Kazuya movelist: Difference between revisions

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(Corrected ws2 properties)
(More sorely overdue frame data updating it)
 
(126 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{Navbox Kazuya}}
{{Navbox movelist}}
{{Navbox movelist}}


== Heat ==
== Heat ==


{{Sticky|{{MoveDataHeader}}}}
{| class="wikitable"
| {{MoveDataIcon|color=blue|Allows the use of new moves using the devil's power (DVK)}}
|-
| {{MoveDataIcon|color=blue|Allows the use of EWGF without Just Input (consumes heat, but doesn't with Just Input).}}
|}


{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-2+3
|id=Kazuya-2+3
Line 15: Line 21:
|block=
|block=
|hit=
|hit=
|ch=|id=Kazuya-f,n,d,df+4,4
|ch=
|crush=
|crush=
|recv=
|recv=
Line 24: Line 30:
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatBurst}}
* {{HeatBurst}}
* Alternate input: R1
}}
}}
}}
}}
Line 36: Line 41:
|damage=12,20,34
|damage=12,20,34
|startup=i18
|startup=i18
|block=
|block=-14
|hit=Th
|hit=Th
|ch=Th
|ch=Th
Line 47: Line 52:
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatSmash}}
* {{HeatSmash}}
* Alternate input: R1
}}
}}
}}
}}
{{MoveQuery|Kazuya-df+1,2}}
{{MoveQuery|Kazuya-db+1,2}}
{{MoveQuery|Kazuya-b+4}}
{{MoveQuery|Kazuya-b+1+2}}
{{MoveQuery|Kazuya-f,F+2}}


== Rage ==
== n ==
 
{{MoveDataHeader}}
{{Sticky|{{MoveDataHeader}}}}
{{MoveInherit|Generic-1
 
|id=Kazuya-1
|alt=f+1
}}
{{Move
{{Move
|id=Kazuya-R.df+1+2
|id=Kazuya-1,1
|parent=
|parent=Kazuya-1
|input=R.df+1+2
|input=,1
|name=Demonic Catastrophe
|name=
|target=m,th
|target=,h
|damage=10,45
|damage=,6
|startup=
|startup=,i15
|block=
|block=-1
|hit=
|hit=+6
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=44
|tot=
|tot=
|range=
|range=
Line 73: Line 84:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Erases opponent's recoverable health on hit
* Jails
* Alternate input: R2
* Combo from 1st hit}}
}}
}}
}}
== n ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-1
|id=Kazuya-1,1,2
|parent=
|parent=Kazuya-1,1
|input=1
|input=,2
|name=Jab
|name=Flash Punch Combo
|target=h
|target=,m
|damage=5
|damage=,12
|startup=i10
|startup=,i13
|block=+1
|block=-17
|hit=+8
|hit=+20a(+15)
|ch=
|ch=
|crush=
|crush=
Line 99: Line 104:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Alternate input: f+1
|notes={{Plainlist|
* Combo from 1st hit
* Can be delayed 11F
* {{BB}} on Air hit
}}
}}
}}
{{Move
{{Move
|id=Kazuya-1,1
|id=Kazuya-1,2
|parent=Kazuya-1
|parent=Kazuya-1
|input=,1
|input=,2
|name=Flash Punch Combo (2)
|name=One Two Punch
|target=,h
|target=,h
|damage=,6
|damage=,8
|startup=
|startup=,i10
|block=-1
|block=-1
|hit=+8
|hit=+8
|ch=
|ch=
|crush=
|crush=
|recv=44
|recv=40
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Combo from 1st hit
|notes={{Plainlist|
* Jails
* Combo from 1st hit
* Combo can be delayed 12F from 1st hit
}}
}}
}}
{{Move
{{Move
|id=Kazuya-1,1,2
|id=Kazuya-1,2,2
|parent=Kazuya-1,1
|parent=Kazuya-1,2
|input=,2
|input=,2
|name=Flash Punch Combo
|name=Back Fist Combo
|target=,m
|target=,h
|damage=,12
|damage=,12
|startup=
|startup=,i17
|block=-17
|block=-12
|hit=KND
|hit=+4
|ch=KND
|ch=
|crush=
|crush=
|recv=
|recv=
Line 138: Line 151:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit
* Can be delayed 11F
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-1,2
|id=Kazuya-1,2,2~3
|parent=Kazuya-1
|parent=Kazuya-1,2
|input=,2
|input=,2~3
|name=One Two Punch
|name=Twin Fang Shattered Spine
|target=,h
|target=,m
|damage=,8
|damage=,23
|startup=
|startup=i23
|block=-1
|block=-9
|hit=+7
|hit=+6
|ch=
|ch=
|crush=
|crush=
|recv=40
|recv=
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Combo from 1st hit
|notes=
}}
}}
{{Move
{{Move
|id=Kazuya-1,2,2
|id=Kazuya-1,2,4
|parent=Kazuya-1,2
|parent=Kazuya-1,2
|input=,2
|input=,4
|name=Back Fist Combo
|name=Twin Fang Stature Smash
|target=,h
|target=,l
|damage=,12
|damage=,18
|startup=
|startup=,i23~24
|block=-12
|block=-14c
|hit=+4
|hit=-3
|ch=
|ch=+0c
|crush=
|crush=
|recv=
|recv=
Line 179: Line 190:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit
* Combo from 2nd CH
* Combo can be delayed 12F from 1st hit
* Can be delayed 7F
*
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-1,2,2~3
|id=Kazuya-1,2,4,3
|parent=Kazuya-1,2
|parent=Kazuya-1,2,4
|input=,2~3
|input=,3
|name=Twin Fang Shattered Spine
|name=Twin Fang Double Kick
|target=,m
|target=,m
|damage=,23
|damage=,25
|startup=
|startup=,i32
|block=
|block=-2
|hit=
|hit=+24a(+15)
|ch=
|ch=[[Kazuya combos#Staples|+69a)]]
|crush=
|crush=
|recv=
|recv=
Line 201: Line 211:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{BB}}
* Combo from 3rd CH
* Can be delayed
}}
}}
}}
{{Move
{{Move
|id=Kazuya-1,2,4
|id=Kazuya-2
|parent=Kazuya-1,2
|parent=
|input=,4
|input=2
|name=Twin Fang Stature Smash
|name=Right Jab
|target=,l
|target=h
|damage=,18
|damage=12
|startup=
|startup=i12
|block=-14
|block=-3
|hit=-3
|hit=+8
|ch=+0c
|ch=
|crush=
|crush=
|recv=
|recv=
Line 220: Line 234:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* Combo from 2nd CH
* Can be delayed 7F
}}
}}
}}
{{Move
{{Move
|id=Kazuya-1,2,4,3
|id=Kazuya-2,2
|parent=Kazuya-1,2,4
|parent=Kazuya-2
|input=,3
|input=,2
|name=Twin Fang Double Kick
|name=Double Back Fist
|target=,m
|target=,m
|damage=,25
|damage=,24
|startup=
|startup=i24~25
|block=-2
|block=-8
|hit=KND
|hit=+7
|ch=KND*
|ch=[[Kazuya combos#Staples|+50a]]
|crush=
|crush=
|recv=
|recv=
Line 243: Line 254:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 3rd CH
* Combo from 1st CH
* Can be delayed
 
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-2
|id=Kazuya-3
|parent=
|parent=
|input=2
|input=3
|name=Right Jab
|alt=3+4
|name=Face Kick
|target=h
|target=h
|damage=12
|damage=12
|startup=i12
|startup=i14
|block=-3
|block=-8
|hit=+8
|hit=+4
|ch=
|ch=
|crush=
|crush=
Line 267: Line 279:
}}
}}
{{Move
{{Move
|id=Kazuya-2,2
|id=Kazuya-3,1
|parent=Kazuya-2
|parent=Kazuya-3
|input=,2
|input=,1
|name=Double Back Fist
|name=Face Kick to Jab
|target=,m
|target=,h
|damage=,24
|damage=,10
|startup=
|startup=,i19
|block=-10
|block=-1
|hit=+6
|hit=+7
|ch=KND
|ch=
|crush=
|crush=
|recv=
|recv=
Line 285: Line 297:
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit
* Combo from 1st hit
 
* Enter WGS (+2/+10) with input DF
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-3
|id=Kazuya-3,1,4
|parent=
|parent=Kazuya-3,1
|input=3
|input=,4
|name=Face Kick
|name=Agony Spear
|target=h
|target=,m
|damage=12
|damage=,17
|startup=i14
|startup=,i21~22
|block=-8
|block=-6
|hit=+4
|hit=+8
|ch=
|ch=[[Kazuya combos#Mini-combos|+40a(+32)]]
|crush=
|crush=
|recv=
|recv=
Line 305: Line 317:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Alternate input: 3+4
|notes={{Plainlist|
* Combo from 2nd CH
* Can be delayed 14F
* Combo can be delayed 6F from CH
}}
}}
}}
{{Move
{{Move
|id=Kazuya-3,1
|id=Kazuya-4
|parent=Kazuya-3
|parent=
|input=,1
|input=4
|name=Face Kick to Jab
|name=Roundhouse
|target=,h
|target=h
|damage=,10
|damage=18
|startup=
|startup=i12
|block=-1
|block=-9
|hit=+7
|hit=+2
|ch=
|ch=[[Kazuya combos#Mini-combos|+27a]]
|crush=
|crush=
|recv=
|recv=28
|tot=
|tot=40
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Combo from 1st hit
|notes=
}}
}}
{{Move
{{Move
|id=Kazuya-3,1,DF
|id=Kazuya-4~3
|parent=Kazuya-3,1
|parent=
|input=,DF
|input=4~3
|name=Face Kick to Jab > Wind God Step
|alt=uf+4~3
|target=,sp
|name=Demon Scissors
|damage=,0
|target=m,m
|startup=
|damage=18,17
|block=
|startup=i31
|hit=
|block=-10
|hit=-1g
|ch=
|ch=
|crush=
|crush=js10~
|recv=
|recv=
|tot=
|tot=
Line 343: Line 360:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{FB}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-3,1,4
|id=Kazuya-1+2
|parent=Kazuya-3,1
|parent=
|input=,4
|input=1+2
|name=Agony Spear
|name=Acute Pain
|target=,m
|target=m,m
|damage=,17
|damage=5,20
|startup=
|startup=i12
|block=-6
|block=-13
|hit=+8
|hit=+13a
|ch=KND
|ch=
|crush=
|crush=
|recv=
|recv=
Line 362: Line 381:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{BB}}
* Combo from 2nd CH
* Can be delayed 14F
* Combo can be delayed 6F from CH
}}
}}
}}
== f ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-4
|id=Kazuya-f+2
|parent=
|parent=
|input=4
|input=f+2
|name=Roundhouse
|name=Soul Thrust
|target=h
|target=m
|damage=18
|damage=23
|startup=i12
|startup=i20
|block=-9
|block=-12
|hit=+2
|hit=+13a(+4)
|ch=KND
|ch=
|crush=
|crush=pc8~
|recv=28
|tot=40
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Kazuya-4~3
|parent=
|input=4~3
|name=Demon Scissors
|target=mm
|damage=18,25
|startup=i31
|block=-10
|hit=KND
|ch=KND
|crush=js10~
|recv=
|recv=
|tot=
|tot=
Line 404: Line 403:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Alternate input: uf+4~3
|notes={{Plainlist|
* {{Tornado}}
* {{BB}}
* Absorb an attack to power up
* Add chip damage when guarded
}}
}}
}}
{{Move
{{Move
|id=Kazuya-1+2
|id=Kazuya-f+3
|parent=
|parent=
|input=1+2
|input=f+3
|name=Acute Pain
|name=Oni Front Kick
|target=mm
|target=m
|damage=5,20
|damage=22
|startup=i12
|startup=i17
|block=-13
|block=-13
|hit=KND
|hit=+5
|ch=KND
|ch=+54a(+23)
|crush=
|crush=
|recv=
|recv=
Line 423: Line 427:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{BB}} on air hit
}}
}}
== f ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-f+2
|id=Kazuya-f+4
|parent=
|parent=
|input=f+2
|input=f+4
|name=Soul Thrust
|name=Right Splits Kick
|target=m
|target=m
|damage=23
|damage=20
|startup=i20
|startup=i19~20
|block=-12
|block=+4c
|hit=KND
|hit=+7c
|ch=KND
|ch=[[Kazuya combos#Mini-combos|+31d]]
|crush=ps8~
|crush=
|recv=
|recv=
|tot=
|tot=
Line 447: Line 446:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Spike}}
* absorb an attack to power up
}}
*  - Add chip damage when guarded
* {{Tornado}}
}}
}}
{{Move
{{Move
|id=Kazuya-f+3
|id=Kazuya-f+1+2
|parent=
|parent=
|input=f+3
|input=f+1+2
|name=Oni Front Kick
|name=Glorious Demon God Fist
|target=m
|target=m
|damage=22
|damage=20
|startup=i17
|startup=i25
|block=-13
|block=-9
|hit=+5
|hit=+11a(+2)
|ch=KND
|ch=
|crush=
|crush=ps3?~10?
|recv=
|recv=
|tot=
|tot=
Line 470: Line 465:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{BB}}
* Parries high and mid punches
}}
}}
}}
== df ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-f+4
|id=Kazuya-df+1
|parent=
|parent=
|input=f+4
|input=df+1
|name=Right Splits Kick
|name=Entrails Smash
|target=m
|target=m
|damage=20
|damage=11
|startup=i19~20
|startup=i15~16
|block=+4c
|block=-7
|hit=+7c
|hit=+9
|ch=KND
|ch=
|crush=
|crush=
|recv=23
|recv=26
|tot=42
|tot=41
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 492: Line 493:
}}
}}
{{Move
{{Move
|id=Kazuya-f+1+2
|id=Kazuya-df+1,2
|parent=
|parent=Kazuya-df+1
|input=f+1+2
|input=,2
|name=Glorious Demon God Fist
|name=Slaughter Hook
|target=m
|target=,h
|damage=20
|damage=,20
|startup=i25
|startup=i15
|block=-9
|block=+0c
|hit=KND
|hit=+9g
|ch=KND
|ch=
|crush=ps
|crush=
|recv=
|recv=
|tot=
|tot=
Line 509: Line 510:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Parries high and mid punches
* {{HeatEngager}}
* {{HeatDash|+67a (+50a) on hit, +5 on block}}
* 6 Chip Damage on block
* 8 Chip Damage on block in heat
* Combo from 1st hit with 6?F delay
}}
}}
}}
}}
== df ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-df+1
|id=Kazuya-df+1,df+2
|parent=
|parent=Kazuya-df+1
|input=df+1
|input=,df+2
|name=Entrails Smash
|name=Slaughter Uppercut
|target=m
|target=,m
|damage=11
|damage=,22
|startup=i15~16
|startup=i22
|block=-7
|block=-8
|hit=+9
|hit=+18c
|ch=
|ch=+32a(+22)
|crush=
|crush=
|recv=26
|recv=
|tot=41
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{Tornado}}
* {{BB}}
* Combo from 1st CH with 6?F delay
}}
}}
}}
{{Move
{{Move
|id=Kazuya-df+1,2
|id=Kazuya-df+1,4
|parent=Kazuya-df+1
|parent=Kazuya-df+1
|input=,2
|input=,4
|name=Slaughter Hook
|name=Slaughter High Kick
|target=,h
|target=,h
|damage=,20
|damage=,20
|startup=i15
|startup=i16
|block=
|block=-11
|hit=
|hit=KND
|ch=
|ch=
|crush=
|crush=
Line 554: Line 558:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatEngager}}
* {{BB}}
* Chip damage when guarded
* Combo from 1st hit with 6?F delay
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-H.df+1,2,F
|id=Kazuya-df+2
|parent=
|parent=
|input=H.df+1,2,F
|input=df+2
|name=Slaughter Hook > Heat Dash
|name=Abolishing Fist
|target=m,h
|target=m
|damage=11,20
|damage=22
|startup=i15
|startup=i14
|block=
|block=-12
|hit=
|hit=+5
|ch=
|ch=[[Kazuya combos#Staples|+59a]]
|crush=
|crush=
|recv=
|recv=32
|tot=
|tot=46
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Chip damage when guarded
* {{Homing}}
* Shift to Devil Form on Heat Activation
* {{BB}} on air hit
* Crumple stun +13F after CH
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-df+1,df+2
|id=Kazuya-df+3
|parent=Kazuya-df+1
|parent=
|input=,df+2
|input=df+3
|name=Slaughter Uppercut
|name=Impaling Knee
|target=,m
|target=m
|damage=,22
|damage=13
|startup=
|startup=i18
|block=
|block=-7
|hit=+?c
|hit=+9
|ch=
|ch=
|crush=
|crush=
Line 598: Line 602:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Knee}}
* {{Tornado}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-df+1,4
|id=Kazuya-df+3,2
|parent=Kazuya-df+1
|parent=Kazuya-df+3
|input=,4
|input=,2
|name=Slaughter High Kick
|name=
|target=,h
|target=,m
|damage=,20
|damage=,15
|startup=
|startup=
|block=-3
|block=-11
|hit=+18Sp
|hit=+5
|ch=
|ch=
|crush=
|crush=
Line 621: Line 623:
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit
* Combo from 1st hit
* Can be delayed 10F
* Combo can be delayed 10F from hit
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-df+2
|id=Kazuya-df+3,2,1
|parent=
|parent=Kazuya-df+3,2
|input=df+2
|input=,1
|name=Abolishing Fist
|name=Impaling Knee Twin Thrust
|target=m
|target=,m
|damage=22
|damage=,21
|startup=i14
|startup=
|block=-12
|block=-14
|hit=+5
|hit=+8(-1)
|ch=KND
|ch=[[Kazuya combos#Mini-combos|+25]]
|crush=
|crush=
|recv=32
|recv=
|tot=46
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* {{Tornado}}
* Crumple stun +13F after CH}}
* {{BB}}
* Combo from 2nd CH
* Can be delayed 16F
}}
}}
}}
{{Move
{{Move
|id=Kazuya-df+3
|id=Kazuya-df+3,2,1*
|parent=
|parent=Kazuya-df+3,2
|input=df+3
|input=,1*
|name=Impaling Knee
|name=Impaling Knee Twin Skewer
|target=m
|target=,m
|damage=13
|damage=,25
|startup=i18
|startup=i46
|block=-7
|block=+11
|hit=+9
|hit=+10(+1)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=
|tot=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Tornado}}
* {{BB}}
* {{WallCrush|+18g on block}}
* Chip damage when guarded
}}
}}
{{Move
|id=Kazuya-df+4
|parent=
|input=df+4
|name=
|target=m
|damage=10
|startup=i13~14
|block=-9
|hit=+2
|ch=
|crush=
|recv=28
|tot=41
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 664: Line 695:
}}
}}
{{Move
{{Move
|id=Kazuya-df+3,2
|id=Kazuya-df+4,4
|parent=Kazuya-df+3
|parent=Kazuya-df+4
|input=,2
|input=,4
|name=Impaling Knee Twin Thrust (2)
|name=Tsunami Kick
|target=,m
|target=,m
|damage=,15
|damage=,16
|startup=
|startup=
|block=-11
|block=-15
|hit=+5
|hit=-4c
|ch=
|ch=
|crush=
|crush=
Line 681: Line 712:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Spike}}
* Combo from 1st hit
* Combo from 1st hit
* Can be delayed 10F
* Can be delayed 11F
* Combo can be delayed 10F from hit
* Combo can be delayed 11F from hit
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-df+3,2,1
|id=Kazuya-df+3+4
|parent=Kazuya-df+3,2
|parent=
|input=,1
|input=df+3+4
|name=Impaling Knee Twin Thrust
|name=
|target=,m
|target=m,h
|damage=,21
|damage=7,9
|startup=
|startup=i18
|block=-18
|block=-8
|hit=KND
|hit=+0
|ch=+24
|ch=
|crush=
|crush=
|recv=
|recv=
Line 703: Line 735:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{Tornado}}
* Combo from 2nd CH
* Can be delayed 16F
}}
}}
}}
{{Move
{{Move
|id=Kazuya-df+3,2,1*
|id=Kazuya-df+3+4,1
|parent=Kazuya-df+3,2
|parent=Kazuya-df+3+4
|input=,1*
|input=,1
|name=Impaling Knee Twin Skewer
|name=
|target=,m
|target=,m
|damage=,25
|damage=,15
|startup=
|startup=i11
|block=
|block=-11
|hit=
|hit=+1
|ch=
|ch=
|crush=
|crush=
Line 726: Line 754:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{Tornado}}
* Chip damage when guarded
}}
}}
}}
{{Move
{{Move
|id=Kazuya-df+4
|id=Kazuya-df+3+4,1,2
|parent=
|parent=Kazuya-df+3+4,1
|input=df+4
|input=,2
|name=Tsunami Kick (1)
|name=Kyogeki Goutsuiken
|target=m
|target=,sm,sm
|damage=10
|damage=,14,25
|startup=i13~14
|startup=i20
|block=-9
|block=-19
|hit=+2
|hit=+7 (-10)
|ch=
|ch=
|crush=
|crush=
|recv=28
|recv=
|tot=41
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{BB}}
* Chip damage when guarded
}}
}}
}}
== d ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-df+4,4
|id=Kazuya-d+1
|parent=Kazuya-df+4
|parent=
|input=,4
|input=d+1
|name=Tsunami Kick
|name=Crouch Jab
|target=,m
|target=sl
|damage=,16
|damage=5
|startup=
|startup=i10
|block=-15
|block=-5
|hit=-4c
|hit=+6
|ch=
|ch=
|crush=
|crush=cs4~
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
Line 768: Line 799:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit
* Returns to standing when input F
* Can be delayed 11F
* Combo can be delayed 11F from hit
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-df+3+4
|id=Kazuya-d+2
|parent=
|parent=
|input=df+3+4
|input=d+2
|name=Kyogeki Goutsuiken (1)
|name=Crouch Straight
|target=mh
|target=sl
|damage=7,9
|damage=8
|startup=i18
|startup=i11
|block=
|block=-4
|hit=
|hit=+7
|ch=
|ch=
|crush=
|crush=cs4~
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
Line 793: Line 822:
}}
}}
{{Move
{{Move
|id=Kazuya-df+3+4,1
|id=Kazuya-d+3
|parent=Kazuya-df+3+4
|parent=
|input=,1
|input=d+3
|name=Kyogeki Goutsuiken (3)
|name=Crouch Spin Kick
|target=,m
|target=l
|damage=,15
|damage=10
|startup=
|startup=i16
|block=
|block=-17
|hit=
|hit=-6
|ch=
|ch=
|crush=
|crush=cs4~
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
Line 812: Line 841:
}}
}}
{{Move
{{Move
|id=Kazuya-df+3+4,1,2
|id=Kazuya-d+4
|parent=Kazuya-df+3+4,1
|parent=
|input=,2
|input=d+4
|name=Kyogeki Goutsuiken
|name=Crouch Chin Kick
|target=,sm,sm
|target=l
|damage=,14,25
|damage=6
|startup=
|startup=i12
|block=
|block=-15
|hit=
|hit=-4
|ch=
|ch=
|crush=
|crush=cs4~
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* Chip damage when guarded
}}
}}
}}
== d ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-d+1
|id=Kazuya-d+1+2
|parent=
|parent=
|input=d+1
|input=d+1+2
|name=Crouch Jab
|name=Nejiri Uraken
|target=sm
|target=l
|damage=5
|damage=20
|startup=i10
|startup=i23
|block=-5
|block=-14c
|hit=+6
|hit=+3c
|ch=
|ch=[[Kazuya combos#Staples|+27a]]
|crush=cs4~
|crush=cs6~
|recv=FC
|recv=FC
|tot=
|tot=
Line 855: Line 877:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Returns to standing when input F
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-d+2
|id=Kazuya-d+1+2,B
|parent=
|parent=Kazuya-d+1+2
|input=d+2
|input=,B
|name=Crouch Straight
|name=Nejiri Uraken to Cancel
|target=sm
|target=,sp
|damage=8
|damage=,0
|startup=i11
|startup=
|block=-4
|block=
|hit=+7
|hit=
|ch=
|ch=
|crush=cs4~
|crush=cs6~
|recv=FC
|recv=FC
|tot=
|tot=
Line 877: Line 898:
|notes=
|notes=
}}
}}
== db ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-d+3
|id=Kazuya-db+1
|parent=
|parent=
|input=d+3
|input=db+1
|name=Crouch Spin Kick
|name=
|target=l
|target=m
|damage=12
|damage=7
|startup=i16
|startup=i13
|block=-17
|block=-10
|hit=-3
|hit=+0
|ch=
|ch=
|crush=cs4~
|crush=
|recv=FC
|recv=r31
|tot=
|tot=45
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 897: Line 921:
}}
}}
{{Move
{{Move
|id=Kazuya-d+4
|id=Kazuya-db+1,2
|parent=
|parent=Kazuya-db+1
|input=d+4
|input=,2
|name=Crouch Chin Kick
|name=Goutsuiken
|target=l
|target=,m,m
|damage=7
|damage=,8,15
|startup=i12
|startup=i20
|block=-13
|block=-19
|hit=-2
|hit=+9a (-8)
|ch=
|ch=
|crush=cs4~
|crush=
|recv=FC
|recv=
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{HeatEngager}}
* {{HeatDash|+35a (+27a) on hit, +5 on block}}
* {{BB}}
* 4 Chip Damage on block
* 8 (2+6) Chip Damage on block in heat
* Combo from 1st hit with 1?F delay
}}
}}
}}
{{Move
{{Move
|id=Kazuya-d+1+2
|id=Kazuya-db+2
|parent=
|parent=
|input=d+1+2
|input=db+2
|name=Nejiri Uraken
|name=Lion Slayer
|target=l
|target=m
|damage=20
|damage=23
|startup=i23
|startup=i20
|block=-14
|block=-9c
|hit=+3c
|hit=+7c
|ch=KND
|ch=[[Kazuya combos#Mini-combos|+21d]]
|crush=cs6~
|crush=
|recv=FC
|recv=FC
|tot=
|tot=
Line 932: Line 963:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Spike}}
*
}}
}}
}}
{{Move
{{Move
|id=Kazuya-d+1+2,B
|id=Kazuya-db+3
|parent=Kazuya-d+1+2
|parent=
|input=,B
|input=db+3
|name=Nejiri Uraken to Cancel
|name=Sliding Low Kick
|target=,sp
|target=l
|damage=,0
|damage=14
|startup=
|startup=i19~20
|block=
|block=-12c
|hit=
|hit=-1
|ch=
|ch=+7c
|crush=cs6~
|crush=cs6~
|recv=FC
|recv=FC
Line 953: Line 982:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
}}
}}
}}
== db ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-db+1
|id=Kazuya-db+4
|parent=
|parent=
|input=db+1
|input=db+4
|name=Goutsuiken (1)
|name=Stature Smash
|target=m
|target=l
|damage=7
|damage=18
|startup=i13
|startup=i20
|block=
|block=-12
|hit=
|hit=+4
|ch=
|ch=+17g
|crush=cs
|crush=
|recv=
|recv=
|tot=
|tot=
Line 977: Line 1,002:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Flips over on grounded hit
}}
}}
== b ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-db+1,2
|id=Kazuya-b+1
|parent=Kazuya-db+1
|parent=
|input=,2
|input=b+1
|name=Goutsuiken
|name=
|target=,mm
|target=h
|damage=,8,15
|damage=10
|startup=
|startup=i11
|block=
|block=-10
|hit=
|hit=+1
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=29
|tot=
|tot=40
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{HeatEngager}}
* Chip damage when guarded
}}
}}
}}
{{Move
{{Move
|id=Kazuya-H.db+1,2,F
|id=Kazuya-b+1,2
|parent=
|parent=Kazuya-b+1
|input=H.db+1,2,F
|input=,2
|name=Goutsuiken > Heat Dash
|name=Sokushitsu Goda
|target=m,mm
|target=,m
|damage=7,8,15
|damage=,20
|startup=i13
|startup=i20
|block=
|block=-14
|hit=
|hit=+9 (+0)
|ch=
|ch=
|crush=
|crush=
Line 1,019: Line 1,044:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Chip damage when guarded
* {{BB}}
* Shift to Devil Form on Heat Activation
* Combo from 1st hit
* Can be delayed 14F
* Combo can be delayed 10F from hit
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-db+2
|id=Kazuya-b+2
|parent=
|parent=
|input=db+2
|input=b+2
|name=Lion Slayer
|name=
|target=m
|target=m
|damage=23
|damage=12
|startup=i20
|startup=i14
|block=-9c
|block=-8
|hit=+?c
|hit=+4
|ch=KND
|ch=
|crush=
|crush=
|recv=FC
|recv=
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
}}
}}
}}
{{Move
{{Move
|id=Kazuya-db+3
|id=Kazuya-b+2,2
|parent=
|parent=Kazuya-b+2
|input=db+3
|input=,2
|name=Sliding Low Kick
|name=
|target=l
|target=,m
|damage=14
|damage=,14
|startup=i19~20
|startup=i25
|block=-12
|block=-10
|hit=-1
|hit=+1
|ch=+7c
|ch=
|crush=cs6~
|crush=
|recv=FC
|recv=
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
}}
}}
}}
{{Move
{{Move
|id=Kazuya-db+4
|id=Kazuya-b+2,2,1+2
|parent=
|parent=Kazuya-b+2,2
|input=db+4
|input=,1+2
|name=Stature Smash
|name=Danzui Raizanba
|target=l
|target=,h
|damage=18
|damage=,20
|startup=i20
|startup=i28~32
|block=-12
|block=-8
|hit=+4
|hit=+38d (-20)
|ch=+17g
|ch=
|crush=
|crush=
|recv=
|recv=
Line 1,080: Line 1,105:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{BB}}
* Chip damage when guarded
}}
}}
}}
== b ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-b+1
|id=Kazuya-b+2,4
|parent=
|parent=Kazuya-b+2
|input=b+1
|input=,4
|name=Sokushitsu Goda (1)
|name=
|target=h
|target=,h
|damage=10
|damage=,12
|startup=i11
|startup=,i22
|block=-10
|block=-3
|hit=+1
|hit=+8
|ch=
|ch=
|crush=
|crush=
|recv=29
|recv=
|tot=40
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Combo from 1st hit
* Can be delayed 10F
* Combo can be delayed 5F from hit
}}
}}
}}
{{Move
{{Move
|id=Kazuya-b+1,2
|id=Kazuya-b+2,4,1
|parent=Kazuya-b+1
|parent=Kazuya-b+2,4
|input=,2
|input=,1
|name=Sokushitsu Goda
|name=Rampaging Demon
|target=,m
|target=,m
|damage=,20
|damage=,22
|startup=
|startup=,i19
|block=-14
|block=-14
|hit=KND
|hit=+11a (+2)
|ch=KND
|ch=
|crush=
|crush=
|recv=
|recv=
Line 1,124: Line 1,151:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit
* {{BB}}
* Can be delayed 14F
* Combo from 2nd CH
* Combo can be delayed 10F from hit
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-b+2
|id=Kazuya-b+3
|parent=
|parent=
|input=b+2
|input=b+3
|name=Rampaging Demon (1)
|name=
|target=m
|target=h
|damage=12
|damage=15
|startup=i14
|startup=i18
|block=-8
|block=-8
|hit=+4
|hit=+3
|ch=
|crush=
|recv=28
|tot=42
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Kazuya-b+2,2
|parent=Kazuya-b+2
|input=,2
|name=Danzui Raizanba (2)
|target=,m
|damage=,14
|startup=
|block=
|hit=
|ch=
|ch=
|crush=
|crush=
Line 1,168: Line 1,175:
}}
}}
{{Move
{{Move
|id=Kazuya-b+2,2,1+2
|id=Kazuya-b+3,1
|parent=Kazuya-b+2,2
|parent=Kazuya-b+3
|input=,1+2
|input=,1
|name=Danzui Raizanba
|name=
|target=,h
|target=,h
|damage=,20
|damage=,10
|startup=
|startup=,i12
|block=
|block=+0
|hit=KND
|hit=+6
|ch=
|ch=
|crush=
|crush=
Line 1,185: Line 1,192:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Chip damage when guarded
* Jails
* Combo from 1st hit
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-b+2,4
|id=Kazuya-b+3,1,4
|parent=Kazuya-b+2
|parent=Kazuya-b+3,1
|input=,4
|input=,4
|name=Rampaging Demon (2)
|name=
|target=,h
|target=,l
|damage=,12
|damage=,10
|startup=
|startup=,i16
|block=-3
|block=-10c
|hit=+8
|hit=+7
|ch=
|ch=
|crush=
|crush=
Line 1,205: Line 1,213:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* Combo from 1st hit
* Can be delayed 10F
* Combo can be delayed 5F from hit
}}
}}
}}
{{Move
{{Move
|id=Kazuya-b+2,4,1
|id=Kazuya-b+3,1,4,1
|parent=Kazuya-b+2,4
|parent=Kazuya-b+3,1,4
|input=,1
|input=,1
|name=Rampaging Demon
|name=Demon's Wrath
|target=,m
|target=,m
|damage=,22
|damage=,15
|startup=
|startup=,i15
|block=-14
|block=-14
|hit=KND
|hit=+15a (+6)
|ch=KND
|ch=
|crush=
|crush=
|recv=
|recv=
Line 1,228: Line 1,232:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Combo from 2nd CH
|notes={{BB}}
}}
}}
{{Move
{{Move
|id=Kazuya-b+3
|id=Kazuya-b+3,1,4,3
|parent=
|parent=Kazuya-b+3,1,4
|input=b+3
|input=,3
|name=Demon's Wrath (1)
|name=Reign of Terror
|target=h
|target=,l
|damage=15
|damage=,12
|startup=i18
|startup=,i20
|block=-8
|block=-13c
|hit=+3
|hit=+1
|ch=
|ch=
|crush=
|crush=
Line 1,250: Line 1,254:
}}
}}
{{Move
{{Move
|id=Kazuya-b+3,1
|id=Kazuya-b+4
|parent=Kazuya-b+3
|parent=
|input=,1
|input=b+4
|name=Demon's Wrath (2)
|name=Flash Tornado
|target=,h
|target=h
|damage=,10
|damage=20
|startup=
|startup=i17
|block=+0
|block=-5
|hit=+6
|hit=+16g
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=29
|tot=
|tot=46
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Combo from 1st hit
|notes={{Plainlist|
}}
* {{HeatEngager}}
* {{HeatDash|+62a (+42a) on hit, +5 on block}}
* {{Homing}}
* 6 Chip Damage on block
* 8 Chip Damage on block in heat
}}
}}
{{Move
{{Move
|id=Kazuya-b+3,1,4
|id=Kazuya-b+1+2
|parent=Kazuya-b+3,1
|parent=
|input=,4
|input=b+1+2
|name=Demon's Wrath (3)
|name=Kumo Kiri
|target=,l
|target=m
|damage=,10
|damage=21
|startup=
|startup=i22
|block=-10
|block=-8
|hit=+7
|hit=+5
|ch=
|ch=
|crush=
|crush=
Line 1,285: Line 1,295:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{HeatEngager}}
* {{HeatDash|+36a (+26a) on hit, +5 on block}}
* 6 Chip Damage on block
* 8 Chip Damage on block in heat
}}
}}
}}
{{Move
{{Move
|id=Kazuya-b+3,1,4,1
|id=Kazuya-b+1+4
|parent=Kazuya-b+3,1,4
|parent=
|input=,1
|input=b+1+4
|name=Demon's Wrath
|name=Lightning Screw Uppercut
|target=,m
|target=ub(m)
|damage=,15
|damage=60
|startup=
|startup=i63
|block=-14
|block=+20a(+10)
|hit=KND
|hit=+20a(+10)
|ch=KND
|ch=
|crush=
|crush=
|recv=
|recv=
Line 1,306: Line 1,321:
|notes=
|notes=
}}
}}
== u ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-b+3,1,4,3
|id=Kazuya-uf+1
|parent=Kazuya-b+3,1,4
|parent=
|input=,3
|input=uf+1
|name=Reign of Terror
|alt={{Dotlist|
|target=,l
* ub+1
|damage=,12
* u+1}}
|startup=
|name=Jumping Knuckle
|block=-13
|target=m
|hit=+1
|damage=12
|startup=i18
|block=-12
|hit=-1
|ch=
|ch=
|crush=
|crush=js9~
|recv=
|recv=
|tot=
|tot=
Line 1,323: Line 1,344:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{Spike}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-b+4
|id=Kazuya-uf+2
|parent=
|parent=
|input=b+4
|input=uf+2
|name=Flash Tornado
|alt={{Dotlist|
* ub+2
* u+2}}
|name=Hook
|target=h
|target=h
|damage=20
|damage=17
|startup=i17
|startup=i15
|block=-5
|block=-12
|hit=+16Sp
|hit=+9
|ch=KND
|ch=
|crush=
|crush=
|recv=29
|recv=
|tot=46
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* {{BB}} on air hit
* {{HeatEngager}}}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-H.b+4,F
|id=Kazuya-uf+3
|parent=
|parent=
|input=H.b+4,F
|input=uf+3
|name=Flash Tornado > Heat Dash
|alt={{Dotlist|
|target=h
* ub+3
|damage=20
* u+3}}
|startup=i17
|name=Searing Edge
|block=
|target=m
|hit=
|damage=25
|startup=i19
|block=-9
|hit=+17(+9)
|ch=
|ch=
|crush=
|crush=js9~
|recv=
|recv=
|tot=
|tot=
Line 1,364: Line 1,393:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* {{BB}}
* Shift to Devil Form on Heat Activation
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-b+1+2
|id=Kazuya-ub+1+2
|parent=
|parent=
|input=b+1+2
|input=ub+1+2
|name=Kumo Kiri
|name=Inferno
|target=m
|target=h
|damage=21
|damage=32
|startup=i22
|startup=i41
|block=-12
|block=+19d (-39)
|hit=+5
|hit=+19d (-39)
|ch=KND
|ch=
|crush=
|crush=
|recv=
|recv=
Line 1,386: Line 1,414:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatEngager}}
* Chip damage when guarded
* Chip damage when guarded}}
* Jack-8 or Alisa can recovery 20 by input 1+2
* {{BB}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-H.b+1+2,F
|id=Kazuya-uf+4
|parent=
|parent=
|input=H.b+1+2,F
|input=uf+4
|name=Kumo Kiri > Heat Dash
|alt={{Dotlist|
* ub+4
* u+4}}
|name=
|target=m
|target=m
|damage=21
|damage=16
|startup=i22
|startup=i25
|block=
|block=-12
|hit=
|hit=-1
|ch=
|ch=
|crush=
|crush=js9~
|recv=
|recv=
|tot=
|tot=
Line 1,407: Line 1,440:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Chip damage when guarded
* {{BB}} on air hit
* Shift to Devil Form on Heat Activation
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-b+1+4
|id=Kazuya-uf+4,4
|parent=
|parent=Kazuya-uf+4
|input=b+1+4
|input=,4
|name=Lightning Screw Uppercut
|name=
|target=ub(m)
|target=,l
|damage=60
|damage=,12
|startup=i63
|startup=
|block=LNC
|block=-23
|hit=LNC
|hit=+29a
|ch=LNC
|ch=
|crush=
|crush=
|recv=
|recv=
Line 1,429: Line 1,460:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Combo from 1st CH
}}
}}
== u ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-ub+1
|id=Kazuya-uf+4,4,4
|parent=
|parent=Kazuya-uf+4,4
|input=ub+1
|input=,4
|name=Jumping Knuckle
|name=
|target=m
|target=,l
|damage=12
|damage=,10
|startup=i18
|startup=
|block=-12
|block=-23
|hit=-1
|hit=+17a (+10)
|ch=
|ch=
|crush=js9~
|crush=
|recv=
|recv=
|tot=
|tot=
Line 1,453: Line 1,479:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* