RogerDodger (talk | contribs) (→u) |
RogerDodger (talk | contribs) (update for Version 5.00) |
||
Line 27: | Line 27: | ||
|recv=r26 | |recv=r26 | ||
|block=+15g | |block=+15g | ||
|hit=[[Lidia combos#Staples|+62a (+ | |hit=[[Lidia combos#Staples|+62a (+42)]] | ||
|ch= | |ch= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 130: | Line 130: | ||
|recv=r29 | |recv=r29 | ||
|block=-6 | |block=-6 | ||
|hit=+20a (+ | |hit=+20a (+11) | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Tailspin | * Tailspin | ||
Line 210: | Line 210: | ||
|recv=r27 | |recv=r27 | ||
|block=-8 | |block=-8 | ||
|hit=+ | |hit=+4 | ||
|notes=Combo from 1st hit | |notes=Combo from 1st hit | ||
}} | }} | ||
Line 270: | Line 270: | ||
|block=-2 | |block=-2 | ||
|hit=+7 | |hit=+7 | ||
|notes=Combo from 1st counter hit [[Lidia combos#Staples|+27a (+ | |notes=Combo from 1st counter hit [[Lidia combos#Staples|+27a (+20)]] | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 290: | Line 290: | ||
* Tailspin | * Tailspin | ||
* Wall break | * Wall break | ||
* Combo from 1st counter hit [[Lidia combos#Staples|+55a (+ | * Combo from 1st counter hit [[Lidia combos#Staples|+55a (+38)]]}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 354: | Line 354: | ||
|recv=r34 | |recv=r34 | ||
|block=-13 | |block=-13 | ||
|hit=+ | |hit=+5 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Jail from 1st attack}} | * Jail from 1st attack}} | ||
}} | }} | ||
Line 429: | Line 428: | ||
|startupRoot=i17 | |startupRoot=i17 | ||
|startup=,i27~28 | |startup=,i27~28 | ||
|recv= | |recv=r27 | ||
|crush=,js20~ | |crush=,js20~ | ||
|block=- | |block=-5 | ||
|hit=+25a (+ | |hit=+25a (+16) | ||
|ch=[[Lidia combos#Staples|+70a (+ | |ch=[[Lidia combos#Staples|+70a (+50)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Tailspin | * Tailspin | ||
* Wall break | * Wall break | ||
* Combo from 2nd counter hit}} | * Combo from 2nd counter hit | ||
* Recovery 3f faster on hit}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 444: | Line 444: | ||
|target=h,m | |target=h,m | ||
|damage=5,4 | |damage=5,4 | ||
|startup=i14 | |startup=i14 i23~24 | ||
|recv=r26 | |recv=r26 | ||
|block=-8 | |block=-8 | ||
Line 460: | Line 460: | ||
|startupRoot=i14 | |startupRoot=i14 | ||
|startup=,i16 | |startup=,i16 | ||
|recv= | |recv=r33 | ||
|block=- | |block=-14 | ||
|hit= | |hit=-3 | ||
|notes=Jail from 1st attack | |notes=Jail from 1st attack | ||
}} | }} | ||
Line 475: | Line 475: | ||
|startupRoot=i14 | |startupRoot=i14 | ||
|startup=,i15 | |startup=,i15 | ||
|recv= | |recv=r36 | ||
|block=- | |block=-14 | ||
|hit= | |hit=-6 | ||
|notes=Jail from 1st attack | |notes=Jail from 1st attack | ||
}} | }} | ||
Line 488: | Line 488: | ||
|target=,m | |target=,m | ||
|damageLead=5,4,5,4 | |damageLead=5,4,5,4 | ||
|damage=, | |damage=,20 | ||
|startupRoot=i14 | |startupRoot=i14 | ||
|startup=,i22 | |startup=,i22 | ||
|recv=r36 | |recv=r36 | ||
|block=-15 | |block=-15 | ||
|hit=+ | |hit=+4 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Wall crush on hit +16g | ||
