Shaheen movelist

From Wavu Wiki, the 🌊 wavy Tekken wiki

This page is for Tekken 8. For Tekken 7, see Shaheen movelist (Tekken 7).

Heat

Partially restores remaining Heat time when some moves using knife hand land (uf+1, f,f,F+2, f,b+2 etc.)
Al-Ghul Master can be used (H.D*,u+2)
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
12 (12)
+1
+2c
i16
pc8~
Heat Burst
  • Cancel to r45 with b,b
Rumh al-Dawla

H.2+3

m
50
+6
+27 (-8)
i16~17
Spike
Heat Smash
  • Transition to SNK
Rumh al-Muzaffar

H.SNK.2+3

l
40
-14
+24 (+14)
i20~21
Balcony Break
Heat Smash
Al-Ghul Master

H.D*,u+2

h
35
+13
+63 (+47)
i18~19
js
Balcony Break
Tornado
  • Guard break
Rapid Strikes

db+2,1

m,​h
11,​24
-11
+41d (-17)
,i20
Balcony Break
Heat Engager
Heat Dash +43d (+35)
  • Can be delayed
Achernar

b+1

m
20
+0c
+6c
i19~20
Heat Engager
Heat Dash +67a (+50)
  • Transition to +0c, +6c FC with D
  • Launcher with heat dash
Elnath

b+3+4

h
25
-9
+19a (+9)
i16
pc
Balcony Break
Heat Engager
Heat Dash +43d (+35)
Vega

uf+1

m
25
+1
+20d
i24~25
js9
Balcony Break
Heat Engager
Heat Dash +67a (+50)
  • chip damage on block
  • during Heat, partially restore remaining Heat time
  • Cancel to FC with input uf+1,D
Al-Sayf

SNK.1+2

m
21
+2c
+8c
i19
Heat Engager
Heat Dash +67a (+50)
Floor Break
  • chip damage on block

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1

h
5
+1
+8
i10
Spica

1,2

h,​h
5,​9
-3
+8
,i12
Spica Gut Punch

1,​2,2

h,​h,​m
5,​9,​17
-11
+3
+58a
,i20~21
  • Counter hit combo from 1st hit
  • Can be delayed
Spica Blinding Sands

1,​2,3

h,​h,​h
5,​9,​18
-8
+3
,i20
  • Transition to SNK with input DF

Counter hit combo from 1st hit

Spica Wheel Spin

1,​2,4

h,​h,​m
5,​9,​20
-13
+33 (+18)
,i24~26
Tornado

2

h
10
0
6
i10
Cut In

2,1

h,​m
10,​7
-4
+2
,i17~18
Porrima Blinding Sands

2,3

h,​h
10,​18
-8
+3
,i20
  • Transition to SNK with input DF at +10
Blinding Sands

3

h
18
-8
+3
i14
  • Transition to SNK with input DF at +10
Hallux Kick

4

h
16
-10
+1
i13
Hallux Kick > Algenib

4,1

h,​h
16,​14
-5
+5
+31a (+24)
,i18
Hallux Kick > High Slashing Kick

4,3

h,​h
16,​21
-1
+26 (+17)
+71a (51)
,i31
Balcony Break
Hallux Kick > Ra'd

4,4

h,​m
16,​25
-13
+20
,i24~25
Counter hit combo from 1st hit

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

h
10
-8
-2
i12
Silent Sting

f+2,3

h,​h
10,​23
-12
+5 (+13)
,i18
Tornado
  • Wall Crush

f+2,4

h,​l
10,​13
-13
-2
+29a
,i22~23
  • Transition to SNK with input DF
  • Can be delayed
Silent Flow

f+2,​4,4

h,​l,​h
10,​13,​21
-7
+10
+62a (+42)
,i26~27
Balcony Break
  • Causes Strong Aerial Tailspin
Crescent Moon

f+3

m
17
-5
+6
+31
i20~21
js
Piercing Talon

f+4

h
21
-2
i15~16
Balcony Break
Homing
  • chip damage on block
Skyline

f+3+4

m
20
+3
+11c
i22~23
  • chip damage on block
  • Transition to SNK

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df+1

m
-1
+5
i13
Rising Falcon

df+2

m
13
-7
i15~16
Whirlwind Kick

df+3

m
20
-9
+9 (+21)
i17
Homing
  • Wall crush

df+4

m
13
-7
0
i14

df+4,1

m,​m
13,​10
-9
+2
,i22~23
  • Transition to SNK with DF
Al-Faras

df+4,​1,3

m,​m,​m
13,​10,​28
-13
+19 (+9)
,i27~28
js
Balcony Break
Al-Fard al-Shuja

df+4,3

m,​h
13,​23
-4
+23 (+14)
,i23~24
Balcony Break
Stealth Step

df+3+4

sp
  • Transition to FC with SNK.db

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Gut Impact

d+2

m
15
-6
+8
i18~19
Silent Rigel

d+3

l
12
-14
+0
i16~17
  • Transition to SNK with input d+3,DF at +4
Vicious Stomp

d+4

l
13
-12
+1
i19

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db+2

m
11
-10
+1
i14
  • Transition to SNK with input db+2,DF
Rapid Strikes

db+2,1

m,​h
11,​24
-11
,i20
Balcony Break
Heat Engager
Snake's Bite

db+3

l
12
-17
-6
i20~21
Snake's Bite > Rising Scimitar

db+3,4

l,​h
12,​20
-13
+68 (+52)
,i18
cs
Tornado
  • Counter hit combo from 1st hit
Rising Scimitar

db+4

h
23
-13
+28 (+18)
i20
cs6
Tornado
Shaula

db+1+2

ub(m)
40
+42 (+11)
+42 (+11)
i64~65

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Achernar

b+1

m
20
0
+6c
i19~20
Heat Engager
  • Cancel into FC with input b+1,D
  • Launcher with heat dash
Dust Storm

