Lidia movetable

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Revision as of 19:53, 27 May 2024 by Kalki (talk | contribs) (Add Lidia movetable)
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Full MoveTable

Move Startup Hit Level Damage On Block On Hit On CH States Notes
Lidia-1 i10 h 5 +1 +8 Recovers 2f faster on hit or block (t27 r17)
Lidia-1+2 i31 m 20 -9 +17g
Balcony Break
  • Cancel with b,b or f,f
  • Opponent recovers crouching on hit
  • Hold for 20~30 frames
Lidia-1+2* i42~64 m 25 -5 +32a (+24)
Balcony Break
  • Cancel with input b,b or f,f
  • Hold for 31~54 frames
  • 5 chip damage on block
Lidia-1+2** i65 m 30 +7 +55a
  • 9 chip damage on block
  • Hold for 55 frames
Lidia-1,2 ,i10 ,h ,8 -3 +4 Jail from 1st attack with 4f delay
Lidia-1,2,2 ,i22 ,m ,10 -8 +8
  • Combo from 1st hit
  • Combo from 2nd hit with 3f delay
  • Transition to CAT on hit or block only
  • CAT transition is -16
Lidia-1,2,3 ,i26~27 ,h ,27 -6 +20a (+11) ,js16~31
Balcony Break
  • Input can be delayed 3f
Lidia-1+2+3+4
  • Can't block for 5 seconds
  • CH state for 5 seconds
Lidia-1,2,4 ,i26 ,l ,15 -13 +3 +26a
  • Input can be delayed 8f
  • Interrupt with i7 from 2nd block
  • Can be low parried on hit
  • Can hit grounded while off-axis
Lidia-1+3 i12~14 t 35 -3 +4
Homing
  • Throw break: 1 or 2
  • Opponent on break: standing
Lidia-1+3+4
Lidia-1,4 ,i19 ,h ,17 -8 +1
  • Combo from 1st hit with 4f delay
  • Balcony break on airborne hit
Lidia-2 i11 h 8 +0 +8
Lidia-2,1 ,i20~21 ,h ,10 +1
Lidia-2,1,4 ,i22 ,h ,15 +2
Lidia-2,1,4,4 ,i24~25 ,l ,5 cs
Lidia-2,1,4,4,1 ,i23~24 ,m ,5
Lidia-2,1,4,4,1,2 ,i22 ,h ,8
Lidia-2,1,4,4,1,2,1 ,i18~19 ,h ,8
Lidia-2,1,4,4,1,2,1,3 ,i22 ,m ,5
Lidia-2,1,4,4,1,2,1,3,2 ,i14 ,m ,4
Lidia-2,1,4,4,1,2,1,3,2,1 ,22 ,m ,27 +11a (+6)
Lidia-2,2 ,i20 ,h ,20 -4 +11g
Strong Aerial Tailspin
Balcony Break
  • Combo from 1st hit with 4f delay
  • Transition to CAT on hit or block only
  • CAT transition is -12
Lidia-2+3 i16 m 12 +1 +2c pc7~62
Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • Partially uses Heat
Lidia-2+4 i12~14 t 35 -6 +0d
Homing
Floor Break
  • Throw break: 1 or 2
  • Opponent on hit: FUFA
  • Side switch on hit
Lidia-2,4 ,i21 ,m ,13 -8 +4 Combo from 1st hit with 4f delay
Lidia-3 i15 h 9 -9 +7
Lidia-3,2 ,i22 ,h ,10 -4 +58a
Tornado
  • Combo from 1st hit with 3f delay
  • Just frame input within a 3f window (14~16) adds 2 damage
  • Balcony break on airborne hit
  • Hitstop 20f on hit
Lidia-3+4 i20~21, i18 m,m 6,20 +0 +23g js16~40
  • Jail from 1st attack
  • Balcony break on airborne hit
  • Transition to CAT on hit or block only
Lidia-4 i13 h 14 -8 +1
Lidia-4,3 ,i29~30 ,m ,20 -14 +27a ,js20~36 fs37~45
Balcony Break
  • Combo from 1st CH