* | * Jail from 1st attack}} | ||
}} | }} | ||
Line 541: | Line 541: | ||
|recv=r32 | |recv=r32 | ||
|block=-13 | |block=-13 | ||
|hit=+13a (+ | |hit=+13a (+4) | ||
|ch=[[Lidia combos#Staples|+58a]] | |ch=[[Lidia combos#Staples|+58a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 809: | Line 809: | ||
|target=,L | |target=,L | ||
|damageLead=9,21 | |damageLead=9,21 | ||
|damage=, | |damage=,7 | ||
|startupRoot=i15 | |startupRoot=i15 | ||
|startup=,i24~25 | |startup=,i24~25 | ||
Line 818: | Line 818: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Staggers on block | * Staggers on block | ||
* Clean hit [[Lidia combos#Mini-combos|+15a]] | |||
* Knockdown on hit when d+3,4,4,4 is input | |||
* Combo from 2nd hit}} | * Combo from 2nd hit}} | ||
}} | }} | ||
Line 827: | Line 829: | ||
|targetLead=l,h,L | |targetLead=l,h,L | ||
|target=,M | |target=,M | ||
|damageLead=9,21, | |damageLead=9,21,7 | ||
|damage=,25 | |damage=,25 | ||
|startupRoot=i15 | |startupRoot=i15 | ||
Line 886: | Line 888: | ||
|input=db+3 | |input=db+3 | ||
|target=L | |target=L | ||
|damage= | |damage=10 | ||
|startup=i16 | |startup=i16 | ||
|recv= | |recv=r39 | ||
|block=-26 | |block=-26 | ||
|hit=- | |hit=-7 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Clean hit +3 | * Clean hit +3 | ||
Line 902: | Line 904: | ||
|targetLead=L | |targetLead=L | ||
|target=,t | |target=,t | ||
|damageLead= | |damageLead=10 | ||
|damage=,18 | |damage=,18 | ||
|startupRoot=i16 | |startupRoot=i16 | ||
|startup=,i16 | |startup=,i16 | ||
|hit=- | |hit=-12d | ||
|notes=Can only be done if 1st attack clean hits from the front | |notes=Can only be done if 1st attack clean hits from the front | ||
}} | }} | ||
Line 931: | Line 933: | ||
|recv=r34 | |recv=r34 | ||
|block=-14 | |block=-14 | ||
|hit=+10a (+ | |hit=+10a (+1) | ||
|notes=Wall bounce | |notes=Wall bounce | ||
}} | }} | ||
Line 1,073: | Line 1,075: | ||
|target=,h | |target=,h | ||
|damageLead=16 | |damageLead=16 | ||
|damage=, | |damage=,16 | ||
|startupRoot=i17~18 | |startupRoot=i17~18 | ||
|startup=,i20 | |startup=,i20 | ||
Line 1,089: | Line 1,091: | ||
|target=,m | |target=,m | ||
|damageLead=16,18 | |damageLead=16,18 | ||
|damage=, | |damage=,21 | ||
|startupRoot=i17~18 | |startupRoot=i17~18 | ||
|startup=,i20 | |startup=,i20 | ||
|recv= | |recv=r30 | ||
|block=- | |block=-10 | ||
|hit=+ | |hit=+15a (+6) | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Wall break | * Wall break | ||
Line 1,122: | Line 1,124: | ||
|target=,L | |target=,L | ||
|damageLead=21 | |damageLead=21 | ||
|damage=, | |damage=,7 | ||
|startupRoot=i16 | |startupRoot=i16 | ||
|startup=,i24~25 | |startup=,i24~25 | ||
Line 1,128: | Line 1,130: | ||
|recv=r29 | |recv=r29 | ||
|block=-26 | |block=-26 | ||
|hit= | |hit=+0c | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Clean hit [[Lidia combos#Mini-combos|+15a]] | |||
* Knockdown on hit when b+4,4,4 is input | |||
* Staggers on block | * Staggers on block | ||
* Combo from 1st hit}} | * Combo from 1st hit}} | ||
Line 1,140: | Line 1,144: | ||
|targetLead=h,L | |targetLead=h,L | ||
