hit
  • Transition to IAI (Cannot cancel)
Victor-PRF.2,2,1 ,i12~13 ,h ,20 -1 +12 +55a
Strong Aerial Tailspin
Balcony Break
  • Combo from 2nd CH
Victor-PRF.2,2,1+2 ,i12 ,m ,31 -13 +7d
  • Combo from 2nd CH
Victor-PRF.3 i15~17 m 21 -8 +41d (-17d) / HE
Heat Engager
Heat Dash +5, +36a (+26a)
Balcony Break
Knee
Victor-PRF.3+4 sp
  • 10?f of intangibility on transition

More...

String Extensions Excluded

Move Startup Hit Level Damage On Block On Hit On CH States Notes
Victor-1 i10 h 5 +1 +8
Victor-1+2 i15 m 17 -9 +2 +46a
Victor-1+2+3+4 sp
Victor-1+3 i12~14 h 35 -3 -2
  • Throw break: 1 or 2
  • Opponent recovery on hit: FDFT
Victor-2 i12~13 h 10 -12 -2
Victor-2+3 i16 m [12;12] +1 +2c pc7~16
Heat Burst
  • Cancel to r45 with b,b on frame 42
  • 2 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
Victor-2+3+4 sp
Victor-2+4 i12~14 h 35 -3 -4
  • Throw break: 1 or 2
  • Opponent recovery on hit: opp. side FDFT off-axis to the right
Victor-3 i12~13 h 11 -9 +2
Victor-3+4 i30 sp
  • Cancel stance with db
Victor-3+4 i30 sp
  • Can cancel into FC with db
Victor-4 i13~14 h 15 -9 +1
Victor-b+1 i14 m 11 -13 / -5 PRF -3 / +5 PRF
  • Transition to PRF with F
Victor-b+1+2 i19~20 h 25 -9 +16d +16d pc7~
Balcony Break
  • 7 chip damage on block
Victor-b+1+4 i26~27 m 24 -21 +37 (+6)
Victor-b+2 i10 h 5 -6 +5 +14
  • Deals recoverable damage only; cannot cause a K.O.
Victor-b+3 i17 m 15 -9 +4
Victor-b+4 i18~19 h 20 -2 +13
Homing
Balcony Break
Victor-Back throw i12~14 h 50 -3
  • Throw break: none
  • Opponent recovery on hit: FUFA
Victor-b,B+2+3 i65~66 ub(m) 50 +2 (-8)
Balcony Break
Victor-CH.d+4 i16 l,t 12,18 +0
Victor-CH.db+4 i20~21 l,th 20,4 +49a
Victor-d+1 i16 l 7 -17 -6
  • Cannot be parried (weapon low)
Victor-d+1+2 i19~21 sm 21 -9 +17 (+10) +35a
Tornado
  • Deals 6 chip damage on block
Victor-d+2 i18 m 21 +0 +4 / HE
Heat Engager
Heat Dash +5, +67a (+50a)
  • 6 chip damage on block
Victor-d+3 i18~19 l 11 -13 -2
Victor-d+4 i16 l 10 -13 -2 +0 (th)
Victor-db+1 i14~15 m 9 -9 -2
Victor-db+2 i11 sl 8 -4 +7 cs4
Victor-db+3 i19~20 h 20 -11 +67a (+51a) cs6
Tornado
Balcony Break
Victor-db+4 i20~21 l 17 -26 +4c +49a cs6
Victor-df+1 i13~14 m 10 -2 +4
Victor-df+2 i15~16 m 14 -14 +31a (+21)
Victor-df+3 i16 m 10 -9 +2
Victor-df+3+4 i14~15 m 28 -17 +16 (+11)
Balcony Break
Victor-df+4 i13~14 m 15 -9 +5
Knee
Victor-f+1+2 i24~25 m 30 +3 +1a / HE
Balcony Break
Heat Engager
Heat Dash +5, +67a (+50a)
  • Deals 10 chip damage on block
  • Partially restores Heat on hit
Victor-f+2 i13~14 h 10 -11 +5
Victor-f+3 i20 sp ps5-10
  • Can cancel into r20 cs5~ FC with df
  • Punch parry only
  • +15 PRF on successful parry
  • Can perform Heat Burst and Heat Smash from stance
Victor-f+4 i14 m 15 -10 +0
Victor-FC.1+2 i16,i10~11 l,h 10,10 -23, -13 +0
  • Not parryable (weapon low)
  • Transition to PRF (-17 / +6) with F
Victor-f,F+2 i18~20 m 24 -16 +33a (+23a)
Tornado
  • Deals 7 chip damage on block
Victor-f,f,F+1+2 i18, i14~15 L,L 10,14 -14 +4 IAI +15g cs15~
  • Transition to r18 IAI at +4 on hit
Victor-f,f,F+2 i18~19 m 21 +2 +34d (-24d) +61a (+45a)
Balcony Break
  • Deals 6 chip damage on block
  • Transition to IAI with d or 3+4 at +5 / +37d (-21d) / +64a (+48a)
Victor-H.2+3 i20 l,m 39 -14 th
