Asuka punishers: Difference between revisions

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(Add combo damage to Asuka punishers table. Staple combo assumed to be ff2,3 db1,4 t! ff4 ff2,3)
(More combo damage to punishers)
Line 9: Line 9:
   |{{o| moveId = Asuka-db+1,2 | enemy = -14 | frames = HE/+28  }}
   |{{o| moveId = Asuka-db+1,2 | enemy = -14 | frames = HE/+28  }}
   |{{o| moveId = Asuka-df+2 | enemy = -15 | staple = 64 }}
   |{{o| moveId = Asuka-df+2 | enemy = -15 | staple = 64 }}
   |{{o| moveId = Asuka-1+2 | enemy = -16 }}
   |{{o| moveId = Asuka-1+2 | enemy = -16 | staple = 61 }}
   |{{o| moveId = Asuka-f+2 | enemy = -17 }}
   |{{o| moveId = Asuka-f+2 | enemy = -17 | staple = 70 }}
   |{{o| moveId = Asuka-uf+4 | enemy = -20 }}
   |{{o| moveId = Asuka-uf+4 | enemy = -20 }}
   }}
   }}
Line 25: Line 25:
}}
}}
{{WhiffPunisherTable
{{WhiffPunisherTable
  |{{o| moveId = Asuka-f+2}}
  |{{o| moveId = Asuka-f+2 | staple = 70 }}
}}
}}

Revision as of 12:21, 29 February 2024

Standing
Enemy Move Damage Frames
-101,215+6
-122,325+14g
-14uf+245+0d
db+1,233HE/+28
-15df+214 (64)+35a (+25)
-161+221 (61)+27a
-17f+220 (70)+33a (+23)
-20uf+425+31a (+21)
Crouching
-10hFC.15+6
-11ws415+8
-13ws2,128+9
-14ws1,432 (53)+37a (+29)
-18ws320 (70)+35a (+25)
-20uf+425 (75)+31a (+21)
Back-turned opponent
Grounded opponent

Lua error in Module:Game at line 15: attempt to concatenate local 'fighter' (a nil value).