|target=,M | |target=,M | ||
|damageLead=21, | |damageLead=21,7 | ||
|damage=,25 | |damage=,25 | ||
|startupRoot=i16 | |startupRoot=i16 | ||
Line 1,150: | Line 1,154: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Floor break | * Floor break | ||
* Combo from 2nd hit (no floor break)}} | * Combo from 2nd clean hit hit (no floor break)}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,182: | Line 1,186: | ||
|input=,P.2 | |input=,P.2 | ||
|target=h | |target=h | ||
|damage= | |damage=5 | ||
|startup=,i16 | |startup=,i16 | ||
|recv=r32 | |recv=r32 | ||
Line 1,194: | Line 1,198: | ||
|targetLead=h | |targetLead=h | ||
|target=,h | |target=,h | ||
|damageLead= | |damageLead=5 | ||
|damage=, | |damage=,5 | ||
|startup=,i16 | |startup=,i16 | ||
|recv=r32 | |recv=r32 | ||
Line 1,211: | Line 1,215: | ||
|targetLead=h,h | |targetLead=h,h | ||
|target=,h | |target=,h | ||
|damageLead= | |damageLead=5,5 | ||
|damage=,22 | |damage=,22 | ||
|startup=,i16 | |startup=,i16 | ||
|recv=r32 | |recv=r32 | ||
|block=-13 | |block=-13 | ||
|hit=+23a (+ | |hit=+23a (+18) | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Low wall splat | * Low wall splat | ||
Line 1,272: | Line 1,276: | ||
|input=u+4 | |input=u+4 | ||
|target=m,h | |target=m,h | ||
|damage= | |damage=10,23 | ||
|startup=i15~16​,i13 | |startup=i15~16​,i13 | ||
|crush=js9~ | |crush=js9~ | ||
|block=-13 | |block=-13 | ||
|recv=r32 | |recv=r32 | ||
|hit=[[Lidia combos#Staples|+60a (+ | |hit=[[Lidia combos#Staples|+60a (+43)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Tailspin}} | * {{Tailspin}} | ||
Line 1,315: | Line 1,319: | ||
|recv=r33 | |recv=r33 | ||
|block=-14 | |block=-14 | ||
|hit=[[Lidia combos#Staple|+30a (+ | |hit=[[Lidia combos#Staple|+30a (+20)]] | ||
|notes=Can't be buffered | |notes=Can't be buffered | ||
}} | }} | ||
Line 1,351: | Line 1,355: | ||
|recv=r36 | |recv=r36 | ||
|block=-13 | |block=-13 | ||
|hit=+13a (+ | |hit=+13a (+4) | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Can't be buffered | * Can't be buffered | ||
* Wall break | * Wall break | ||
* Evades some highs}} | * Evades some highs}} | ||
}} | }} | ||
Line 1,428: | Line 1,431: | ||
|recv=r35 | |recv=r35 | ||
|block=-16 | |block=-16 | ||
|hit=+19a (+ | |hit=+19a (+14) | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Wall break (floating opponent) | * Wall break (floating opponent) | ||
Line 1,491: | Line 1,494: | ||
|recv=r26 | |recv=r26 | ||
|block=-6 | |block=-6 | ||
|hit= | |hit=+23a (+14) | ||
}} | }} | ||
Line 1,534: | Line 1,537: | ||
|startup=,i21~22 | |startup=,i21~22 | ||
|recv=r30 | |recv=r30 | ||
|block=- | |block=-13 | ||
|hit=+25a (+ | |hit=+25a (+20) | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Wall break | * Wall break | ||
Line 1,549: | Line 1,552: | ||
|recv=r30 | |recv=r30 | ||
|block=-12 | |block=-12 | ||
|hit=[[Lidia combos#Staple|+29a (+ | |hit=[[Lidia combos#Staple|+29a (+19)]] | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,574: | Line 1,577: | ||
|recv=r34 | |recv=r34 | ||
|block=-13 | |block=-13 | ||
