Jack-8 punishers: Difference between revisions

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|standing={{o
|standing={{o
   |{{o| moveId = Jack-8-f+2 | enemy = -10 }}
   |{{o| moveId = Jack-8-f+2 | enemy = -10 }}
  |{{o| moveId = Jack-8-H.2+3 | enemy = -10 }}
   |{{o| moveId = Jack-8-2,1 | enemy = -11 }}
   |{{o| moveId = Jack-8-2,1 | enemy = -11 }}
   |{{o| moveId = Jack-8-2,3 | enemy = -11 }}
   |{{o| moveId = Jack-8-2,3 | enemy = -11 }}
Line 11: Line 12:
   |{{o| moveId = Jack-8-df+3+4 | enemy = -13 }}
   |{{o| moveId = Jack-8-df+3+4 | enemy = -13 }}
   |{{o| moveId = Jack-8-f+1,1 | enemy = -14 }}
   |{{o| moveId = Jack-8-f+1,1 | enemy = -14 }}
  |{{o| moveId = Jack-8-b+1+2 | enemy = -14 }}
   |{{o| moveId = Jack-8-df+2 | enemy = -15 }}
   |{{o| moveId = Jack-8-df+2 | enemy = -15 }}
   }}
   }}
Line 16: Line 18:
   |{{o| moveId = Jack-8-FC.2 | enemy = -11 }}
   |{{o| moveId = Jack-8-FC.2 | enemy = -11 }}
   |{{o| moveId = Jack-8-ws4 | enemy = -11 }}
   |{{o| moveId = Jack-8-ws4 | enemy = -11 }}
  |{{o| moveId = Jack-8-FC.df+4,2 | enemy = -12 }}
  |{{o| moveId = Jack-8-d+2+4 | enemy = -12 }}
   |{{o| moveId = Jack-8-ws2,1 | enemy = -14 }}
   |{{o| moveId = Jack-8-ws2,1 | enemy = -14 }}
|{{o| moveId = Jack-8-ws2,4 | enemy = -14 }}
   |{{o| moveId = Jack-8-ws1 | enemy = -15 }}
   |{{o| moveId = Jack-8-ws1 | enemy = -15 }}
   }}
   }}

Revision as of 08:41, 15 June 2024

This page is for Tekken 8. For Tekken 7, see Jack-7 punishers.

Standing
Enemy Move Damage Frames
-10f+222+5
H.2+350-2d (-12)
-112,122+2
2,328+5
-121,132+4c
-13df+3+428+10a (+1)
-14f+1,138+8d (-1)
b+1+228-1d (-10)
-15df+213+31a (+21)
Crouching
-11FC.28+7
ws420+5
-12FC.df+4,227+4c
d+2+425+6d
-14ws2,127+3d
ws2,436+21a (+11)
-15ws114+34a (+24)
Back-turned opponent
Grounded opponent
Whiff punishers
Move Speed Range Damage Risk Hitbox
f,F+1+2i1520-15Mid
df+2i1513-14Mid