Reina movelist: Difference between revisions

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Line 4: Line 4:
== Heat ==
== Heat ==


{{Sticky|{{MoveDataHeader}}}}
{| class="wikitable"
| {{MoveDataIcon|color=blue|Allows using Lethal Fury (,4) after 3,4, 3+4,4 and f+3+4,4.}}
|-
| {{MoveDataIcon|color=blue|Allows use of EWGF and EWGK without just frame input. Partially consumes heat, but doesn't if just frame version is used.}}
|-
| {{MoveDataIcon|color=blue|Automatically parry mids and highs during WRA.}}
|}


{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-2+3
|id=Reina-2+3
Line 14: Line 21:
|damage=12
|damage=12
|startup=i16
|startup=i16
|block=
|block=+1
|hit=
|hit=+2c
|ch=
|ch=
|crush=pc
|crush=pc7~62
|recv=
|recv=r30 HEAT
|tot=
|tot=92
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|image=File:Reina-2+3_Heat_Burst.jpg
|video=File:Reina-Heat Burst.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatBurst}}
* {{HeatBurst}}
* Alternate input: R1
* Cancel to r45 with b,b
* 3 chip damage on block
* Partially uses Heat
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-H.2+3
|id=Reina-H.2+3
Line 34: Line 44:
|input=H.2+3
|input=H.2+3
|name=Divine Dominance of Annihilation
|name=Divine Dominance of Annihilation
|target=m
|target=m,m
|damage=50
|damage=20,25
|startup=i21
|startup=i21
|block=
|block=+8
|hit=Th
|hit=+0d
|ch=Th
|ch=
|crush=
|crush=
|recv=
|recv=r80 WRA
|tot=
|tot=103
|range=
|range=3.54
|tracksLeft=
|tracksLeft=11
|tracksRight=
|tracksRight=11
|image=File:Reina-H.2+3.jpg
|video=File:Reina-H.2+3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatSmash}}
* {{HeatSmash}}
* {{BB}}
* Alternate input: H.R1
* Alternate input: H.R1
* Jails from 1st block
* Transitions to attack throw on 1st hit for a total of 50 dmg
* Transitions to r53 WRA on 2nd block, whiff or hit
* +19d WRA if only second hit connects (25 dmg)
}}
}}
}}
}}
Line 56: Line 73:
|input=H.WRA.2+3
|input=H.WRA.2+3
|name=Divine Wrath of Annihilation
|name=Divine Wrath of Annihilation
|target=l
|target=l,m,m,m
|damage=40
|damage=12,6,6,20
|startup=i18~19
|startup=i18~19
|block=
|block=-17
|hit=Th
|hit=+0
|ch=Th
|ch=
|crush=
|crush=
|recv=
|recv=r44
|tot=
|tot=125
|range=
|range=2.90
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|image=File:Reina-H.WRA.2+3.jpg
|video=File:Reina-H.WRA.2+3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatSmash}}
* {{HeatSmash}}
* {{Spike}}
* Alternate input: H.WRA.R1
* Alternate input: H.WRA.R1
* Jails if any hit is blocked
* Transitions to attack throw on 1st hit for a total of 40 dmg
* +4a (-5) if any hit after the 1st connects
}}
}}
}}
}}
== Rage ==
{{Move
{{Move
|id=Reina-R.df+1+2
|id=Reina-3,4,H.4
|parent=
|parent=Reina-3,4
|input=R.df+1+2
|input=,H.4
|name=Sacred Dismantle Spark
|name=Senjomanji Lethal Fury
|target=m
|target=,m
|damage=55
|damage=,28
|startup=i20
|startup=,i27
|block=
|block=-8
|hit=
|hit=+23a (+3)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r42
|tot=
|tot=69
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|image=File:Reina-3,4,H.4.jpg
|video=File:Reina-3,4,H.4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Erases opponent's recoverable health on hit
* {{BB}}
* Alternate input: R2
* Combo from 2nd hit
}}
}}
}}
}}
== n ==
{{Move
{{Move
|id=Reina-1
|id=Reina-3+4,4,H.4
|parent=
|parent=Reina-3+4,4
|input=1
|input=,H.4
|name=Jab
|name=Aerial Manji Lethal Fury
|target=h
|target=,m
|damage=5
|damage=,28
|startup=i10
|startup=,i27
|block=+1
|block=-8
|hit=+8
|hit=+23a (+3)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r42
|tot=
|tot=69
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Alternate input: f+1
|image=File:Reina-3+4,4,H.4.jpg
|video=File:Reina-3+4,4,H.4.mp4
|notes={{Plainlist|
* {{BB}}
* Combo from 2nd hit
}}
}}
}}
{{Move
{{Move
|id=Reina-1,1
|id=Reina-f+3+4,H.4
|parent=Reina-1
|parent=Reina-f+3+4
|input=,1
|input=,H.4
|name=Flash Punch Combo (2)
|name=Ouhen Manji Lethal Fury
|target=,h
|target=,m
|damage=,6
|damage=,28
|startup=
|startup=,i27
|block=-1
|block=-8
|hit=+8
|hit=+23a (+3)
|ch=
|ch=
|crush=
|crush=
|recv=44
|recv=r42
|tot=
|tot=69
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Combo from 1st hit
|image=File:Reina-f+3+4,H.4.jpg
|video=File:Reina-f+3+4,H.4.mp4
|notes={{Plainlist|
* {{BB}}
* Combo from 1st hit
}}
}}
}}
{{Move
{{Move
|id=Reina-1,1,2
|id=Reina-f+3+4*,H.4
|parent=Reina-1,1
|parent=Reina-f+3+4*
|input=,2
|input=,H.4
|name=Flash Punch Combo
|name=
|target=,m
|target=,m
|damage=,12
|damage=,28
|startup=i13
|startup=,i27
|block=-17
|block=-8
|hit={{Plainlist|
|hit=+23a (+3)
* +11 SEN
* +2 (cancel)
}}
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r42
|tot=
|tot=69
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-f+3+4_hold,H.4_block.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Cancel transition with B
* {{BB}}
* Combo from 1st hit
* Combo from 1st block
* Can be delayed 11F
}}
}}
{{MoveInherit|Reina-d+1+2
|id=Reina-H.WRA
|name=Charging Hard
|input=H.d+1+2
|alt=H.db+1+2
|crush=ps20~60
|video=File:Reina-H.d+1+2.mp4
|notes={{Plainlist|
* Automatically parries limb-based, non-airborne mids and highs
* Deals 40 damage on successful parry
* +1d on successful parry
}}
}}
}}
}}
{{Move
{{MoveQuery|Reina-df+1,2}}
|id=Reina-1,2
{{MoveQuery|Reina-f,F+3}}
|parent=Reina-1
{{MoveQuery|Reina-SEN.3}}
|input=,2
{{MoveQuery|Reina-UNS.4}}
|name=One Two Strike
{{MoveQuery|Reina-WRA.2}}
 
== n ==
 
{{MoveDataHeader}}
{{MoveInherit|Generic-1
|id=Reina-1
|alt=f+1
|range=1.83
|tracksLeft=7
|tracksRight=3
|image=File:Reina-1.jpg
|video=File:Reina-1.mp4
}}
{{Move
|id=Reina-1,1
|parent=Reina-1
|input=,1
|name=
|target=,h
|target=,h
|damage=,8
|damage=,6
|startup=,i10
|startup=,i15
|block=-3
|block=-1
|hit=+8
|hit=+8
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r19
|tot=
|tot=44
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|image=File:Reina-1,1.jpg
|video=File:Reina-1,1.mp4
|notes=Jail from 1st attack with 2f delay
}}
}}
{{Move
{{Move
|id=Reina-1,2,2
|id=Reina-1,1,2
|parent=Reina-1,2
|parent=Reina-1,1
|input=,2
|input=,2
|name=
|name=Flash Punch Combo
|target=,h
|target=,m
|damage=,14
|damage=,12
|startup=,i17
|startup=,i13
|block=-14
|block=-17
|hit=+0
|hit=+11
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r38
|tot=
|tot=78
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|image=File:Reina-1,1,2.jpg
|video=File:Reina-1,1,2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit with 11f delay
* Hit-confirmable from 1st hit
* Cancel transition with input B, frame advantage +2
* {{WallCrush|+23g on hit
* Transition to SEN on hit only}}
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-1,2,3
|id=Reina-1,2
|parent=Reina-1,2
|parent=Reina-1
|input=,3
|input=,2
|name=Sting the Works (1)
|name=One Two Strike
|target=,m
|target=,h
|damage=,10
|damage=,8
|startup=,i21
|startup=,i10
|block=-10
|block=-3
|hit=+1
|hit=+8
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r22
|tot=
|tot=42
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-1,2.mp4
|notes=Jail from 1st attack with 4f delay
}}
}}
{{Move
{{Move
|id=Reina-1,2,3,4
|id=Reina-1,2,2
|parent=Reina-1,2,3
|parent=Reina-1,2
|input=,4
|input=,2
|name=Sting the Works
|name=Back Fist Combo
|target=,h
|target=,h
|damage=,21
|damage=,14
|startup=i22~23
|startup=,i17
|block=-4
|block=-14
|hit=+21 (+12)
|hit=+0
|ch=
|ch=
|crush=High Crush
|crush=
|recv=
|recv=r33
|tot=
|tot=72
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Natural on 3rd hit
|video=File:Reina-1,2,2.mp4
|notes={{Plainlist|
* Jail from 2nd attack with 2f delay
* Input can be delayed 3f
* Move can be delayed 2f
}}
}}
}}
{{Move
{{Move
|id=Reina-2
|id=Reina-1,2,3
|parent=
|parent=Reina-1,2
|input=2
|input=,3
|name=Right Jab
|name=
|target=h
|target=,m
|damage=12
|damage=,10
|startup=i12
|startup=,i21~22
|block=-4
|block=-10
|hit=+7
|hit=+1
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r28
|tot=
|tot=72
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-1,2,3.mp4
|notes={{Plainlist|
* {{Knee}}
* Combo from 2nd CH with 3f delay
* Input can be delayed 3f
* Move can be delayed 2f
}}
}}
}}
{{Move
{{Move
|id=Reina-2,2
|id=Reina-1,2,3,4
|parent=Reina-2
|parent=Reina-1,2,3
|input=,2
|input=,4
|name=Ganzan Basara (1)
|name=Sting the Works
|target=,h
|damage=,21
|startup=,i22~23
|block=-4
|hit=+21a (+12)
|ch=
|crush=
|recv=r28
|tot=97
|range=
|tracksLeft=
|tracksRight=
|video=File:Reina-1,2,3,4.mp4
|notes={{Plainlist|
* CH-confirmable from 2nd CH
* Combo from 3rd hit with 5f delay
* Input can be delayed 10f
* Move can be delayed 8f
* Interrupt with i5 from 3rd block
}}
}}
{{Move
|id=Reina-2
|parent=
|input=2
|name=
|target=h
|damage=6
|startup=i12
|block=-4
|hit=+7
|ch=
|crush=
|recv=r23
|tot=35
|range=2.21
|tracksLeft=8
|tracksRight=3
|video=File:Reina-2.mp4
|notes=
}}
{{Move
|id=Reina-2,2
|parent=Reina-2
|input=,2
|name=
|target=,h
|target=,h
|damage=,6
|damage=,6
|startup=,i14~15
|startup=,i14~15
|block=-11
|block=-11
|hit=0
|hit=+0
|ch=0
|ch=
|crush=
|crush=
|recv=
|recv=r29
|tot=
|tot=57
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-2,2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Jail from 1st attack with 1f delay
}}
}}
}}
}}
Line 291: Line 416:
|startup=,i22~23
|startup=,i22~23
|block=-14
|block=-14
|hit=KND
|hit=+12a
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r37
|tot=
|tot=89
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-2,2,1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* {{Spike}}
* {{Head}}
* Hit-confirmable from 1st hit
* Combo from 2nd hit with 5f delay
* Input can be delayed 10f
* Move can be delayed 9f
}}
}}
}}
}}
Line 307: Line 439:
|parent=Reina-2,2
|parent=Reina-2,2
|input=,2
|input=,2
|name=Bishamon Massacre (1)
|name=
|target=,m
|target=,m
|damage=,21
|damage=,21
Line 315: Line 447:
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r30
|tot=
|tot=88
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-2,2,2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 2nd hit only if the 2nd hit connects on i15, otherwise no combo
* Input can be delayed 10f
* Move can be delayed 9f
* Interrupt with i11 from 2nd block
}}
}}
}}
}}
Line 331: Line 468:
|damage=,20
|damage=,20
|startup=,i35~37
|startup=,i35~37
|block=-15
|block=-15~13
|hit=+30 (+20)
|hit=+30a (+20)
|ch=
|ch=
|crush=High
|crush=js37~57 fs58~60
|recv=
|recv=r32
|tot=
|tot=128
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-2,2,2,1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{Tornado}}
* Combo from 3rd hit with 1f delay
* Input can be delayed 4f
* Move can be delayed 3f
* Evasive, can go under jabs
}}
}}
}}
}}
Line 348: Line 490:
|parent=Reina-2,2,2
|parent=Reina-2,2,2
|input=,2
|input=,2
|alt=2,2,2,qcf+2
|name=Raging Bishamon
|name=Raging Bishamon
|target=,m
|target=,m
Line 353: Line 496:
|startup=,i31
|startup=,i31
|block=-14
|block=-14
|hit=+21 (+0)
|hit=+21a (+0)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r38
|tot=
|tot=128
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-2,2,2,2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* Extra damage with input qcf+2
* Combo from 3rd hit with 4f delay
* Move can be delayed 3f
* Blue spark with input qcf+2 for 5 more damage
}}
}}
}}
}}
Line 371: Line 517:
|input=2~1
|input=2~1
|name=Ondeko
|name=Ondeko
|target=mm
|target=m,m
|damage=4,18
|damage=4,18
|startup=i11
|startup=i11(~14)
|block=-14
|block=-14
|hit=+31 (+23)
|hit=[[Reina_combos#Mini-combos|+31d (+23)]]
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r33
|tot=
|tot=73
|range=
|range=2.39
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-2~1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Just Frame version creates a blue spark
* {{BB}}
* With input, it comes out at i14 as the fastest
* {{Spike}}
* Just frame if 2 is held for exactly one frame and then 1 on the next frame. Hits for 26 damage.
* 5f input window
}}
}}
}}
}}
Line 399: Line 548:
|hit=+5
|hit=+5
|ch=
|ch=
|crush=High Crush
|crush=cs8~17
|recv=
|recv=r29
|tot=
|tot=48
|range=
|range=2.54
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-3.mp4
|notes={{Homing}}
|notes={{Homing}}
}}
}}
Line 414: Line 564:
|target=,h
|target=,h
|damage=,16
|damage=,16
|startup=i20
|startup=,i20
|block=-9
|block=-9
|hit=+8
|hit=+8
|ch=
|ch=[[Reina_combos#Staples|+66a (+50)]]
|crush=
|crush=
|recv=
|recv=r32
|tot=
|tot=72
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Tornado}}
|video=File:Reina-3,2.mp4
Natural on 1st hit
|notes={{Plainlist|
* {{Tornado}}
* Combo from 1st hit
}}
}}
}}
{{Move
{{Move
Line 437: Line 590:
|block=-14
|block=-14
|hit=+50 (+19)
|hit=+50 (+19)
|ch=Launch
|ch=[[Reina_combos#Staples|+54a]]
|crush=High
|crush=
|recv=
|recv=r36
|tot=
|tot=76
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Natural on 1st hit
|video=File:Reina-3,4.mp4
|notes=Combo from 1st hit
}}
}}
{{Move
{{Move
Line 456: Line 610:
|block=-8
|block=-8
|hit=+11g
|hit=+11g
|ch=KND
|ch=[[Reina_combos#Mini-combos|+35a]]
|crush=
|crush=
|recv=
|recv=r31
|tot=
|tot=45
|range=
|range=2.53
|tracksLeft=
|tracksLeft=14
|tracksRight=
|tracksRight=4
|notes={{BB}}
|video=File:Reina-4.mp4
|notes={{Plainlist|
* {{BB}}
* Opponent is FUFA on CH
}}
}}
}}
{{Move
{{Move
Line 473: Line 631:
|damage=25
|damage=25
|startup=i12~13
|startup=i12~13
|block=-10
|block=-10~-9
|hit=+24 (+14)
|hit=+24a (+14)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r31
|tot=
|tot=44
|range=
|range=1.97
|tracksLeft=
|tracksLeft=8
|tracksRight=
|tracksRight=9
|video=File:Reina-1+2.mp4
|notes=
|notes=
}}
}}
Line 489: Line 648:
|input=3+4
|input=3+4
|name=
|name=
|target=mm
|target=m,m
|damage=15
|damage=5,10
|startup=i18
|startup=i18 i26
|block=-8
|block=-8
|hit=+3c
|hit=+3c
|ch=
|ch=
|crush=js
|crush=js9~26
|recv=
|recv=r27 FC
|tot=
|tot=53
|range=
|range=3.63
|tracksLeft=
|tracksLeft=9
|tracksRight=
|tracksRight=7
|notes=
|video=File:Reina-3+4.mp4
|notes={{Spike}}
}}
}}
{{Move
{{Move
Line 513: Line 673:
|block=-14
|block=-14
|hit=+50 (+19)
|hit=+50 (+19)
|ch=Launch
|ch=[[Reina_combos#Staples|+54a]]
|crush=High Crush
|crush=
|recv=
|recv=r36
|tot=
|tot=105?
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-3+4,4.mp4
|notes=Combo from 1st hit with 4f delay
}}
}}
{{Move
{{Move
|id=Reina-1+4
|id=Reina-1+4
Line 528: Line 688:
|input=1+4
|input=1+4
|name=Fukuteki
|name=Fukuteki
|target=sp
|target=
|damage=
|damage=
|startup=
|startup=
Line 534: Line 694:
|hit=
|hit=
|ch=
|ch=
|crush=cs
|crush=cs1~29
|recv=
|recv=r30 FC
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Transition to WGS with DF
|video=File:Reina-1+4.mp4
|notes={{Plainlist|
* Can transition to WGS with DF after 14 frames
* Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF
}}
}}
}}