|hit=+9a (+ | |hit=+9a (+0) | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Wall bounce | * Wall bounce | ||
Line 1,728: | Line 1,731: | ||
|recv=r30 | |recv=r30 | ||
|block=-1 | |block=-1 | ||
|hit=[[Lidia combos#Staples|+64a (+ | |hit=[[Lidia combos#Staples|+64a (+44)]] | ||
|notes=Tailspin | |notes=Tailspin | ||
}} | }} | ||
Line 1,739: | Line 1,742: | ||
|startup=i28 | |startup=i28 | ||
|recv=r25 | |recv=r25 | ||
|block=+ | |block=+4c | ||
|hit=[[Lidia combos#Mini-combos|+29d]] | |hit=[[Lidia combos#Mini-combos|+29d]] | ||
|ch=[[Lidia combos#Staples|+51a]] | |ch=[[Lidia combos#Staples|+51a]] | ||
Line 1,819: | Line 1,822: | ||
|input=CFT.1 | |input=CFT.1 | ||
|target=m | |target=m | ||
|damage= | |damage=23 | ||
|startup=i20 | |startup=i20 | ||
|recv=r28 | |recv=r28 | ||
|block=-9 | |block=-9 | ||
|hit=+ | |hit=+9 | ||
|ch=[[Lidia combos#Mini-combos|+37a (+ | |ch=[[Lidia combos#Mini-combos|+37a (+29)]] | ||
|notes=Wall break | |notes=Wall break | ||
}} | }} | ||
Line 1,864: | Line 1,867: | ||
|startup=,i18 | |startup=,i18 | ||
|recv=r31 | |recv=r31 | ||
|block=- | |block=-12 | ||
|hit=+13a (+ | |hit=+13a (+4) | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Wall bounce | * Wall bounce | ||
* Combo from 2nd counter hit}} | * Combo from 2nd counter hit with 11f delay | ||
* Input can be delayed 11f | |||
* Move can be delayed 10f}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,880: | Line 1,885: | ||
|block=-4 | |block=-4 | ||
|hit=+11g | |hit=+11g | ||
|ch=[[Lidia combos#Staples|+63a (+ | |ch=[[Lidia combos#Staples|+63a (+43)]] | ||
|notes=Tailspin | |notes=Tailspin | ||
}} | }} | ||
Line 1,888: | Line 1,893: | ||
|input=CFT.4 | |input=CFT.4 | ||
|target=L | |target=L | ||
|damage= | |damage=7 | ||
|startup=i19~20 | |startup=i19~20 | ||
|recv=r29 | |recv=r29 | ||
|crush=cs11~ | |crush=cs11~ | ||
|block=-26 | |block=-26 | ||
|hit=+ | |hit=+0c | ||
|notes=Staggers on block | |notes={{Plainlist| | ||
* Staggers on block | |||
* Clean hit [[Lidia combos#Mini-combos|+15a]] | |||
* Knockdown on hit when CFT.4,4 is input | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,903: | Line 1,911: | ||
|targetLead=L | |targetLead=L | ||
|target=,M | |target=,M | ||
|damageLead= | |damageLead=7 | ||
|damage=,25 | |damage=,25 | ||
|startupRoot=i19~20 | |startupRoot=i19~20 | ||
Line 1,922: | Line 1,930: | ||
|recv=r29 | |recv=r29 | ||
|block=-10 | |block=-10 | ||
|hit=+16a (+ | |hit=+16a (+7) | ||
|ch=[[Lidia combos#Mini-combos|+36d (+28d)]] | |ch=[[Lidia combos#Mini-combos|+36d (+28d)]] | ||
|notes=Wall break | |notes=Wall break | ||
Line 1,947: | Line 1,955: | ||
|input=TAW.1 | |input=TAW.1 | ||
|target=m | |target=m | ||
|damage= | |damage=24 | ||
|startup=i22 | |startup=i22 | ||
|recv=r30 | |recv=r30 | ||
|block=+6 | |block=+6 | ||
|hit=+25a (+ | |hit=+25a (+20) | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Wall break | * Wall break | ||
Line 1,965: | Line 1,973: | ||
|recv=r27 | |recv=r27 | ||
|block=-7 | |block=-7 | ||
|hit=+22a (+ | |hit=+22a (+5) | ||
|notes=Wall break | |notes=Wall break | ||
