m (→Crouch) |
OokumSpookum (talk | contribs) (Adding entry for 2,2,2,3) |
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* {{BB}} | * {{BB}} | ||
* Extra damage with input qcf+2 | * Extra damage with input qcf+2 | ||
}} | |||
}} | |||
{{Move | |||
|id=Reina-2,2,2,3 | |||
|parent=Reina-2,2,2 | |||
|input=,3 | |||
|name= | |||
|target=,l | |||
|damage=,8 | |||
|startup=,i30 | |||
|block=-18 | |||
|hit=-7 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
}} | }} | ||
}} | }} |
Revision as of 06:01, 7 February 2024
Reina |
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Movelist & frame data (Tekken 8) |
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Heat
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Flash Punch Combo
1,1,2
h,h,m
5,6,12
-17
- +11 SEN
- +2 (cancel)
i13
- Cancel transition with B
- Combo from 1st hit
- Can be delayed 11F
Sting the Works
1,2,3,4
h,h,m,h
5,8,10,21
-4
+21 (+12)
i22~23
High Crush
Natural on 3rd hit
Raging Bishamon
2,2,2,2
h,h,m,m
6,6,21,25
-14
+21 (+0)
,i31
- Extra damage with input qcf+2
Ondeko
2~1
mm
4,18
- Just Frame version creates a blue spark
- With input, it comes out at i14 as the fastest
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Sousoku Rengeki
f+2,3
h,m
8,16
-9
+2
i18~19
- Natural on 1st hit
- Transition to SEN with F
- Transition to UNS with u or d
- On block SEN transition is -2
- On hit SEN transition is +9
Ouhen Manji-geri
f+3+4
m
25
- Alternate input: UNS.3+4
- can be cancelled into crouch with D
Ouhen Fubi Manji-geri
f+3+4*
m
30
+50
i67
High Crush
- can be cancelled into crouch with D
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Gekirosatsu (2)
df+4,2
m,m
14,10
-8
+6
,i18
- Transition to WRA with D
- Natural on 1st hit
Kasho Maki-manji (1)
df+3+4
mh
5,10
-15
+2
i16,i5~9
High Crush
Alternate input: d+3+4
Kyogeki Goutsuiken
,2
,sm
,25
- Chip damage when guarded
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d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Hen-in 4 Hit Combo (3)
b+1,1,3
h,m,m
14,15,13
-10
+3
,i15~17
Transition to SEN with F
Hen-in 4 Hit Combo
b+1,1,3,3
h,m,m,m
14,15,13,20
Tatenashi
b+1+3
ps
- Alternate input: b+2+4
- Converts incoming damage to recoverable health
- Partially restores Heat on successful parry
- Transition to WRA on successful parry
Haburi-kaze
SEN.1+3
th(m)
12
-3
i16
- Alternate input: SEN.2+4
- Throw break: none
- Opponent recovery on hit: FUFA
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Seigan Ugachi
uf+1
h
15
-9
+8
+17
i13
- Alternate input: ub+1 or u+1
- Transition to WRA on hit
Fading Shadow
ub+1+2
sp
js
- Alternate input: ub,b or UNS.ub+1+2
- Transition to Wind God Step with DF
Swift Shadow
u+1+2
sp
js
- Alternate input: UNS.u+1+2
- Transition to Wind God Step with DF
Motion Input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Raiden
f,F+2
m
14
-9
+1
i12
- Transition to SEN with F
- SEN transition +2 on block
- SEN transition +12 on hit
Crouch
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Seven Seas Splits Kick
ws4,4
m,m
10,15
-17
-1c
,i17~18
- Transition to -10 (ob) +6 (oh) WRA with D
WGS (Wind God Step)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wind God Fist
WGS.2
h
15
Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time)
War God Kick
WGS.df+3
m
17
-13
+3
+23 (+17)
i15~17
High Crush
- Alternate input: f,n,d,DF+3
- Becomes Electric War God Kick during Heat (partially uses remaining Heat Time)
Electric War God Kick
