Dragunov punishers: Difference between revisions

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   |{{o| moveId = Dragunov-df+4    | enemy = -12 | moveNote = <ref name="small mid">Use over 4,1 only if you need a mid.</ref> }}
   |{{o| moveId = Dragunov-df+4    | enemy = -12 | moveNote = <ref name="small mid">Use over 4,1 only if you need a mid.</ref> }}
   |{{o| moveId = Dragunov-df+1    | enemy = -13 | moveNote = <ref name="small mid"/> }}
   |{{o| moveId = Dragunov-df+1    | enemy = -13 | moveNote = <ref name="small mid"/> }}
   |{{o| moveId = Dragunov-b+4,3  | enemy = -14 | move = b+4,3,H.F | frames = +62a (+42) | staple = 76 (41) }}
   |{{o| moveId = Dragunov-b+4,3  | enemy = -14 | staple = 76 (41) | framesNote = <ref>Heat Engager +17g, Heat Dash +62a (+42)</ref> }}
  |{{o| moveId = Dragunov-b+4,3  | enemy = -14 | move = HA.b+4,3 | frames = +17g H }}
   |{{o| moveId = Dragunov-f+4,3  | enemy = -14 }}
   |{{o| moveId = Dragunov-f+4,3  | enemy = -14 }}
  |{{o| moveId = Dragunov-b+4,3  | enemy = -14 }}
   |{{o| moveId = Dragunov-df+2    | enemy = -15 | staple = 69 (35) }}
   |{{o| moveId = Dragunov-df+2    | enemy = -15 | staple = 69 (35) }}
   |{{o| moveId = Dragunov-uf+1    | enemy = -16 | mini = 40 (14) }}
   |{{o| moveId = Dragunov-uf+1    | enemy = -16 | mini = 40 (14) }}
   |{{o| moveId = Dragunov-f+3,1+2 | enemy = -20 | move = f+3,1+2,H.F | staple = 79 (41) | frames = +67a (+50) }}
   |{{o| moveId = Dragunov-f+1+2   | enemy = -17 | moveNote = <ref name="Long range">Long range punisher; think Deathfist</ref> }}
   |{{o| moveId = Dragunov-f+3,1+2 | enemy = -20 | move = HA.f+3,1+2 | frames = +17g H }}
   |{{o| moveId = Dragunov-f+3,1+2 | enemy = -20 | staple = 79 (41) | mini = 59 (14) | framesNote = <ref>Heat Engager +17g, Heat Dash +67a (+50)</ref> }}
  |{{o| moveId = Dragunov-f+3,1+2 | enemy = -20 | mini = 59 (14) }}
   |{{o| moveId = Dragunov-uf,n,4  | enemy = -23 | staple = 77 (35) }}
   |{{o| moveId = Dragunov-uf,n,4  | enemy = -23 | staple = 77 (35) }}
   }}
   }}

Latest revision as of 11:04, 17 February 2024

This page is for Tekken 8. For Tekken 7, see Dragunov punishers (Tekken 7).

Standing
Enemy Move Damage Frames
-102,120+8
2,1,DF20+10 SNK
-124,127+8
df+4[1]14+2
-13df+1[1]13+7
-14b+4,331 (76 (41))+21a (+12)[2]
f+4,338+20a
-15df+214 (69 (35))+28a (+18)
-16uf+120 (40 (14))+37d (+29)
-17f+1+2[3]27+35a
-20f+3,1+238 (59 (14)/79 (41))+22a[4]
-23uf,n,420 (77 (35))+32a (+22a)
Crouching
-11ws415+6
-12ws1,328+15a (+6)
ws1,225+10g
ws1+228+19a (+9)
-15ws215 (70 (35))+28a (+18)
-23uf,n,420 (77 (35))+32a (+22a)
Back-turned opponent
Grounded opponent
Whiff punishers
Move Speed Range Damage Risk Hitbox
b+1,2i1732-12Mid
b+4,3i1431-9Mid
  1. 1.0 1.1 Use over 4,1 only if you need a mid.
  2. Heat Engager +17g, Heat Dash +62a (+42)
  3. Long range punisher; think Deathfist
  4. Heat Engager +17g, Heat Dash +67a (+50)