== f ==
== f ==


{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-f+2
|id=Reina-f+2
|parent=
|parent=
|input=f+2
|input=f+2
|name=Sousoku Rengeki (1)
|name=
|target=h
|target=h
|damage=8
|damage=8
Line 557: Line 722:
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r28
|tot=
|tot=41
|range=
|range=2.45
|tracksLeft=
|tracksLeft=8
|tracksRight=
|tracksRight=4
|notes=
|image=File:Reina-f+2.png
|video=File:Reina-f+2.mp4
|notes=Can transition to UNS (+0/+6/+6) with input u or d
}}
}}
{{Move
{{Move
Line 571: Line 738:
|target=,m
|target=,m
|damage=,16
|damage=,16
|startup=i18~19
|startup=,i18~19
|block=-9
|block=-9
|hit=+2
|hit=+2
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r30
|tot=
|tot=49
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-f+2,3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Natural on 1st hit
* Jails from 1st hit without delay
* Transition to SEN with F
* Combo from 1st hit without delay
* Transition to UNS with u or d
* Can transition to SEN (-2/+9/+9) with input F
* On block SEN transition is -2
* Cannot block up to i12 on empty transition on block
* On hit SEN transition is +9
* Can be delayed
}}
}}
}}
}}
Line 594: Line 762:
|input=f+3
|input=f+3
|name=Sentai
|name=Sentai
|target=sp
|target=
|damage=
|damage=
|startup=
|startup=
Line 601: Line 769:
|ch=
|ch=
|crush=
|crush=
|recv=r?? SEN
|recv=r14 SEN
|tot=
|tot=28
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-f+3 Sentai.mp4
|notes=
|notes=
}}
}}
Line 618: Line 787:
|block=+2c
|block=+2c
|hit=+5c
|hit=+5c
|ch=KND
|ch=[[Reina_combos#Mini-combos|+29d]]
|crush=
|crush=
|recv=
|recv=r24
|tot=
|tot=44
|range=
|range=2.25
|tracksLeft=
|tracksLeft=9
|tracksRight=
|tracksRight=8
|notes=
|video=File:Reina-f+4.mp4
|notes={{Plainlist|
* [[Reina_combos#Mini-combos|+13c]] on crouching hit
* Opponent is FDFA on CH
* {{Spike}}
}}
}}
}}
{{MoveQuery|Reina-f+1+2}}
{{Move
{{Move
|id=Reina-f+1+2
|id=Reina-f+3+4
|parent=
|parent=
|input=f+1+2
|input=f+3+4
|name=Senshin-zuki
|alt=UNS.3+4
|name=Ouhen Manji-geri
|target=m
|target=m
|damage=22
|damage=25
|startup=i32
|block=-11
|hit=+7
|ch=
|crush=High Crush
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Transition to UNS with 1+2
}}
}}
{{Move
|id=Reina-f+3+4
|parent=
|input=f+3+4
|name=Ouhen Manji-geri
|target=m
|damage=25
|startup=i43
|startup=i43
|block=-14
|block=-14
|hit=+50 (+19)
|hit=+50 (+19)
|ch=Launch
|ch=[[Reina_combos#Staples|+55a]]
|crush=High Crush
|crush=cs6~33
|recv=
|recv=r36
|tot=
|tot=46
|range=
|range=4.14
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-f+3+4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Alternate input: UNS.3+4
* Cancel to r24 FC at earliest with input DB/D/DF
* can be cancelled into crouch with D
}}
}}
}}
}}
Line 674: Line 829:
|parent=
|parent=
|input=f+3+4*
|input=f+3+4*
|alt=UNS.3+4*
|name=Ouhen Fubi Manji-geri
|name=Ouhen Fubi Manji-geri
|target=m
|target=m
|damage=30
|damage=30
|startup=i67
|startup=i67
|block=
|block=[[Reina_combos#Mini-combos|+10]]
|hit=+50
|hit=[[Reina_combos#Staples|+52a]]
|ch=
|ch=
|crush=High Crush
|crush=cs6~57
|recv=
|recv=r38
|tot=
|tot=48
|range=
|range=5.08
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-f+3+4_hold.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* can be cancelled into crouch with D
* Cancel to r24 FC at earliest with input DB/D/DF
}}
}}
}}
}}
Line 694: Line 851:
== df ==
== df ==


{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-df+1
|id=Reina-df+1
|parent=
|parent=
|input=df+1
|input=df+1
|name=Muso Tensho (1)
|name=
|target=m
|target=m
|damage=8
|damage=8
Line 706: Line 864:
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r20
|tot=
|tot=34
|range=
|range=2.27
|tracksLeft=
|tracksLeft=8
|tracksRight=
|tracksRight=19
|video=File:Reina-df+1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Transition to SEN with F
* Can transition to r18 SEN (-3/+4/+4) with input F
* Cannot block up to i15 on empty transition on block
}}
}}
}}
}}
Line 727: Line 887:
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r23
|tot=
|tot=43
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-df+1,1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit with 4?F delay
* Can be delayed
}}
}}
}}
}}
Line 744: Line 907:
|startup=,i22~23
|startup=,i22~23
|block=-14
|block=-14
|hit=KND
|hit=+12a
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r37
|tot=
|tot=60
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|image=File:Reina-df+1,2.jpg
|video=File:Reina-df+1,2 Muso Basara.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatEngager}}
* {{HeatEngager}}
}}
* {{HeatDash|+18g, [[Reina_combos#Mini-combos|+43a (+35)]]}}
}}
* Combo from 1st hit with 2?F delay
{{Move
* Can be delayed
|id=Reina-H.df+1,2,F
|parent=
|input=H.df+1,2,F
|name=Muso Basara > Heat Dash
|target=m,m
|damage=8,20
|startup=i13
|block=+5
|hit=+17
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
}}
}}
}}
}}
Line 786: Line 934:
|startup=i15~16
|startup=i15~16
|block=-12
|block=-12
|hit=+30 (+20)
|hit=[[Reina_combos#Staples|+30a (+20)]]
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r29
|tot=
|tot=47
|range=
|range=2.60
|tracksLeft=
|tracksLeft=10
|tracksRight=
|tracksRight=6
|video=File:Reina-df+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* +2 on hit on crouching opp.
* [[Reina_combos#Staples|+30a (+20)]] on CH on crouching opp.
}}
}}
}}
}}
{{MoveQuery|Reina-df+3}}
{{Move
{{Move
|id=Reina-df+3
|id=Reina-df+4
|parent=
|parent=
|input=df+3
|input=df+4
|name=Wind God Step
|name=
|target=sp
|target=m
|damage=
|damage=14
|startup=
|startup=i15
|block=
|block=-4
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Alternate input: f,n,d,df
}}
}}
{{Move
|id=Reina-df+4
|parent=
|input=df+4
|name=Gekirosatsu (1)
|target=m
|damage=14
|startup=i15
|block=-4
|hit=+7
|hit=+7
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r23
|tot=
|tot=38
|range=
|range=2.44
|tracksLeft=
|tracksLeft=7
|tracksRight=
|tracksRight=7
|video=File:Reina-df+4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
}}
}}
Line 842: Line 974:
|parent=Reina-df+4
|parent=Reina-df+4
|input=,2
|input=,2
|name=Gekirosatsu (2)
|name=
|target=,m
|target=,m
|damage=,10
|damage=,10
Line 850: Line 982:
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r30
|tot=
|tot=48
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-df+4,2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Transition to WRA with D
* Can transition to WRA (-6/+8/+8) with input D
* Natural on 1st hit
* Combo from 1st hit
}}
}}
}}
}}
Line 869: Line 1,002:
|startup=,i27
|startup=,i27
|block=-8
|block=-8
|hit=+35
|hit=[[Reina_combos#Mini-combos|+35a]]
|ch=Tornado
|ch=[[Reina_combos#Staples|+71a (+55)]]
|crush=High
|crush=,cs7~15
|recv=
|recv=r33
|tot=
|tot=60
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-df+4,2,3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{Tornado}}
* Natural on 2nd CH
* Combo from 2nd CH
* Can be delayed
}}
}}
}}
}}
Line 887: Line 1,022:
|parent=
|parent=
|input=df+3+4
|input=df+3+4
|name=Kasho Maki-manji (1)
|alt=d+3+4
|target=mh
|name=
|target=m,h
|damage=5,10
|damage=5,10
|startup=i16,i5~9
|startup=i16,i5~9
Line 894: Line 1,030:
|hit=+2
|hit=+2
|ch=
|ch=
|crush=High Crush
|crush=cs9~14
|recv=
|recv=r29
|tot=
|tot=59
|range=
|range=2.67
|tracksLeft=
|tracksLeft=14
|tracksRight=
|tracksRight=10
|notes=Alternate input: d+3+4
|video=File:Reina-df+3+4.mp4
}}
|notes=Transition to attack throw on CH
{{Move
}}
{{Move
|id=Reina-CH.df+3+4
|id=Reina-CH.df+3+4
|parent=
|parent=
|input=CH.df+3+4
|input=CH.df+3+4
|alt=CH.d+3+4
|name=Nen Dougarami
|name=Nen Dougarami
|target=m,th
|target=m,t
|damage=6,35
|damage=6,35
|startup=i16
|startup=i16
|block=
|block=
|hit=0
|hit=+0
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=
|tot=
|tot=134
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Alternate input: CH.d+3+4
|video=File:Reina-CH.df+3+4.mp4
|notes={{Spike}}
}}
}}
{{Move
{{Move
Line 925: Line 1,064:
|parent=Reina-df+3+4
|parent=Reina-df+3+4
|input=,4
|input=,4
|alt=d+3+4,4
|name=Kasho Maki-manji
|name=Kasho Maki-manji
|target=,m
|target=,m
|damage=,20
|damage=,20
|startup=,i20
|startup=,i20
|block=-4
|block=-14
|hit=+50 (+19)
|hit=+50 (+19)
|ch=Launch
|ch=[[Reina_combos#Staples|+54a]]
|crush=High Crush
|crush=
|recv=
|recv=r36
|tot=
|tot=56
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-df+3+4,4.mp4
|notes=Combo from 1st hit
}}
}}
== d ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-df+3+4,1
|id=Reina-d+1
|parent=Reina-df+3+4
|parent=
|input=,1
|input=d+1
|name=Kyogeki Goutsuiken (1)
|name=Crouch Jab
|target=,m
|target=sm
|damage=,14
|damage=5
|startup=
|startup=i10
|block=
|block=-5
|hit=
|hit=+6
|ch=
|ch=
|crush=
|crush=cs4~
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=1.51
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-d+1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Chip damage when guarded
* Returns to standing when input F
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-df+3+4,1,2
|id=Reina-d+2
|parent=Reina-df+3+4,1
|parent=
|input=,2
|input=d+2
|name=Kyogeki Goutsuiken
|name=Tecchuu-ate
|target=,sm
|target=m
|damage=,25
|damage=17
|startup=
|startup=i15
|block=
|block=+0c
|hit=
|hit=+3c
|ch=
|ch=[[Reina_combos#Mini-combos|+27d]]
|crush=
|crush=
|recv=
|recv=r26
|tot=
|tot=
|range=
|range=1.84
|tracksLeft=
|tracksLeft=9
|tracksRight=
|tracksRight=9
|notes={{Plainlist|
|video=File:Reina-d+2.mp4
* Chip damage when guarded
|notes={{Spike}}
}}
}}
}}
 
{{MoveQuery|Reina-d+3}}
== d ==
 
{{Move
{{Move
|id=Reina-d+1
|id=Reina-d+4
|parent=
|parent=
|input=d+1
|input=d+4
|name=Crouch Jab
|name=Crouch Chin Kick
|target=sm
|target=l
|damage=5
|damage=6
|startup=i10
|startup=i12
|block=-5
|block=-15
|hit=+6
|hit=-4
|ch=
|ch=
|crush=cs4~
|crush=cs4~
|recv=FC
|recv=FC
|tot=
|tot=
|range=
|range=2.32
|tracksLeft=
|tracksLeft=20
|tracksRight=
|tracksRight=9
|notes={{Plainlist|
|video=File:Reina-d+4.mp4
* Returns to standing when input F
|notes=
}}
}}
}}
{{Move
{{Move
|id=Reina-d+2
|id=Reina-d+1+2
|parent=
|parent=
|input=d+2
|input=d+1+2
|name=Tecchuu-ate
|alt=db+1+2
|target=m
|name=Heaven's Wrath
|damage=17
|target=sp
|startup=i15
|damage=
|startup=
|block=
|block=
|hit=+3c
|hit=
|ch=
|ch=
|crush=
|crush=
Line 1,023: Line 1,166:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-d+1+2.mp4
|notes={{Plainlist|
}}
}}
}}
== db ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-d+3
|id=Reina-db+2
|parent=
|parent=
|input=d+3
|input=db+2
|name=Unsoku Kou
|name=Eisaimon
|target=sp
|target=l,l
|damage=
|damage=10,12
|startup=
|startup=i20~21,i9~10
|block=
|block=-16
|hit=
|hit=-3
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=
|tot=
|tot=
|range=
|range=2.77
|tracksLeft=
|tracksLeft=13
|tracksRight=
|tracksRight=12
|notes={{Plainlist|
|video=File:Reina-db+2.mp4
* Alternate input: db+3
|notes=
}}
}}
}}
{{Move
{{Move
|id=Reina-d+4
|id=Reina-db+4
|parent=
|parent=
|input=d+4
|input=db+4
|name=Crouch Chin Kick
|name=
|target=l
|target=L
|damage=7
|damage=7
|startup=i12
|startup=i16
|block=-13
|block=-13
|hit=-2
|hit=-2
|ch=
|ch=+2
|crush=cs4~
|crush=
|recv=FC
|recv=
|tot=
|tot=
|range=
|range=2.26
|tracksLeft=
|tracksLeft=13
|tracksRight=
|tracksRight=14
|video=File:Reina-db+4.mp4
|notes=
|notes=
}}
}}
{{Move
{{Move
|id=Reina-d+1+2
|id=Reina-db+4,1+2
|parent=
|parent=Reina-db+4
|input=d+1+2
|input=,1+2
|name=Heaven's Wrath
|name=Un Oshi-kuzushi
|target=sp
|target=,m
|damage=
|damage=,20
|startup=
|startup=,i15
|block=
|block=-12
|hit=
|hit=+39d (-19)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r34
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-db+4,1+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Alternate input: db+1+2
* {{BB}}
* Combo from 1st CH even with delay
* Can be delayed
* CH-confirmable from 1st CH
}}
}}
}}
}}