Lidia-(airborne).f,F+4,3 i18,i24~25 m,m,th 8,8,8 -1
Balcony Break
  • Power up based on Heaven and Earth level
  • Regain recoverable health
Lidia-b+1 i18 m 24 +2 +48d (-10)
Heat Engager
Heat Dash +36a (+26) on hit, +5 on block
Balcony Break
  • 4 chip damage on block
Lidia-b+1+2 i20 m 25 -13 +11a (+2) pc7~19
Balcony Break
  • Frame advantage -8 on successful attack absorption
Lidia-b+1+3 ps5~12 Parries high or mid punches
Lidia-b+1+4 i60~61 m! 35 +9a
Balcony Break
Lidia-b+2 i13 h 14 -9 +1
Lidia-b+2,3 ,i22 ,m ,14 -10 +6 +63a
Knee
  • Combo from 1st hit with 7f delay
  • Input 3 on frames 12~14 to add 3 damage
Lidia-b+3 i17~18 m 16 -7 +4
Lidia-b+3,1 ,i23~24 ,m ,10 -11~-10 +5 +14 Combo from 1st hit
Lidia-b+3+4 Actionable after 20f
Lidia-b+3,4 ,i20 ,h ,16 -11 +0s Combo from 1st hit
Lidia-b+3,4,1+2 ,i20 ,m ,19 -15 +21a (+11)
Balcony Break
  • Combo from 1st or 2nd hit
  • Input qcf+1+2 to add 2 damage
Lidia-b+4 i16 h 21 -3 +6 +31a
Homing
  • Balcony break on airborne or CH
Lidia-Back throw t 50 +0d
Homing
  • Throw break: none
  • Opponent on hit: FDFT
Lidia-CAT.1 i17 m 26 -8 +18a (+9) +38a (+30)
Balcony Break
Lidia-CAT.1+2 i16 m 25 -3 +27g +37 (+29)
Tornado
  • Transition to WLF on hit or block only
Lidia-CAT.2 i14~15 h 12 -10 +1
Lidia-CAT.2,2 ,i26~27 ,m ,18 -10 +19a (+12) +73a (+57)
Tornado
  • Combo from 1st CH
  • Just frame input within a 3f window (13~15) adds 2 damage
Lidia-CAT.2,3 ,i18~19 ,m ,13 -10 +1 Combo from 1st CH
Lidia-CAT.2,3,1 ,i18 ,m ,22 -10 +12a (+3)
Balcony Break
Elbow
  • Combo from 2nd hit with 10f delay
  • Combo from 1st CH
  • Move can be delayed 9f
Lidia-CAT.3 i13~14 h 20 -4 +11g
Heat Engager
Heat Dash +62a (+42) on hit, +5 on block
Balcony Break
Lidia-CAT.4 i19~20 L 10 -6 +8c +33a cs11~31
  • Transition to WLF on hit or block only
  • Crouching state ends early on frame 20 when transitioning to WLF
  • WLF transition is -14
Lidia-CAT.4,3+4 ,i38~39 ,M ,25 -14 +5a ,js21~25 fs26~39
Spike
  • Combo from 1st CH
Lidia-CAT.b
  • After recovery, limited to blocking for 13 frames
  • Takes 8f to cancel into block
Lidia-CAT.b,B js11~25 fs26~28
Lidia-CAT.F Actionable after 20f
Lidia-CH.db+3 i16~17 t 41 -10d
  • Power up based on Heaven and Earth level
  • Restores recoverable health
Lidia-d+1 i19~20 m 20 -7c +6c +21d
Spike
Lidia-d+2 i18 L 12 -14 -4 +12 cs6~
Lidia-d+3 i15 l 9 -16 -5 +5 Can hit grounded off-axis
Lidia-d+3,1 ,i18 ,h ,8 -3 +4
  • Combo from 1st CH with 1f delay
  • Jail from 1st hit
Lidia-d+3,1,2 ,i17 ,h ,20 -6 +43d (-15)
Tornado
Balcony Break
  • Combo from 2nd hit
  • Combo from 1st CH
Lidia-d+4 i12 l 6 -15 -4 cs4~
Lidia-db+1 i10 sl 5 -5 +6 Transition to r24? with f
Lidia-db+2 i16~17 m 14 -7 +7
Lidia-db+3 i16~17 L 17 -11 +7
Homing
  • Clean hit adds 3 damage