}} | }} | ||
Line 1,993: | Line 2,001: | ||
|block=-6 | |block=-6 | ||
|hit=+9 | |hit=+9 | ||
|ch=[[Lidia combos#Staples|+58a (+ | |ch=[[Lidia combos#Staples|+58a (+27)]] | ||
|notes=Combo from 1st | |notes=Combo from 1st CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 2,003: | Line 2,011: | ||
|damage=23 | |damage=23 | ||
|startup=i20 | |startup=i20 | ||
|recv= | |recv=r32 | ||
|block=- | |block=-13 | ||
|hit=+ | |hit=+8a | ||
|ch=[[Lidia combos#Staples|+ | |ch=[[Lidia combos#Staples|+29a]] | ||
|notes=Floor break | |notes=Floor break | ||
}} | }} | ||
Line 2,028: | Line 2,036: | ||
|startup=i16~18 | |startup=i16~18 | ||
|recv=r29 | |recv=r29 | ||
|hit=+14a (+ | |hit=+14a (+5) | ||
|notes=Wall break | |notes=Wall break | ||
}} | }} |
Revision as of 02:27, 19 August 2022
Lidia (Tekken 7) |
---|
Movelist & frame data (Tekken 8) |
---|
Rage
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Drive 1
R.f,F+2+3
m,m,h,m,h
16,3,3,3,5
- Attacks after 1st only come out on hit
- Transition to CFO on block
- CFO.n from transition is -9
n
Mid Chaser
1,2,2
h,h,m
7,8,10
-10
+8
i10
,i22
r29
- Combo from 2nd hit
- Transition to CFT on hit
- CFT.n from transition is -16
Triangle Kick
1,2,4,4
h,h,l,h
7,8,15,20
3rd attack won't cause knockdown on counter hit
Gankaku
3:2
h,h
10,14
- Combo from 1st hit
- 3f window for timed input
- Deals 12 damage without timed input
- Recovery 4f faster if attack connects
- Hitstop 20f on hit
Jumping Back Spin Kick
4,3
h,m
17,23
-10
+8
i13
,29~30
,js20~
r37
- Tailspin
- Wall break
- Combo from 1st counter hit +55a (+38)
1+2
m
20
-9
+41d (-17d)
i31
r33
- Wall break
- Cancel to backdash with b,b
- Cancel to dash with f,f
f
Kusanku Double Kick
f+4,3
m,m
17,15
-10
+0
i17
,i13~14
,js5~
r29
Jail from 1st attack
Uraken-uchi
f+4,3,1
m,m,m
17,15,28
-12
+17a
i17
,i21~22
r32
- Wall break
- Floor break
- Combo from 2nd counter hit
Jumping Back Roundhouse Kick
f+4,3,4
m,m,h
17,15,23
- Tailspin
- Wall break
- Combo from 2nd counter hit
- Recovery 3f faster on hit
Political Storm
f+1+2,3,2,1
h,m,m,m,m
5,4,5,4,20
-15
+4
i14
,i22
r36
- Wall crush on hit +16g
- Jail from 1st attack
df
Mid Left Sidekick
df+1,3
m,m
13,17
- Wall break
- Input can be delayed 6f
- Combo from 1st CH with 3f delay
Shadowless Fist
df+2
m
17
- Transition to CFT on hit
- CFT.n from transition is -12
Mid Right Sidekick
df+3,4
m,m
15,20
- Wall break
- Combo from 1st counter hit
Majority Rules
df+3~1,2
h,h
13,20
- Wall break
- Jail from 1st attack
High Elbow Strike
df+4,2
m,h
16,25
+1
+48d (-10d)
i15
,i26
r26
- Wall break
- Combo from 1st counter hit
Jumping Spinning Back Kick
df+4,3
m,m
16,23
-10
+8
i15
,i29~30
,js20~
r37
- Tailspin
- Wall break
- Combo from 1st counter hit
Vortex
df+1+2:P.2
m,h
21,31
+13a
i23
,i16
r40
- Move can be delayed 14f
- Combo from 1st hit
- 3f window for timed input (frames 23~25)
- Deals 29 damage without timed input
d
Crouching Tiger
d+3,4,4
l,h,L
9,21,7
- Staggers on block
- Clean hit +15a
- Knockdown on hit when d+3,4,4,4 is input
- Combo from 2nd hit
Rising Dragon
d+3,4,4,4
l,h,L,M
9,21,7,25
-14
+5a
i15
