Zafina movelist: Difference between revisions

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(Added frame data for Zafina's n moves)
Line 106: Line 106:
|block=-5
|block=-5
|hit=+2
|hit=+2
}}
{{MoveData|
|id=Zafina-2
|input=2
|damage=8
|target=h
|startup=i10
|block=-7
|hit=-1
}}
{{MoveData|
|id=Zafina-2,1
|inputLead=2
|input=,1
|damageLead=8
|damage=,9
|targetLead=h
|target=,m
|startup=i23~25
|block=-6
|hit=+2
}}
{{MoveData|
|id=Zafina-2,1,3
|inputLead=2,1
|input=,3
|damageLead=8,9
|damage=,11
|targetLead=h,m
|target=,l
|startup=i32
|block=-17
|hit=+4d
|notes={{Plainlist|
* Can be cancelled by holding D (becomes -9/-17 MNT after 2,1)
* Can be delayed
}}
}}
{{MoveData|
|id=Zafina-2,2
|inputLead=2
|input=,1
|damageLead=8
|damage=,12
|targetLead=h
|target=,m
|startup=i19-20
|block=-6
|hit=+2
}}
{{MoveData|
|id=Zafina-2,2,1+2
|inputLead=2,2
|input=,1+2
|damageLead=8,12
|damage=,7,11,14
|targetLead=h,m
|target=,m,m,m
|startup=i25~26 i10~11 i4~5
|block=-9
|hit=+19d(-16)
}}
{{MoveData|
|id=Zafina-3
|input=3
|damage=17
|target=h
|startup=i13
|block=0
|hit=+9
|notes={{Plainlist|
* Cancel SCR transition by holding B (becomes -8/+1)
}}
}}
{{MoveData|
|id=Zafina-4
|input=4
|damage=19
|target=h
|startup=i14~15
|block=-6
|hit=-1
|ch=+19a(+10)
}}
{{MoveData|
|id=Zafina-1+2
|input=1+2
|damage=17
|target=m
|startup=i16~17
|block=-12
|hit=+4
|ch=+24a
|tracksLeft=yes
}}
{{MoveData|
|id=Zafina-1+2,4
|inputLead=1+2
|input=,4
|damageLead=17
|damage=,10
|targetLead=m
|target=,m
|startup=i24~25
|block=-10
|hit=+1
|ch=+6
}}
{{MoveData|
|id=Zafina-1+2,4,4
|inputLead=1+2,4
|input=,4
|damageLead=17,10,20
|damage=,12
|targetLead=m,m
|target=,m
|startup=i30~31
|block=-11
|hit=+19d
|notes={{Plainlist|
* Can pick up from the ground with db+3 for a juggle
}}
}}
}}



Revision as of 18:45, 4 February 2024

Heat

When Azazel's Power (health reducing move) is activated, health won't be consumed (e.g., f+1+2, df+4,1 etc.)
Some of the powerful moves using Azazel's Power become Power Crushes (e.g. TRT.df+1, SCR.df+1, MNT.df+1).
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1

h
5
+1
+8
i10
r17

1,2

h,​h
5,​9
-3
+8
i12

1,​2,3

h,​h,​h
5,​9,​12
0
+9
i20
SCR
  • Cancel SCR transition by holding B (becomes -9/0)

1,3

h,​h
5,​14
-2
+7
i17~18
SCR
  • Cancel SCR transition by holding B (becomes -8/+1)

1,4

h,​m
5,​17
-5
+2
i19
TRT

2

h
8
-7
-1
i10

2,1

h,​m
8,​9
-6
+2
i23~25

2,​1,3

h,​m,​l
8,​9,​11
-17
+4d
i32
  • Can be cancelled by holding D (becomes -9/-17 MNT after 2,1)
  • Can be delayed

2,1

h,​m
8,​12
-6
+2
i19-20

2,​2,1+2

h,​m,​m,​m,​m
8,​12,​7,​11,​14
-9
+19d(-16)
i25~26 i10~11 i4~5

3

h
17
0
+9
i13
  • Cancel SCR transition by holding B (becomes -8/+1)

4

h
19
-6
-1
+19a(+10)
i14~15

1+2

m
17
yes
-12
+4
+24a
i16~17

1+2,4

m,​m
17,​10
-10
+1
+6
i24~25

1+2,​4,4

m,​m,​m
17,​10,​20,​12
-11
+19d
i30~31
  • Can pick up from the ground with db+3 for a juggle

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

SCR (Scarecrow Stance)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

TRT (Tarantula Stance)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

MNT (Mantis Stance)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

10 Strings

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