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{ | {{Navbox Victor}} | ||
| | {{Navbox punishers}} | ||
| | |||
{{PunisherTable|character=Victor | |||
| | |standing={{o | ||
| | |{{o| moveId = Victor-1,1,2 | enemy = -10 }} | ||
|{{o| moveId = Victor-2,2,2 | enemy = -12 }} | |||
|{{o| moveId = Victor-3,1+2 | enemy = -12 }} | |||
| | |{{o| moveId = Victor-2,1 | move = 2,1,F | enemy = -12 }} | ||
| - | |{{o| moveId = Victor-uf+1,1 | enemy = -13 }} | ||
|{{o| moveId = Victor-df+4,2 | enemy = -13 }} | |||
| | | |{{o| moveId = Victor-f+4,1 | enemy = -14 }} | ||
|{{o| moveId = Victor-df+2 | enemy = -15 }} | |||
| || 2, | |{{o| moveId = Victor-b+3,1 | enemy = -17 }} | ||
| | }} | ||
| - | |crouching={{o | ||
|- | |{{o| moveId = Victor-ws4 | enemy = -11 }} | ||
| - | |{{o| moveId = Victor-ws1+2 | move = ws1+2,F | enemy = -13 }} | ||
| | |{{o| moveId = Victor-uf+1,1 | enemy = -13 }} | ||
| - | |{{o| moveId = Victor-ws1 | enemy = -15 }} | ||
| | }} | ||
| - | |backTurnedOpponent={{o | ||
}} | |||
| | |groundedOpponent={{o | ||
|- | }} | ||
| -11 | }} | ||
| | {{WhiffPunisherTable | ||
| - | }} | ||
|- | |||
| | | |||
| | |||
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Latest revision as of 01:22, 24 March 2024
Victor |
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Punishers (Tekken 8) |
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Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,1,2 | 27 | +3 |
-12 | 2,2,2 | 37 | +4 |
3,1+2 | 30 | +5 | |
2,1,F | 22 | +5 / +7 PRF | |
-13 | uf+1,1 | 30 | +15 / +3 IAI |
df+4,2 | 31 | +4 (W! +12) | |
-14 | f+4,1 | 36 | +18a (+9) / HE |
-15 | df+2 | 14 | +31a (+21) |
-17 | b+3,1 | 40 | +21a (+16) |
Crouching | |||
-11 | ws4 | 16 | +5 |
-13 | ws1+2,F | 27 | +8 / +8 PRF |
uf+1,1 | 30 | +15 / +3 IAI | |
-15 | ws1 | 20 | +53a |
Back-turned opponent | |||
Grounded opponent |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
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