b+2

m(th)
12,​16
-9
-2
i15~16
  • Transition to hit throw which leaves opponent FUFA
Heel Strike

b+3

m
17
+3c
+3c
+14c
i19
Broken Mirage

b+4

m
23
-15
+4
+29 (+23)
i17
Elnath

b+3+4

h
25
-9
+19 (+9)
i16
pc
Balcony Break
Heat Engager

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Vega

uf+1

m
25
+1
+20
i24~25
js9
Balcony Break
Heat Engager
  • chip damage on block
  • during Heat, partially restore remaining Heat time
  • Cancel to FC with input uf+1,D
Crescent Cleaver

uf+3

m
22
-7
i25~26
js9
  • Alternate input: ub+3 or u+3
Altair

uf+4

m
13
-13
i15~17
js9
  • Alternate input: ub+4 or u+4
Delayed Rising Toe Kick

uf,n,4

m
20
-13
i23~25
js

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Hunting Falcon Dive

f,F+3

m
23
-12
i17
js13
  • Alternate input: f,f,F+3
  • Hit throw which side switches
Tornado
Hornet

f,b+2

h
42
-4
0
i14
  • Hit throw which leaves opponent FUFA
  • Quick input properties during Heat
  • See also: f:b+2
Tornado
Hornet

f:b+2

h
42
-4
0
i13
  • Hit throw which leaves opponent FUFA
  • chip damage on block
  • partially restores remaining Heat time
Tornado
Antares

f,f,F+2

m
30
+5
+21 (+11)
i17~18
Balcony Break
  • chip damage on block
  • during Heat, partially restores remaining Heat time
Al-Ghul

D*,u+2

h
30
+2
+28 (+2)
i18~19
js
Balcony Break
Tornado
  • Alternate input: SNK.D*,u+2
  • chip damage on block
  • power up during Heat

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Janbiya

FC.df+2

m
21
-9
+17 (+8)
i18~19
Balcony Break
  • During Heat, partially restore remaining Heat time
  • Causes Strong Aerial Tailspin

FC.df+4

l
16
-14
+1
i16~17
  • Transition to SNK with input FC.df+4,DF
Serpens

FC.df+4,1

l,​h
16,​20
-2
+24 (+15)
+69a (+49)
,i26
Balcony Break
Slide Step

FC.df,d,DF

sp
Sand Storm

FC.df,d,DF+3

l
20
-23a
+7
i16~20
  • Transition to SNK on hit

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Albireo

ws1

m
17
-2
+4
+14
i14
Hawk Edge

ws2

m
21
-17
i16

ws3

m
9
-11
0
i13
  • Transition to SNK with input ws3,DF
Double Scorpion

ws3,3

m,​m
9,​25
-13
+11 (+2)
+43 (-4)
,i17
Balcony Break
Tornado
Jaw Smash

ws4

m
16
-6
+5
i11~12

SNK (Stealth Step)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Stealth Step

df+3+4

sp
  • Transition to FC with SNK.db
Blinding Snake

SNK.1

h
10
-1
+5
+14
i12
Crimson Tempest

SNK.2

m
17
-9
+8
+23 (+6)
i15~16
Balcony Break
On counterhit
Hunting Falcon Dive

SNK.3

m
23
-12
i20
js13
Tornado
  • Hit throw which side switches
Sliding Shave

SNK.4

l
17
-14
+3c
+15
i20~22
Al-Sayf

SNK.1+2

m
21
+2c
+8c
i19
Heat Engager
  • chip damage on block

SNK.df+1

m
12
-5
+6
i15~16
Flash Hornet

SNK.df+1,2

m,​h
12,​40
-4
0
,i20
Tornado
  • Hit throw which leaves opponent in FUFA
Flash Deneb

SNK.df+1,3

m,​m
12,​28
-13
+19 (+9)
,i27~28
js
Balcony Break

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Najm Alshamal

R.df+1+2

m
55
-15
i20
Rage Art
  • erases opponent's recoverable health on hit
Ki Charge

1+2+3+4

sp
Nisf Kamar

SS.2

l
17
-13
+0c
+13g
i20
Reverse Edge

BT.2

m
20
-3
+42
i14~15

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Desert Fang

1+3

th(h)
35
i12~14
  • Throw escape: 1 or 2
  • Opponent status on hit: FUFA
Aldebaran

2+4

th(h)
35
i12~14
Spike
  • Throw escape: 1 or 2
  • Opponent status on hit: FUFA
  • Side switch on hit
Chasm Drop

Left throw

th(h)
40
i12~14
  • Throw escape: 1
  • Opponent status on hit: FUFT
  • Side switch on hit
Axel Spinner

Right throw

th(h)
40
i12~14
  • Throw escape: 2
  • Opponent status on hit: FUFA
Silent Death

Back throw

th(h)
50
i12~14
  • Throw escape: none
  • Opponent status on hit: FUFA
  • Side switch on hit
Wezen

uf+1+2

th(h)
40
i12~14
Spike
  • Throw escape: 1+2
  • Opponent status on hit: FUFA
  • Side switch on hit
Silent Death Trap

b+1+3

sp
15 (15)
ps
  • Alternate input: b+2+4
  • Punch parry
  • Hit throw on successful parry
  • Side switch on parry

10 Strings

10 Hit Combo 1
Input Hit level Damage Startup Block Hit Combo
2 h 10 i10 -0 +6
1 m 7 -4 +2
4 h 8 -18 -7
1 h 6 -14 -7
3 m 7 -21 -10
3 m 7 -22 -11c
3 l 5 -15 -1
3+4 m 4
m 10 -22 +9a
4 m 14 -18 +29 (+11)

External Links