Victor movelist: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
(Added block frame data. Taken from training mode on a dummy set to block all. Corrected an incorrect accent(from È to É) and corrected some transition information)
Line 14: Line 14:
|damage=12
|damage=12
|startup=i16
|startup=i16
|block=
|block=+1
|hit=
|hit=
|ch=
|ch=
Line 34: Line 34:
|parent=
|parent=
|input=2+3
|input=2+3
|name=Èlimination Samouraï
|name=Élimination Samouraï
|target=l
|target=l
|damage=39
|damage=39
|startup=i20
|startup=i20
|block=
|block=-15
|hit=th
|hit=th
|ch=th
|ch=th
Line 50: Line 50:
* {{HeatSmash}}
* {{HeatSmash}}
* Alternate input: H.R1
* Alternate input: H.R1
}}
}}
== Rage ==
{{Move
|id=Victor-R.df+1+2
|parent=
|input=R.df+1+2
|name=Coup de Chevalier
|target=m
|damage=55
|startup=i20
|block=-15
|hit=th
|ch=th
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Rage Art
* Removes recoverable health on hit
* Alternate input: R.R2
}}
}}
}}
}}
Line 63: Line 89:
|damage=5
|damage=5
|startup=i10
|startup=i10
|block=
|block=+1
|hit=
|hit=
|ch=
|ch=
Line 83: Line 109:
|damage=,1
|damage=,1
|startup=,i16
|startup=,i16
|block=
|block=-3
|hit=
|hit=
|ch=
|ch=
Line 103: Line 129:
|damage=,5,10
|damage=,5,10
|startup=,i17~18,i9~10
|startup=,i17~18,i9~10
|block=
|block=-12
|hit=+3
|hit=+3
|ch=
|ch=
Line 124: Line 150:
|damage=,12
|damage=,12
|startup=,i10
|startup=,i10
|block=
|block=-3
|hit=+8
|hit=+8
|ch=
|ch=
Line 144: Line 170:
|damage=,20
|damage=,20
|startup=,i26~27
|startup=,i26~27
|block=
|block=-12
|hit=+18 (+1)
|hit=+18 (+1)
|ch=
|ch=
Line 167: Line 193:
|damage=,11
|damage=,11
|startup=,i21~22
|startup=,i21~22
|block=
|block=-12
|hit=-1
|hit=-1
|ch=
|ch=
Line 188: Line 214:
|damage=10
|damage=10
|startup=i12~13
|startup=i12~13
|block=
|block=-12
|hit=
|hit=
|ch=
|ch=
Line 208: Line 234:
|damage=,12
|damage=,12
|startup=,i16
|startup=,i16
|block=
|block=-6
|hit=+5
|hit=+5
|ch=
|ch=
Line 229: Line 255:
|damage=,10,5
|damage=,10,5
|startup=,i17~18,i7
|startup=,i17~18,i7
|block=
|block=-12
|hit=
|hit=
|ch=
|ch=
Line 243: Line 269:
{{Move
{{Move
|name=Crybaby Sophia
|name=Crybaby Sophia
|id=Victor-2,2,1
|id=Victor-2,2,2
|parent=Victor-2,2
|parent=Victor-2,2
|input=,1
|input=,1
Line 249: Line 275:
|damage=,12
|damage=,12
|startup=,i22
|startup=,i22
|block=
|block=-3
|hit=+4
|hit=+4
|ch=
|ch=
Line 260: Line 286:
|notes={{Plainlist|
|notes={{Plainlist|
* Chip damage on block
* Chip damage on block
* Transitions to IAI on hit
* Transitions to IAI on hit or block
}}
}}
}}
}}
Line 272: Line 298:
|damage=11
|damage=11
|startup=,i12~13
|startup=,i12~13
|block=
|block=-9
|hit=
|hit=
|ch=
|ch=
Line 292: Line 318:
|damage=,9,10
|damage=,9,10
|startup=,i19~20,i8~9
|startup=,i19~20,i8~9
|block=
|block=-9
|hit=+5
|hit=+5
|ch=
|ch=
Line 313: Line 339:
|damage=15
|damage=15
|startup=i13~14
|startup=i13~14
|block=
|block=-9
|hit=
|hit=
|ch=
|ch=
Line 333: Line 359:
|damage=,17
|damage=,17
|startup=,i23~24
|startup=,i23~24
|block=
|block=-10
|hit=
|hit=
|ch=
|ch=
Line 353: Line 379:
|damage=,25
|damage=,25
|startup=,i25~26
|startup=,i25~26
|block=
|block=-13
|hit=+34 (+13)
|hit=+34 (+13)
|ch=
|ch=
Line 376: Line 402:
|damage=17
|damage=17
|startup=i15
|startup=i15
|block=
|block=-8
|hit=+2
|hit=+2
|ch=
|ch=
Line 421: Line 447:
|damage=10
|damage=10
|startup=i13~14
|startup=i13~14
|block=
|block=-11
|hit=
|hit=
|ch=
|ch=
Line 441: Line 467:
|damage=,10
|damage=,10
|startup=,i11
|startup=,i11
|block=
|block=-15
|hit=
|hit=
|ch=
|ch=
Line 461: Line 487:
|damage=,12
|damage=,12
|startup=,i13~14
|startup=,i13~14
|block=
|block=-11
|hit=
|hit=
|ch=
|ch=
Line 481: Line 507:
|damage=,25
|damage=,25
|startup=,i20~21
|startup=,i20~21
|block=
|block=-15
|hit=+20 (+15)
|hit=+20 (+15)
|ch=
|ch=
Line 503: Line 529:
|damage=,7,5,20
|damage=,7,5,20
|startup=,i14,i12~13,i7~8
|startup=,i14,i12~13,i7~8
|block=
|block=-13
|hit=+20
|hit=+20
|ch=
|ch=
Line 547: Line 573:
|damage=15
|damage=15
|startup=i14
|startup=i14
|block=
|block=-10
|hit=
|hit=
|ch=
|ch=
Line 567: Line 593:
|damage=,21
|damage=,21
|startup=,i23~24
|startup=,i23~24
|block=
|block=-4
|hit=
|hit=
|ch=
|ch=
Line 590: Line 616:
|damage=,20
|damage=,20
|startup=,i26~27
|startup=,i26~27
|block=
|block=-12
|hit=+5c
|hit=+5c
|ch=
|ch=
Line 611: Line 637:
|damage=35
|damage=35
|startup=i24~25
|startup=i24~25
|block=
|block=-9
|hit=
|hit=
|ch=
|ch=
Line 638: Line 664:
|damage=10
|damage=10
|startup=i13~14
|startup=i13~14
|block=
|block=-12
|hit=
|hit=
|ch=
|ch=
Line 658: Line 684:
|damage=,7,7
|damage=,7,7
|startup=,i20
|startup=,i20
|block=
|block=-4
|hit=+7
|hit=+7
|ch=
|ch=
Line 679: Line 705:
|damage=14
|damage=14
|startup=i15~16
|startup=i15~16