== db ==
== b ==


{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-db+2
|id=Reina-b+1
|parent=
|parent=
|input=db+2
|input=b+1
|name=Eisaimon
|name=
|target=l,l
|target=h
|damage=10,12
|damage=14
|startup=i20~21,i9~10
|startup=i18
|block=-16
|block=-4
|hit=-3
|hit=+6
|ch=
|crush=
|recv=r23
|tot=
|range=2.02
|tracksLeft=11
|tracksRight=10
|video=File:Reina-b+1.mp4
|notes=
}}
{{Move
|id=Reina-b+1,1
|parent=Reina-b+1
|input=,1
|name=
|target=,m
|damage=,15
|startup=,i22
|block=-10
|hit=-4
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r28
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-b+1,1.mp4
|notes={{Plainlist|
* Combo from 1st hit without delay
* Can be delayed}}
}}
}}
{{Move
{{Move
|id=Reina-db+4
|id=Reina-b+1,1,3
|parent=
|parent=Reina-b+1,1
|input=db+4
|input=,3
|name=Un Oshi-kuzushi (1)
|name=
|target=l
|target=,m
|damage=7
|damage=,13
|startup=i16
|startup=,i15~17
|block=-13
|block=-10
|hit=-2
|hit=+3
|ch=+2
|ch=
|crush=
|crush=
|recv=
|recv=r28
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-b+1,1,3.mp4
|notes={{Plainlist|
* Can transition to SEN (+0/[[Reina_combos#Mini-combos|+13]]/[[Reina_combos#Mini-combos|+13]]) with input F
* Cannot block up to i14 on empty transition on block
* Combo from 2nd CH
* Jails from 2nd block}}
}}
}}
{{Move
{{Move
|id=Reina-db+4,1+2
|id=Reina-b+1,1,3,3
|parent=Reina-db+4
|parent=Reina-b+1,1,3
|input=,1+2
|input=,3
|name=Un Oshi-kuzushi
|name=Hen-in 4 Hit Combo
|target=,m
|target=,m
|damage=,20
|damage=,20
|startup=,i15
|startup=,i32
|block=-12
|block=-16
|hit=+39 (+19)
|hit=+48 (+17)
|ch=
|ch=[[Reina_combos#Staples|+53a]]
|crush=
|crush=
|recv=
|recv=r37
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{BB}}
|video=File:Reina-b+1,1,3,3.mp4
* Natural on CH
|notes=
}}
}}
== b ==


{{Move
{{Move
|id=Reina-b+1
|id=Reina-b+2
|parent=
|parent=
|input=b+1
|input=b+2
|name=Hen-in 4 Hit Combo (1)
|name=Sin Smiter
|target=h
|target=m
|damage=14
|damage=14
|startup=i18
|startup=i16~17
|block=-4
|block=-9
|hit=+6
|hit=+3
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r29
|tot=
|tot=
|range=
|range=2.72
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-b+2.mp4
|notes={{Homing}}
}}
}}
{{MoveQuery|Reina-b+3}}
{{Move
{{Move
|id=Reina-b+1,1
|id=Reina-b+4
|parent=Reina-b+1
|parent=
|input=,1
|input=b+4
|name=Hen-in 4 Hit Combo (2)
|name=Ebi-geri
|target=,m
|target=h
|damage=,15
|damage=20
|startup=,i22
|startup=i18
|block=-10
|block=-8
|hit=-4
|hit=[[Reina_combos#Mini-combos|+35a]]
|ch=
|ch=[[Reina_combos#Staples|+71a (+55)]]
|crush=
|crush=cs6~17
|recv=
|recv=r32
|tot=
|tot=
|range=
|range=2.52
|tracksLeft=
|tracksLeft=11
|tracksRight=
|tracksRight=11
|notes=
|video=File:Reina-b+4.mp4
|notes={{Plainlist|
* {{Tornado}}
}}
}}
}}
{{Move
{{Move
|id=Reina-b+1,1,3
|id=Reina-b+1+3
|parent=Reina-b+1,1
|parent=
|input=,3
|input=b+1+3
|name=Hen-in 4 Hit Combo (3)
|alt=b+2+4
|target=,m
|name=Tatenashi
|damage=,13
|target=
|startup=,i15~17
|damage=
|block=-10
|startup=
|hit=+3
|block=
|hit=
|ch=
|ch=
|crush=
|crush=ps3~8
|recv=
|recv=
|tot=
|tot=
Line 1,207: Line 1,394:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Transition to SEN with F
|video=File:Reina-b+1+3.mp4
|notes={{Plainlist|
* Parry mids and highs
* Converts incoming damage to recoverable health
* Partially restores Heat on successful parry
* Transitions to WRA on successful parry with +(recv - 17) where recv is the recovery of the parried move
}}
}}
{{Move
|id=Reina-b+1,1,3,3
|parent=Reina-b+1,1,3
|input=,3
|name=Hen-in 4 Hit Combo
|target=,m
|damage=,20
|startup=,i32
|block=-16
|hit=+48 (+17)
|ch=Launch
|crush=High
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}


{{Move
{{Move
|id=Reina-b+2
|id=Reina-b+1+4
|parent=
|parent=
|input=b+2
|input=b+1+4
|name=Sin Smiter
|name=Clairvoyant Fatal Violet
|target=m
|target=ub(m)
|damage=14
|damage=50
|startup=i16~17
|startup=i64
|block=-9
|block=+20d (-1)
|hit=+3
|hit=+20d (-1)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=
|tot=
|tot=
|range=
|range=2.68
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Homing}}
|video=File:Reina-b+1+4.mp4
|notes={{Plainlist|
* {{BB}}
* Can cancel with input b,b}}
}}
}}
{{Move
{{Move
|id=Reina-b+3
|id=Reina-b+1+2
|parent=
|parent=
|input=b+3
|input=b+1+2
|name=Unsoku Gen
|name=Kugai Dachi
|target=sp
|target=m
|damage=
|damage=20
|startup=
|startup=i18
|block=
|block=-13
|hit=
|hit=+14g
|ch=
|ch=
|crush=
|crush=pc7~
|recv=
|recv=r35
|tot=
|tot=
|range=
|range=2.99
|tracksLeft=
|tracksLeft=10
|tracksRight=
|tracksRight=12
|notes=
|video=File:Reina-b+1+2.mp4
|notes={{BB}}
}}
}}


== u ==
{{MoveDataHeader}}
{{MoveQuery|Reina-u+3}}
{{Move
{{Move
|id=Reina-b+4
|id=Reina-uf+1
|parent=
|parent=
|input=b+4
|input=uf+1
|name=Ebi-geri
|alt={{Dotlist|
* ub+1
* u+1}}
|name=Seigan Ugachi
|target=h
|target=h
|damage=20
|damage=15
|startup=i18
|startup=i13
|block=-8
|block=-9
|hit=35
|hit=+8
|ch=Tornado
|ch=[[Reina_combos#Mini-combos|+17]]
|crush=High
|crush=
|recv=
|recv=r33
|tot=
|tot=
|range=
|range=2.17
|tracksLeft=
|tracksLeft=6
|tracksRight=
|tracksRight=8
|video=File:Reina-uf+1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* Transitions to WRA (-/+8/[[Reina_combos#Mini-combos|+17]]) on hit
}}
}}
}}
}}


{{Move
{{Move
|id=Reina-b+1+3
|id=Reina-uf+2
|parent=
|parent=
|input=b+1+3
|input=uf+2
|name=Tatenashi
|alt={{Dotlist|
|target=
* ub+2
|damage=
* u+2}}
|startup=
|name=
|block=
|target=h
|hit=
|damage=17
|startup=i15-i16
|block=-12
|hit=+9
|ch=
|ch=
|crush=ps
|crush=
|recv=
|recv=r29
|tot=
|tot=
|range=
|range=2.24
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|video=File:Reina-uf+2.mp4
* Alternate input: b+2+4
|notes={{Plainlist|  
* Converts incoming damage to recoverable health
* Normal hit offsets opponent slightly to the left of the axis and rotates them.
* Partially restores Heat on successful parry
* Counter hit pushes the opponent on axis like most moves and does not rotate the opponent.
* Transition to WRA on successful parry
}}
}}
 
{{MoveData|
|id=Reina-SEN.1+3_2+4
|name=Haburi-kaze
|input=SEN.1+3_2+4
|damage=12
|block=
|hit=-3
|target=th(m)
|startup=i16
|notes={{Plainlist|
* Throw break: none
* Opponent recovery on hit: FUFA
}}
}}
}}
}}


{{Move
{{Move
|id=Reina-b+1+4
|id=Reina-uf+3
|parent=
|parent=
|input=b+1+4
|input=uf+3
|name=Clairvoyant Fatal Violet
|name=
|target=ub(m)
|target=h
|damage=50
|damage=10
|startup=i64
|startup=i21~22
|block=+20 (-1)
|block=-10
|hit=+20 (-1)
|hit=+1
|ch=
|crush=js11~
|recv=r27
|tot=
|range=2.91
|tracksLeft=12
|tracksRight=8
|video=File:Reina-uf+3.mp4
|notes={{Plainlist|
}}
}}
{{Move
|id=Reina-uf+3,1
|parent=Reina-uf+3
|input=,1
|name=Tobisenzuki
|target=,m
|damage=,15
|startup=,i16
|block=-5
|hit=+5
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r26
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{BB}}
|video=File:Reina-uf+3,1.mp4
|notes={{Plainlist|
* [[Reina_combos#Mini-combos|+13c]] on crouching hit
* Jails on 1st block
* Combo from 1st hit
}}
}}
}}


== u ==
{{Move
 
|id=Reina-uf+4
{{Move
|id=Reina-u+3
|parent=
|parent=
|input=u+3
|input=uf+4
|name=Unsoku Kou
|alt={{Dotlist|
|target=sp
* u+4}}
|damage=
|name=Silver Gleam
|startup=
|alias=hopkick
|block=
|target=m
|hit=
|damage=15
|startup=i17~18
|block=-13
|hit=[[Reina_combos#Staples|+70a (+54)]]
|ch=
|ch=
|crush=
|crush=js9~
|recv=
|recv=r32
|tot=
|tot=
|range=
|range=2.20
|tracksLeft=
|tracksLeft=6
|tracksRight=
|tracksRight=6
|notes=Alternate input: ub+3
|video=File:Reina-uf+4.mp4
|notes={{Plainlist|
* {{Tornado}}
}}
}}
{{MoveInherit|Reina-uf+4
|id=Reina-ub+4
|input=ub+4
|alt=
|damage=13
|hit=+16a (-1)
|range=1.68
|tracksLeft=6
|tracksRight=6
|notes={{Plainlist|
* {{Tornado}}
* {{BB}}
}}
}}
}}


{{Move
{{Move
|id=Reina-uf+1
|id=Reina-uf+3+4
|parent=
|parent=
|input=uf+1
|input=uf+3+4
|name=Seigan Ugachi
|alt={{Dotlist|
|target=h
* ub+3+4
|damage=15
* u+3+4}}
|startup=i13
|name=
|block=-9
|target=mm
|hit=+8
|damage=10,10
|ch=+17
|startup=i20,i4
|block=-10
|hit=-1
|ch=
|crush=js9~
|recv=
|tot=
|range=2.67
|tracksLeft=10
|tracksRight=9
|video=File:Reina-uf+3+4.mp4
|notes={{Plainlist|
}}
}}
{{Move
|id=Reina-uf+3+4,1+2
|parent=Reina-uf+3+4
|input=,1+2
|name=Un Hiensatsu
|target=,m
|damage=,20
|startup=,i17
|block=-14
|hit=-4
|ch=
|crush=
|crush=
|recv=
|recv=r35
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-uf+3+4,1+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Alternate input: ub+1 or u+1
* Combo from 1st hit
* Transition to WRA on hit
}}
}}
}}
}}


{{Move
{{Move
|id=Reina-uf+3
|id=Reina-ub+1+2
|parent=
|parent=
|input=uf+3
|input=ub+1+2
|name=Tobisenzuki (1)
|alt={{Dotlist|
|target=h
* ub,b
|damage=10
* UNS.ub+1+2}}
|startup=i21~22
|name=Fading Shadow
|block=-10
|target=sp
|hit=+1
|damage=
|startup=
|block=
|hit=
|ch=
|ch=
|crush=js
|crush=js10~24
|recv=
|recv=
|tot=
|tot=
Line 1,413: Line 1,656:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-ub+1+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Can transition to Wind God Step with input DF
* Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-uf+3,1
|id=Reina-u+1+2
|parent=Reina-uf+3
|parent=
|input=,1
|input=u+1+2
|name=Tobisenzuki
|alt=UNS.u+1+2
|target=,m
|name=Swift Shadow
|damage=,15
|target=sp
|startup=,i16
|damage=
|block=-5
|startup=
|hit=+5
|block=
|hit=
|ch=
|ch=
|crush=
|crush=js10~24
|recv=
|recv=
|tot=
|tot=
Line 1,433: Line 1,680:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-u+1+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Can transition to Wind God Step with input DF
* Can execute EWGF or EWGK by inputting 2/3 exactly one frame after DF
}}
}}
}}
}}


== Motion Input ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-uf+4
|id=Reina-f,F+2
|parent=
|parent=
|input=uf+4
|input=f,F+2
|name=Silver Gleam
|name=Raiden
|target=m
|target=m
|damage=15
|damage=14
|startup=i17~18
|startup=i12
|block=-13
|block=-9
|hit=+70 (+54)
|hit=+1
|ch=
|ch=
|crush=js
|crush=
|recv=
|recv=r32
|tot=
|tot=
|range=
|range=3.00
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-f,F+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* Can transition to SEN (+2/[[Reina_combos#Mini-combos|+12]]/[[Reina_combos#Mini-combos|+12]]) with input F
* Alternate input: ub+4 or u+4
* Cannot block up to i12 on empty transition on block
}}
}}
}}
}}


{{Move
{{Move
|id=Reina-uf+3+4
|id=Reina-f,F+3
|parent=
|parent=
|input=uf+3+4
|input=f,F+3
|name=Un Hiensatsu (1)
|name=Trailokya Splits Kick
|target=mm
|target=m
|damage=10,10
|damage=20
|startup=i20,i4
|startup=i20~22
|block=-10
|block=-3
|hit=-1
|hit=[[Reina_combos#Mini-combos|+20a]]
|ch=
|ch=
|crush=js
|crush=
|recv=
|recv=r27
|tot=
|tot=
|range=
|range=3.03
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|image=File:Reina-f,F+3.jpg
|video=File:Reina-f,F+3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Alternate input: ub+3+4 or u+3+4
* {{BB}}
* {{HeatEngager}}
* {{HeatDash|+5, [[Reina_combos#Staples|+67a (+50)]]}}
* {{Spike}}
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-uf+3+4,1+2
|id=Reina-f,F+3+4
|parent=Reina-uf+3+4
|parent=
|input=,1+2
|input=f,F+3+4
|name=Un Hiensatsu
|name=Un Hien-geri
|target=,m
|target=h
|damage=,20
|damage=22
|startup=,i17
|startup=i16~19
|block=-14
|block=-2
|hit=-4
|hit=+49d (-9)
|ch=
|ch=[[Reina_combos#Staples|+49a]]
|crush=
|crush=js
|recv=
|recv=r21
|tot=
|tot=
|range=
|range=3.22
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-f,F+3+4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-ub+1+2
|id=Reina-f,f,F+3
|parent=
|parent=
|input=ub+1+2
|input=f,f,F+3
|name=Fading Shadow
|name=Ten Chuten-geri
|target=sp
|target=m
|damage=
|damage=22
|startup=
|startup=i24~27
|block=
|block=+6
|hit=
|hit=+32a (+24)
|ch=
|ch=
|crush=js
|crush=js
|recv=
|recv=r28
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-f,f,F+3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Alternate input: ub,b or UNS.ub+1+2
* {{BB}}
* Transition to Wind God Step with DF
* Chip damage when guarded
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-u+1+2
|id=Reina-f,f,F+4
|parent=
|parent=
|input=u+1+2
|input=f,f,F+4
|name=Swift Shadow
|name=Un Tobi Kaijo-geri
|target=sp
|target=h
|damage=
|damage=28
|startup=
|startup=i26~27
|block=
|block=+4
|hit=
|hit=+31a (+5)
|ch=
|ch=
|crush=js
|crush=
|recv=
|recv=r32
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-f,f,F+4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Alternate input: UNS.u+1+2
* {{BB}}
* Transition to Wind God Step with DF
* {{Homing}}
* Can transition to WRA (+8/+35a (+9)/-) with input D
}}
}}
}}
}}


== Motion Input ==
== Crouch ==


{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-f,F+2
|id=Reina-FC.d+3
|parent=
|parent=
|input=f,F+2
|input=FC.d+3
|name=Raiden
|name=
|target=m
|target=l
|damage=14
|damage=10
|startup=i12
|startup=i16
|block=-9
|block=-17
|hit=+1
|hit=-6
|ch=
|ch=
|crush=
|crush=cs1~
|recv=
|recv=
|tot=
|tot=
|range=
|range=2.32
|tracksLeft=
|tracksLeft=12
|tracksRight=
|tracksRight=21
|video=File:Reina-hFC.d+3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Transition to SEN with F
* SEN transition +2 on block
* SEN transition +12 on hit
}}
}}
}}
}}


