Alisa punishers: Difference between revisions

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{{Navbox Alisa}}
{{Navbox Alisa}}
{{Navbox punishers}}
{{Navbox punishers}}
{{PunisherTable|character=Alisa|standing={{o
{{See other}}
 
   }}|crouching={{o
{{PunisherTable|character=A|standing={{o
 
  |{{o| moveId = Alisa-1,1 | enemy = -10 | moveNote = <ref>Can transition to DES with input 1+2</ref> }}
   }}|backTurnedOpponent={{o
  |{{o| moveId = Alisa-1,2,2 | enemy = -10 }}
   }}}}{{WhiffPunisherTable|{{o|
  |{{o| moveId = Alisa-2,2 | enemy = -12 }}
  |{{o| moveId = Alisa-df+4 | enemy = -12 }}
  |{{o| moveId = Alisa-4 | enemy = -13 }}
  |{{o| moveId = Alisa-3,2 | enemy = -13 }}
  |{{o| moveId = Alisa-f+1+2 | enemy = -14 | moveNote = <ref>Can transition to SBT with input 3_4 and DBT with input f+3_f+4</ref> }}
   |{{o| moveId = Alisa-f+3,2 | enemy = -14 }}
  |{{o| moveId = Alisa-f+3,1+2 | enemy = -14 }}
  |{{o| moveId = Alisa-b+4,4 | enemy = -15 | moveNote = <ref>Can transition to SBT with input 3_4</ref> }}
  |{{o| moveId = Alisa-uf+4,4 | enemy = -15 }}
  |{{o| moveId = Alisa-uf+2 | enemy = -16 }}
  |{{o| moveId = Alisa-f+4,1,4 | enemy = -16 | moveNote = <ref>Can transition to DES with input 1+2</ref> }}
   |{{o| moveId = Alisa-df+2 | enemy = -16 }}
  |{{o| moveId = Alisa-f+2,1 | enemy = -17 | moveNote = <ref>Can transition to DES with input 1+2</ref> }}
  |{{o| moveId = Alisa-ub+2 | enemy = -17 }}
  |{{o| moveId = Alisa-b+3+4 | enemy = -18 }}
   
   }}
  |crouching={{o
      |{{o| moveId = Alisa-ws4 | enemy = -11 }}
      |{{o| moveId = Alisa-ws1,2 | enemy = -13 }}
      |{{o| moveId = Alisa-ws2 | enemy = -17 }}
 
  }}
  |backTurnedOpponent={{o
  }}
 
}}
{{WhiffPunisherTable
}}

Latest revision as of 04:37, 17 September 2024

This page is for Tekken 8. For Tekken 7, see Alisa punishers (Tekken 7).

Standing
Enemy Move Damage Frames
-101,1[1]23+5
1,2,235+21a (+6)
-122,232+15a (+5)
df+413+4
-13424+14g
3,230+20a (+11)
-14f+1+2[2]25+14g
f+3,230+38d (+30)
f+3,1+235+8
-15b+4,4[3]34+9a (-1)
uf+4,416+45a (+37)
-16uf+222+20a (+11)
f+4,1,4[4]60+1a
df+216+32a (+22)
-17f+2,1[5]32+14c
ub+223+38a (-20)
-18b+3+422+32a (+22)
Crouching
-11ws415+6
-13ws1,224+6
-17ws224+33a (+23)
Back-turned opponent
Grounded opponent
Whiff punishers
Move Speed Range Damage Risk Hitbox
  1. ↑ Can transition to DES with input 1+2
  2. ↑ Can transition to SBT with input 3_4 and DBT with input f+3_f+4
  3. ↑ Can transition to SBT with input 3_4
  4. ↑ Can transition to DES with input 1+2
  5. ↑ Can transition to DES with input 1+2