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* Combo from 1st hit}} | * Combo from 1st hit}} | ||
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{{Move | {{Move |
Revision as of 23:01, 22 February 2024
Asuka |
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Movelist & frame data (Tekken 8) |
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Heat
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Exorcisor
f+1+2
h
26
-9
+19a (+9)
i15~16
pc7~14
t52 r36
- +0 on block after absorbing an attack
- Chip damage on block after attack absorption
- Gain Naniwa Gusto on Heat activation
Swallow Vortex
db+1,2
m,h
13,20
-9
+22a (+13)
,i26~27
t68 r27
- Combo from 1st hit with 8f delay
- Gain NWG on Heat activation
Mist Palm Thrust
SS.2
m
23
-13
+13a (+4)
i13~14
t45 r31
- Gain NWG on Heat activation
- Balcony break on airborne hit
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab Uppercut > Spinning Heel Drop
1,2,3
h,m,m
6,9,24
-2
KND
,
- Chip on block
- Link to f+4
- Can interrupt with up to i15 if previous hit is blocked
- Cancel with input 1,2,3,B
- Last input can be held to power up
Basho Oroshi
2,1,d+1+2
h,h,m
9,10,23
-9
+3c
JG
- Combo from 2nd CH
- Cancel to standing with input 2,1,d+1+2,B
- Cancel to FC with input 2,1,d+1+2,D
Hyakujitsuko
3,1
m,m
17,17
- Combo from 1st hit
- Can be delayed 14f
- Combo can be delayed 14f from hit
Ryuuntsui
3+4
mm
10,21
-6
KND
i23
js5~
- Special effect when hitting grounded opponents
- Cancel to FC with input 3+4,D
White Heron Lower Dance
1+4,2,d+4
sl,h,h,l
5,8,10,15
-23
KND
- Combo from 3rd CH
White Heron Spinning Heel Drop
1+4,3
sl,h,m
5,8,25
-2
KND
- Chip on block
- Link to attack from Spinning Heel Drop (f+3)
- Can be cancelled with input B
- Last input can be held to power up
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Whiplash Sacred Blade
f+1,d+4
m,l
17,26
-26
+24
i25~27
cs
- Combo from 1st CH
- Can be delayed 15F
- Combo can be delayed 5F from CH
- Interruption 11F after 1st block
Demon Slayer
f+2
m
20
- Can be cancelled with input f+2,D
- Gain NWG on hit with input f+2,1
Spinning Heel Drop
f+3
m
24
-2
KND
KND
31f
- Chip damage when guarded
- Can be cancelled with input B
Exorcisor
f+1+2
h
26
i15
pc8~
- Absorb an attack to power up
- chip damage on block
- Gain Naniwa Gusto on Heat activation
Spinning Heel Chop > Naniwa Gusto
f+3+4
m
27
-2 (-11)
i29
- Chip damage when guarded
- On hit, gain Naniwa Gusto
Wheel Kick
f+2+3
h
21
+0
KND
KND
i23
ps4~15
- Absorbs Punch (H/M) during 4 to 15F
- Stun on success punch parry
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Falling Tower
df+1,2
m,h(,th)
10,13(,25)
-1
Th
Th
- Combo from 1st CH
- Can be delayed 7F
- Damage () is Throw bonus
Sacred Blade
df+3+4
l
22
-26
KND
KND*
i28
cs6~
t60 32 FC
- Alternate input: 3~4
- Cancel to FC with input df+3+4,DB
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Double Lift Kicks
d+3+4
l,h
5,20
-25
LNC
LNC
i14
js5~
- Block frame is blocked 1st attack
- -6F upon 2nd block
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Swallow Vortex
db+1,2
m,h
13,20
-9
KND
KND*
- Gain Naniwa Gusto on Heat activation
- Combo from 1st hit
- Can be delayed 9F
- Combo can be delayed 9F from hit
Kariashi Shiranui
(During Leg Cutter),3
h
21
-3
LNC
LNC
CH combo from Leg Cutter
Kariashi Hakuro
(During Leg Cutter),1+4
sl,h
5,8
-19
+9
- Link to attack to White Heron ()
- Block frame is blocked 1st attack
- -3F upon 2nd block
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Violet
b+1
l(,th)
17(,22)
-10
+6
Th
i29
cs6~
t58 29 FC
- Connect to Sumiregari upon CH
- Damage () is Throw bonus
- Can be cancelled into FC with input D
Swallow Mallet Lunging Mist Thrust
b+2,1
m,m
12,14
-7
+4
- Combo from 1st CH
- Link to attack from Lunging Mist Thrust ()
Swallow Mallet Leg Cutter
b+2,4
m,l
12,14
-11
+0
+3
cs
- Link to attack from Leg Cutter ()
- Can be cancelled with input D
b+2,1+2
m,h
12,7
-9
+2
i36
- Combo from 1st hit
- Can be delayed 12F
- Combo can be delayed 9F from CH
- Can be cancelled with input D
Dragon Wheel Kick Demon Slayer
b+3,2
m,m
15,20
-20
LNC
LNC
- Interruption 23F after 1st block
- Can be cancelled with input D
- on hit, gain NWG with input 1
Dragon Wheel Leg Cutter
b+3,4
m,l
15,14
-11
+0
+3
cs
- Link to attack from Leg Cutter ()
- Can be cancelled into FC with input D
Tsuyababuki
b+4,2,3
m,m,m