{{Move
{{Move
|id=Reina-f,F+3
|id=Reina-FC.df+3
|parent=
|parent=
|input=f,F+3
|input=FC.df+3
|name=Trailokya Splits Kick
|name=Nen Hangetsu-ate
|target=m
|target=m
|damage=20
|damage=25
|startup=i20~22
|startup=i20
|block=-3
|block=-17
|hit=KND
|hit=[[Reina_combos#Staples|+54a (+34)]]
|ch=
|ch=
|crush=
|crush=cs1~
|recv=
|recv=r39
|tot=
|tot=
|range=
|range=2.45
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-FC.df+3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* {{HeatEngager}}
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-H.f,F+3,F
|id=Reina-FC.df+4
|parent=
|parent=
|input=H.f,F+3,F
|input=FC.df+4
|name=Trailokya Splits Kick > Heat Dash
|name=Manji-geri
|target=m
|target=m
|damage=20
|damage=20
|startup=i20~22
|startup=i15
|block=+5
|block=-14
|hit=+17
|hit=[[Reina_combos#Staples|+54a]]
|ch=+67 (+50)
|ch=
|crush=
|crush=
|recv=
|recv=r35
|tot=
|tot=
|range=
|range=2.45
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-FC.df+4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
}}
}}
}}
}}
== WS ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-f,F+3+4
|id=Reina-ws1
|parent=
|parent=
|input=f,F+3+4
|input=ws1
|name=Un Hien-geri
|name=Jewel Snatcher
|target=h
|target=m
|damage=22
|damage=12
|startup=i16~19
|startup=i13
|block=-2
|block=-10
|hit=+49 (-9)
|hit=[[Reina_combos#Mini-combos|+13 SEN]]
|ch=Launch
|ch=
|crush=js
|crush=
|recv=
|recv=r28
|tot=
|tot=
|range=
|range=2.07
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|video=File:Reina-ws1.mp4
* {{BB}}
|notes=Transitions to SEN on hit
}}
}}
}}
{{Move
{{Move
|id=Reina-f,f,F+3
|id=Reina-ws2
|parent=
|parent=
|input=f,f,F+3
|input=ws2
|name=Ten Chuten-geri
|name=Benten Thrust
|target=m
|damage=20
|startup=i18
|block=-8
|hit=+9
|ch=[[Reina_combos#Mini-combos|+14c]]
|crush=
|recv=r33
|tot=
|range=2.07
|tracksLeft=
|tracksRight=
|video=File:Reina-ws2.mp4
|notes={{BB}}
}}
{{Move
|id=Reina-ws3
|parent=
|input=ws3
|name=
|target=m
|target=m
|damage=22
|damage=14
|startup=i24~27
|startup=i15~16
|block=+6
|block=-10
|hit=+32 (+24)
|hit=+1
|ch=
|ch=
|crush=js
|crush=
|recv=
|recv=r28
|tot=
|tot=
|range=
|range=2.26
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-ws3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* Chip damage when guarded
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-f,f,F+4
|id=Reina-ws3,4
|parent=
|parent=Reina-ws3
|input=f,f,F+4
|input=,4
|name=Un Tobi Kaijo-geri
|name=Twin Stingers
|target=h
|target=,h
|damage=28
|damage=,21
|startup=i26~27
|startup=,i22~23
|block=+4
|block=-4
|hit=+31 (+5)
|hit=+21a (+12)
|ch=
|ch=
|crush=
|crush=cs
|recv=
|recv=r27
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-ws3,4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* {{Homing}}
* Combo from 1st hit without delay
* Transition to WRA with D
* Can be delayed
}}
}}
}}
}}
== Crouch ==
{{Move
{{Move
|id=Reina-FC.df+3
|id=Reina-ws4
|parent=
|parent=
|input=FC.df+3
|input=ws4
|name=Nen Hangetsu-ate
|name=
|target=m
|target=m
|damage=25
|damage=10
|startup=i20
|startup=i11~12
|block=-17
|block=-6
|hit=+54
|hit=+5
|ch=
|ch=
|crush=High Crush
|crush=
|recv=
|recv=r23
|tot=
|tot=
|range=
|range=2.09
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|video=File:Reina-ws4.mp4
* {{BB}}
|notes=
}}
}}
}}
{{Move
{{Move
|id=Reina-FC.df+4
|id=Reina-ws4,4
|parent=
|parent=Reina-ws4
|input=FC.df+4
|input=,4
|name=Manji-geri
|name=Seven Seas Splits Kick
|target=m
|target=,m
|damage=20
|damage=,15
|startup=i15
|startup=,i17~18
|block=-14
|block=-17
|hit=+54
|hit=-1c
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r35
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-ws4,4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* Can transition to WRA (-10/+6/+6) with input D
* Combo from 1st hit
* Jails from 1st block
}}
}}
}}
}}
== WS ==
{{Move
{{Move
|id=Reina-ws1
|id=Reina-ws3+4
|parent=
|parent=
|input=ws1
|input=ws3+4
|name=Jewel Snatcher
|name=Hen Gyakujo-geri
|target=m
|target=m
|damage=12
|damage=14
|startup=i13
|startup=i14~15
|block=-10
|block=-8
|hit=+13
|hit=[[Reina_combos#Mini-combos|+14]]
|ch=
|ch=[[Reina_combos#Mini-combos|+14]]
|crush=
|crush=cs
|recv=
|recv=r28
|tot=
|tot=
|range=
|range=1.29
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Transition to SEN on hit
|video=File:Reina-ws3+4.mp4
|notes=
}}
}}


== WGS (''Wind God Step'') ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-ws2
|id=Reina-df+3
|parent=
|parent=
|input=ws2
|input=df+3
|name=Benten Thrust
|alt=f,n,d,DF
|target=m
|name=Wind God Step
|damage=20
|target=sp
|startup=i18
|damage=
|block=-8
|startup=
|hit=+9
|block=
|ch=+14c
|hit=
|ch=
|crush=
|crush=
|recv=
|recv=r20
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{BB}}
|video=File:Reina-df+3 Wind God Step.mp4
|notes={{Plainlist|
* Can transition to SEN with input WGS.f+3
}}
}}
}}
{{Move
{{Move
|id=Reina-ws3
|id=Reina-WGS.1
|parent=
|parent=
|input=ws3
|input=WGS.1
|name=Twin Stingers (1)
|alt={{Dotlist|
* f,n,d,DF+1
* df+3,1}}
|name=Thunder God Fist
|alias=otgf
|target=m
|target=m
|damage=14
|damage=24
|startup=i15~16
|startup=i19~21
|block=-10
|block=-22
|hit=+1
|hit=+24a (+14)
|ch=
|ch=
|crush=
|crush=cs
|recv=
|recv=r37
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-WGS.1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
}}
* 26 dmg if manual CD}}
}}
}}
{{Move
{{Move
|id=Reina-ws3,4
|id=Reina-WGS.1,3
|parent=Reina-ws3
|parent=Reina-WGS.1
|input=,4
|input=,3
|name=Twin Stingers
|alt={{Dotlist|
|target=,h
* f,n,d,DF+1,3
|damage=,21
* df+3,1,3}}
|startup=,i22~23
|name=Lightning Splits Kick
|block=-4
|target=,m
|hit=+21 (+12)
|damage=,22
|startup=,i26~30
|block=-12
|hit=+18d (-17)
|ch=
|ch=
|crush=High Crush
|crush=js
|recv=
|recv=r31
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-WGS.1,3.mp4
|notes={{Plainlist|
* {{Spike}}
* Combo from 1st hit}}
}}
{{Move
|id=Reina-WGS.1,4
|parent=Reina-WGS.1
|input=,4
|alt={{Dotlist|
* f,n,d,DF+1,4
* df+3,1,4}}
|name=Lightning Wheel
|target=,h
|damage=,26
|startup=,i23~27
|block=-7
|hit=+1 (+0)
|ch=
|crush=js
|recv=r47
|tot=
|range=
|tracksLeft=
|tracksRight=
|video=File:Reina-WGS.1,4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* Combo from 1st hit}}
}}
}}
}}
 
{{Move
{{Move
|id=Reina-ws4
|id=Reina-WGS.2
|parent=
|parent=
|input=ws4
|input=WGS.2
|name=Seven Seas Splits Kick (1)
|alt={{Dotlist|
|target=m
* f,n,d,DF+2
|damage=10
* df+3,2}}
|name=Wind God Fist
|alias=wgf
|target=h
|damage=15
|startup=i11~12
|startup=i11~12
|block=-6
|block=-10
|hit=+5
|hit=[[Reina_combos#Staples|+35a (+25)]]
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r27
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-WGS.2.mp4
|notes={{Plainlist|
* Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time)
* 20dmg if manual CD}}
}}
}}
{{Move
{{Move
|id=Reina-ws4,4
|id=Reina-f,n,d,df#2
|parent=Reina-ws4
|parent=
|input=,4
|input=f,n,d,df#2
|name=Seven Seas Splits Kick
|name=Electric Wind God Fist
|target=,m
|alias=ewgf
|damage=,15
|target=h
|startup=,i17~18
|damage=23
|block=-17
|startup=i11~12 (~i13)
|hit=-1c
|block=+5
|hit=[[Reina_combos#Staples|+25a (+25)]]
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r24
|tot=
|tot=36
|range=
|range=2.50
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-f,n,d,df2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Transition to -10 (ob) +6 (oh) WRA with D
* Chip damage when guarded
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-ws3+4
|id=Reina-WGS.DF+3
|parent=
|parent=
|input=ws3+4
|input=WGS.df+3
|name=Hen Gyakujo-geri
|alt={{Dotlist|
|target=m
* f,n,d,DF+3
|damage=14
* df+3,df+3}}
|startup=i14~15
|name=War God Kick
|block=-8
|target=M
|hit=+14
|damage=17
|ch=+13
|startup=i15~17
|crush=High Crush
|block=-13
|recv=
|hit=+3
|ch=[[Reina_combos#Staples|+23a (+17)]]
|crush=
|recv=r38
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-WGS.df+3.mp4
|notes={{Plainlist|
* Becomes Electric War God Kick during Heat (partially uses remaining Heat Time
* 21dmg if manual CD)
}}
}}
}}
== Other ==
{{Move
{{Move
|id=Reina-SS.4
|id=Reina-f,n,d,df#3
|parent=
|parent=
|input=SS.4
|input=f,n,d,df#3
|name=Jirin Sweep
|name=Electric War God Kick
|target=l
|alias=ewgk
|damage=17
|target=M
|startup=i18~19
|damage=27
|block=
|startup=i15~17
|hit=+0
|block=-9
|ch=
|hit=+13a (-4)
|ch=[[Reina_combos#Staples|+23a (+17)]]
|crush=
|crush=
|recv=
|recv=r39
|tot=
|tot=52
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-f,n,d,df3.mp4
|notes={{Plainlist|
* {{BB}}
* Chip damage when guarded
}}
}}
}}
{{Move
{{Move
|id=Reina-BT.4
|id=Reina-WGS.DF+4
|parent=
|parent=
|input=BT.4
|input=WGS.DF+4
|name=Rear Manji-geri
|alt={{Dotlist|
|target=m
* f,n,d,DF+4
|damage=20
* df+3,df+4}}
|startup=i17
|name=
|block=
|target=l
|hit=+54
|damage=6
|startup=i16
|block=-23
|hit=+2c
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-WGS.DF+4.mp4
|notes={{Plainlist|
* 8 dmg if manual CD
}}
}}
}}
{{Move
{{Move
|id=Reina-2+3+4
|id=Reina-WGS.DF+4,2
|parent=
|parent=Reina-WGS.DF+4
|input=2+3+4
|input=,2
|name=Taunt
|alt={{Dotlist|
|target=sp
* f,n,d,DF+4,2
|damage=
* df+3,df+4,2}}
|startup=
|name=Ruthless Demon
|block=
|alias=hellsweep
|hit=
|target=,h
|damage=,20
|startup=,i24
|block=-22
|hit=-1
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r40
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-WGS.DF+4,2.mp4
|notes={{Plainlist|
* Can transition to WRA (-15/+6/+6) with input D
* Combo from 1st hit
}}
}}
}}
{{Move
{{Move
|id=Reina-1+2+3+4
|id=Reina-WGS.DF+4,4
|parent=
|parent=Reina-WGS.DF+4
|input=1+2+3+4
|input=,4
|name=Ki Charge
|alt={{Dotlist|
|target=sp
* f,n,d,DF+4,4
|damage=
* df+3,df+4,4}}
|startup=
|name=Spinning Demon
|block=
|alias=hellsweep
|hit=
|target=,l
|ch=
|damage=,16
|crush=
|startup=,i17~18
|recv=
|block=-23
|hit=+2
|ch=[[Reina_combos#Staples|+23a]]
|crush=cs
|recv=FC
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Input D to get Heihachi's secret taunt
|video=File:Reina-WGS.DF+4,4.mp4
|notes={{Plainlist|
* Combo from 1st hit
}}
}}
}}
== SEN (''Sentai'') ==
{{MoveDataHeader}}
{{MoveQuery|Reina-f+3}}


{{Move
{{Move
|id=Reina-OTG.d+4
|id=Reina-SEN.1
|parent=
|parent=
|input=OTG.d+4
|input=SEN.1
|name=Totetsu Jyurin (1)
|name=
|target=l
|target=m
|damage=11
|damage=12
|startup=i19
|startup=i16
|block=
|block=-14
|hit=
|hit=+1
|ch=
|ch=
|crush=
|crush=pc
|recv=
|recv=r36
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:Reina-SEN.1.mp4
|notes={{Plainlist|
}}
}}
}}
{{Move
{{Move
|id=Reina-OTG.d+4,1
|id=Reina-SEN.1,2
|parent=Reina-OTG.d+4
|parent=Reina-SEN.1
|input=,1
|input=,2
|name=Totetsu Jyurin
|alt=SEN.1,qcf+2
|target=,l
|name=Furin Kazan
|damage=,16
|target=,m
|startup=,i20~21
|damage=,25
|block=
|startup=,i26
|hit=-15 (-23)
|block=-16
|hit=+21a (+0)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r39
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Just Input
|video=File:Reina-SEN.1,2.mp4
|notes={{Plainlist|
* {{BB}}
* Blue spark with input qcf+2 for 5 extra damage
* Hit-confirmable from 1st hit or if attack was absorbed
* Combo from 1st hit even with 9?F delay
* Can be delayed by 10?F
* Becomes -9 on block if 1st hit absorbed an attack
}}
}}
}}
== WGS (''Wind God Step'') ==


{{Move
{{Move
|id=Reina-df+3
|id=Reina-SEN.2
|parent=
|parent=
|input=df+3
|input=SEN.2
|name=Wind God Step
|name=Rashomon
|target=sp
|target=m
|damage=
|damage=20
|startup=
|startup=i13
|block=
|block=-4
|hit=
|hit=+8
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r31
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-SEN.2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Alternate input: f,n,d,df
* {{Tornado}}
}}
}}
}}
}}