|block=
|block=-14
|hit=+31 (+21)
|hit=+31 (+21)
|ch=
|ch=
Line 700: Line 726:
|damage=10
|damage=10
|startup=i16
|startup=i16
|block=
|block=-9
|hit=
|hit=
|ch=
|ch=
Line 720: Line 746:
|damage=,14
|damage=,14
|startup=,i21
|startup=,i21
|block=
|block=-9
|hit=
|hit=
|ch=
|ch=
Line 741: Line 767:
|damage=,23
|damage=,23
|startup=,i32~34
|startup=,i32~34
|block=
|block=-9
|hit=+17 (+10)
|hit=+17 (+10)
|ch=
|ch=
Line 764: Line 790:
|damage=15
|damage=15
|startup=i13~14
|startup=i13~14
|block=
|block=-9
|hit=
|hit=
|ch=
|ch=
Line 785: Line 811:
|damage=,16
|damage=,16
|startup=,i22
|startup=,i22
|block=
|block=-3
|hit=+4
|hit=+4
|ch=
|ch=
Line 808: Line 834:
|damage=32
|damage=32
|startup=i14~15
|startup=i14~15
|block=
|block=-17
|hit=+16 (+11)
|hit=+16 (+11)
|ch=
|ch=
Line 832: Line 858:
|damage=7
|damage=7
|startup=i16
|startup=i16
|block=
|block=-17
|hit=
|hit=
|ch=
|ch=
Line 852: Line 878:
|damage=,15
|damage=,15
|startup=,i18
|startup=,i18
|block=
|block=-7
|hit=+6
|hit=+6
|ch=
|ch=
Line 873: Line 899:
|damage=21
|damage=21
|startup=i18
|startup=i18
|block=
|block=0
|hit=
|hit=
|ch=
|ch=
Line 896: Line 922:
|damage=11
|damage=11
|startup=i18~19
|startup=i18~19
|block=
|block=-13
|hit=-2
|hit=-2
|ch=
|ch=
Line 917: Line 943:
|damage=10
|damage=10
|startup=i16
|startup=i16
|block=
|block=-14
|hit=-3
|hit=-3
|ch=th
|ch=th
Line 958: Line 984:
|damage=21
|damage=21
|startup=i19~21
|startup=i19~21
|block=
|block=-9
|hit=+17 (+10)
|hit=+17 (+10)
|ch=
|ch=
Line 983: Line 1,009:
|damage=9
|damage=9
|startup=i14~15
|startup=i14~15
|block=
|block=-9
|hit=
|hit=
|ch=
|ch=
Line 1,003: Line 1,029:
|damage=,9
|damage=,9
|startup=,i21~22
|startup=,i21~22
|block=
|block=-7
|hit=+2
|hit=+2
|ch=
|ch=
Line 1,025: Line 1,051:
|damage=20
|damage=20
|startup=i19~20
|startup=i19~20
|block=
|block=-8
|hit=+40 (-18)
|hit=+40 (-18)
|ch=
|ch=
Line 1,048: Line 1,074:
|damage=17
|damage=17
|startup=i20~21
|startup=i20~21
|block=
|block=-26
|hit=+4c
|hit=+4c
|ch=
|ch=
Line 1,091: Line 1,117:
|damage=11
|damage=11
|startup=i14
|startup=i14
|block=
|block=-13
|hit=
|hit=
|ch=
|ch=
Line 1,112: Line 1,138:
|damage=,16(15)
|damage=,16(15)
|startup=,i20
|startup=,i20
|block=
|block=-8
|hit=
|hit=
|ch=
|ch=
Line 1,134: Line 1,160:
|damage=0
|damage=0
|startup=i12
|startup=i12
|block=
|block=-9
|hit=+2
|hit=+2
|ch=
|ch=+14
|crush=
|crush=
|recv=
|recv=
Line 1,155: Line 1,181:
|damage=15
|damage=15
|startup=i17
|startup=i17
|block=
|block=-9
|hit=
|hit=
|ch=
|ch=
Line 1,164: Line 1,190:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist
}}
}}
}}
}}
Line 1,175: Line 1,201:
|damage=,25
|damage=,25
|startup=,i25~26
|startup=,i25~26
|block=
|block=-13
|hit=+21 (+16)
|hit=+21 (+16)
|ch=
|ch=
Line 1,185: Line 1,211:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
*Hit Confirmable
* {{BB}}
* {{BB}}
}}
}}
Line 1,197: Line 1,224:
|damage=17
|damage=17
|startup=i18~19
|startup=i18~19
|block=
|block=-6
|hit=+13g
|hit=+13g
|ch=
|ch=
Line 1,220: Line 1,247:
|damage=25
|damage=25
|startup=i15~16
|startup=i15~16
|block=
|block=-9
|hit=
|hit=
|ch=
|ch=
Line 1,244: Line 1,271:
|damage=24
|damage=24
|startup=i26~27
|startup=i26~27
|block=
|block=-21
|hit=+37 (+6)
|hit=+37 (+6)
|ch=
|ch=
Line 1,267: Line 1,294:
|damage=40
|damage=40
|startup=i31~32
|startup=i31~32
|block=
|block=-20
|hit=
|hit=
|ch=
|ch=
Line 1,288: Line 1,315:
|damage=54
|damage=54
|startup=i31~32
|startup=i31~32
|block=
|block=-4
|hit=
|hit=
|ch=
|ch=
Line 1,311: Line 1,338:
|damage=9
|damage=9
|startup=i13
|startup=i13
|block=
|block=-9
|hit=
|hit=
|ch=
|ch=
Line 1,332: Line 1,359:
|damage=,21
|damage=,21
|startup=,i25~26
|startup=,i25~26
|block=
|block=-14
|hit=+15c
|hit=+15c
|ch=
|ch=
Line 1,344: Line 1,371:
* {{Tornado}}
* {{Tornado}}
* {{BB}}
* {{BB}}
* Transition to IAI with 1+2
* Cancel the second hit with down or 3+4 to go into IAI
}}
}}
}}
}}
Line 1,356: Line 1,383:
|damage=15
|damage=15
|startup=i19~20
|startup=i19~20
|block=
|block=-9
|hit=+7
|hit=+7
|ch=
|ch=
Line 1,378: Line 1,405:
|damage=17
|damage=17
|startup=i18~19
|startup=i18~19
|block=
|block=-9
|hit=+3
|hit=+3
|ch=
|ch=
Line 1,400: Line 1,427:
|damage=12,16
|damage=12,16
|startup=i15~17
|startup=i15~17
|block=
|block=-19
|hit=+73 (+57)
|hit=+73 (+57)
|ch=
|ch=
Line 1,425: Line 1,452:
|damage=24
|damage=24
|startup=i18~20
|startup=i18~20
|block=
|block=-16
|hit=+33 (+23)
|hit=+33 (+23)
|ch=
|ch=
Line 1,448: Line 1,475:
|damage=30
|damage=30
|startup=i16~17
|startup=i16~17
|block=
|block=+5
|hit=+16 (+6)
|hit=+16 (+6)
|ch=
|ch=
Line 1,471: Line 1,498:
|damage=16
|damage=16
|startup=i22
|startup=i22
|block=
|block=-3
|hit=+4
|hit=+4
|ch=
|ch=
Line 1,508: Line 1,535:
}}
}}