  • Transition to HRS on hit or block only
  • Transition to attack throw on CH
  • HRS transition is -19
Lidia-db+3+4 i22 m 21 -3 +5 ps5~13
  • Has low parry effect
  • Does not parry weapon lows
Lidia-db+3+4,P.1 ,i16 ,h ,21 +33a (+25)
Balcony Break
  • Combo from 1st hit
  • Just frame input within a 2f window (21~22) adds 2 damage
Lidia-db+4 i22 l 15 -13 +0 Can hit grounded off-axis
Lidia-df+1 i13 m 13 -5 +2
Lidia-df+1,2 ,i16~17 ,h ,10 -4 +4 Combo from 1st hit with 1f delay
Lidia-df+1,3 ,i23 ,m ,17 -13 +10a (+1) +55a
Balcony Break
  • Combo from 1st CH with 3f delay
  • Input can be delayed 6f
  • Move can be delayed 5f
Lidia-df+2 i15 m 17 +0 +11 +14 (+24g)
Strong Aerial Tailspin
Elbow
  • Transition to CAT on hit or block only
Lidia-df+3 i14~15 m 15 -8 +5
Knee
Lidia-df+3+4 i22~23 m 25 -9 +12g
Homing
Balcony Break
Lidia-df+3,4 ,i22 ,m ,20 -12 +31a (+23)
Balcony Break
  • Combo from 1st CH with 2f delay
Lidia-df+4 i15 m 12 -4 +6
Lidia-df+4,2 ,i26 ,h ,20 -8 +11d
Tornado
Elbow
  • Combo from 1st hit with 1f delay
  • Balcony break on airborne hit
Lidia-df+4~3 i20~21 h 24 +8 +57a
Strong Aerial Tailspin
  • 7 chip damage on block
Lidia-df+4~4 i12~13 h 27 +6c~+7c +15a
Spike
Lidia-f+1+2 i14, i9~10 h,m 5,4 -10 +1 Jail from 1st attack
Lidia-f+1+2,3 ,i16 ,m ,5 -13 -2
Knee
  • Jail from 1st attack
Lidia-f+1+2,3,1+2 ,i14,i22 ,m,m ,4,20 -15 +20d (+15)
Heat Engager
Heat Dash +43d (+35) on hit, +5 on block
  • Power up with input qcf+1+2 (adds 5 dmg to last hit)
  • Jail from any attack
Lidia-f+2 i12 h 10 -7 +4
Elbow
Lidia-f+2,4 ,i18 ,h ,23 -13 +16a (+7)
Balcony Break
  • Jail from 1st attack
Lidia-f+3 i17~18 m 12 -11 -4 +6 js6~15
Lidia-f+3+4 Actionable after 20f
Lidia-f+3,4 ,i21~23 ,h ,21 +1 +10 ,js15~27 fs28~30
  • Combo from 1st CH with 10f delay
  • Move can be delayed 7f
  • Can be ducked on hit
  • Interrupt with i5 from 1st block
  • Power up with input qcf+4, adds 2 damage
  • Balcony break on airborne hit
  • 6 chip damage on block
Lidia-f+4 i17 m 8 -4 +1
Lidia-f+4,3 ,i13~14 ,m ,10 -10 +0 ,js5~17 fs18~20 Jail from 1st attack with 1f delay
Lidia-f+4,3,1 ,i21~22 ,m ,24 -12 +17a
Balcony Break
Spike
  • Combo from 2nd CH
Lidia-f+4,3,4 ,i27~28 ,m ,23 -10 +19a (+12) +28a (+22)
Tornado
  • Combo from 2nd CH
Lidia-FC.d+1 i10 sl 5 -5 +6 cs1~
  • Transition to r25? with f
  • Transition input can be delayed 16f
Lidia-FC.d+2 i11 sl 8 -4 +7 cs1~
Lidia-FC.d+3 i16 L 10 -17 -6 cs1~
Lidia-FC.d+4 i12 l 6 -15 -4 cs1~
Lidia-FC.df+2 i12 m 22 -14 +9a
Heat Engager
Heat Dash +43a (+35) on hit, +5 on block
Balcony Break
Elbow
Lidia-FC.df+3 i20 L 16 -26 +2c cs1~
  • +12a on clean hit, 4 extra damage
Lidia-f,F+1+2 i15~16 m 26 -13 +13a (+4)
Balcony Break
  • Clean hit adds 7 damage

More...