{{Move
{{Move
|id=Reina-WGS.1
|id=Reina-SEN.3
|parent=
|parent=
|input=WGS.1
|input=SEN.3
|name=Thunder God Fist
|name=Sen Kaijo-geri
|target=m
|target=h
|damage=20
|damage=22
|startup=i19~21
|startup=i12~13
|block=
|block=+1
|hit=
|hit=+7
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r26
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|image=File:Reina-SEN.3.jpg
|video=File:Reina-SEN.3.mp4
|notes={{Plainlist|
* {{Homing}}
* {{HeatEngager}}
* {{HeatDash|+5, [[Reina_combos#Mini-combos|+34a (+27)]]}}
* Deals chip damage on block
}}
}}
}}
{{Move
{{Move
|id=Reina-WGS.1,3
|id=Reina-SEN.4
|parent=Reina-WGS.1
|parent=
|input=,3
|input=SEN.4
|name=Lightning Splits Kick
|name=Kandachi-geri
|target=,m
|target=m
|damage=,10
|damage=24
|startup=i26~30
|startup=i26~27
|block=
|block=+4
|hit=+18 (-17)
|hit=[[Reina_combos#Mini-combos|+12d]]
|ch=
|ch=
|crush=
|crush=js
|recv=
|recv=r26
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Spike}}
|video=File:Reina-SEN.4.mp4
|notes={{Plainlist|
* Deals chip damage on block
* {{Spike}}
}}
}}
}}
{{Move
{{Move
|id=Reina-WGS.1,4
|id=Reina-SEN.1+2
|parent=Reina-WGS.1
|parent=
|input=,4
|input=SEN.1+2
|name=Lightning Wheel
|name=Inverse Deva Laser
|target=,h
|target=m,m
|damage=,12
|damage=13,17
|startup=i23~27
|startup=i14~15,i12~13
|block=
|block=-6 WRA
|hit=+1 (+0)
|hit=[[Reina_combos#Mini-combos|+32a (+18)]]
|ch=
|ch=
|crush=
|crush=
Line 2,070: Line 2,460:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{BB}}
|video=File:Reina-SEN.1+2.mp4
|notes={{Plainlist|
* {{Tornado}}
* {{BB}}
* Transitions to WRA after recovery
}}
}}
}}
{{Move
{{Move
|id=Reina-WGS.2
|id=Reina-SEN.3+4
|parent=
|parent=
|input=WGS.2
|input=SEN.3+4
|name=Wind God Fist
|name=Yaksha Sweep
|target=h
|target=l,h
|damage=15
|damage=10,12
|startup=i11~12
|startup=i20~21,i35~36
|block=
|block=-29, -11
|hit=+35 (+25)
|hit=+4
|ch=
|ch=
|crush=
|crush=cs
|recv=
|recv=
|tot=
|tot=
Line 2,090: Line 2,484:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time)
|video=File:Reina-SEN.3+4.mp4
|notes={{Plainlist|
* {{Homing}}
}}
}}
}}
{{Move
{{Move
|id=Reina-f,n,d,df#2
|id=Reina-SEN.1+3
|name=Haburi-kaze
|input=SEN.1+3
|alt=SEN.2+4
|damage=12
|block=
|hit=-3
|target=th(h)
|startup=i16
|video=File:Reina-SEN.1+3.mp4
|notes={{Plainlist|
* Throw break: none
* Opponent recovery on hit: FUFA
}}
}}
 
== SSH (''Senshin'') ==
 
{{MoveDataHeader}}
{{Move
|id=Reina-f+1+2
|parent=
|parent=
|input=f,n,d,df#2
|input=f+1+2
|name=Electric Wind God Fist
|alt=UNS.1+2
|target=h
|name=Senshin-zuki
|damage=23
|target=m
|startup=i11
|damage=22
|block=+5
|startup=i32
|hit=+25 (+25)
|block=-11
|hit=+7
|ch=
|ch=
|crush=
|crush=cs6~24
|recv=
|recv=r32
|tot=
|tot=
|range=
|range=3.93
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-f+1+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Chip damage when guarded
* {{WallCrush|+19g on hit}}
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-WGS.DF+3
|id=Reina-SSH.3
|parent=
|parent=
|input=WGS.df+3
|input=SSH.3
|name=War God Kick
|name=Senshin Karami-ate
|target=m
|target=L
|damage=17
|damage=26
|startup=i15~17
|startup=i32
|block=
|block=-26
|hit=+3
|hit=-4c
|ch=
|ch=
|crush=
|crush=cs
|recv=
|recv=
|tot=
|tot=
|range=
|range=4.63
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-SSH.3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Alternate input: f,n,d,DF+3
* Becomes Electric War God Kick during Heat (partially uses remaining Heat Time)
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-f,n,d,df#3
|id=Reina-SSH.CH.3
|parent=
|parent=
|input=f,n,d,df#3
|input=SSH.CH.3
|name=Electric War God Kick
|name=Nen Ashigarami
|target=m
|target=l
|damage=27
|damage=33,18
|startup=i15~17
|startup=i22
|block=
|block=
|hit=+13 (-4)
|hit=+0
|ch=
|ch=
|crush=
|crush=
Line 2,152: Line 2,570:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-SSH.CH.3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{Spike}}
* Chip damage when guarded
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-WGS.DF+4
|id=Reina-SSH.uf
|parent=
|parent=
|input=WGS.DF+4
|input=SSH.uf
|name=Ruthless Demon (1)
|name=Senshin Hiei
|target=l
|target=sp
|damage=6
|damage=
|startup=i16
|startup=
|block=
|block=
|hit=
|hit=
Line 2,174: Line 2,592:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-SSH.uf.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Alternate input: f,n,d,DF+4
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-WGS.DF+4,2
|id=Reina-SSH.uf+3
|parent=Reina-WGS.DF+4
|parent=
|input=,2
|input=SSH.uf+3
|name=Ruthless Demon
|name=Senshin Chuten-geri
|target=,h
|target=m
|damage=,20
|damage=22
|startup=,i24
|startup=i30~33
|block=
|block=+6
|hit=-1
|hit=+32a (+24)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r28
|tot=
|tot=
|range=
|range=5.49
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-SSH.uf+3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Transition to ?? (ob) +6 (oh) WRA with D
* {{BB}}
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-WGS.DF+4,4
|id=Reina-SSH.uf+4
|parent=Reina-WGS.DF+4
|parent=
|input=,4
|input=SSH.uf+4
|name=Spinning Demon
|name=Senshin Tobi Kaijo-geri
|target=,l
|target=h
|damage=,16
|damage=28
|startup=,i17~18
|startup=i32~33
|block=
|block=+4
|hit=+2
|hit=+31a (+5)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r32
|tot=
|tot=
|range=
|range=5.27
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-SSH.uf+4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* {{BB}}
* Can transition to WRA (+8/+35a (+9)/-) with input D
}}
}}
}}
}}


== UNS (''Unsoku'') ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-WGS.f+3
|id=Reina-b+3
|parent=
|parent=
|input=WGS.f+3
|input=b+3
|name=Sentai
|name=Unsoku Gen
|target=,sp
|target=
|damage=
|damage=
|startup=
|startup=
Line 2,232: Line 2,658:
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r20
|tot=
|tot=90
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-b+3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Partially drains heat meter when in heat
* Transitions to UNS (Gen)
* Can transition to UNS (Kou, u/d) with input u+3 or d+3
* Can transition to SEN with input f+3
* Can transition to WGS with input DF
* Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF
* See also [[Reina_tech#Unsoku_Cancel|Unsoku Cancel]]
}}
}}
}}
}}
== SEN (''Sentai'') ==
{{Move
{{Move
|id=Reina-f+3
|id=Reina-d+3
|parent=
|parent=
|input=f+3
|input=d+3
|name=Sentai
|alt=db+3
|name=Unsoku Kou
|target=sp
|target=sp
|damage=
|damage=
Line 2,254: Line 2,686:
|hit=
|hit=
|ch=
|ch=
|crush=
|crush=ps5~13
|recv=
|recv=
|tot=
|tot=
Line 2,260: Line 2,692:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-d+3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Transitions to UNS (Kou, d)
* Can transition to UNS (Kou, u) with input u+3
* Can transition to UNS (Gen) with input b+3
* Can transition to WGS with input DF
* Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF}}
}}
}}
}}
{{Move
{{Move
|id=Reina-SEN.1
|id=Reina-u+3
|parent=
|parent=
|input=SEN.1
|input=u+3
|name=Furin Kazan (1)
|alt=ub+3
|target=m
|name=Unsoku Kou
|damage=12
|target=sp
|startup=i16
|damage=
|startup=
|block=
|block=
|hit=
|hit=
|ch=
|ch=
|crush=pc
|crush=ps5~13
|recv=
|recv=
|tot=
|tot=
Line 2,281: Line 2,718:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-u+3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
}}
* Transitions to UNS (Kou, u)
* Can transition to UNS (Kou, d) with input d+3
* Can transition to WGS with input DF
* Can execute EWGF or EWGK by inputting 2/3 exactly one frame after DF}}
}}
}}
{{Move
{{Move
|id=Reina-SEN.1,2
|id=Reina-UNS.4
|parent=Reina-SEN.1
|parent=
|input=,2
|input=UNS.4
|name=Furin Kazan
|name=Unpu Tobi-Manji
|target=,m
|target=m
|damage=,25
|damage=30
|startup=,i26
|startup=i18~19
|block=
|block=-8
|hit=+21 (+0)
|hit=+43a (-15)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r29
|tot=
|tot=
|range=
|range=3.3
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|image=File:Reina-UNS.4.jpg
|video=File:Reina-UNS.4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* Alternate input: qcf+2 (extra damage)
* {{HeatEngager}}
* {{HeatDash|+5, [[Reina_combos#Staples|+62a (+42)]]}}
* Deals chip damage on block
* Can be cancelled into crouch with DB/D/DF
}}
}}
}}
}}