== Crouch ==
== Other ==


{{Move
{{Move
|name=Shangri-La
|name=Taunt
|id=Victor-FC.1+2
|id=Victor-2+3+4
|parent=
|parent=
|input=FC.1+2
|input=2+3+4
|target=lh
|target=sp
|damage=10,10
|damage=
|startup=i16,i10~11
|startup=
|block=
|block=
|hit=+0
|hit=
|ch=
|ch=
|crush=
|crush=
Line 1,530: Line 1,557:
}}
}}
}}
}}
== WS ==
{{Move
{{Move
|name=Oval Cut
|name=Ki Charge
|id=Victor-ws1
|id=Victor-1+2+3+4
|parent=
|parent=
|input=ws1
|input=1+2+3+4
|target=m
|target=sp
|damage=20
|damage=
|startup=i15~16
|startup=
|block=
|block=
|hit=+53
|hit=
|ch=
|ch=
|crush=
|crush=
Line 1,553: Line 1,577:
}}
}}
}}
}}
{{Move
{{Move
|name=Baguette Cut
|name=Le Blanc
|id=Victor-ws2
|id=Victor-ub,b
|parent=
|parent=
|input=ws2
|input=ub,b
|target=m
|target=sp
|damage=15
|damage=
|startup=i14~15
|startup=
|block=
|block=
|hit=+6
|hit=
|ch=
|ch=
|crush=
|crush=
Line 1,574: Line 1,597:
}}
}}
}}
}}
== WS ==


{{Move
{{Move
|name=Iridescence of Faith (1)
|name=Oval Cut
|id=Victor-ws3
|id=Victor-ws1
|parent=
|parent=
|input=ws3
|input=ws1
|target=h
|target=m
|damage=16
|damage=20
|startup=i15~16
|startup=i15~16
|block=
|block=-16
|hit=+6
|hit=+53
|ch=
|ch=
|crush=
|crush=
Line 1,593: Line 1,618:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Launcher
}}
}}
}}
}}
{{Move
{{Move
|name=Iridescence of Faith
|name=Baguette Cut
|id=Victor-ws3,2
|id=Victor-ws2
|parent=Victor-ws3
|parent=
|input=,2
|input=ws2
|target=,sm
|target=m
|damage=,23
|damage=15
|startup=,i30~32
|startup=i14~15
|block=
|block=-8
|hit=+17 (+10)
|hit=+6
|ch=
|ch=
|crush=
|crush=
Line 1,613: Line 1,640:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* Deals chip damage on block
}}
}}
}}
}}


{{Move
{{Move
|name=Praise Smash
|name=Iridescence of Faith (1)
|id=Victor-ws4
|id=Victor-ws3
|parent=
|parent=
|input=ws4
|input=ws3
|target=m
|target=h
|damage=16
|damage=16
|startup=i11~12
|startup=i15~16
|block=
|block=-14
|hit=+5
|hit=+6
|ch=
|ch=
|crush=
|crush=
Line 1,638: Line 1,663:
}}
}}
}}
}}
{{Move
{{Move
|name=Pearly Gates
|name=Iridescence of Faith
|id=Victor-ws1+2
|id=Victor-ws3,2
|parent=
|parent=Victor-ws3
|input=ws1+2
|input=,2
|target=mm
|target=,sm
|damage=10,17
|damage=,23
|startup=i13~14,i9~10
|startup=,i30~32
|block=
|block=-9
|hit=+8
|hit=+17 (+10)
|ch=
|ch=
|crush=
|crush=
Line 1,657: Line 1,681:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Transition to PRF with F
* {{Tornado}}
* Deals chip damage on block
}}
}}
}}
}}
== IAI (''Iai Stance'') ==