,i38~39
,js1~12 js21~
r34
- Floor break
- Combo from 3rd hit (no floor break)
db
Crouch Jab
db+1
s
5
-5
+6
i10
cs4~
r24 FC
- Transition to r24 with f
- Transition input can be delayed 16f
Red Tape
db+3,2
L,t
10,18
-12d
i16
,i16
Can only be done if 1st attack clean hits from the front
For the Nation
db+3+4,P.1
m,h
22,21
- Wall break
- Move can be delayed
- Combo from 1st hit
b
Crushing Left Knee
b+2,3
h,m
14,17
Combo from 1st counter hit
Birds and Beasts
b+3,4,d,df,f+1+2
m,h,m
16,18,21
-10
+15a (+6)
i17~18
,i20
r30
- Wall break
- Combo from 2nd counter hit
- Deals 19 damage without motion input
Crouching Tiger
b+4,4
h,L
21,7
-26
+0c
i16
,i24~25
,cs13~
r29
- Clean hit +15a
- Knockdown on hit when b+4,4,4 is input
- Staggers on block
- Combo from 1st hit
Rising Dragon
b+4,4,4
h,L,M
21,7,25
-14
+5a
i16
,i38~39
,cs1~12 js21~
r34
- Floor break
- Combo from 2nd clean hit hit (no floor break)
Upper Parry
b+1+3
ps2~10
r35
- Alternate input b+2+4
- Parries high or mid punches
- On successful parry—
- Delays opponent's recovery 15f
- Hitstop 5f
b+1+3,P.2,1
h,h
5,5
-13
+8
,i16
r32
- Combo from 1st hit
- Move can be delayed 10f
Law of the Land
b+1+3,P.2,1:2
h,h,h
5,5,22
-13
+23a (+18)
,i16
r32
- Low wall splat
- Combo from 2nd hit
- Move can be delayed 10f
- 3f window for timed input
- Deals 20 damage without timed input
u
Cleaving Spirit
u+4
m,h
10,23
- Alternate input uf+4
- Wall break
- 2nd attack only comes out if 1st hit
- Combo from 1st hit
- Transition to CFT on hit
- Transition to r34 on block
Motion input
Lightning Thrust
f,F+2
m
20
-2
+15g
i13
r26
- Can't be buffered
- Transition to CFO on hit
- CFO.n from transition is -9
White Whale
f,F+1+2
m
23
-13
+13a (+4)
i15~16
r36
- Can't be buffered
- Wall break
- Evades some highs
Flying Blade
f,F+3+4
m
22
-8
+43d (-15d)
i19~21
js10~
r29
- Can't be buffered
- Wall break
Swift High Jab
f,f,F+1
h
24
- Alternate input wr1
- Can't be buffered
- Wall break
d,df,f+2,2
m,m
14,17
-14
-1
i16
,i20
r33
- Jail from 1st block
- Combo from 1st counter hit
Blossom Fury
d,df,f+2,2,b,n,f,f+1+2
m,m,m
14,17,30
-16
+19a (+14)
i16
,i20~21
r35
- Wall break (floating opponent)
- Low wall splat (standing opponent)
- Combo from 2nd hit
- Deals 25 damage with input b,n,f+1+2
Throw
Grounded opponent
SS
WS
Wild Eagle
ws1,4
m,m
12,20
-13
+25a (+20)
i13~14
,i21~22
r30
- Wall break
- Combo from 1st hit
Crouch
hFC.1
s
5
-5
+6
i10
cs1~
r24 FC
- Transition to r24 with f
- Transition input can be delayed 16f
CFO
HAE
Morote-zuki
HAE.1+2
h
25
- Guard break
- Wall break
- Recovery 3f faster if attack connects
CFT
Enlightenment
CFT.2,3,1
h,m,m
17,15,25
-12
+13a (+4)
i14~15
,i18
r31
- Wall bounce
- Combo from 2nd counter hit with 11f delay
- Input can be delayed 11f
- Move can be delayed 10f
{{MoveData |id=Lidia-CFT.4 |name=Crouching Tiger |input=CFT.4 |target=L |damage=7 |startup=i19~20 |recv=r29 |crush=cs11~ |block=-26 |hit=+0c
|notes=
- Staggers on block
- Clean hit +15a
- Knockdown on hit when CFT.4,4 is input
Rising Dragon
CFT.4,4
L,M
7,25
-14
+5d
i19~20
,i38~39
,cs1~12 js21~
r34
Combo from 1st hit -5d