(→d) |
(→db) |
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Line 498: | Line 498: | ||
== db == | == db == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | |||
|name= | |||
|id=Lars-d/b+1 | |||
|parent= | |||
|input=d/b+1 | |||
|target=l | |||
|damage= | |||
|startup=i19 | |||
|block=-12 | |||
|hit=-1 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
}}}} | |||
{{Move | |||
|name= | |||
|id=Lars-d/b+1,1 | |||
|parent=Lars-d/b+1 | |||
|input=,1 | |||
|target=,h | |||
|damage= | |||
|startup= | |||
|block=-12 | |||
|hit=-1 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Hold d to LEN | |||
}}}} | |||
{{Move | {{Move | ||
|name= | |name= |
Revision as of 10:53, 9 February 2024
Lars |
---|
Movelist & frame data (Tekken 8) |
---|
Heat
Input
n
Input
f
Input
f+1,2,3
- Transition to DEN
- Hold B to stop transition (-12/KND/KND)
df
Input
d
Input
db
Input
,1
- Hold d to LEN
Error querying parent: Move with id = 'Lars-d/b+1' not found. If you've added 'Lars-d/b+1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.
,1
Error querying parent: Move with id = 'Lars-d/b+2' not found. If you've added 'Lars-d/b+2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.
,3
Error querying parent: Move with id = 'Lars-d/b+2' not found. If you've added 'Lars-d/b+2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.
b
Input
u
Input
Motion Input
Input
,2
- Transition to DEN
Error querying parent: Move with id = 'Lars-f,f+4' not found. If you've added 'Lars-f,f+4' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.
,3
Error querying parent: Move with id = 'Lars-f,f+4' not found. If you've added 'Lars-f,f+4' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.
Crouch
Input
WS
Input
DEN (Dynamic Entry)
Input
SEN (Silent Entry)
Input
LEN (Limited Entry)
Input
Others
Input
Throws
Input