f,n,d,df#3
m
27
-9
+13 (-4)
+23 (+17)
i15~17
High Crush
- Chip damage when guarded
Ruthless Demon (1)
WGS.DF+4
l
6
-23
+2c
i16
- Alternate input: f,n,d,DF+4
- Recovers Crouching
Ruthless Demon
WGS.DF+4,2
l,h
6,20
-22
-1
,i24
- Transition to WRA (ob) -15, +6 (oh) WRA with D
Spinning Demon
WGS.DF+4,4
l,l
6,16
-23
+2
Launch
,i17~18
High Crush
- Recovers Crouching
SEN (Sentai)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Furin Kazan
SEN.1,2
m,m
12,25
-16
+21 (+0)
,i26
- Alternate input: qcf+2 (extra damage)
Sen Kaijo-geri > Heat Dash
H.SEN.3,F
h
22
+5
+17
Launch
i12~13
- Deals chip damage on block
Inverse Deva Laser
SEN.1+2
m,m
13,17
-6 SEN
+32 (+18)
+32 (+18)
i14~15,i12~13
- Transition to WRA on hit
SSH (Senshin)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
UNS (Unsoku)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Unsoku
d+3
sp
- Partially drains heat meter when in heat
- Can transition to SEN with f+3
- Can transition to WGS with DF
Unpu Tobi-Manji
UNS.4
m
30
-8
+43 (-15)
i18~19
High Crush
- Deals chip damage on block
- Can be cancelled into crouch with D
WRA (Heaven's Wrath)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Funkei Goma (1)
WRA.1
h
12
-4
+8
+13
i12
- Deals chip damage on block
- Transition to SEN with F
Hell Axle
WRA.3,4
m,m
17,14
+6
+17 (+16)
,i18~19
js
- Deals chip damage on block
- Can transition to WRA with D
Kongo Gekimetsujin (1)
WRA.4
m,m
6,8
-10
-10
+7
i17~18,i13
- Entire string guaranteed on CH
Kongo Gekimetsujin
WRA.4,2,2,1+2
M,M,m,h,m
6,8,8,4,22
-20
+24 (+3)
,i24~25
- Alternate input: qcf+1+2 (extra damage)
Harai Kuzushi-manji
WRA.d+4,3
L,m
9,20
-16
+48 (+17)
Launch
,i21~22
High
- Guaranteed on 1st hit CH
WDS (Wind Step)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wind Step
f,n
sp
ps
- Transition to WGS with DF
- Transition to WGS on successful parry with +10
Others
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Sacred Dismantle Spark
R.df+1+2
m
55
-15
i20
- Erases opponent's recoverable health on hit
- Alternate input: R2
Throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Gekka Hyojin
1+3
th(h)
35
i12~14
- Throw break 1 or 2
- Opponent recovery on hit: FUFA off-axis to the left
Gekka Hyojin
Left throw
th(h)
40
i12~14
- Throw break: 1
- Opponent recovery on hit: FUFA off-axis to the left
Saijin Ikkoku
Right throw
th(h)
40
i12~14
- Throw break 2
- Opponent recovery on hit: FUFA
Trailokyavijaya
Back throw
th(h)
50
i12~14
- Break: none
- Opponent recovery on hit: FDFA
Raidou Hitsumetsu
d,db,b,f+2
th(h)
40
i12
- Throw break: 2
- Opponent recovery on hit: FUFT
Haburi-kaze
SEN.1+3_2+4
th(h)
12
-3
i16
- Throw break: none
- Opponent recovery on hit: FUFA
Heaven's Roar
WRA.1+3_2+4
th(h)
20
+10
i16
- Throw break: none
- Opponent recovery on hit: FUFT
10 Strings
10 Hit Combo 1 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
2 | h | 6 | i12 | +7 | ||
2 | h | 6 | i14~15 | |||
2 | m | 21 | i29 | |||
3 | l | 8 | i30~31 | -7 | ||
1 | h | 6 | i36 | -10 | ||
1 | m | 6 | i22 | |||
3 | m | 6 | i15~17 | -5 | ||
3 | m | 10 | i32 | -12 | ||
1 | m | 12 | i35~36 | |||
4 | h | 18 | i23~27 | -4 (-5) |
10 Hit Combo 2 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
2 | h | 6 | i12 | +7 | ||
2 | h | 6 | i14~15 | |||
2 | m | 21 | i29 | |||
3 | l | 8 | i30~31 | -7 | ||
1 | h | 6 | i36 | -10 | ||
1 | m | 6 | i22 | |||
3 | m | 6 | i15~17 | -5 | ||
3 | m | 10 | i32 | -12 | ||
1 | m | 12 | i35~36 | |||
3 | m | 15 | i26~30 | +14 (-21) |