{{Move
{{Move
|name=Iai Stance
|name=Praise Smash
|id=Victor-3+4
|id=Victor-ws4
|parent=
|parent=
|input=3+4
|input=ws4
|target=sp
|target=m
|damage=
|damage=16
|startup=
|startup=i11~12
|block=
|block=-6
|hit=
|hit=+5
|ch=
|ch=
|crush=
|crush=
Line 1,681: Line 1,704:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Can cancel into FC with db
}}
}}
}}
}}
{{Move
{{Move
|name=Spumador (1)
|name=Pearly Gates
|id=Victor-IAI.1
|id=Victor-ws1+2
|parent=
|parent=
|input=IAI.1
|input=ws1+2
|target=m
|target=mm
|damage=9
|damage=10,17
|startup=i13~14
|startup=i13~14,i9~10
|block=
|block=-8
|hit=
|hit=+8
|ch=
|ch=
|crush=
|crush=
Line 1,702: Line 1,725:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Transition to PRF with F
}}
}}
}}
}}
== Crouch ==
{{Move
{{Move
|name=Spumador
|name=Shangri-La
|id=Victor-IAI.1,1
|id=Victor-FC.1+2
|parent=Victor-IAI.1
|parent=
|input=,1
|input=FC.1+2
|target=,m
|target=lh
|damage=,21
|damage=10,10
|startup=,i25~26
|startup=i16,i10~11
|block=
|block=-23, -13
|hit=+15c
|hit=+0
|ch=
|ch=
|crush=
|crush=
Line 1,722: Line 1,749:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{BB}}
* Transition to IAI with 3+4
}}
}}
}}
}}
== SS ==


{{Move
{{Move
|name=Clarent (1)
|name=Dandy Blow
|id=Victor-IAI.1,2
|id=Victor-SS.1+2
|parent=Victor-IAI.1
|parent=
|input=,2
|input=SS.1+2
|target=,m
|target=m
|damage=,15
|damage=25
|startup=,i22~24
|startup=i18~19
|block=
|block=-9
|hit=
|hit=+15 (+5)
|ch=
|ch=
|crush=js
|crush=
|recv=
|recv=
|tot=
|tot=
Line 1,746: Line 1,772:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
}}
}}
}}
}}
== IAI (''Iai Stance'') ==
{{Move
{{Move
|name=Clarent
|name=Iai Stance
|id=Victor-IAI.1,2,2
|id=Victor-3+4
|parent=Victor-IAI.1,2
|parent=
|input=,2
|input=3+4
|target=,m
|target=sp
|damage=,16
|damage=
|startup=,i23~24
|startup=
|block=
|block=
|hit=+8 (-27)
|hit=
|ch=
|ch=
|crush=
|crush=
Line 1,766: Line 1,796:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Spike}}
* Can cancel into FC with db
* Deals chip damage on block
}}
}}
}}
}}
{{Move
{{Move
|name=Chastiefol
|name=Spumador (1)
|id=Victor-IAI.1,1+2
|id=Victor-IAI.1
|parent=Victor-IAI.1
|parent=
|input=,1+2
|input=IAI.1
|target=,h
|target=m
|damage=,23
|damage=9
|startup=,i20~21
|startup=i13~14
|block=
|block=-12
|hit=+20 (-6)
|hit=
|ch=
|ch=
|crush=
|crush=
Line 1,789: Line 1,817:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Deals chip damage on block
}}
}}
}}
}}
{{Move
{{Move
|name=Almace
|name=Spumador
|id=Victor-IAI.2
|id=Victor-IAI.1,1
|parent=
|parent=Victor-IAI.1
|input=IAI.2
|input=,1
|target=m
|target=,m
|damage=23
|damage=,21
|startup=i16~17
|startup=,i25~26
|block=
|block=-14
|hit=+15 (+5)
|hit=+15c
|ch=
|ch=
|crush=
|crush=
Line 1,811: Line 1,837:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{BB}}
* {{BB}}
* {{Tornado}}
* Can cancel the second hit by holding down or pressing 3+4. Will transition to IAI
}}
}}
}}
}}


{{Move
{{Move
|name=Sequence
|name=Clarent (1)
|id=Victor-IAI.4
|id=Victor-IAI.1,2
|parent=
|parent=Victor-IAI.1
|input=IAI.4
|input=,2
|target=m,th(m)
|target=,m
|damage=13 (25)
|damage=,15
|startup=i17
|startup=,i22~24
|block=
|block=-19
|hit=+25 (+10)
|hit=
|ch=
|ch=
|crush=
|crush=js
|recv=
|recv=
|tot=
|tot=
Line 1,834: Line 1,861:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Knee}}
}}
}}
}}
}}
{{Move
{{Move
|name=Murgleys (1)
|name=Clarent
|id=Victor-IAI.4
|id=Victor-IAI.1,2,2
|parent=
|parent=Victor-IAI.1,2
|input=IAI.4
|input=,2
|target=l
|target=,m
|damage=17
|damage=,16
|startup=i18~19
|startup=,i23~24
|block=
|block=-18
|hit=
|hit=+8 (-27)
|ch=
|ch=
|crush=
|crush=
Line 1,856: Line 1,881:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Spike}}
* Deals chip damage on block
}}
}}
}}
}}
{{Move
{{Move
|name=Murgleys
|name=Chastiefol
|id=Victor-IAI.4,1
|id=Victor-IAI.1,1+2
|parent=Victor-IAI.4
|parent=Victor-IAI.1
|input=,1
|input=,1+2
|target=,h
|target=,h
|damage=,25
|damage=,23
|startup=,i26~27
|startup=,i20~21
|block=
|block=+3
|hit=+26 (+0)
|hit=+20 (-6)
|ch=
|ch=
|crush=
|crush=
Line 1,876: Line 1,904:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* Deals chip damage on block
}}
}}
}}
}}


{{Move
{{Move
|name=Hauteclaire
|name=Almace
|id=Victor-IAI.1+2
|id=Victor-IAI.2
|parent=
|parent=
|input=IAI.1+2
|input=IAI.2
|target=h
|target=m
|damage=30
|damage=23
|startup=i20~21
|startup=i16~17
|block=
|block=-7
|hit=+20 (-6)
|hit=+15 (+5)
|ch=
|ch=
|crush=
|crush=
Line 1,898: Line 1,926:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Deals chip damage on block
* {{BB}}
* {{Tornado}}
}}
}}
}}
}}


