Alisa punishers: Difference between revisions

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(Filled out details for Alisa's punishers)
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   |{{o| moveId = Alisa-3,2 | enemy = -13 }}
   |{{o| moveId = Alisa-3,2 | enemy = -13 }}
   |{{o| moveId = Alisa-f+1+2 | enemy = -14 }}
   |{{o| moveId = Alisa-f+1+2 | enemy = -14 }}
  |{{o| moveId = Alisa-f+3,2 | enemy = -14 }}
   |{{o| moveId = Alisa-f+3,1+2 | enemy = -14 }}
   |{{o| moveId = Alisa-f+3,1+2 | enemy = -14 }}
   |{{o| moveId = Alisa-b+4,4 | enemy = -15 }}
   |{{o| moveId = Alisa-b+4,4 | enemy = -15 }}
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}}
}}


== Alternate Punishers into Stance ==
== Alternate Punishers ==
 
==== Punishers into Stance ====


'''i10''':
'''i10''':
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f+1+2,3 -> BOT
f+1+2,3 -> BOT
<nowiki>;</nowiki> f+1+2,3f -> DBT
<nowiki>;</nowiki> f+1+2,3f -> DBT
'''i15''': b+4,4,3 -> BOT


'''i16''':
'''i16''':
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'''i17''':
'''i17''':
f+2,1+2 -> DES
f+2,1+2 -> DES ; f+2,3,1+2
 
==== Punishers on CH ====
'''i13''': df+1,4; df+1,1,2 -> DES
 
'''i17''': f+2,3,3 (KND)
 
==== Notes ====
Punishers from the table that go into DES or another Stance.
 
'''i13''':
 
3,2 ->DES
 
3,f+2 ->DES
 
 
'''i14''':
 
f+3,2 -> DES (Goes into KND)
 
f+3,1+2 -> DES (Wallsplats)
 
 
'''i16''':
 
uf+2 ->DES (Heat Engager)
 


'''i17''':


Alisa's punishers generally have alternatives that go into stance or set-up a mix-up. Some of Alisa's alternative punishers are only natural on CH.
f+2,1 (Heat Engager)

Revision as of 19:19, 5 March 2024

Standing
Enemy Move Damage Frames
-101,123+5
1,2,235+21a (+6)
-122,232+15a (+5)
df+413+4
-13424+14g
3,230+20a (+11)
-14f+1+225+14g
f+3,230+38d (+30)
f+3,1+235+8
-15b+4,434+9a (-1)
uf+4,416+45a (+37)
-16uf+222+20a (+11)
f+4,1,460+1a
df+216+32a (+22)
-17f+2,132+14c
ub+223+38a (-20)
-18b+3+422+32a (+22)
Crouching
-11ws415+6
-13ws1,224+6
-17ws224+33a (+23)
Back-turned opponent
Grounded opponent
Whiff punishers
Move Speed Range Damage Risk Hitbox

Alternate Punishers

Punishers into Stance

i10: 1,1,1+2 -> DES

i14: f+1+2,3 -> BOT ; f+1+2,3f -> DBT

i15: b+4,4,3 -> BOT

i16: f+4,1+2 -> DES

i17: f+2,1+2 -> DES ; f+2,3,1+2

Punishers on CH

i13: df+1,4; df+1,1,2 -> DES

i17: f+2,3,3 (KND)

Notes

Punishers from the table that go into DES or another Stance.

i13:

3,2 ->DES

3,f+2 ->DES


i14:

f+3,2 -> DES (Goes into KND)

f+3,1+2 -> DES (Wallsplats)


i16:

uf+2 ->DES (Heat Engager)


i17:

f+2,1 (Heat Engager)