m (Remove spaces in target for heat smash to be consistent with other characters) |
(→n) |
||
Line 61: | Line 61: | ||
== n == | == n == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{ | {{MoveInherit|Generic-1 | ||
|id=Claudio-1 | |id=Claudio-1 | ||
}} | }} | ||
{{Move | {{Move | ||
Line 89: | Line 73: | ||
|startup=,i13~14 | |startup=,i13~14 | ||
|block=-3 | |block=-3 | ||
|hit=+ | |hit=+8 | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r20 | ||
|tot= | |tot=45 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes= | |notes={{Plainlist| | ||
* Jail from 1st attack with 5f delay | |||
* Input can be delayed 5f | |||
* Move can be delayed 4f | |||
}} | |||
}} | }} | ||
{{Move | {{Move | ||
Line 112: | Line 99: | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r31 | ||
|tot= | |tot=64 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes=Combo from 1st CH | |notes={{Plainlist| | ||
* Combo from 1st CH with 3f delay | |||
* Input can be delayed 5f | |||
* Move can be delayed 4f | |||
}} | |||
}} | }} | ||
{{Move | {{Move | ||
Line 131: | Line 122: | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r22 | ||
|tot= | |tot=34 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
Line 150: | Line 141: | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r25 | ||
|tot= | |tot=45 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes=Combo from 1st hit | |notes=Combo from 1st hit with 2f delay | ||
}} | }} | ||
{{Move | {{Move | ||
Line 166: | Line 157: | ||
|startup=,i16~18 | |startup=,i16~18 | ||
|block=-13 | |block=-13 | ||
|hit=+ | |hit=+12a (+3) | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r36 | ||
|tot= | |tot=93 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
Line 176: | Line 167: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{HeatEngager}} | * {{HeatEngager}} | ||
* {{HeatDash|+62a (+42), +5}} | |||
* {{SAT}} | |||
* {{BB}} | * {{BB}} | ||
* Combo from 2nd CH | * Combo from 2nd CH with 14f delay | ||
* | * Input can be delayed 15f | ||
* Move can be delayed 10f | |||
* Transition to r65 STB on hit without STB | |||
* -10a (-1) upon STB gain on an airborne hit | |||
* Interrupt with i1 from 1st block | |||
}} | }} | ||
}} | }} | ||
Line 193: | Line 190: | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r28 | ||
|tot= | |tot=43 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
Line 209: | Line 206: | ||
|startup=,i22~23 | |startup=,i22~23 | ||
|block=-6 | |block=-6 | ||
|hit=+ | |hit=+25a (+16) | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r24 | ||
|tot= | |tot=64 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
Line 219: | Line 216: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{HeatEngager}} | * {{HeatEngager}} | ||
* {{HeatDash|+34a (+27), +5}} | |||
* {{BB}} | * {{BB}} | ||
* | * Transition to r55 STB on hit without STB | ||
* -6a (-13) upon STB gain on an airborne hit | |||
}} | }} | ||
}} | }} | ||
Line 233: | Line 232: | ||
|block=-11 | |block=-11 | ||
|hit=+5 | |hit=+5 | ||
|ch=+ | |ch=+9s | ||
|crush= | |crush= | ||
|recv= | |recv=r30 | ||
|tot= | |tot=42 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
Line 251: | Line 250: | ||
|startup=,i25~26 | |startup=,i25~26 | ||
|block=+0 | |block=+0 | ||
|hit=+ | |hit=+15g | ||
|ch= | |ch= | ||
|crush= | |crush=,js17~30 | ||
|recv= | |recv=r27 | ||
|tot= | |tot=66 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
Line 262: | Line 261: | ||
* {{Homing}} | * {{Homing}} | ||
* {{BB}} | * {{BB}} | ||
* Combo from 1st hit | * Combo from 1st hit with 1f delay | ||
* | * +22a (+15) if the 1st hit counterhits | ||
}} | }} | ||
}} | }} | ||
Line 276: | Line 274: | ||
|startup=i17 | |startup=i17 | ||
|block=-14 | |block=-14 | ||
|hit=+ | |hit=+2c | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r38 | ||
|tot= | |tot=55 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes= | |notes={{Spike}} | ||
}} | }} | ||
{{Move | {{Move | ||
