Claudio |
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Movelist & frame data (Tekken 8) |
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Heat
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Circle of Judgement
2,1,2
h,m,m
10,13,25
-13
i12
- Combo from 2nd CH
- Grants STB on hit
Battle Scars
4,3
h,h
13,14
+0
+15Sp
KND
js
- Combo from 1st hit
- Can be delayed 11F
- Combo can be delayed 5F from hit
Crimson Delta Edge to Starburst
1+2,1+2,2
m,tth,sp
20,10,18
th
th
- Grants STB on hit
- Only comes out on hit
- Deals 20 damage with the input b,f+2
- Foot-side & Face-up & -5F from Not Starburst
- Head-side & Face-up & +0F during Starburst
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Trinity of Pain
f+2,1,1+2
h,m,m
9,12,25
-18
KND
KND
- Can be delayed 14F
- Combo from 1st or 2nd CH
Cross Arm Impact
f+1+2,1+2
m,m
8,16
-14
KND
KND
- Combo from 1st hit
- Can be delayed
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Shining Wind
b+4,1
m,h
10,18
-8
+13Sp
KND
- Grants STB on hit
- Combo from 1st hit
- Can be delayed 12F
- Combo can be delayed 10F from CH
- Chip damage when guarded
Judgment Claw
b+1+2
m
25
-13
KND
KND
i22
pc8~
- absorb an attack to power up
- - Add chip damage when guarded
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Motion Input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Dual Guns
f,F+2,2
m,h
14,20
-2c
KND
- Combo from 1st hit
- Can be delayed
- Same move as FC.df+2,2
Bringer of Justice
f,F+2,1+2
m,m
14,20
-13
KND
KND
- Grants STB on hit
- Can be delayed
- Combo from 1st NH
Ira
f,f,F+2
h
40
+7
KND
KND
i13~16
js3~
t44 31
- Grants STB on hit
- Chip damage when guarded
Crouch
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Dual Guns
FC.df+2,2
m,h
14,20
-2c
KND
- Combo from 1st hit
- Can be delayed
- Same move as f,F+2,2
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
STB (Starburst)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Cross Arm Impact Burst
STB.f+1+2,1+2
m,m
8,16
-9
KND
KND
i16
- Combo from 1st hit
- Can be delayed
- Chip damage when guarded
Avaritia Burst
STB.b+4,3,2
m,h,m
10,14,38
-1
LNC
LNC
i17
js
- Combo from 2nd CH
- Chip damage when guarded
Others
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wall Jumping Attack
(back to wall).b,b,ub
m
21
+0c
KND
KND
i36
is8~13
- Air Status 5F
Throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Punishment
1+3
th(h)
35
-2
+0d
i12~14
t39 r25
- Break: 1 or 2
- Opp. Position on break: Reverse Pos.
- Opp. Position on hit: Foot-sd. Face-up
Roche Limit
2+4
th(h)
35
-3
+0d
i12~14
t39 r25
- Break: 1 or 2
- Opp. Position on break: Reverse Pos.
- Opp. Position on hit: Reverse Pos. Head-sd. Face-up
Avalaunche Throw
Left throw
th(h)
40
-3
-3d
- Break: 1
- Opp. Position on break:
- Opp. Position on hit: Right-sd. Face-up
Prayer into the Void
Right throw
th(h)
40
-3
+0d
- Break: 2
- Opp. Position on break:
- Opp. Position on hit: Foot-sd. Face-up
Sudden Shadow
Back throw
th(h)
50
+0d
- Break: none
- Opp. Position on break: -
- Opp. Position on hit: Foot-sd. Face-down
Gula
uf+1+2
th(h)
40
-6
- Break: 1+2
- Opp. Position on break:
- Opp. Position on hit: Reverse Pos. Head-sd. Face-up
10 Strings
10 Hit Combo | ||||||||||
Input | 2 | 1 | 3 | 1 | 4 | 3 | 2 | 4 | 3 | STB.2 |
---|---|---|---|---|---|---|---|---|---|---|
Hit level | h | m | m | m | l | h | m | m | h | m |
Damage | 10 | 13 | 6 | 10 | 5 | 7 | 10 | 15 | 10 | 20 |
Startup | i12 | ,i20 | ,i31 | ,i17 | ,i28 | ,i18 | ,i27 | ,i49 | ,i22 | ,i26 |
Block | +0 | -11 | -27 | -17 | -21 | -26 | -21 | -26 | -34 | -27 |
Hit | +6 | -5 | -16[1] | -11 | -10 | -15 | (+9a) STB | -15 | -15 | (-35d) |
Combo | Hit | Hit | CH[2] | Hit | Hit | Hit | Hit |