Line 1,151: | Line 1,151: | ||
* Side switch | * Side switch | ||
* Crouch throw | * Crouch throw | ||
* Cancel into FC with D_DB}} | * Cancel into FC with D_DB | ||
* Alternate input b+2,1,3,1+2}} | |||
}} | }} | ||
== 10 Strings == | == 10 Strings == |
Revision as of 15:50, 28 January 2024
Movelist & frame data (Tekken 8) |
---|
Heat
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Eye Gouge > Hilt
1,1,3
h,h,m
5,8,22
-9
+15a (+6)
+36a (+0)
,i25~26
- Combo from 2nd CH
- Move can be delayed
Disconnector Combo Middle
3,1,2
m,h,m
10,8,24
-12
+12a (+3)
,i19~21
- Combo from 2nd CH
Disconnector Combo High
3,1,4
m,h,h
10,8,24
-9
+42d (-16)
,i22~23
- Combo from 2nd CH
Karnov Avalanche
4,4
h,m
10,23
- Chip damage on block
Bloodhound Strike
1+2
m
25
-14
+19a
i21~22
pc
- Absorb an attack to power up and deal more chip damage on block[untested]
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Step-in Mantis
f+3,3
m,m
11,14
-10
+1
,i17~20
- Combo from 1st CH
- +20 damage throw when hit from the front in close range
Crushing Blizzard
f+3,1+2
m,m
11,27
-6
+22a
,i30~31
- Combo from 1st hit
- Chip damage on block
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Mantis Heel
df+3
m
16
-6
+5c
i17~20
+20 damage throw when hit from the front in close range
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Separator
d+4,1,3
L,h,h
12,8,21
-16
+9a (+0)
,i15~16
- Combo from 1st CH
- Combo from 2nd hit
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Death's Door
db+2,1,2
m,m,m
12,10,20
Combo from 2nd CH with delay
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Motion input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
SNK (Sneak)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Others
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Feint & Low Catch
db+3,1+2
t
30
+1d
i19~20
cs
- Side switch
- Crouch throw
- Cancel into FC with D_DB
- Alternate input b+2,1,3,1+2