Asuka punishers: Difference between revisions

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(Fix u+4 to uf+4 to match move list)
(Fix whiff punisher table)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Navbox Asuka}}
{{Navbox Asuka}}
{{Navbox punishers}}
{{Navbox punishers}}
 
{{See other}}
{{PunisherTable|character=Asuka
{{PunisherTable|character=Asuka
|standing={{o
|standing={{o
Line 8: Line 8:
   |{{o| moveId = Asuka-uf+2 | enemy = -14 }}
   |{{o| moveId = Asuka-uf+2 | enemy = -14 }}
   |{{o| moveId = Asuka-db+1,2 | enemy = -14 | frames = HE/+28  }}
   |{{o| moveId = Asuka-db+1,2 | enemy = -14 | frames = HE/+28  }}
   |{{o| moveId = Asuka-df+2 | enemy = -15 }}
   |{{o| moveId = Asuka-df+2 | enemy = -15 | staple = 64 }}
   |{{o| moveId = Asuka-1+2 | enemy = -16 }}
   |{{o| moveId = Asuka-1+2 | enemy = -16 | staple = 61 }}
   |{{o| moveId = Asuka-f+2 | enemy = -17 }}
   |{{o| moveId = Asuka-f+2 | enemy = -17 | staple = 70 }}
   |{{o| moveId = Asuka-uf+4 | enemy = -20 }}
   |{{o| moveId = Asuka-uf+4 | enemy = -20 }}
   }}
   }}
Line 17: Line 17:
   |{{o| moveId = Asuka-ws4 | enemy = -11 }}
   |{{o| moveId = Asuka-ws4 | enemy = -11 }}
   |{{o| moveId = Asuka-ws2,1 | enemy = -13 }}
   |{{o| moveId = Asuka-ws2,1 | enemy = -13 }}
   |{{o| moveId = Asuka-ws1,4 | enemy = -14 }}
   |{{o| moveId = Asuka-ws1,4 | enemy = -14 | mini = 53 }}
   |{{o| moveId = Asuka-ws3 | enemy = -18 }}
   |{{o| moveId = Asuka-ws3 | enemy = -18 | staple = 70 }}
   |{{o| moveId = Asuka-uf+4 | enemy = -20 }}
   |{{o| moveId = Asuka-uf+4 | enemy = -20 | staple = 75 }}
   }}
   }}
   |backTurnedOpponent={{o
   |backTurnedOpponent={{o
   }}
   }}
}}
}}
{{WhiffPunisherTable
{{WhiffPunisherTable|character=Asuka
  |{{o| moveId = Asuka-f+2}}
  |{{o| moveId = Asuka-f+2 | staple = 70 }}
}}
}}

Latest revision as of 12:32, 29 February 2024

This page is for Tekken 8. For Tekken 7, see Asuka punishers (Tekken 7).

Standing
Enemy Move Damage Frames
-101,215+6
-122,325+14g
-14uf+245+0d
db+1,233HE/+28
-15df+214 (64)+35a (+25)
-161+221 (61)+27a
-17f+220 (70)+33a (+23)
-20uf+425+31a (+21)
Crouching
-10hFC.15+6
-11ws415+8
-13ws2,128+9
-14ws1,432 (53)+37a (+29)
-18ws320 (70)+35a (+25)
-20uf+425 (75)+31a (+21)
Back-turned opponent
Grounded opponent
Whiff punishers
Move Speed Range Damage Risk Hitbox
f+2i17~1820 (70)-18Mid