== WRA (''Heaven's Wrath'') ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-SEN.2
|id=Reina-d+1+2
|parent=
|parent=
|input=SEN.2
|input=d+1+2
|name=Rashomon
|alt=db+1+2
|target=m
|name=Heaven's Wrath
|damage=20
|alias={{Dotlist|
|startup=i13
* WRA
* HW}}
|target=
|damage=
|startup=
|block=
|block=
|hit=+8
|hit=
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r30
|tot=
|tot=70
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-d+1+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* Can transition to r14 SEN with input f+3
* Can transition to r2 WGS with input DF
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-SEN.3
|id=Reina-WRA.1
|parent=
|parent=
|input=SEN.3
|input=WRA.1
|name=Sen Kaijo-geri
|name=
|alias=HW.1
|target=h
|target=h
|damage=22
|damage=12
|startup=i12~13
|startup=i12
|block=
|block=-4
|hit=
|hit=+8
|ch=
|ch=[[Reina_combos#Mini-combos|+13]]
|crush=
|crush=
|recv=
|recv=r28
|tot=
|tot=40
|range=
|range=2.53
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-WRA.1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* {{Homing}}
* {{HeatEngager}}
* Deals chip damage on block
* Deals chip damage on block
* Can transition to SEN (+0/[[Reina_combos#Mini-combos|+13]]/[[Reina_combos#Mini-combos|+17]]) with input F
* Cannot block up to i14 on empty transition on block
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-H.SEN.3,F
|id=Reina-WRA.1,4
|parent=
|parent=Reina-WRA.1
|input=H.SEN.3,F
|input=,4
|name=Sen Kaijo-geri > Heat Dash
|name=Funkei Goma
|target=h
|alias=HW.1,4
|damage=22
|target=,M
|startup=i12~13
|damage=,22
|block=
|startup=,i25~26
|hit=+17
|block=-9
|hit=+9g
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r40
|tot=
|tot=66
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-WRA.1,4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* {{BB}}
* Deals chip damage on block
* {{Spike}}
* Combo from 1st hit
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-SEN.4
|id=Reina-WRA.2
|parent=
|parent=
|input=SEN.4
|input=WRA.2
|name=Kandachi-geri
|name=Iron Hand
|alias=HW.2
|target=m
|target=m
|damage=24
|damage=30
|startup=i26~27
|startup=i15~16
|block=
|block=-9
|hit=+12
|hit=+11a (+2)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r32
|tot=
|tot=48
|range=
|range=2.63
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|image=File:Reina-WRA.2.jpg
|video=File:Reina-WRA.2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{HeatEngager}}
* {{HeatDash|+5, [[Reina_combos#Staples|+36a (+26)]]}}
* Deals chip damage on block
* Deals chip damage on block
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-SEN.1+2
|id=Reina-WRA.3
|parent=
|parent=
|input=SEN.1+2
|input=WRA.3
|name=Inverse Deva Laser
|name=
|target=m,m
|alias=HW.3
|damage=13,17
|target=m
|startup=i14~15,i12~13
|damage=17
|block=
|startup=i28
|hit=+32 (+18)
|block=-6
|hit=+22a (+12)
|ch=
|ch=
|crush=
|crush=js9~36 fs37~39
|recv=
|recv=r28
|tot=
|tot=56
|range=
|range=3.17
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-WRA.3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{BB}}
* {{BB}}
* Transition to WRA on hit
* Deals chip damage on block
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-SEN.3+4
|id=Reina-WRA.3,4
|parent=
|parent=Reina-WRA.3
|input=SEN.3+4
|input=,4
|name=Yaksha Sweep
|name=Hell Axle
|target=l,h
|alias={{Dotlist|
|damage=10,12
* Hunting Hawk
|startup=i20~21,i35~36
* HW.3,4}}
|block=
|target=,m
|hit=+4
|damage=,20
|startup=,i18~19
|block=+6
|hit=+17a (+16)
|ch=
|ch=
|crush=
|crush=js9~36 fs37~39
|recv=
|recv=r31
|tot=
|tot=50
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-WRA.3,4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* {{BB}}
* Deals chip damage on block
* Can transition to WRA (+8/+19a (+18)/-) with input D
* Jails from 1st block
* Combo from 1st hit
}}
}}
{{Move
|id=Reina-WRA.4
|parent=
|input=WRA.4
|name=
|alias=HW.4
|target=M,M
|damage=6,8
|startup=i17~18,i13
|block=-10
|hit=-10
|ch=+7
|crush=
|recv=r29
|tot=62
|range=2.76
|tracksLeft=
|tracksRight=
|video=File:Reina-WRA.4.mp4
|notes={{Plainlist|
* {{Spike}}
** on 2nd hit
* Combo from 1st CH
* Both hits jail on block
}}
}}
}}
}}
== SSN (''Senshin'') ==
{{Move
{{Move
|id=Reina-f+1+2
|id=Reina-WRA.4,2
|parent=
|parent=Reina-WRA.4
|input=f+1+2
|input=,2
|name=Senshin-zuki
|name=
|target=m
|alias=HW.4,2
|damage=22
|target=,m
|startup=i32
|damage=,8
|block=
|startup=,i15
|hit=+7
|block=-18
|hit=-7
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r37
|tot=
|tot=52
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-WRA.4,2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Transition to UNS with 1+2
* Jails from 2nd block
* Hit-confirmable from 2nd hit
* Combo from 1st CH
* Combo from 2nd hit
* Can be delayed
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-SSN.3
|id=Reina-WRA.4,2,2
|parent=
|parent=Reina-WRA.4,2
|input=SSN.3
|input=,2
|name=Senshin Karami-ate
|name=
|target=l
|alias=HW.4,2,2
|damage=26
|target=,h
|startup=i22
|damage=,4
|block=
|startup=,i15
|hit=-4c
|block=-12
|hit=-1
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r37
|tot=
|tot=52
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-WRA.4,2,2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Jails from 3rd block
* Combo from 3rd hit
* Can be delayed
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-SSN.CH.3
|id=Reina-WRA.4,2,2,1+2
|parent=
|parent=Reina-WRA.4,2,2
|input=SSN.CH.3
|input=,1+2
|name=Nen Ashigarami
|alt=WRA.4,2,2,qcf+1+2
|target=l
|name=Kongo Gekimetsujin
|damage=33,18
|alias=HW.4,2,2,1+2
|startup=i22
|target=,m
|block=
|damage=,22
|hit=
|startup=,i24~25
|block=-20
|hit=+24 (+3)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r45
|tot=
|tot=70
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-WRA.4,2,2,1+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* Blue spark with input qcf+1+2 for 6 extra damage
* Combo from 4th hit without delay
* Can be delayed
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-SSN.uf
|id=Reina-WRA.1+2
|parent=
|parent=
|input=SSN.uf
|input=WRA.1+2
|name=Senshin Hiei
|name=Demon Bolt
|target=sp
|alias=HW.1+2
|damage=
|target=m
|startup=
|damage=30
|block=
|startup=i15~16
|hit=
|block=-13
|hit=+16d
|ch=
|ch=
|crush=
|crush=pc6~14
|recv=
|recv=r33
|tot=
|tot=49
|range=
|range=2.82
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-WRA.1+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-SSN.uf+3
|id=Reina-WRA.3+4
|parent=
|parent=
|input=SSN.uf+3
|input=WRA.3+4
|name=Senshin Chuten-geri
|name=Goma Sai
|target=m
|alias=HW.3+4
|damage=22
|target=M
|startup=i30~33
|damage=26
|block=
|startup=i18~19
|hit=+32 (+24)
|block=-5
|hit=[[Reina_combos#Mini-combos|+5d]]
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r34
|tot=
|tot=53
|range=
|range=2.99
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-WRA.3+4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{Spike}}
* Deals chip damage on block
* Opponent is FDFA on normal hit
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-SSN.uf+4
|id=Reina-WRA.1+3
|parent=
|name=Heaven's Roar
|input=SSN.uf+4
|alias={{Dotlist|
|name=Senshin Tobi Kaijo-geri
* HW.1+3
|target=h
* HW.2+4}}
|damage=28
|input=WRA.1+3
|startup=i32~33
|alt=WRA.2+4
|damage=20
|block=
|block=
|hit=+31 (+5)
|hit=+10d
|ch=
|target=t (h)
|crush=
|startup=i16
|recv=
|range=2.13
|tot=
|video=File:Reina-WRA.1+3.mp4
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* Unbreakable
* {{BB}}
* Opponent recovery on hit: FUFT
* Transition to WRA with D
* Does 35 damage on wall hit
}}
}}
}}
}}
== UNS (''Unsoku'') ==
{{Move
{{Move
|id=Reina-d+3
|id=Reina-WRA.d+4
|parent=
|parent=
|input=d+3
|input=WRA.d+4
|name=Unsoku
|name=
|target=sp
|alias=HW.d+4
|damage=
|target=L
|startup=
|damage=9
|block=
|startup=i16~17
|hit=
|block=-15
|ch=
|hit=-4
|ch=+2
|crush=cs6~
|recv=r33 FC
|tot=50
|range=2.51
|tracksLeft=
|tracksRight=
|video=File:Reina-WRA.d+4.mp4
|notes=
}}
{{Move
|id=Reina-WRA.d+4,3
|parent=Reina-WRA.d+4
|input=,3
|name=Harai Kuzushi-manji
|alias=HW.d+4,3
|target=,m
|damage=,20
|startup=,i21~22
|block=-16
|hit=+48 (+17)
|ch=[[Reina_combos#Staples|+53a]]
|crush=
|crush=
|recv=
|recv=r37
|tot=
|tot=59
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-WRA.d+4,3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Partially drains heat meter when in heat
* Combo from 1st CH with 14f delay
* Can transition to SEN with f+3
* Input can be delayed 15f
* Can transition to WGS with DF
* Move can be delayed 13f
* CH-confirmable
}}
}}
}}
}}
== WDS (''Wind Step'') ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-UNS.4
|id=Reina-f,n
|parent=
|parent=
|input=UNS.4
|input=f,n
|name=Unpu Tobi-Manji
|name=Wind Step
|target=m
|target=
|damage=30
|damage=
|startup=i18~19
|startup=
|block=
|block=
|hit=
|hit=
|ch=
|ch=
|crush=ps2~8
|recv=r2
|tot=20
|range=
|tracksLeft=
|tracksRight=
|video=File:Reina-f,n Wind Step.mp4
|notes={{Plainlist|
* Can transition to WGS with input DF
* Punch parry, transitions to WGS on successful parry with [[Reina_combos#Mini-combos|+10]]
}}
}}
{{Move
|id=Reina-WDS.3
|parent=
|input=WDS.3
|alias=f,n,3
|name=Fusenkyaku
|target=m
|damage=17
|startup=i16~17
|block=-6
|hit=+4
|ch=[[Reina_combos#Staples|+58a]]
|crush=
|crush=
|recv=
|recv=r31
|tot=
|tot=48
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-WDS.3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{HeatEngager}}
* Deals chip damage on block
* Can be cancelled into crouch with D
}}
}}
}}
}}
== Others ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Reina-H.UNS.4,F
|id=Reina-R.df+1+2
|parent=
|parent=
|input=H.UNS.4,F
|input=R.df+1+2
|name=Unpu Tobi-Manji > Heat Dash
|name=Sacred Dismantle Spark
|target=m
|target=m
|damage=30
|damage=55
|startup=i18~19
|startup=i20
|block=
|block=-15
|hit=+17
|hit=+0d
|ch=
|ch=
|crush=
|crush=
Line 2,634: Line 3,205:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-R.df+1+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{RageArt}}
*{{RecoverableHealthRemoval}}
}}
}}
}}
}}
== WRA (''Heaven's Wrath'') ==
{{Move
{{Move
|id=Reina-d+1+2
|id=Reina-SS.4
|parent=
|parent=
|input=d+1+2
|input=SS.4
|name=Heaven's Wrath
|name=Jirin Sweep
|target=sp
|alias=sidestep 4
|damage=
|target=l
|startup=
|damage=17
|block=
|startup=i18~19
|hit=
|block=-13
|ch=
|hit=+0
|ch=+13g
|crush=
|crush=
|recv=
|recv=
Line 2,657: Line 3,229:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|video=File:Reina-SS.4.mp4
* Transition to SEN with f+3
|notes=
* Transition to WGS with DF
}}
}}
}}
{{Move
{{Move
|id=Reina-WRA.1
|id=Reina-BT.4
|parent=
|parent=
|input=WRA.1
|input=BT.4
|name=Funkei Goma (1)
|name=Rear Manji-geri
|target=h
|alias={{Dotlist|
|damage=12
* back facing 4
|startup=i12
* back turned 4
|block=
}}
|hit=
|target=m
|damage=20
|startup=i17
|block=-14
|hit=[[Reina_combos#Staples|+54a]]
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r35
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|video=File:Reina-BT.4.mp4
* {{Homing}}
|notes={{SAT}}
* Deals chip damage on block
* Transition to SEN with F
}}
}}
}}
{{Move
{{Move
|id=Reina-WRA.1,4
|id=Reina-2+3+4
|parent=Reina-WRA.1
|parent=
|input=,4
|input=2+3+4
|name=Funkei Goma
|name=Taunt
|target=m
|target=sp
|damage=22
|damage=
|startup=i25~26
|startup=
|block=
|block=
|hit=+9
|hit=
|ch=
|ch=
|crush=
|crush=
Line 2,702: Line 3,275:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|video=File:Reina-2+3+4.mp4
* {{BB}}
|notes=Input d+2+3+4 to get Heihachi's secret taunt
}}
}}
}}
{{Move
{{Move
|id=Reina-WRA.2
|id=Reina-1+2+3+4
|parent=
|parent=
|input=WRA.2
|input=1+2+3+4
|name=Iron Hand
|name=Ki Charge
|target=m
|target=sp
|damage=30
|damage=
|startup=i15~16
|startup=
|block=
|block=
|hit=
|hit=
Line 2,723: Line 3,296:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|video=File:Reina-1+2+3+4.mp4
* {{BB}}
|notes=
* {{HeatEngager}}
* Deals chip damage on block
}}
}}
}}
{{Move
{{Move
|id=Reina-H.WRA.2,F
|id=Reina-OTG.d+4
|parent=
|parent=
|input=H.WRA.2,F
|input=OTG.d+4
|name=Iron Hand > Heat Dash
|name=
|target=m
|target=L
|damage=30
|damage=14
|startup=i15~16
|startup=i19
|block=
|block=-19
|hit=+17
|hit=-8 / -8a (-16)
|ch=
|ch=
|crush=
|crush=
Line 2,746: Line 3,317:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|video=File:Reina-OTG.d+4.mp4
}}
|notes=22 dmg if done with input OTG.d+4 alone
}}
}}
{{Move
{{Move
|id=Reina-WRA.3
|id=Reina-OTG.d+4,1
|parent=
|parent=Reina-OTG.d+4
|input=WRA.3
|input=,1
|name=Hell Axle (1)
|name=Totetsu Jyurin
|target=m
|target=,L
|damage=17
|damage=,17
|startup=i28
|startup=,i20~21
|block=
|block=-26
|hit=
|hit=-10 / -15a (-23)
|ch=
|ch=
|crush=js
|crush=
|recv=
|recv=
|tot=
|tot=
Line 2,766: Line 3,337:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-OTG.d+4,1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* Blue spark with input OTG.d+4:1 for 20 dmg
* Deals chip damage on block
* Jails from 1st block
}}
* Combo from 1st hit}}
}}
}}
{{Move
{{Move
|id=Reina-WRA.3,4
|id=Reina-b,b,UB
|parent=Reina-WRA.3
|parent=
|input=,4
|input=b,b,UB
|name=Hell Axle
|name=Wall Jump
|target=,m
|target=m
|damage=,14
|damage=21
|startup=,i18~19
|startup=i39-41
|block=
|block=+4c
|hit=+17 (+16)
|hit=[[Reina_combos#Staples|+22a]]
|ch=
|ch=
|crush=js
|crush=js
|recv=
|recv=r25
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:Reina-Wall_jump.mp4
|notes=Requires back close to wall to execute
}}
== Throws ==
{{MoveDataHeader}}
{{Move
|id=Reina-1+3
|name=Gekka Hyojin
|input=1+3
|damage=35
|block=-3
|hit=+0
|target=th(h)
|startup=i12~14
|range=1.83
|video=File:Reina-1+3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* Throw break 1 or 2
* Deals chip damage on block
* {{Spike}}
* Can transition to WRA with D
* Opponent recovery on hit: FUFA off-axis to the left
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-WRA.4
|id=Reina-2+4
|parent=
|input=2+4
|input=WRA.4
|name=Saijin Ikkoku
|name=Kongo Gekimetsujin (1)
|damage=35
|target=m,m
|block=-6
|damage=6,8
|hit=+0
|startup=i17~18,i13
|target=th(h)
|block=
|startup=i12~14
|hit=
|range=1.83
|ch=
|video=File:Reina-2+4.mp4
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Throw break: 1 or 2
* Opponent recovery on hit: FUFA
* Side switch on Hit or Throw break
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-WRA.4,2
|id=Reina-Left throw
|parent=Reina-WRA.4
|name=Gekka Hyojin
|input=,2
|input=Left throw
|name=Kongo Gekimetsujin (2)
|damage=40
|target=,m
|block=-3
|damage=,8
|hit=+0
|startup=,i15
|target=th(h)
|block=
|startup=i12~14
|hit=
|range=1.83
|ch=
|video=File:Reina-Left_Throw.mp4
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Throw break: 1
* Opponent recovery on hit: FUFA off-axis to the left
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-WRA.4,2,2
|id=Reina-Right throw
|parent=Reina-WRA.4,2
|input=Right throw
|input=,2
|name=Saijin Ikkoku
|name=Kongo Gekimetsujin (3)
|damage=40
|target=,h
|block=-3
|damage=,4
|hit=+0
|startup=,i15
|target=th(h)
|block=
|startup=i12~14
|hit=
|range=1.83
|ch=
|video=File:Reina-Right_Throw.mp4
|crush=
|notes={{Plainlist|
|recv=
* Throw break 2
|tot=
* Opponent recovery on hit: FUFA
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-WRA.4,2,2,1+2
|id=Reina-Back throw
|parent=Reina-WRA.4,2,2
|input=Back throw
|input=,1+2
|name=Trailokyavijaya
|name=Kongo Gekimetsujin
|damage=50
|target=,m
|damage=,22
|startup=,i24~25
|block=
|block=
|hit=+24 (+3)
|hit=+0
|ch=
|target=th(h)
|crush=
|startup=i12~14
|recv=
|range=1.83
|tot=
|video=File:Reina-Back_Throw.mp4
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* Break: none
* Alternate input: qcf+1+2 (extra damage)
* Opponent recovery on hit: FDFA
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-WRA.1+2
|id=Reina-uf+1+2
|parent=
|name=Stonehead
|input=WRA.1+2
|input=uf+1+2
|name=Demon Bolt
|alt=f,F+1+2
|target=m
|damage=35
|damage=30
|block=-6
|startup=i15~16
|hit=+25 (+8)
|block=
|target=th(h)
|hit=+16
|startup=i12
|ch=
|range=1.75
|crush=pc
|video=File:Reina-uf+1+2.mp4
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* Throw break: 1+2
* Side switch on Throw break
}}
}}
}}
}}
{{Move
{{Move
|id=Reina-WRA.3+4
|id=Reina-qcb,f+2
|parent=
|name=Raidou Hitsumetsu
|input=WRA.3+4
|input=d,db,b,f+2
|name=Goma Sai
|alt=qcb,f+2
|target=m
|damage=40
|damage=26
|block=-3
|startup=i18~19
|hit=+0
|block=
|target=th(h)
|hit=+5
|startup=i12
|ch=
|range=1.83
|crush=
|video=File:Reina-d,db,b,f+2.mp4
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Deals chip damage on block
* {{BB}}
* Throw break: 2
* Opponent recovery on hit: FUFT
}}
}}
}}
}}
{{Move
{{MoveQuery|Reina-SEN.1+3}}
|id=Reina-WRA.d+4
{{MoveQuery|Reina-WRA.1+3}}
|parent=
 
|input=WRA.d+4
== 10 Strings ==
|name=Harai Kuzushi-manji (1)
 
|target=l
{| class="wikitable" style="text-align: center"
|damage=9
|-
|startup=i16~17
| colspan="7" class="wikitable-heading" | 10 Hit Combo 1
|block=
|-
|hit=
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
|ch=
|-
|crush=
| 2 || h || 6 || i12 || -4 || +7 ||
|recv=
|-
|tot=
| 2 || h || 6 || i14~15 || -11 || +0 || Hit
|range=
|-
|tracksLeft=
| 2 || m || 21 || i29 || -4 || +6 ||
|tracksRight=
|-
|notes={{Plainlist|
| 3 || l || 8 || i30~31 || -18 || -7 || CH
}}
}}
{{Move
|id=Reina-WRA.d+4,3
|parent=Reina-WRA.d+4
|input=,3
|name=Harai Kuzushi-manji
|target=,m
|damage=,20
|startup=,i21~22
|block=
|hit=+48 (+17)
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
}}
}}
 
== WDS (''Wind Step'') ==
 
{{Move
|id=Reina-f,n
|parent=
|input=f,n
|name=Wind Step
|target=sp
|damage=
|startup=
|block=
|hit=
|ch=
|crush=ps
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Transition to WGS with DF
* Transition to WGS on successful parry with +10
}}
}}
{{Move
|id=Reina-WDS.3
|parent=
|input=WDS.3
|name=Fusenkyaku
|target=m
|damage=17
|startup=i16~17
|block=
|hit=+4
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
}}
}}
 
== Throws ==
 
{{MoveData|
|id=Reina-1+3
|name=Gekka Hyojin
|input=1+3
|damage=35
|block=
|hit=
|target=th(h)
|startup=i12~14
|notes={{Plainlist|
* Throw break 1 or 2
* {{Spike}}
* Opponent recovery on hit: FUFA off-axis to the left
}}
}}
 
{{MoveData|
|id=Reina-2+4
|input=2+4
|name=Saijin Ikkoku
|damage=35
|block=
|hit=
|target=th(h)
|startup=i12~14
|notes={{Plainlist|
* Throw break: 1 or 2
* Opponent recovery on hit: FUFA
}}
}}
 
{{MoveData|
|id=Reina-Left throw
|name=Gekka Hyojin
|input=Left throw
|damage=40
|block=
|hit=
|target=th(h)
|startup=i12~14
|notes={{Plainlist|
* Throw break: 1
* Opponent recovery on hit: FUFA off-axis to the left
}}
}}
{{MoveData|
|id=Reina-Right throw
|input=Right throw
|name=Saijin Ikkoku
|damage=40
|block=
|hit=
|target=th(h)
|startup=i12~14
|notes={{Plainlist|
* Throw break 2
* Opponent recovery on hit: FUFA
}}
}}
{{MoveData|
|id=Reina-Back throw
|input=Back throw
|name=Trailokyavijaya
|damage=50
|block=
|hit=
|target=th(h)
|startup=i12~14
|notes={{Plainlist|
* Break: none
* Opponent recovery on hit: FDFA
}}
}}
{{MoveData|
|id=Reina-uf+1+2
|name=Stonehead
|input=uf+1+2
|damage=35
|block=
|hit=+25 (+8)
|target=th(h)
|startup=i12
|notes={{Plainlist|
* {{BB}}
* Alternate input f,F+1+2
* Throw break: 1+2
}}
}}
{{MoveData|
|id=Reina-qcb,f+2
|name=Raidou Hitsumetsu
|input=d,db,b,f+2
|damage=40
|block=
|hit=
|target=th(h)
|startup=i12
|notes={{Plainlist|
* {{BB}}
* Throw break: 2
* Opponent recovery on hit: FUFT
}}
}}
{{MoveData|
|id=Reina-SEN.1+3_2+4
|name=Haburi-kaze
|input=SEN.1+3_2+4
|damage=12
|block=
|hit=-3
|target=th(h)
|startup=i16
|notes={{Plainlist|
* Throw break: none
* Opponent recovery on hit: FUFA
}}
}}
{{MoveData|
|id=Reina-WRA.1+3_2+4
|name=Heaven's Roar
|input=WRA.1+3_2+4
|damage=20
|block=
|hit=+10
|target=th(h)
|startup=i16
|notes={{Plainlist|
* Throw break: none
* Opponent recovery on hit: FUFT
}}
}}
 