{{Move
{{Move
|name=Rhongomyniad
|name=Sequence
|id=Victor-IAI.d+2
|id=Victor-IAI.3
|parent=
|parent=
|input=IAI.d+2
|input=IAI.3
|target=m
|target=m,th(m)
|damage=31
|damage=13 (25)
|startup=i23~24
|startup=i17
|block=
|block=-14
|hit=+0 (-7)
|hit=+25 (+10)
|ch=
|ch=
|crush=
|crush=pc
|recv=
|recv=
|tot=
|tot=
Line 1,920: Line 1,949:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Transition to IAI on hit
* {{Knee}}
* Deals chip damage on block
}}
}}
}}
}}
{{Move
{{Move
|name=Longinus
|name=Murgleys (1)
|id=Victor-H.IAI.d+2
|id=Victor-IAI.4
|parent=
|parent=
|input=H.IAI.d+2
|input=IAI.4
|target=m
|target=l
|damage=45
|damage=17
|startup=i23~24
|startup=i18~19
|block=
|block=-13
|hit=+20 (+2)
|hit=
|ch=
|ch=
|crush=
|crush=
Line 1,942: Line 1,971:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Transition to IAI on hit
}}
}}
}}
}}
{{Move
{{Move
|name=Espee Aventureuse
|name=Murgleys
|id=Victor-IAI.d+1+2
|id=Victor-IAI.4,1
|parent=
|parent=Victor-IAI.4
|input=IAI.d+1+2
|input=,1
|target=ll
|target=,h
|damage=10,20
|damage=,25
|startup=i20~21,i14~15
|startup=,i26~27
|block=
|block=-5
|hit=-3
|hit=+26 (+0)
|ch=
|ch=
|crush=
|crush=
Line 1,964: Line 1,991:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
}}
}}
}}
}}


{{Move
{{Move
|name=Take a Bow
|name=Hauteclaire
|id=Victor-IAI.d
|id=Victor-IAI.1+2
|parent=
|parent=
|input=IAI.d
|input=IAI.1+2
|target=sp
|target=h
|damage=
|damage=30
|startup=
|startup=i20~21
|block=
|block=+3
|hit=
|hit=+20 (-6)
|ch=
|ch=
|crush=cs
|crush=
|recv=
|recv=
|tot=
|tot=
Line 1,985: Line 2,013:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Deals chip damage on block
}}
}}
}}
}}


{{Move
{{Move
|name=Move Forward
|name=Rhongomyniad
|id=Victor-IAI.f
|id=Victor-IAI.d+2
|parent=
|parent=
|input=IAI.f
|input=IAI.d+2
|target=sp
|target=m
|damage=
|damage=31
|startup=
|startup=i23~24
|block=
|block=+1
|hit=
|hit=+0 (-7)
|ch=
|ch=
|crush=ps
|crush=
|recv=
|recv=
|tot=
|tot=
Line 2,006: Line 2,035:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Parries low attacks
* Transition to IAI
* Deals chip damage on block
}}
}}
}}
}}
{{Move
{{Move
|name=Gwen
|name=Longinus
|id=Victor-IAI.P.f
|id=Victor-H.IAI.d+2
|parent=
|parent=
|input=IAI.P.f
|input=H.IAI.d+2
|target=m
|target=m
|damage=21
|damage=45
|startup=i16~17
|startup=i23~24
|block=
|block=+8
|hit=+60 (+44)
|hit=+20 (+2)
|ch=
|ch=
|crush=
|crush=
Line 2,027: Line 2,057:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* Transition to IAI on hit
* {{Tornado}}
}}
}}
}}
}}


{{Move
{{Move
|name=Move Backward
|name=Espee Aventureuse
|id=Victor-IAI.b
|id=Victor-IAI.d+1+2
|parent=
|parent=
|input=IAI.b
|input=IAI.d+1+2
|target=sp
|target=ll
|damage=
|damage=10,20
|startup=
|startup=i20~21,i14~15
|block=
|block=-29
|hit=
|hit=-3
|ch=
|ch=
|crush=
|crush=
Line 2,052: Line 2,081:
}}
}}
}}
}}
== PRF (''Perfumer'') ==


{{Move
{{Move
|name=Perfumer
|name=Take a Bow
|id=Victor-f+3
|id=Victor-IAI.d
|parent=
|parent=
|input=f+3
|input=IAI.d
|target=sp
|target=sp
|damage=
|damage=
Line 2,066: Line 2,093:
|hit=
|hit=
|ch=
|ch=
|crush=
|crush=cs
|recv=
|recv=
|tot=
|tot=
Line 2,073: Line 2,100:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Can cancel into FC with df
}}
}}
}}
}}


{{Move
{{Move
|name=Maceration
|name=Move Forward
|id=Victor-PRF.1
|id=Victor-IAI.f
|parent=
|parent=
|input=PRF.1
|input=IAI.f
|target=l
|target=sp
|damage=17
|damage=
|startup=i19~20
|startup=
|block=
|block=
|hit=+4c
|hit=
|ch=
|ch=
|crush=
|crush=ps
|recv=
|recv=
|tot=
|tot=
Line 2,095: Line 2,121:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Parries low attacks
}}
}}
}}
}}
{{Move
{{Move
|name=Top Note (1)
|name=Gwen
|id=Victor-PRF.2
|id=Victor-IAI.P.f
|parent=
|parent=
|input=PRF.2
|input=IAI.P.f
|target=m
|target=m
|damage=9
|damage=21
|startup=i12~13
|startup=i16~17
|block=
|block=
|hit=+1
|hit=+60 (+44)
|ch=
|ch=
|crush=
|crush=
Line 2,116: Line 2,142:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{Tornado}}
}}
}}
}}
}}
{{Move
{{Move
|name=Top Note (2)
|name=Move Backward
|id=Victor-PRF.2,2
|id=Victor-IAI.b
|parent=Victor-PRF.2
|parent=
|input=,2
|input=IAI.b
|target=,m
|target=sp
|damage=,13
|damage=
|startup=,i13~14
|startup=
|block=
|block=
|hit=+1
|hit=
|ch=
|ch=
|crush=
|crush=
Line 2,136: Line 2,165:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Transition to IAI on hit or block
}}
}}
}}
}}
== PRF (''Perfumer'') ==
{{Move
{{Move
|name=Top Note
|name=Perfumer
|id=Victor-PRF.2,2,1
|id=Victor-f+3
|parent=Victor-PRF.2,2
|parent=
|input=,1
|input=f+3
|target=,h
|target=sp
|damage=,20
|damage=
|startup=,i12~13
|startup=
|block=
|block=-8
|hit=+12
|hit=
|ch=
|ch=
|crush=
|crush=
Line 2,157: Line 2,188:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* Can cancel into FC with df
}}
}}
}}
}}