17,12,21
-16
KND
KND
- Combo from 2nd hit
- Can be delayed 10F
- Combo can be delayed 10F from hit
- on hit, can gain NWG with input 1
Attack Reversal
b+1+3_b+2+4
25
-6
ps3~12
t40
- Does 25 + 50% of reversed attack as damage
- Opp. Position on hit: Reverse Pos Foot-sd. Face-up
- Reverses limb-based h/m attacks
Attack Reversal (Hold)
b+1+3*_b+2+4*
25
-6
ps3~54
t83
- Does 25 + 50% of reversed attack as damage
- Opp. Position on hit: Reverse Pos Foot-sd. Face-up
- Reverses limb-based h/m attacks
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Sumiyoshi Plunge
u+1+2
m
20
KND
i31
js
- Chip damage when guarded
- Alternate input: ub+1+2
Sumiyoshi Festival Plunge
NWG.u+1+2
m
24
KDN
i31
js
- Chip damage when guarded
- Consumes Naniwa Gusto
- During Heat, remaining Heat is consumed
Motion Input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Hiboko no Kagami
f,F+2,1
m,h
16,21
-5
KND
KND
- Combo from 1st hit
- Can be delayed 13F
- Combo can be delayed 8F from hit
- Combo can be delayed 11F from CH
Yata Kagami
f,F+2,3
m,m
16,22
-8
KND
KND
- Combo from 1st CH
- Can be delayed 13F
- Combo can be delayed 5F from CH
Tenjin Festival Upward Strike
NWG.f,F+1+2
m
24
KND
i19
- Chip damage when guarded
- Consumes Naniwa Gusto
- During Heat, remaining Heat is consumed
Ame-no-Uzume
f,f,F+3
m
32
+0
KND
KND*
i24~28
js3~
- Chip damage when guarded
- Alternate input: ub,b+3
Aizen Festival Swing
NWG.f,f,F+1+2
h
42
KND
i17
- Chip damage when guarded
- Consumes Naniwa Gusto
- During Heat, remaining Heat is consumed
Crouch
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Twin Cloud Kicks
FC.3+4,3
m,m,mm
10,10,10,10
+0c
KND
KND
js
- Interruption 11F after 2nd block
- Cancel into FC with input D
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Sudare Nagashi
ws1+2
m
20
-2
+13g
KND
i21
t48 27
- Crumple state 17F upon CH
- Cancel into FC with input D
SS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Others
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Naniwa Peacemaker Knuckle
R.df+1+2
m,th
10,49
-15
KND
i20
pc8~
- Rage Art
- Damage increases with lower health
- Removes recoverable health on hit
- Input can be held
Throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Aiki Nage
1+3
t
35
-2
+0d
i12~14
t39 r25
- Throw break 1 or 2
- Opp. Position on break: CCW
- Opp. Position on hit: Reverse Pos., F Sd. FU
Katanuki
2+4
t
35
-3
+0d
i12~14
t39 r25
- Throw break 1 or 2
- Opp. Position on break: CCW
- Opp. Position on hit: Head Sd. FD
Cloud Taste
Left throw
t
40
-3
-3d
- Throw break 1
- Opp. Position on break: CCW
- Opp. Position on hit: F Sd. FD
Wind Wheel
Right throw
t
40
-3
+0d
- Throw break 2
- Opp. Position on break:
- Opp. Position on hit: FD F Sd.
Twisted Limbs
Back throw
t
50
+0d
- Throw break: none
- Opp. Position on break: -
- Opp. Position on hit: Head Sd. Face D
Destabilizer
f+1+3_f+2+4
t(h)
0
+8
i19
t39 r20
- Break: none
- Opp. Position on break:
- Opp. Position on hit:
White Mountain
df+2+3
t(h)
40
-6
i12
- Break: 2
- Opp. Position on break:
- Opp. Position on hit: CCW. Head sd. FU
Cherry Blossom
uf+1+2
t(h)
40
-3
i12
- Break: 1+2
- Opp. Position on break: Reverse Pos.
- Opp. Position on hit: Head sd. FU
Falling Rain
FC.db+1+2
t(h)
15,15,15
-6
LNC
i11
- Break: 1+2
- Opp. Position on break: Reverse Pos.
- Opp. Position on hit: Reverse Pos. Foot sd. FD
- 2nd dmg is on landing
- 3rd dmg is non-ukemi bonus
Naniwa Ultimate Tackle
1+2+3+4,1+2
,t(m)
,5,5
-6
LNC
i61
- Break: 1+2
- Opp. Position on break: Reverse Pos.
- Opp. Position on hit: Foot sd. FU
- Left slap is auto-attack
- Throw breaks 16f later (1f)
Eternal Punishment
1+2+3+4,1+2,1,2,1,2
,m,t
,0,0,5,5,5,10
- Break: none
- Opp. Position on break:
- Opp. Position on hit: Foot sd. FU
10 Strings
10 Hit Combo 1 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
ws2 | m | 18 | -8 | +8 | ||
1 | h | 10 | -2 | +9 | ||
1 | m | 8 | -23 | -12 | ||
1 | h | 8 | -25 | -14 | ||
2 | m | 6 | -11 | +0 | ||
1 | sm | 5 | -10 | +1 | ||
4 | m | 7 | -16 | -6 | ||
3 | l | 7 | -25 | -9 | ||
3+4 | mm | 25,25 | -11 | KND |
10 Hit Combo 2 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
ws2 | m | 18 | -8 | +8 | ||
1 | h | 10 | -2 | +9 | ||
1 | m | 8 | -23 | -12 | ||
1 | h | 8 | -25 | -14 | ||
2 | m | 6 | -11 | +0 | ||
1+4 | lh | 7,5 | -33 | -7 | ||
1 | h | 6 | -10 | -43 | ||
3+4 | lm | 5,24 | -43 | LNC |