String Extensions Excluded

Move Startup Hit Level Damage On Block On Hit On CH States Notes
Lidia-1 i10 h 5 +1 +8 Recovers 2f faster on hit or block (t27 r17)
Lidia-1+2 i31 m 20 -9 +17g
Balcony Break
  • Cancel with b,b or f,f
  • Opponent recovers crouching on hit
  • Hold for 20~30 frames
Lidia-1+2* i42~64 m 25 -5 +32a (+24)
Balcony Break
  • Cancel with input b,b or f,f
  • Hold for 31~54 frames
  • 5 chip damage on block
Lidia-1+2** i65 m 30 +7 +55a
  • 9 chip damage on block
  • Hold for 55 frames
Lidia-1+2+3+4
  • Can't block for 5 seconds
  • CH state for 5 seconds
Lidia-1+3 i12~14 t 35 -3 +4
Homing
  • Throw break: 1 or 2
  • Opponent on break: standing
Lidia-1+3+4
Lidia-2 i11 h 8 +0 +8
Lidia-2+3 i16 m 12 +1 +2c pc7~62
Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • Partially uses Heat
Lidia-2+4 i12~14 t 35 -6 +0d
Homing
Floor Break
  • Throw break: 1 or 2
  • Opponent on hit: FUFA
  • Side switch on hit
Lidia-3 i15 h 9 -9 +7
Lidia-3+4 i20~21, i18 m,m 6,20 +0 +23g js16~40
  • Jail from 1st attack
  • Balcony break on airborne hit
  • Transition to CAT on hit or block only
Lidia-4 i13 h 14 -8 +1
Lidia-(airborne).f,F+4,3 i18,i24~25 m,m,th 8,8,8 -1
Balcony Break
  • Power up based on Heaven and Earth level
  • Regain recoverable health
Lidia-b+1 i18 m 24 +2 +48d (-10)
Heat Engager
Heat Dash +36a (+26) on hit, +5 on block
Balcony Break
  • 4 chip damage on block
Lidia-b+1+2 i20 m 25 -13 +11a (+2) pc7~19
Balcony Break
  • Frame advantage -8 on successful attack absorption
Lidia-b+1+3 ps5~12 Parries high or mid punches
Lidia-b+1+4 i60~61 m! 35 +9a
Balcony Break
Lidia-b+2 i13 h 14 -9 +1
Lidia-b+3 i17~18 m 16 -7 +4
Lidia-b+3+4 Actionable after 20f
Lidia-b+4 i16 h 21 -3 +6 +31a
Homing
  • Balcony break on airborne or CH
Lidia-Back throw t 50 +0d
Homing
  • Throw break: none
  • Opponent on hit: FDFT
Lidia-CAT.1 i17 m 26 -8 +18a (+9) +38a (+30)
Balcony Break
Lidia-CAT.1+2 i16 m 25 -3 +27g +37 (+29)
Tornado
  • Transition to WLF on hit or block only
Lidia-CAT.2 i14~15 h 12 -10 +1
Lidia-CAT.3 i13~14 h 20 -4 +11g
Heat Engager
Heat Dash +62a (+42) on hit, +5 on block
Balcony Break
Lidia-CAT.4 i19~20 L 10 -6 +8c +33a cs11~31
  • Transition to WLF on hit or block only
  • Crouching state ends early on frame 20 when transitioning to WLF
  • WLF transition is -14
Lidia-CAT.b
  • After recovery, limited to blocking for 13 frames
  • Takes 8f to cancel into block
Lidia-CAT.b,B js11~25 fs26~28
Lidia-CAT.F Actionable after 20f
Lidia-CH.db+3 i16~17 t 41 -10d
  • Power up based on Heaven and Earth level
  • Restores recoverable health
Lidia-d+1 i19~20 m 20 -7c +6c +21d
Spike
Lidia-d+2 i18 L 12 -14 -4 +12 cs6~
Lidia-d+3 i15 l 9 -16 -5 +5 Can hit grounded off-axis
Lidia-d+4 i12 l 6 -15 -4 cs4~
Lidia-db+1 i10 sl 5 -5 +6 Transition to r24? with f
Lidia-db+2 i16~17 m 14 -7 +7
Lidia-db+3 i16~17 L 17 -11 +7
Homing
  • Clean hit adds 3 damage
  • Transition to HRS on hit or block only