== 10 Hit Combo ==
 
{| class="wikitable" style="text-align: center"
|-
|-
| colspan="7" class="wikitable-heading" | 10 Hit Combo 1
| 1 || h || 6 || i36 || -20 || -10 ||
|-
|-
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
| 1 || m || 6 || i22 || -19 || -13 || CH
|-
|-
| 2 || h || 6 || i12 || || +7 ||
| 3 || m || 6 || i15~17 || -16 || -5 || CH<ref name="jails">Jails</ref>
|-
|-
| 2 || h || 6 || i14~15 || || ||
| 3 || m || 10 || i32 || -26 || -12 ||  
|-
|-
| 2 || m || 21 || i29 || || ||
| 1 || m || 12 || i35~36 || -22 || +24 (+14) ||
|-
|-
| 3 || l || 8 || i30~31 || || -7 ||
| 4 || h || 18 || i23~27 || -12 || -4 (-5) ||
|-
| 1 || h || 6 || i36 || || -10 ||
|-
| 1 || m || 6 || i22 || || ||
|-
| 3 || m || 6 || i15~17 || || -5 ||
|-
| 3 || m || 10 || i32 || || -12 ||
|-
| 1 || m || 12 || i35~36 || || ||
|-
| 4 || h || 18 || i23~27 || || -4 (-5) ||
|-
|-
|}
|}
Line 3,174: Line 3,527:
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
|-
|-
| 2 || h || 6 || i12 || || +7 ||
| 2 || h || 6 || i12 || -4 || +7 ||
|-
|-
| 2 || h || 6 || i14~15 || || ||
| 2 || h || 6 || i14~15 || -11 || +0 || Hit
|-
|-
| 2 || m || 21 || i29 || || ||
| 2 || m || 21 || i29 || -4 || +6 ||
|-
|-
| 3 || l || 8 || i30~31 || || -7 ||
| 3 || l || 8 || i30~31 || -18 || -7 || CH
|-
|-
| 1 || h || 6 || i36 || || -10 ||
| 1 || h || 6 || i36 || -20 || -10 ||
|-
|-
| 1 || m || 6 || i22 || || ||
| 1 || m || 6 || i22 || -19 || -13 || CH
|-
|-
| 3 || m || 6 || i15~17 || || -5 ||
| 3 || m || 6 || i15~17 || -16 || -5 || CH<ref name="jails" />
|-
|-
| 3 || m || 10 || i32 || || -12 ||
| 3 || m || 10 || i32 || -26 || -12 ||  
|-
|-
| 1 || m || 12 || i35~36 || || ||
| 1 || m || 12 || i35~36 || -22 || +24 (+14) ||
|-
|-
| 3 || m || 15 || i26~30 || || +14 (-21) ||
| 3 || m || 15 || i26~30 || -16 || +14 (-21) ||
|-
|-
|}
|}
<references />
== External Links ==

Latest revision as of 03:25, 7 December 2024

Heat

Allows using Lethal Fury (,4) after 3,4, 3+4,4 and f+3+4,4.
Allows use of EWGF and EWGK without just frame input. Partially consumes heat, but doesn't if just frame version is used.
Automatically parry mids and highs during WRA.
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
12
+1
+2c
i16
pc7~62
t92 r30 HEAT
Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • Partially uses Heat
Divine Dominance of Annihilation

H.2+3

m,​m
20,​25
3.54
11
11
+8
+0d
i21
t103 r80 WRA
Heat Smash
Balcony Break
  • Alternate input: H.R1
  • Jails from 1st block
  • Transitions to attack throw on 1st hit for a total of 50 dmg
  • Transitions to r53 WRA on 2nd block, whiff or hit
  • +19d WRA if only second hit connects (25 dmg)
Divine Wrath of Annihilation

H.WRA.2+3

l,​m,​m,​m
12,​6,​6,​20
2.90
-17
+0
i18~19
t125 r44
Heat Smash
Spike
  • Alternate input: H.WRA.R1
  • Jails if any hit is blocked
  • Transitions to attack throw on 1st hit for a total of 40 dmg
  • +4a (-5) if any hit after the 1st connects
Senjomanji Lethal Fury

3,​4,H.4

h,​m,​m
12,​20,​28
-8
+23a (+3)
,i27
t69 r42
Balcony Break
  • Combo from 2nd hit
Aerial Manji Lethal Fury

3+4,​4,H.4

m,​m,​m,​m
5,​10,​20,​28
-8
+23a (+3)
,i27
t69 r42
Balcony Break
  • Combo from 2nd hit
Ouhen Manji Lethal Fury

f+3+4,H.4

m,​m
25,​28
-8
+23a (+3)
,i27
t69 r42
Balcony Break
  • Combo from 1st hit

f+3+4*,H.4

m,​m
30,​28
-8
+23a (+3)
,i27
t69 r42
Balcony Break
  • Combo from 1st block
Charging Hard
H.db+1+2

H.d+1+2

sp
ps20~60
  • Automatically parries limb-based, non-airborne mids and highs
  • Deals 40 damage on successful parry
  • +1d on successful parry
Muso Basara

df+1,2

m,​m
8,​20
-14
+12a
,i22~23
t60 r37
Heat Engager
Heat Dash +18g, +43a (+35)
  • Combo from 1st hit with 2?F delay
  • Can be delayed
Trailokya Splits Kick

f,F+3

m
20
3.03
-3
i20~22
r27
Balcony Break
Heat Engager
Heat Dash +5, +67a (+50)
Spike
Sen Kaijo-geri

SEN.3

h
22
+1
+7
i12~13
r26
Homing
Heat Engager
Heat Dash +5, +34a (+27)
  • Deals chip damage on block
Unpu Tobi-Manji

UNS.4

m
30
3.3
-8
+43a (-15)
i18~19
r29
Balcony Break
Heat Engager
Heat Dash +5, +62a (+42)
  • Deals chip damage on block
  • Can be cancelled into crouch with DB/D/DF
Iron Hand

WRA.2

m
30
2.63
-9
+11a (+2)
i15~16
t48 r32
Balcony Break
Heat Engager
Heat Dash +5, +36a (+26)
  • Deals chip damage on block
Sometimes written HW.2

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab
f+1

1

h
5
1.83
7
3
+1
+8
i10
t29 r19
Recovers 2f faster on hit or block (t27 r17)

1,1

h,​h
5,​6
-1
+8
,i15
t44 r19
Jail from 1st attack with 2f delay
Flash Punch Combo

1,​1,2

h,​h,​m
5,​6,​12
-17
+11
,i13
t78 r38
  • Combo from 1st hit with 11f delay
  • Hit-confirmable from 1st hit
  • Cancel transition with input B, frame advantage +2
Wall Crush +23g on hit
  • Transition to SEN on hit only
One Two Strike

1,2

h,​h
5,​8
-3
+8
,i10
t42 r22
Jail from 1st attack with 4f delay
Back Fist Combo

1,​2,2

h,​h,​h
5,​8,​14
-14
+0
,i17
t72 r33
  • Jail from 2nd attack with 2f delay
  • Input can be delayed 3f
  • Move can be delayed 2f

1,​2,3

h,​h,​m
5,​8,​10
-10
+1
,i21~22
t72 r28
Knee
  • Combo from 2nd CH with 3f delay
  • Input can be delayed 3f
  • Move can be delayed 2f
Sting the Works

1,​2,​3,4

h,​h,​m,​h
5,​8,​10,​21
-4
+21a (+12)
,i22~23
t97 r28
  • CH-confirmable from 2nd CH
  • Combo from 3rd hit with 5f delay
  • Input can be delayed 10f
  • Move can be delayed 8f
  • Interrupt with i5 from 3rd block

2

h
6
2.21
8
3
-4
+7
i12
t35 r23

2,2

h,​h
6,​6
-11
+0
,i14~15
t57 r29
  • Jail from 1st attack with 1f delay
Ganzan Basara

2,​2,1

h,​h,​m
6,​6,​20
-14
+12a
,i22~23
t89 r37
Balcony Break
Spike
Head
  • Hit-confirmable from 1st hit
  • Combo from 2nd hit with 5f delay
  • Input can be delayed 10f
  • Move can be delayed 9f

2,​2,2

h,​h,​m
6,​6,​21
-4
+6
,i29
t88 r30
  • Combo from 2nd hit only if the 2nd hit connects on i15, otherwise no combo
  • Input can be delayed 10f
  • Move can be delayed 9f
  • Interrupt with i11 from 2nd block
Bishamon Massacre

2,​2,​2,1

h,​h,​m,​m
6,​6,​21,​20
-15~13
+30a (+20)
,i35~37
js37~57 fs58~60
t128 r32
Tornado
  • Combo from 3rd hit with 1f delay
  • Input can be delayed 4f
  • Move can be delayed 3f
  • Evasive, can go under jabs
Raging Bishamon
2,2,2,qcf+2

2,​2,​2,2

h,​h,​m,​m
6,​6,​21,​25
-14
+21a (+0)
,i31
t128 r38
Balcony Break
  • Combo from 3rd hit with 4f delay
  • Move can be delayed 3f
  • Blue spark with input qcf+2 for 5 more damage
Ondeko

2~1

m,​m
4,​18
2.39
-14
i11(~14)
t73 r33
Balcony Break
Spike
  • Just frame if 2 is held for exactly one frame and then 1 on the next frame. Hits for 26 damage.
  • 5f input window

3

h
12
2.54
-11
+5
i18~19
cs8~17
t48 r29
Homing
Senjo Zuki

3,2

h,​h
12,​16
-9
+8
,i20
t72 r32
Tornado
  • Combo from 1st hit
Senjo-manji

3,4

h,​m
12,​20
-14
+50 (+19)
,i20
t76 r36
Combo from 1st hit
Nobility Hunter

4

h
20
2.53
14
4
-8
+11g
i13~14
t45 r31
Balcony Break
  • Opponent is FUFA on CH
Demon Breath

1+2

m
25
1.97
8
9
-10~-9
+24a (+14)
i12~13
t44 r31

3+4

m,​m
5,​10
3.63
9
7
-8
+3c
i18 i26
js9~26
t53 r27 FC
Spike
Aerial Manji-geri

3+4,4

m,​m,​m
5,​10,​20
-14
+50 (+19)
,i16
t105? r36
Combo from 1st hit with 4f delay
Fukuteki

1+4

cs1~29
r30 FC
  • Can transition to WGS with DF after 14 frames
  • Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

h
8
2.45
8
4
-9
-3
i13
t41 r28
Can transition to UNS (+0/+6/+6) with input u or d
Sousoku Rengeki

f+2,3

h,​m
8,​16
-9
+2
,i18~19
t49 r30
  • Jails from 1st hit without delay
  • Combo from 1st hit without delay
  • Can transition to SEN (-2/+9/+9) with input F
  • Cannot block up to i12 on empty transition on block
  • Can be delayed
Kamadhatu Splits Kick

f+4

m
20
2.25
9
8
+2c
+5c
i19~20
t44 r24
  • +13c on crouching hit
  • Opponent is FDFA on CH
Spike
Senshin-zuki
UNS.1+2

f+1+2

m
22
3.93
-11
+7
i32
cs6~24
r32
Wall Crush +19g on hit
Ouhen Manji-geri
UNS.3+4

f+3+4

m
25
4.14
-14
+50 (+19)
i43
cs6~33
t46 r36
  • Cancel to r24 FC at earliest with input DB/D/DF
Ouhen Fubi Manji-geri
UNS.3+4*

f+3+4*

m
30
5.08
i67
cs6~57
t48 r38
  • Cancel to r24 FC at earliest with input DB/D/DF

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df+1

m
8
2.27
8
19
-3
+4
i13~14
t34 r20
  • Can transition to r18 SEN (-3/+4/+4) with input F
  • Cannot block up to i15 on empty transition on block
Muso Tensho

df+1,1

m,​h
8,​10
-4
+7
,i20
t43 r23
  • Combo from 1st hit with 4?F delay
  • Can be delayed
Muso Basara

df+1,2

m,​m
8,​20
-14
+12a
,i22~23
t60 r37
Heat Engager
Heat Dash +18g, +43a (+35)
  • Combo from 1st hit with 2?F delay
  • Can be delayed
Queen Bee Stinger

df+2

m
13
2.60
10
6
-12
i15~16
t47 r29
  • +2 on hit on crouching opp.
  • +30a (+20) on CH on crouching opp.
Wind God Step
f,n,d,DF

df+3

sp
r20
  • Can transition to SEN with input WGS.f+3

df+4

m
14
2.44
7
7
-4
+7
i15
t38 r23

df+4,2

m,​m
14,​10
-8
+6
,i18
t48 r30
  • Can transition to WRA (-6/+8/+8) with input D
  • Combo from 1st hit
Gekirosatsu

df+4,​2,3

m,​m,​h
14,​10,​20
-8
,i27
,cs7~15
t60 r33
Tornado
  • Combo from 2nd CH
  • Can be delayed
d+3+4

df+3+4

m,​h
5,​10
2.67
14
10
-15
+2
i16,i5~9
cs9~14
t59 r29
Transition to attack throw on CH
Nen Dougarami
CH.d+3+4

CH.df+3+4

m,​t
6,​35
+0
i16
t134
Spike
Kasho Maki-manji
d+3+4,4

df+3+4,4

m,​h,​m
5,​10,​20
-14
+50 (+19)
,i20
t56 r36
Combo from 1st hit

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch Jab

d+1

sm
5
1.51
-5
+6
i10
cs4~
FC
  • Returns to standing when input F
Tecchuu-ate

d+2

m
17
1.84
9
9
+0c
+3c
i15
r26
Spike
Unsoku Kou
db+3

d+3

sp
ps5~13
  • Transitions to UNS (Kou, d)
  • Can transition to UNS (Kou, u) with input u+3
  • Can transition to UNS (Gen) with input b+3
  • Can transition to WGS with input DF
  • Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF
Crouch Chin Kick

d+4

l
6
2.32
20
9
-15
-4
i12
cs4~
FC

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Eisaimon

db+2

l,​l
10,​12
2.77
13
12
-16
-3
i20~21,i9~10

db+4

L
7
2.26
13
14
-13
-2
+2
i16
Un Oshi-kuzushi

db+4,1+2

L,​m
7,​20
-12
+39d (-19)
,i15
r34
Balcony Break
  • Combo from 1st CH even with delay
  • Can be delayed
  • CH-confirmable from 1st CH

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b+1

h
14
2.02
11
10
-4
+6
i18
r23

b+1,1

h,​m
14,​15
-10
-4
,i22
r28
  • Combo from 1st hit without delay
  • Can be delayed

b+1,​1,3

h,​m,​m
14,​15,​13
-10
+3
,i15~17
r28
  • Can transition to SEN (+0/+13/+13) with input F
  • Cannot block up to i14 on empty transition on block
  • Combo from 2nd CH
  • Jails from 2nd block
Hen-in 4 Hit Combo

b+1,​1,​3,3

h,​m,​m,​m
14,​15,​13,​20
-16
+48 (+17)
,i32
r37
Sin Smiter

b+2

m
14
2.72
-9
+3
i16~17
r29
Homing
Unsoku Gen

b+3

t90 r20
  • Partially drains heat meter when in heat
  • Transitions to UNS (Gen)
  • Can transition to UNS (Kou, u/d) with input u+3 or d+3
  • Can transition to SEN with input f+3
  • Can transition to WGS with input DF
  • Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF
  • See also Unsoku Cancel
Ebi-geri

b+4

h
20
2.52
11
11
-8
i18
cs6~17
r32
Tornado
Tatenashi
b+2+4

b+1+3

ps3~8
  • Parry mids and highs
  • Converts incoming damage to recoverable health
  • Partially restores Heat on successful parry
  • Transitions to WRA on successful parry with +(recv - 17) where recv is the recovery of the parried move
Clairvoyant Fatal Violet

b+1+4

ub(m)
50
2.68
+20d (-1)
+20d (-1)
i64
Balcony Break
  • Can cancel with input b,b
Kugai Dachi

b+1+2

m
20
2.99
10
12
-13
+14g
i18
pc7~
r35
Balcony Break

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Unsoku Kou
ub+3

u+3

sp
ps5~13
  • Transitions to UNS (Kou, u)
  • Can transition to UNS (Kou, d) with input d+3
  • Can transition to WGS with input DF
  • Can execute EWGF or EWGK by inputting 2/3 exactly one frame after DF
Seigan Ugachi
  • ub+1
  • u+1

uf+1

h
15
2.17
6
8
-9
+8
i13
r33
  • Transitions to WRA (-/+8/+17) on hit
  • ub+2
  • u+2

uf+2

h
17
2.24
-12
+9
i15-i16
r29
  • Normal hit offsets opponent slightly to the left of the axis and rotates them.
  • Counter hit pushes the opponent on axis like most moves and does not rotate the opponent.