Line 291: | Line 289: | ||
|input=,1+2 | |input=,1+2 | ||
|name= | |name= | ||
|target=, | |target=,t | ||
|damage=,10 | |damage=,10 | ||
|startup=,i17 | |startup=,i17 | ||
Line 298: | Line 296: | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r48 | ||
|tot= | |tot=82 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes=Only comes out on hit | |notes={{Plainlist| | ||
* Combo from 1st hit | |||
* Only comes out on standing hit | |||
* Doesn't work at tip range | |||
* Doesn't work in the side or back | |||
* Not a timed input | |||
}} | |||
}} | }} | ||
{{Move | {{Move | ||
Line 310: | Line 314: | ||
|input=,2 | |input=,2 | ||
|name=Crimson Delta Edge to Starburst | |name=Crimson Delta Edge to Starburst | ||
|target= | |target=,t | ||
|damage=,18 | |damage=,18 | ||
|startup=,i17 | |startup=,i17 | ||
|block= | |block= | ||
|hit= | |hit=-5d or +0d | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
|recv= | |recv=r101 STB or r76 | ||
|tot= | |tot=154 or 129 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Combo from 1st hit | ||
* | * Gain STB on hit | ||
* Deals 20 damage with | * -5d vs FUFT when gaining STB | ||
* | * +0d vs FUFA if already STB | ||
* Deals 20 damage with input b,f+2 | |||
* Not a timed input | |||
}} | }} | ||
}} | }} | ||
Line 335: | Line 340: | ||
|input=3+4 | |input=3+4 | ||
|name=Rolling Strike | |name=Rolling Strike | ||
|target= | |target=M | ||
|damage=20 | |damage=20 | ||
|startup=i24~26 | |startup=i24~26 | ||
|block=- | |block=-11c | ||
|hit=+9a | |hit=+9a | ||
|ch= | |ch= | ||
|crush=js13~ | |crush={{Plainlist| | ||
|recv= | * js13~22 | ||
|tot= | * fs23~25}} | ||
|recv=r39 FC | |||
|tot=65 | |||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= |
Revision as of 07:04, 3 October 2024
Claudio |
---|
Movelist & frame data (Tekken 8) |
---|
This page is for Tekken 8. For Tekken 7, see Claudio movelist (Tekken 7).
Heat
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Circle of Judgement
2,1,2
h,m,m
10,13,25
-13
+12a (+3)
,i16~18
t93 r36
- Combo from 2nd CH with 14f delay
- Input can be delayed 15f
- Move can be delayed 10f
- Transition to r65 STB on hit without STB
- -10a (-1) upon STB gain on an airborne hit
- Interrupt with i1 from 1st block
Requiescat
3,2
m,h
14,22
-6
+25a (+16)
,i22~23
t64 r24
- Transition to r55 STB on hit without STB
- -6a (-13) upon STB gain on an airborne hit
Shining Ray
b+4,2
m,m
10,20
-11
+29a (+3)
,i20
t73 r36
- Combo from 1st hit with no delay
- Combo from 1st CH with 10f delay
- Input can be delayed 12F
- Transition to r45 STB on hit without STB and Heat
Meteor Storm
- ub+2
- uf+2
u+2
m
21
-8
+16a
i21~22
js9~22
t55 r33
- Transition to r49 STB on hit without STB and Heat
Ira
f,f,F+2
h
40
+6
+24a (+19)
i13~16
- js3~26
- fs27~29
t44 r28
- Transition to r51 STB without STB and Heat
- Frame advantage +1a (-4) on STB gain
- Chip damage on block
- Cannot be buffered
Sometimes written wr2
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Scattered Ashes
1,2
h,h
5,12
-3
+8
,i13~14
t45 r20
- Jail from 1st attack with 5f delay
- Input can be delayed 5f
- Move can be delayed 4f
Absolve
1,3
h,l
5,11
-12
-1
,i22
t64 r31
- Combo from 1st CH with 3f delay
- Input can be delayed 5f
- Move can be delayed 4f
Circle of Judgement
2,1,2
h,m,m
10,13,25
-13
+12a (+3)
,i16~18
t93 r36
- Combo from 2nd CH with 14f delay
- Input can be delayed 15f
- Move can be delayed 10f
- Transition to r65 STB on hit without STB
- -10a (-1) upon STB gain on an airborne hit
- Interrupt with i1 from 1st block
Requiescat
3,2
m,h
14,22
-6
+25a (+16)
,i22~23
t64 r24
- Transition to r55 STB on hit without STB
- -6a (-13) upon STB gain on an airborne hit
Battle Scars
4,3
h,h
13,14
+0
+15g
,i25~26
,js17~30
t66 r27
- Combo from 1st hit with 1f delay
- +22a (+15) if the 1st hit counterhits
1+2,1+2
m,t
20,10
+0
,i17
t82 r48
- Combo from 1st hit
- Only comes out on standing hit
- Doesn't work at tip range