  • Transition to attack throw on CH
  • HRS transition is -19
Lidia-db+3+4 i22 m 21 -3 +5 ps5~13
  • Has low parry effect
  • Does not parry weapon lows
Lidia-db+4 i22 l 15 -13 +0 Can hit grounded off-axis
Lidia-df+1 i13 m 13 -5 +2
Lidia-df+2 i15 m 17 +0 +11 +14 (+24g)
Strong Aerial Tailspin
Elbow
  • Transition to CAT on hit or block only
Lidia-df+3 i14~15 m 15 -8 +5
Knee
Lidia-df+3+4 i22~23 m 25 -9 +12g
Homing
Balcony Break
Lidia-df+4 i15 m 12 -4 +6
Lidia-df+4~3 i20~21 h 24 +8 +57a
Strong Aerial Tailspin
  • 7 chip damage on block
Lidia-df+4~4 i12~13 h 27 +6c~+7c +15a
Spike
Lidia-f+1+2 i14, i9~10 h,m 5,4 -10 +1 Jail from 1st attack
Lidia-f+2 i12 h 10 -7 +4
Elbow
Lidia-f+3 i17~18 m 12 -11 -4 +6 js6~15
Lidia-f+3+4 Actionable after 20f
Lidia-f+4 i17 m 8 -4 +1
Lidia-FC.d+1 i10 sl 5 -5 +6 cs1~
  • Transition to r25? with f
  • Transition input can be delayed 16f
Lidia-FC.d+2 i11 sl 8 -4 +7 cs1~
Lidia-FC.d+3 i16 L 10 -17 -6 cs1~
Lidia-FC.d+4 i12 l 6 -15 -4 cs1~
Lidia-FC.df+2 i12 m 22 -14 +9a
Heat Engager
Heat Dash +43a (+35) on hit, +5 on block
Balcony Break
Elbow
Lidia-FC.df+3 i20 L 16 -26 +2c cs1~
  • +12a on clean hit, 4 extra damage
Lidia-f,F+1+2 i15~16 m 26 -13 +13a (+4)
Balcony Break
  • Clean hit adds 7 damage
Lidia-f,F+2 i13 m 20 +5 +15g +17
  • Transition to HRS on hit or block only
  • Input f,f,F+2 to power up
Lidia-f,F+3 i19~20 M 21 -14 +30a (+20) js11~19
Tornado
Lidia-f,F+4 i18 m 12 -13 -2
Lidia-f,f,F+1 i13~15 h 24 +6 +24a (+19)
Tornado
Balcony Break
  • 7 Chip damage on block
Lidia-f,f,F+3 i23~25 m 30 +6 +37d (-21) js12~33 34~36
Balcony Break
  • 9 Chip damage on block
Lidia-H.1+2 i31 m 25 +1 +37a (+29)
Reversal Break
  • Cancel with b,b or f,f
  • Transition to HAE on hit or block only
  • Cancel HAE transition with B
  • Partially uses remaining Heat time
  • Hold for 20~30 frames
Lidia-H.1+2* i42~64 m 30 +10g +37a (+29)
Reversal Break
  • Cancel with b,b or f,f
  • Transition to HAE on hit or block only
  • Cancel HAE transition with B
  • Partially uses remaining Heat time
  • Hold for 31~54 frames
Lidia-H.1+2** i65 m 40 +15g +63a
Reversal Break
  • Cancel with b,b or f,f
  • Transition to HAE on hit or block only
  • Cancel HAE transition with B
  • Partially uses remaining Heat time
  • Hold for 55 frames
Lidia-H.2+3 i18 m,m,m,h 55 +10g +0d js77~105
Heat Smash
Balcony Break
  • Transition to r31 HAE on block
  • Cancel HAE transition with B
  • Transition to attack throw on hit
Lidia-HAE.1 i18~19 m 21 -11 +80a (+60) pc7~17
Spike
  • Power up based on Heaven and Earth level
  • Chip damage on block
  • Guarantees grounded hit vs airborne opponent
Lidia-HAE.1+2 i16 h! 35 +0a
Tornado
  • Power up based on Heaven and Earth level
Lidia-HAE.2 i13, i20~21 m,m 10,26 +6 +14a
Balcony Break
  • Chip damage on block
  • Power up based on Heaven and Earth level
  • +35a (-1) on hit with HAE level 3
  • 2nd hit available on hit or block only