{{Move
{{Move
|name=Last Note
|name=Maceration
|id=Victor-PRF.2,2,1+2
|id=Victor-PRF.1
|parent=Victor-PRF.2,2
|parent=
|input=,1+2
|input=PRF.1
|target=,m
|target=l
|damage=,31
|damage=17
|startup=,i12
|startup=i19~20
|block=
|block=-13
|hit=+7
|hit=+4c
|ch=
|ch=
|crush=
|crush=
Line 2,183: Line 2,214:


{{Move
{{Move
|name=Flying Gentleman
|name=Top Note (1)
|id=Victor-PRF.3
|id=Victor-PRF.2
|parent=
|parent=
|input=PRF.3
|input=PRF.2
|target=m
|target=m
|damage=21
|damage=9
|startup=i15~17
|startup=i12~13
|block=
|block=-8
|hit=
|hit=+1
|ch=
|ch=
|crush=
|crush=
Line 2,200: Line 2,231:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatEngager}}
* {{BB}}
* {{Knee}}
}}
}}
}}
}}
{{Move
{{Move
|name=Cordial Circuit
|name=Top Note (2)
|id=Victor-PRF.4
|id=Victor-PRF.2,2
|parent=
|parent=Victor-PRF.2
|input=PRF.4
|input=,2
|target=h
|target=,m
|damage=17
|damage=,13
|startup=i18~19
|startup=,i13~14
|block=
|block=-4
|hit=+13g
|hit=+1
|ch=
|ch=
|crush=
|crush=
Line 2,224: Line 2,251:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* Transition to IAI
* {{BB}}
}}
}}
}}
}}
{{Move
{{Move
|name=Hengroen
|name=Top Note
|id=Victor-PRF.1+2
|id=Victor-PRF.2,2,1
|parent=
|parent=Victor-PRF.2,2
|input=PRF.1+2
|input=,1
|target=m
|target=,h
|damage=25
|damage=,20
|startup=i25~27
|startup=,i12~13
|block=
|block=-1
|hit=+14
|hit=+12
|ch=
|ch=
|crush=
|crush=
Line 2,248: Line 2,273:
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* Deals chip damage on block
}}
}}
}}
}}


{{Move
{{Move
|name=Sillage
|name=Last Note
|id=Victor-PRF.df
|id=Victor-PRF.2,2,1+2
|parent=
|parent=Victor-PRF.2,2
|input=PRF.df
|input=,1+2
|target=sp
|target=,m
|damage=
|damage=,31
|startup=
|startup=,i12
|block=
|block=-13
|hit=
|hit=+7
|ch=
|ch=
|crush=
|crush=
Line 2,272: Line 2,296:
}}
}}
}}
}}
== Other ==


{{Move
{{Move
|id=Victor-R.df+1+2
|name=Flying Gentleman
|id=Victor-PRF.3
|parent=
|parent=
|input=R.df+1+2
|input=PRF.3
|name=Coup de Chevalier
|target=m
|target=m
|damage=55
|damage=21
|startup=i20
|startup=i15~17
|block=
|block=-8
|hit=th
|hit=
|ch=th
|ch=
|crush=
|crush=
|recv=
|recv=
Line 2,293: Line 2,315:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Rage Art
* {{HeatEngager}}
* Removes recoverable health on hit
* {{BB}}
* Alternate input: R.R2
* {{Knee}}
}}
}}
}}
}}
{{Move
{{Move
|name=Dandy Blow
|name=Cordial Circuit
|id=Victor-SS.1+2
|id=Victor-PRF.4
|parent=
|parent=
|input=SS.1+2
|input=PRF.4
|target=m
|target=h
|damage=25
|damage=17
|startup=i18~19
|startup=i18~19
|block=
|block=-6
|hit=+15 (+5)
|hit=+13g
|ch=
|ch=
|crush=
|crush=
Line 2,316: Line 2,339:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* {{BB}}
* {{BB}}
}}
}}
}}
}}
{{Move
{{Move
|name=Taunt
|name=Hengroen
|id=Victor-2+3+4
|id=Victor-PRF.1+2
|parent=
|parent=
|input=2+3+4
|input=PRF.1+2
|target=sp
|target=m
|damage=
|damage=25
|startup=
|startup=i25~27
|block=
|block=+4
|hit=
|hit=+14
|ch=
|ch=
|crush=
|crush=
Line 2,337: Line 2,362:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* Deals chip damage on block
}}
}}
}}
}}
{{Move
{{Move
|name=Ki Charge
|name=Sillage
|id=Victor-1+2+3+4
|id=Victor-PRF.df
|parent=
|parent=
|input=1+2+3+4
|input=PRF.df
|target=sp
|damage=
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
}}
}}
{{Move
|name=Le Blanc
|id=Victor-ub,b
|parent=
|input=ub,b
|target=sp
|target=sp
|damage=
|damage=
Line 2,516: Line 2,524:
}}
}}


== 10 Strings ==
== 10 Hit Combo ==


{| class="wikitable" style="text-align: center"
{| class="wikitable" style="text-align: center"

Revision as of 23:32, 29 January 2024

Heat

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
12
+1
i16
pc
Heat Burst
  • Alternate input: R1
  • Can be cancelled with input b,b
Élimination Samouraï