uf+3

h
10
2.91
12
8
-10
+1
i21~22
js11~
r27
Tobisenzuki

uf+3,1

h,​m
10,​15
-5
+5
,i16
r26
  • +13c on crouching hit
  • Jails on 1st block
  • Combo from 1st hit
Silver Gleam
  • u+4

uf+4

m
15
2.20
6
6
-13
i17~18
js9~
r32
Tornado
Sometimes written hopkick
Silver Gleam

ub+4

m
13
1.68
6
6
-13
+16a (-1)
i17~18
js9~
r32
Tornado
Balcony Break
Sometimes written hopkick
  • ub+3+4
  • u+3+4

uf+3+4

mm
10,​10
2.67
10
9
-10
-1
i20,i4
js9~
Un Hiensatsu

uf+3+4,1+2

mm,​m
10,​10,​20
-14
-4
,i17
r35
  • Combo from 1st hit
Fading Shadow
  • ub,b
  • UNS.ub+1+2

ub+1+2

sp
js10~24
  • Can transition to Wind God Step with input DF
  • Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF
Swift Shadow
UNS.u+1+2

u+1+2

sp
js10~24
  • Can transition to Wind God Step with input DF
  • Can execute EWGF or EWGK by inputting 2/3 exactly one frame after DF

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Raiden

f,F+2

m
14
3.00
-9
+1
i12
r32
  • Can transition to SEN (+2/+12/+12) with input F
  • Cannot block up to i12 on empty transition on block
Trailokya Splits Kick

f,F+3

m
20
3.03
-3
i20~22
r27
Balcony Break
Heat Engager
Heat Dash +5, +67a (+50)
Spike
Un Hien-geri

f,F+3+4

h
22
3.22
-2
+49d (-9)
i16~19
js
r21
Balcony Break
Ten Chuten-geri

f,f,F+3

m
22
+6
+32a (+24)
i24~27
js
r28
Balcony Break
  • Chip damage when guarded
Un Tobi Kaijo-geri

f,f,F+4

h
28
+4
+31a (+5)
i26~27
r32
Balcony Break
Homing
  • Can transition to WRA (+8/+35a (+9)/-) with input D

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

FC.d+3

l
10
2.32
12
21
-17
-6
i16
cs1~
Nen Hangetsu-ate

FC.df+3

m
25
2.45
-17
i20
cs1~
r39
Balcony Break
Manji-geri

FC.df+4

m
20
2.45
-14
i15
r35
Balcony Break

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jewel Snatcher

ws1

m
12
2.07
-10
i13
r28
Transitions to SEN on hit
Benten Thrust

ws2

m
20
2.07
-8
+9
i18
r33
Balcony Break

ws3

m
14
2.26
-10
+1
i15~16
r28
Twin Stingers

ws3,4

m,​h
14,​21
-4
+21a (+12)
,i22~23
cs
r27
Balcony Break
  • Combo from 1st hit without delay
  • Can be delayed

ws4

m
10
2.09
-6
+5
i11~12
r23
Seven Seas Splits Kick

ws4,4

m,​m
10,​15
-17
-1c
,i17~18
r35
  • Can transition to WRA (-10/+6/+6) with input D
  • Combo from 1st hit
  • Jails from 1st block
Hen Gyakujo-geri

ws3+4

m
14
1.29
-8
i14~15
cs
r28

WGS (Wind God Step)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wind God Step
f,n,d,DF

df+3

sp
r20
  • Can transition to SEN with input WGS.f+3
Thunder God Fist
  • f,n,d,DF+1
  • df+3,1

WGS.1

m
24
-22
+24a (+14)
i19~21
cs
r37
  • 26 dmg if manual CD
Sometimes written otgf
Lightning Splits Kick
  • f,n,d,DF+1,3
  • df+3,1,3

WGS.1,3

m,​m
24,​22
-12
+18d (-17)
,i26~30
js
r31
Spike
  • Combo from 1st hit
Lightning Wheel
  • f,n,d,DF+1,4
  • df+3,1,4

WGS.1,4

m,​h
24,​26
-7
+1 (+0)
,i23~27
js
r47
Balcony Break
  • Combo from 1st hit
Wind God Fist
  • f,n,d,DF+2
  • df+3,2

WGS.2

h
15
-10
i11~12
r27
  • Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time)
  • 20dmg if manual CD
Sometimes written wgf
Electric Wind God Fist

f,n,d,df#2

h
23
2.50
+5
i11~12 (~i13)
t36 r24
  • Chip damage when guarded
Sometimes written ewgf
War God Kick
  • f,n,d,DF+3
  • df+3,df+3

WGS.df+3

M
17
-13
+3
i15~17
r38
  • Becomes Electric War God Kick during Heat (partially uses remaining Heat Time
  • 21dmg if manual CD)
Electric War God Kick

f,n,d,df#3

M
27
-9
+13a (-4)
i15~17
t52 r39
Balcony Break
  • Chip damage when guarded
Sometimes written ewgk
  • f,n,d,DF+4
  • df+3,df+4

WGS.DF+4

l
6
-23
+2c
i16
FC
  • 8 dmg if manual CD
Ruthless Demon
  • f,n,d,DF+4,2
  • df+3,df+4,2

WGS.DF+4,2

l,​h
6,​20
-22
-1
,i24
r40
  • Can transition to WRA (-15/+6/+6) with input D
  • Combo from 1st hit
Sometimes written hellsweep
Spinning Demon
  • f,n,d,DF+4,4
  • df+3,df+4,4

WGS.DF+4,4

l,​l
6,​16
-23
+2
,i17~18
cs
FC
  • Combo from 1st hit
Sometimes written hellsweep

SEN (Sentai)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Furin Kazan
SEN.1,qcf+2

SEN.1,2

m,​m
12,​25
-16
+21a (+0)
,i26
r39
Balcony Break
  • Blue spark with input qcf+2 for 5 extra damage
  • Hit-confirmable from 1st hit or if attack was absorbed
  • Combo from 1st hit even with 9?F delay
  • Can be delayed by 10?F
  • Becomes -9 on block if 1st hit absorbed an attack
Rashomon

SEN.2

m
20
-4
+8
i13
r31
Tornado
Sen Kaijo-geri

SEN.3

h
22
+1
+7
i12~13
r26
Homing
Heat Engager
Heat Dash +5, +34a (+27)
  • Deals chip damage on block
Kandachi-geri

SEN.4

m
24
+4
i26~27
js
r26
  • Deals chip damage on block
Spike
Inverse Deva Laser

SEN.1+2

m,​m
13,​17
-6 WRA
i14~15,i12~13
Tornado
Balcony Break
  • Transitions to WRA after recovery
Yaksha Sweep

SEN.3+4

l,​h
10,​12
-29, -11
+4
i20~21,i35~36
cs
Homing
Haburi-kaze
SEN.2+4

SEN.1+3

th(h)
12
-3
i16
  • Throw break: none
  • Opponent recovery on hit: FUFA

SSH (Senshin)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Senshin-zuki
UNS.1+2

f+1+2

m
22
3.93
-11
+7
i32
cs6~24
r32
Wall Crush +19g on hit
Senshin Karami-ate

SSH.3

L
26
4.63
-26
-4c
i32
cs
Nen Ashigarami

SSH.CH.3

l
33,​18
+0
i22
Spike
Senshin Chuten-geri

SSH.uf+3

m
22
5.49
+6
+32a (+24)
i30~33
r28
Balcony Break
Senshin Tobi Kaijo-geri

SSH.uf+4

h
28
5.27
+4
+31a (+5)
i32~33
r32
Homing
Balcony Break
  • Can transition to WRA (+8/+35a (+9)/-) with input D

UNS (Unsoku)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Unsoku Gen

b+3

t90 r20
  • Partially drains heat meter when in heat
  • Transitions to UNS (Gen)
  • Can transition to UNS (Kou, u/d) with input u+3 or d+3
  • Can transition to SEN with input f+3
  • Can transition to WGS with input DF
  • Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF
  • See also Unsoku Cancel
Unsoku Kou
db+3

d+3

sp
ps5~13
  • Transitions to UNS (Kou, d)
  • Can transition to UNS (Kou, u) with input u+3
  • Can transition to UNS (Gen) with input b+3
  • Can transition to WGS with input DF
  • Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF
Unsoku Kou
ub+3

u+3

sp
ps5~13
  • Transitions to UNS (Kou, u)
  • Can transition to UNS (Kou, d) with input d+3
  • Can transition to WGS with input DF
  • Can execute EWGF or EWGK by inputting 2/3 exactly one frame after DF
Unpu Tobi-Manji

UNS.4

m
30
3.3
-8
+43a (-15)
i18~19
r29
Balcony Break
Heat Engager
Heat Dash +5, +62a (+42)
  • Deals chip damage on block
  • Can be cancelled into crouch with DB/D/DF

WRA (Heaven's Wrath)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heaven's Wrath
db+1+2

d+1+2

t70 r30
  • Can transition to r14 SEN with input f+3
  • Can transition to r2 WGS with input DF
Sometimes written
  • WRA
  • HW

WRA.1

h
12
2.53
-4
+8
i12
t40 r28
Homing
  • Deals chip damage on block
  • Can transition to SEN (+0/+13/+17) with input F
  • Cannot block up to i14 on empty transition on block
Sometimes written HW.1
Funkei Goma

WRA.1,4

h,​M
12,​22
-9
+9g
,i25~26
t66 r40
Balcony Break
Spike
  • Combo from 1st hit
Sometimes written HW.1,4
Iron Hand

WRA.2

m
30
2.63
-9
+11a (+2)
i15~16
t48 r32
Balcony Break
Heat Engager
Heat Dash +5, +36a (+26)
  • Deals chip damage on block
Sometimes written HW.2

WRA.3

m
17
3.17
-6
+22a (+12)
i28
js9~36 fs37~39
t56 r28
Balcony Break
  • Deals chip damage on block
Sometimes written HW.3
Hell Axle

WRA.3,4

m,​m
17,​20
+6
+17a (+16)
,i18~19
js9~36 fs37~39
t50 r31
Balcony Break
  • Deals chip damage on block
  • Can transition to WRA (+8/+19a (+18)/-) with input D
  • Jails from 1st block
  • Combo from 1st hit
Sometimes written
  • Hunting Hawk
  • HW.3,4

WRA.4

M,​M
6,​8
2.76
-10
-10
+7
i17~18,i13
t62 r29
Spike
    • on 2nd hit
  • Combo from 1st CH
  • Both hits jail on block
Sometimes written HW.4

WRA.4,2

M,​M,​m
6,​8,​8
-18
-7
,i15
t52 r37
  • Jails from 2nd block
  • Hit-confirmable from 2nd hit
  • Combo from 1st CH
  • Combo from 2nd hit
  • Can be delayed
Sometimes written HW.4,2

WRA.4,​2,2

M,​M,​m,​h
6,​8,​8,​4
-12
-1
,i15
t52 r37
  • Jails from 3rd block
  • Combo from 3rd hit
  • Can be delayed
Sometimes written HW.4,2,2
Kongo Gekimetsujin
WRA.4,2,2,qcf+1+2

WRA.4,​2,​2,1+2

M,​M,​m,​h,​m
6,​8,​8,​4,​22
-20
+24 (+3)
,i24~25
t70 r45
Balcony Break
  • Blue spark with input qcf+1+2 for 6 extra damage
  • Combo from 4th hit without delay
  • Can be delayed
Sometimes written HW.4,2,2,1+2
Demon Bolt

WRA.1+2

m
30
2.82
-13
+16d
i15~16
pc6~14
t49 r33
Balcony Break
Sometimes written HW.1+2
Goma Sai

WRA.3+4

M
26
2.99
-5
i18~19
t53 r34
Spike
  • Deals chip damage on block
  • Opponent is FDFA on normal hit
Sometimes written HW.3+4
Heaven's Roar
WRA.2+4

WRA.1+3

t (h)
20
2.13
+10d
i16
  • Unbreakable
  • Opponent recovery on hit: FUFT
  • Does 35 damage on wall hit
Sometimes written
  • HW.1+3
  • HW.2+4

WRA.d+4

L
9
2.51
-15
-4
+2
i16~17
cs6~
t50 r33 FC
Sometimes written HW.d+4
Harai Kuzushi-manji

WRA.d+4,3

L,​m
9,​20
-16
+48 (+17)
,i21~22
t59 r37
  • Combo from 1st CH with 14f delay
  • Input can be delayed 15f
  • Move can be delayed 13f
  • CH-confirmable
Sometimes written HW.d+4,3

WDS (Wind Step)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wind Step

f,n

ps2~8
t20 r2
  • Can transition to WGS with input DF
  • Punch parry, transitions to WGS on successful parry with +10
Fusenkyaku

WDS.3

m
17
-6
+4
i16~17
t48 r31
Sometimes written f,n,3

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Sacred Dismantle Spark

R.df+1+2

m
55
-15
+0d
i20
Rage Art
Removes Recoverable Health
Jirin Sweep

SS.4

l
17
-13
+0
+13g
i18~19
Sometimes written sidestep 4
Rear Manji-geri

BT.4

m
20
-14
i17
r35
Strong Aerial Tailspin
Sometimes written
  • back facing 4
  • back turned 4
Taunt

2+3+4

sp
Input d+2+3+4 to get Heihachi's secret taunt

OTG.d+4

L
14
-19
-8 / -8a (-16)
i19
22 dmg if done with input OTG.d+4 alone
Totetsu Jyurin

OTG.d+4,1

L,​L
14,​17
-26
-10 / -15a (-23)
,i20~21
  • Blue spark with input OTG.d+4:1 for 20 dmg
  • Jails from 1st block
  • Combo from 1st hit
Wall Jump

b,b,UB

m
21
+4c
i39-41
js
r25
Requires back close to wall to execute

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Gekka Hyojin

1+3

th(h)
35
1.83
-3
+0
i12~14
  • Throw break 1 or 2
Spike
  • Opponent recovery on hit: FUFA off-axis to the left
Saijin Ikkoku

2+4

th(h)
35
1.83
-6
+0
i12~14
  • Throw break: 1 or 2
  • Opponent recovery on hit: FUFA
  • Side switch on Hit or Throw break
Gekka Hyojin

Left throw

th(h)
40
1.83
-3
+0
i12~14
  • Throw break: 1
  • Opponent recovery on hit: FUFA off-axis to the left
Saijin Ikkoku

Right throw

th(h)
40
1.83
-3
+0
i12~14
  • Throw break 2
  • Opponent recovery on hit: FUFA
Trailokyavijaya

Back throw

th(h)
50
1.83
+0
i12~14
  • Break: none
  • Opponent recovery on hit: FDFA
Stonehead
f,F+1+2

uf+1+2

th(h)
35
1.75
-6
+25 (+8)
i12
Balcony Break
  • Throw break: 1+2
  • Side switch on Throw break
Raidou Hitsumetsu
qcb,f+2

d,db,b,f+2

th(h)
40
1.83
-3
+0
i12
Balcony Break
  • Throw break: 2
  • Opponent recovery on hit: FUFT
Haburi-kaze
SEN.2+4

SEN.1+3

th(h)
12
-3
i16
  • Throw break: none
  • Opponent recovery on hit: FUFA
Heaven's Roar
WRA.2+4

WRA.1+3

t (h)
20
2.13
+10d
i16
  • Unbreakable
  • Opponent recovery on hit: FUFT
  • Does 35 damage on wall hit
Sometimes written
  • HW.1+3
  • HW.2+4

10 Strings

10 Hit Combo 1
Input Hit level Damage Startup Block Hit Combo
2 h 6 i12 -4 +7
2 h 6 i14~15 -11 +0 Hit
2 m 21 i29 -4 +6
3 l 8 i30~31 -18 -7 CH
1 h 6 i36 -20 -10
1 m 6 i22 -19 -13 CH
3 m 6 i15~17 -16 -5 CH[1]
3 m 10 i32 -26 -12
1 m 12 i35~36 -22 +24 (+14)
4 h 18 i23~27 -12 -4 (-5)
10 Hit Combo 2
Input Hit level Damage Startup Block Hit Combo
2 h 6 i12 -4 +7
2 h 6 i14~15 -11 +0 Hit
2 m 21 i29 -4 +6
3 l 8 i30~31 -18 -7 CH
1 h 6 i36 -20 -10
1 m 6 i22 -19 -13 CH
3 m 6 i15~17 -16 -5 CH[1]
3 m 10 i32 -26 -12
1 m 12 i35~36 -22 +24 (+14)
3 m 15 i26~30 -16 +14 (-21)
  1. 1.0 1.1 Jails

External Links