Lidia-H.CAT.U ps5~39
  • Increases Heaven and Earth level
  • Parries all highs or mids
Lidia-H.f,F+2 i13 m 22 +5 +17
Reversal Break
  • Transition to HRS on hit or block only
  • Partially uses remaining Heat time
  • Input H.f,f,F+2 to power up
Lidia-H.f,f,F+1 i13~15 h 37 +5 +31a (+23)
Tornado
Balcony Break
  • Transition to HAE on hit or block only
  • Cancel HAE transition with B
  • Partially uses remaining Heat time
Lidia-H.HRS.U ps5~39
  • Increases Heaven and Earth level
  • Parries all highs or mids
Lidia-HRS.1 i17 h 22 +1 +16g pc7~16
Balcony Break
Homing
Lidia-HRS.1+2 i20~21 L 17 -18 -1c +67a (+51) cs8~
Lidia-HRS.2 i16 m,t 18,10 -10 +8
Heat Engager
Heat Dash +67a (+50) on hit, +5 on block
  • Transitions to attack throw on front hit
  • Does not transition to throw when using Heat Dash
  • Activates Heat when throw is completed
  • Transition to r33 HAE on hit only
  • Cancel HAE transition with B
Lidia-HRS.3 i22~24 m 21 -4 +34a (+26) js9~27 fs28~30
Strong Aerial Tailspin
Balcony Break
Homing
Lidia-HRS.4 i28 m 20 +8 +22d +44a
Spike
  • 6 chip damage on block
  • Transition to WLF on hit or block only
Lidia-HRS.b
  • After recovery, limited to blocking for 13 frames
  • Takes 8f to cancel into block
Lidia-HRS.b,B js11~25 fs26~28
Lidia-HRS.F Actionable after 20f
Lidia-H.WLF.1 i22 m 24 +10g +38a (+30)
Balcony Break
Tornado
  • Cancel with b,b or f,f on frames 10~18
  • Transition to HAE on hit or block only
  • Cancel HAE transition with B
Lidia-H.WLF.1* i36 m 34 +15g +66
Tornado
  • Cancel with b,b or f,f on frames 10~18
  • Transition to HAE on hit or block only
  • Cancel HAE transition with B
  • Balcony break on airborne hit
Lidia-H.WLF.U ps5~39
  • Increases Heaven and Earth level
  • Parries all highs or mids
Lidia-Left throw t 40 -3 +4
  • Throw break: 1
  • Opponent on break: standing
Lidia-OTG.d+1+2 i18~19 L 24 -13 +6c
Spike
  • Power up based on Heaven and Earth level
  • Regain recoverable health
Lidia-P.b+1+3 i16, i16, i16 h,h,h 5,5,20 +23a (+18) 15 16 Input 2 within a 2f window (15~16) on the second punch, adds 2 damage
Lidia-P.HAE
  • Transition to HAE
  • Partially restore remaining Heat time
Lidia-qcf+1+2 i16~17 m 18 -12 -1 +6
Lidia-qcf+2 i16 m 14 -8 +0 Input qcf,qcf+2 to power up, adds 4 damage
Lidia-qcf+4 i17~19 h 27 +1 +10 js10~22 fs23~25
Homing
  • 8 Chip damage on block
Lidia-R.df+1+2 i20 m 55 -15 +0d pc8~
Rage Art
Removes Recoverable Health
Lidia-Right throw t 40 -3 +0d
Floor Break
  • Throw break: 2
  • Opponent on hit: FUFA
  • Side switch on hit
Lidia-SS.2 i18 m 18 +0c +5c +21d
Spike
Elbow
Lidia-SS.4 i16~17 h 21 -6 +16g +14
Balcony Break
Lidia-uf+1 i23 m 18 -6 +3 ps5~17
Elbow
  • Parries high punches or kicks
  • Hitstop on successful parry
  • Forced 2nd hit on successful parry
Lidia-uf+1+2 i12 t 40 -6 +0d
  • Throw break: 1+2
  • Opponent on hit: FUFA
  • Power up based on Heaven and Earth level
  • Regain recoverable health

More...