2+3

l
39
-15
th
th
i20
Heat Smash
  • Alternate input: H.R1

Rage

Coup de Chevalier

R.df+1+2

m
55
-15
th
th
i20
  • Rage Art
  • Removes recoverable health on hit
  • Alternate input: R.R2

n

Jab

1

h
5
+1
i10
Double Cabochon Cut (1)

1,1

h,​h
5,​1
-3
,i16
Double Cabochon Cut

1,​1,2

h,​h,​hh
5,​7,​5,​10
-12
+3
,i17~18,i9~10
Basic Etiquette

1,2

h,​h
5,​12
-3
+8
,i10
Briolette Cut

1,​2,1

h,​h,​m
5,​12,​20
-12
+18 (+1)
,i26~27
Tornado
Balcony Break
Basic Manners

1,4

h,​l
5,​11
-12
-1
,i21~22
Right Jab

2

h
10
-12
i12~13
Cutlery Etiquette

2,1

h,​h
10,​12
-6
+5
,i16
  • Transition to PRF with F
Crybaby Sophia (1)

2,2

h,​mm
10,​10,​5
-12
,i17~18,i7
Crybaby Sophia

2,​2,1

h,​mm,​h
10,​10,​5,​12
-3
+4
,i22
  • Chip damage on block
  • Transitions to IAI on hit or block
Good Communication (1)

3

h
11
-9
,i12~13
Good Communication

3,1+2

h,​hh
11,​9,​10
-9
+5
,i19~20,i8~9
Asterism of Benevolence (1)

4

h
15
-9
i13~14
Asterism of Benevolence (2)

4,3

h,​m
15,​17
-10
,i23~24
Asterism of Benevolence

4,​3,2

h,​m,​m
15,​17,​25
-13
+34 (+13)
,i25~26
Balcony Break
  • Deals chip damage on block
Eden

1+2

m
17
-8
+2
i15
Iai Stance

3+4

sp
  • Cancel stance with db

f

Gorlagon (1)

f+2

h
10
-11
i13~14
Gorlagon (2)

f+2,2

h,​h
10,​10
-15
,i11
Gorlagon (3)

f+2,​2,1

h,​h,​m
10,​10,​12
-11
,i13~14
Gorlagon

f+2,​2,​1,1

h,​h,​m,​m
10,​10,​12,​25
-15
+20 (+15)
,i20~21
Balcony Break
Radiant Cut

f+2,​2,2

h,​h,​hmm
10,​10,​7,​5,​20
-13
+20
,i14,i12~13,i7~8
Balcony Break
Perfumer

f+3

sp
  • Can transition to FC with df
Carving Cameo (1)

f+4

m
15
-10
i14
Carving Cameo

f+4,1

m,​h
15,​21
-4
,i23~24
Balcony Break
Heat Engager
Carving Intaglio

f+4,2

m,​m
15,​20
-12
+5c
,i26~27
Durandal

f+1+2

m
35
-9
i24~25
Balcony Break
Heat Engager
  • Deals chip damage on block
  • Partially restores Heat on hit

df

Trilliant Cut (1)

df+1

m
10
-12
i13~14
Trilliant Cut

df+1,1

m,​hh
10,​7,​7
-4
+7
,i20
Arcadia

df+2

m
14
-14
+31 (+21)
i15~16
Iridescence of Loyalty (1)

df+3

m
10
-9
i16
Iridescence of Loyalty (2)

df+3,4

m,​m
10,​14
-9
,i21
Knee
Iridescence of Loyalty

df+3,​4,2

m,​m,​sm
10,​14,​23
-9
+17 (+10)
,i32~34
Tornado
  • Deals chip damage on block
Selfish Miranda (1)

df+4

m
15
-9
i13~14
Knee
Selfish Miranda

df+4,2

m,​h
15,​16
-3
+4
,i22
  • Deals chip damage on block
  • Transitions to IAI
Llamrei

df+3+4

m
32
-17
+16 (+11)
i14~15
Balcony Break

d

Concave Cut (1)

d+1

l
7
-17
i16
Concave Cut

d+1,1

l,​h
7,​15
-7
+6
,i18
Llawfrodedd

d+2

m
21
0
i18
Heat Engager
  • Deals chip damage on block
Good Manners

d+3

l
11
-13
-2
i18~19
Final Salute

d+4

l
10
-14
-3
th
i16
Guilty Mariko

CH.d+4

l,​th
12,​18
-3
th
i16
Iridescence of Prowess

d+1+2

sm
21
-9
+17 (+10)
i19~21
Tornado
  • Deals chip damage on block

db

Emerald Cut (1)

db+1

m
9
-9
i14~15
Emerald Cut

db+1,1

m,​m
9,​9
-7
+2
,i21~22
  • Transition to PRF with F
Polite Greetings

db+3

h
20
-8
+40 (-18)
i19~20
Tornado
Balcony Break
Welcome Sweep

db+4

l
17
-26
+4c
i20~21
cs
Musk Scented Natasha

CH.db+4

l,​th
20,​4
+49
i20~21

b

Vanity Love (1)

b+1

m
11
-13
i14
  • Transition to PRF with F
Vanity Love

b+1,2

m,​h,​th
11,​16(15)
-8
,i20
  • Side switch after attack throw connects
Strobing Memories

b+2

h
0
-9
+2
+14
i12
Caval (1)

b+3

m
15
-9
i17
{{{1}}}
Caval

b+3,1

m,​m
15,​25
-13
+21 (+16)
,i25~26
  • Hit Confirmable
Balcony Break
Cordial Circuit

b+4

h
17
-6
+13g
i18~19
Homing
Balcony Break
Failnaught

b+1+2

h
25
-9
i15~16
pc
Heat Engager
Balcony Break
  • Deals chip damage on block
Dun Stallion

b+1+4

m
24
-21
+37 (+6)
i26~27

u

Caliburnus

u+1+2

m
40
-20
i31~32
js
  • Deals chip damage on block
Excalibur

H.u+1+2

m
54
-4
i31~32
js
  • Alternate input: H.ub+1+2
Balcony Break
Gringolet (1)

uf+1

m
9
-9
i13
  • Alternate input: ub+1 or u+1
Gringolet

uf+1,1

m,​m
9,​21
-14
+15c
,i25~26
Tornado
Balcony Break
  • Cancel the second hit with down or 3+4 to go into IAI
Marquis Cut