Heat Smash
Balcony Break
  • Alternate input: H.R1
  • 8 chip damage on block
Victor-H.db+1+2 i28~29 m 30 +9 +6a (-4)
  • Transitions to IAI
  • Partially uses remaining Heat time
Victor-H.IAI.d+2 i23~24 m 45 +8 +20 (+2)
  • Transition to IAI
  • Deals 10 chip damage on block
Victor-H.u+1+2 i31~32 m 46 -4 +0a (-1) is10~? js?~
Balcony Break
  • Victor teleports overhead on frame 10 and descends downward for the rest of the startup; evades some highs and mids but vulnerable on descent (lows, throws, etc. hit)
  • Deals 23 chip damage on block
Victor-IAI.1 i13~14 m 9 -12 +1
Victor-IAI.1+2 i20~21 h 30 +3 +20 (-6) +21a js10
Homing
  • Deals 12 chip damage on block
  • Opponent is FUFA on CH
Victor-IAI.2 i16~17 m 23 -9 +15 (+5) +26a
Balcony Break
Tornado
  • Deals 9 chip damage on block
  • FUFA knockdown on CH
Victor-IAI.3 i17 m,th(m) 13 (25) -13 +25 (+10) pc8~16
Knee
Victor-IAI.4 i18~19 L 17 -13 +3 +8
Victor-IAI.b sp
Victor-IAI.d sp cs1~30
Victor-IAI.d+1 i18 M 25 -2 +24a (+9)
Heat Engager
Heat Dash +5, +42a (+27a)
Balcony Break
  • 7 chip damage on block
Victor-IAI.d+1+2 i20~21,i14~15 l,l 10,20 -29 -3
Victor-IAI.d+2 i23~24 m 31 +4 0 (-7)
  • Transition to IAI
  • Deals 6 chip damage on block
Victor-IAI.f sp cs4~17
  • Parries low attacks
Victor-IAI.P.f i16~17 m 21 +60 (+44)
Balcony Break
Tornado
Victor-IAI.u sp is1-4
Victor-Left throw i12~14 h 40 -3 -2
  • Throw break: 1
  • Opponent recovery on hit: FDFT
Victor-PRF.1 i19~20 L 15 -12 +4c +14g
Victor-PRF.1+2 i25~27 m 25 +6 +14a
Balcony Break
  • Deals 7 chip damage on block
  • Transition to IAI (+6/+14a) on hit or block with D
Victor-PRF.2 i12~13 m 9 -8 +1 +1
Victor-PRF.3 i15~17 m 21 -8 +41d (-17d) / HE
Heat Engager
Heat Dash +5, +36a (+26a)
Balcony Break
Knee
Victor-PRF.3+4 sp
  • 10?f of intangibility on transition
Victor-PRF.df i21 sp cs5~
  • Recovers crouched
Victor-qcf+2 i22 h 16 -3 +4
Strong Aerial Tailspin
Wall Crush +12g on hit
  • Transition to IAI
  • Deals 6 chip damage on block
Victor-R.df+1+2 i20 m,t 55+ -15 +0d pc8~
Rage Art
Removes Recoverable Health
Reversal Break
  • Damage increases with lower health, maximum 82
  • Freezes match timer on activation and on hit
  • Restores recoverable health on hit
  • Transition to attack throw on hit
  • Consumes Rage
Victor-Right throw i12~14 h 40 -3 -4
  • Throw break: 2
  • Opponent recovery on hit: opp. side FDFT off-axis to the right
Victor-SS.1+2 i18~19 m 25 -9 +15 (+5)
Balcony Break
Victor-u+1+2 i31~32 m 32 -20 +1a is10~? js?~
  • Deals 11 chip damage on block
  • Victor teleports overhead on frame 10 and descends downward for the rest of the startup; evades some highs and mids but vulnerable on descent (lows, throws, etc. hit)
Victor-ub,b sp
Victor-uf+1 i13 m 9 -9 +4
Victor-uf+1+2 i12~14 h 40 -3 -4
Floor Break
  • Throw break: 1+2
  • Opponent recovery on hit: FUFA
Victor-uf+2 i19~20 m 15 -9 +7
Homing
Victor-uf+3 i18~19 m 17 -9 +3 +36d js7-15
Victor-uf+4 i15~17, i28~30 m,sm 12,16 -19 +73a (+57a) js9
Tornado
  • Followup available only on 1st hit
Victor-ws1 i15~16 m 20 -16 +53a
Victor-ws1+2 i13~14,i9~10 m,m 10,12 -8 +8
  • Transition to PRF (-8/+8) with F
Victor-ws2 i14~15 m 15 -8 +6 +35a (+25)
Victor-ws3 i14~15 h 16 -14 +6
Victor-ws4 i11~12 m 16 -6 +5