- Doesn't work in the side or back
- Not a timed input
Crimson Delta Edge to Starburst
1+2,1+2,2
m,t,t
20,10,18
-5d or +0d
,i17
t154 or 129 r101 STB or r76
- Combo from 1st hit
- Gain STB on hit
- -5d vs FUFT when gaining STB
- +0d vs FUFA if already STB
- Deals 20 damage with input b,f+2
- Not a timed input
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Trinity of Pain
f+2,1,1+2
h,m,m
9,12,25
-18
+7a (-2)
,i21~22
- Can be delayed 14F
- Combo from 1st or 2nd CH
Cross Arm Impact
f+1+2,1+2
m,m
8,16
- Combo from 1st hit
- Can be delayed
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Dispel Magic
df+3,1
m,m
12,18
-12
+29a (+14)
,i17~19
- Combo from 1st hit
- Can be delayed 14F
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crescent Heel
b+3,3
m,m
14,21
-12
+7c
+22d
,i24~25
- Combo from 1st CH
- Can be delayed
Shining Wind
b+4,1
m,h
10,18
+1
+4
,i20~21
- Combo from 1st hit
- Can be delayed 12F
- Combo can be delayed 10F from CH
- Chip damage when guarded
Shining Ray
b+4,2
m,m
10,20
-11
+29a (+3)
,i20
- Grants STB on hit
- Combo from 1st hit
Judgment Claw
b+1+2
m
25
-13
+15a
i22
pc8~
- absorb an attack to power up
- - Add chip damage when guarded
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Motion Input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Dual Guns
f,F+2,2
m,h
14,20
-2c
+6c
,i14~15
- Combo from 1st hit
- Can be delayed
- Same move as FC.df+2,2
Bringer of Justice
f,F+2,1+2
m,m
14,20
-13
-14a (-23)
,i18~19
- Grants STB on hit
- Can be delayed
- Combo from 1st NH
- Alternate input: FC.df+2,1+2
Ira
f,f,F+2
h
40
+6
+24a (+19)
i13~16
js3~
t44 31
- Grants STB on hit, adv. changes to +1a (-4)
- Chip damage when guarded
Crouch
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Dual Guns
FC.df+2,2
m,h
14,20
-2c
+6c
,i14~15
- Combo from 1st hit
- Can be delayed
- Same move as f,F+2,2
Bringer of Justice
FC.df+2,1+2
m,m
14,20
-13
+10a (+1)
i14~16
- Same move as f,F+2,1+2
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
STB (Starburst)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Cross Arm Impact Burst
STB.f+1+2,1+2
m,m
8,16
-9
+64
+64
i16
- Combo from 1st hit
- Can be delayed
- Chip damage when guarded
Mystic Ray Burst
STB.d+1,2
m,m
16,23
+6
+28(+13)
i17, i28
- Chip damage when guarded
Avaritia Burst
STB.b+4,3,2
m,h,m
10,14,38
-1
43a (+33)
i17
js
- Combo from 2nd CH
- Chip damage when guarded
Malefic Draw Burst
STB.ws1,2
m,m
12,23
+6
+28a (+13)
i12
- Chip damage when guarded
Others
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
(back to wall).b,b,ub
m
21
+0c
+8a
i36~38
- fs5~13
- js14~32
- fs33~35
t68 r30
Throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Punishment
1+3
th(h)
35
-2
+0d
i12~14
t39 r25
- Break: 1 or 2
- Opp. Position on break: Reverse Pos.
- Opp. Position on hit: Foot-sd. Face-up
Roche Limit
2+4
th(h)
35
-3
+0d
i12~14
t39 r25
- Break: 1 or 2
- Opp. Position on break: Reverse Pos.
- Opp. Position on hit: Reverse Pos. Head-sd. Face-up
Avalaunche Throw
Left throw
th(h)
40
-3
-3d
- Break: 1
- Opp. Position on break:
- Opp. Position on hit: Right-sd. Face-up
Prayer into the Void
Right throw
th(h)
40
-3
+0d
- Break: 2
- Opp. Position on break:
- Opp. Position on hit: Foot-sd. Face-up
Sudden Shadow
Back throw
th(h)
50
+0d
- Break: none
- Opp. Position on break: -
- Opp. Position on hit: Foot-sd. Face-down
Gula
uf+1+2
th(h)
40
-6
- Break: 1+2
- Opp. Position on break:
- Opp. Position on hit: Reverse Pos. Head-sd. Face-up
10 Strings
10 Hit Combo | ||||||
Level | Damage | Startup | Block | Hit | Combo | |
---|---|---|---|---|---|---|
2 | h | 10 | i12 | +0 | +6 | |
1 | m | 13 | ,i20 | -11 | -5 | Hit |
3 | m | 6 | ,i31 | -27 | -16[1] | |
1 | m | 10 | ,i17 | -17 | -11 | Hit |
4 | l | 5 | ,i28 | -21 | -10 | |
3 | h | 7 | ,i18 | -26 | -15 | CH[2] |
2 | m | 10 | ,i27 | -21 | (+9a) STB | Hit |
4 | m | 15 | ,i49 | -26 | -15 | Hit |
3 | h | 10 | ,i22 | -34 | -15 | Hit |
STB.2 | m | 20 | ,i26 | -27 | (-35d) | Hit |