uf+2

15
-9
+7
i19~20
Homing
Peaceful Shoes

uf+3

m
17
-9
+3
i18~19
  • Alternate input: ub+3 or u+3
Chatoyant Courage

uf+4

m,​sm
12,​16
-19
+73 (+57)
i15~17
Tornado
  • Alternate input: ub+4 or u+4

Motion Input

Carnwennan

f,F+2

m
24
-16
+33 (+23)
i18~20
Tornado
  • Deals chip damage on block
Asterism of Virtue

f,f,F+2

m
30
+5
+16 (+6)
i16~17
Balcony Break
  • Deals chip damage on block
Amour Shaft

d,df,f+2

h
16
-3
+4
i22
  • Transition to IAI
  • Deals chip damage on block
Montjoie Takemikazuchi

b,B+2+3

ub(m)
50
+2 (-8)
+2 (-8)
i65~66
Balcony Break

Other

Taunt

2+3+4

sp
Ki Charge

1+2+3+4

sp
Le Blanc

ub,b

sp

WS

Oval Cut

ws1

m
20
-16
+53
i15~16
  • Launcher
Baguette Cut

ws2

m
15
-8
+6
i14~15
Iridescence of Faith (1)

ws3

h
16
-14
+6
i15~16
Iridescence of Faith

ws3,2

h,​sm
16,​23
-9
+17 (+10)
,i30~32
Tornado
  • Deals chip damage on block
Praise Smash

ws4

m
16
-6
+5
i11~12
Pearly Gates

ws1+2

mm
10,​17
-8
+8
i13~14,i9~10
  • Transition to PRF with F

Crouch

Shangri-La

FC.1+2

lh
10,​10
-23, -13
+0
i16,i10~11

SS

Dandy Blow

SS.1+2

m
25
-9
+15 (+5)
i18~19
Balcony Break

IAI (Iai Stance)

Iai Stance

3+4

sp
  • Can cancel into FC with db
Spumador (1)

IAI.1

m
9
-12
i13~14
Spumador

IAI.1,1

m,​m
9,​21
-14
+15c
,i25~26
Tornado
Balcony Break
  • Can cancel the second hit by holding down or pressing 3+4. Will transition to IAI
Clarent (1)

IAI.1,2

m,​m
9,​15
-19
,i22~24
js
Clarent

IAI.1,​2,2

m,​m,​m
9,​15,​16
-18
+8 (-27)
,i23~24
Spike
  • Deals chip damage on block
Chastiefol

IAI.1,1+2

m,​h
9,​23
+3
+20 (-6)
,i20~21
  • Deals chip damage on block
Almace

IAI.2

m
23
-7
+15 (+5)
i16~17
Balcony Break
Tornado
Sequence

IAI.3

m,​th(m)
13 (25)
-14
+25 (+10)
i17
pc
Knee
Murgleys (1)

IAI.4

l
17
-13
i18~19
Murgleys

IAI.4,1

l,​h
17,​25
-5
+26 (+0)
,i26~27
Balcony Break
Hauteclaire

IAI.1+2

h
30
+3
+20 (-6)
i20~21
  • Deals chip damage on block
Rhongomyniad

IAI.d+2

m
31
+1
+0 (-7)
i23~24
  • Transition to IAI
  • Deals chip damage on block
Longinus

H.IAI.d+2

m
45
+8
+20 (+2)
i23~24
  • Transition to IAI on hit
Espee Aventureuse

IAI.d+1+2

ll
10,​20
-29
-3
i20~21,i14~15
Take a Bow

IAI.d

sp
cs
Move Forward

IAI.f

sp
ps
  • Parries low attacks
Gwen

IAI.P.f

m
21
+60 (+44)
i16~17
Balcony Break
Tornado
Move Backward

IAI.b

sp

PRF (Perfumer)

Perfumer

f+3

sp
-8
  • Can cancel into FC with df
Maceration

PRF.1

l
17
-13
+4c
i19~20
Top Note (1)

PRF.2

m
9
-8
+1
i12~13
Top Note (2)

PRF.2,2

m,​m
9,​13
-4
+1
,i13~14
  • Transition to IAI
Top Note

PRF.2,​2,1

m,​m,​h
9,​13,​20
-1
+12
,i12~13
Balcony Break
Last Note

PRF.2,​2,1+2

m,​m,​m
9,​13,​31
-13
+7
,i12
Flying Gentleman

PRF.3

m
21
-8
i15~17
Heat Engager
Balcony Break
Knee
Cordial Circuit

PRF.4

h
17
-6
+13g
i18~19
Homing
Balcony Break
Hengroen

PRF.1+2

m
25
+4
+14
i25~27
Balcony Break
  • Deals chip damage on block
Sillage

PRF.df

sp

Throws

One Night Miracle

1+3

h
35
-2
i12~14
  • Throw break: 1 or 2
  • Opponent recovery on hit: FDFT
Je Te Veux

2+4

h
35
-4
i12~14
  • Throw break: 1 or 2
  • Opponent recovery on hit: opp. side FDFT off-axis to the right
One Night Miracle

Left throw

h
40
-2
i12~14
  • Throw break: 1
  • Opponent recovery on hit: FDFT
Je Te Veux

Right throw

h
40
-4
i12~14
  • Throw break: 2
  • Opponent recovery on hit: opp. side FDFT off-axis to the right
Farewell in Taj Mahal

Back throw

h
50
-3
i12~14
  • Throw break: none
  • Opponent recovery on hit: FUFA
Romancing Chaser

uf+1+2

h
40
-4
i12~14
Spike
  • Throw break: 1+2
  • Opponent recovery on hit: FUFA

10 Hit Combo

10 Hit Combo
Input Hit level Damage Startup Block Hit Combo
2 h 10 i12~13
1 h 12 i16
3 l 6 i23~24
1 l 6 i23~24
1 h 8 i18
4 m 8 i22
2 m 8 i26~27
1 m 8 i23~24
2 m 10 i22~24
2 m 17 i23~24 -12 (-47)