m (ââOthers) |
m (ââThrows) |
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}} | }} | ||
}} | }} | ||
== Others == | |||
{{Move | |||
|id=Claudio-R.df+1+2 | |||
|parent= | |||
|input=R.df+1+2 | |||
|name=La Luce Di Sirio | |||
|target=m,th | |||
|damage=10,45 | |||
|startup= | |||
|block= | |||
|hit= | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Rage Art | |||
}} | |||
}} | |||
{{Move | |||
|id=Claudio-SS.4 | |||
|parent= | |||
|input=SS.4 | |||
|name=Luxuria | |||
|target=l | |||
|damage=20 | |||
|startup=i20 | |||
|block=-12 | |||
|hit=+6c | |||
|ch=KND | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
}} | |||
}} | |||
{{Move | |||
|id=Claudio-1+2+3+4 | |||
|parent= | |||
|input=1+2+3+4 | |||
|name=Ki Charge | |||
|target=sp | |||
|damage=- | |||
|startup= | |||
|block= | |||
|hit= | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Claudio-(back to wall).b,b,ub | |||
|parent= | |||
|input=(back to wall).b,b,ub | |||
|name=Wall Jumping Attack | |||
|target=m | |||
|damage=21 | |||
|startup=i36 | |||
|block=+0c | |||
|hit=KND | |||
|ch=KND | |||
|crush=is8~13 | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Air Status 5F | |||
}} | |||
}} | |||
== Throws == | == Throws == |
Revision as of 16:06, 30 January 2024
Claudio |
---|
Movelist & frame data (Tekken 8) |
---|
Heat
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
n
Circle of Judgement
2,1,2
h,m,m
10,13,25
i12
- Combo from 2nd CH
- Grants STB on hit
Battle Scars
4,3
h,h
13,14
+0
+15Sp
KND
js
- Combo from 1st hit
- Can be delayed 11F
- Combo can be delayed 5F from hit
Crimson Delta Edge to Starburst
1+2,1+2,f+2
m,tth,sp
20,10,18
th
th
- Grants STB on hit
- Only comes out on hit
- Deals 20 damage with the input b,f+2
- Foot-side & Face-up & -5F from Not Starburst
- Head-side & Face-up & +0F during Starburst
f
Trinity of Pain
f+2,1,1+2
h,m,m
9,12,25
-18
KND
KND
- Can be delayed 14F
- Combo from 1st or 2nd CH
Cross Arm Impact
f+1+2,1+2
m,m
8,16
-14
KND
KND
- Combo from 1st hit
- Can be delayed
df
d
db
b
Shining Wind
b+4,1
m,h
10,18
-8
+13Sp
KND
- Grants STB on hit
- Combo from 1st hit
- Can be delayed 12F
- Combo can be delayed 10F from CH
- Chip damage when guarded
Judgment Claw
b+1+2
m
25
-13
KND
KND
i22
pc8~
- absorb an attack to power up
- - Add chip damage when guarded
u
uf
Motion Input
Dual Guns
f,F+2,2
m,h
14,20
-2c
KND
- Combo from 1st hit
- Can be delayed
- Same move as FC.df+2,2
Bringer of Justice
f,F+2,1+2
m,m
14,20
-13
KND
KND
- Grants STB on hit
- Can be delayed
- Combo from 1st NH
Ira
f,f,F+2
h
40
+7
KND
KND
i13~16
js3~
t44 31
- Grants STB on hit
- Chip damage when guarded
WS
STB (Starburst)
Cross Arm Impact Burst
STB.f+1+2,1+2
m,m
8,16
-9
KND
KND
i16
- Combo from 1st hit
- Can be delayed
- Chip damage when guarded
Avaritia Burst
STB.b+4,3,2
m,h,m
10,14,38
-1
LNC
LNC
i17
js
- Combo from 2nd CH
- Chip damage when guarded
Others
Wall Jumping Attack
(back to wall).b,b,ub
m
21
+0c
KND
KND
i36
is8~13
- Air Status 5F
Throws
Punishment
1+3
th(h)
35
-2
+0d
i12~14
t39 r25
- Break: 1 or 2
- Opp. Position on break: Reverse Pos.
- Opp. Position on hit: Foot-sd. Face-up
Roche Limit
2+4
th(h)
35
-3
+0d
i12~14
t39 r25
- Break: 1 or 2
- Opp. Position on break: Reverse Pos.
- Opp. Position on hit: Reverse Pos. Head-sd. Face-up
Avalaunche Throw
Left throw
th(h)
40
-3
-3d
- Break: 1
- Opp. Position on break:
- Opp. Position on hit: Right-sd. Face-up
Prayer into the Void
Right throw
th(h)
40
-3
+0d
- Break: 2
- Opp. Position on break:
- Opp. Position on hit: Foot-sd. Face-up
Sudden Shadow
Back throw
th(h)
50
+0d
- Break: none
- Opp. Position on break: -
- Opp. Position on hit: Foot-sd. Face-down
Gula
uf+1+2
th(h)
40
-6
- Break: 1+2
- Opp. Position on break:
- Opp. Position on hit: Reverse Pos. Head-sd. Face-up
10 Hit Combo
10 Hit Combo | ||||||||||
Input | 2 | 1 | 3 | 1 | 4 | 3 | 2 | 4 | 3 | STB.2 |
---|---|---|---|---|---|---|---|---|---|---|
Hit level | h | m | m | m | l | h | m | m | h | m |
Damage | 10 | 13 | 6 | 10 | 5 | 7 | 10 | 15 | 10 | 20 |
Startup | i12 | ,i20 | ,i31 | ,i17 | ,i28 | ,i18 | ,i27 | ,i49 | ,i22 | ,i26 |
Block | +0 | -11 | -27 | -17 | -21 | -26 | -21 | -26 | -34 | -27 |
Hit | +6 | -5 | -16[1] | -11 | -10 | -15 | (+9a) STB | -15 | -15 | (-35d) |
Combo | Hit | Hit | CH[2] | Hit | Hit | Hit | Hit |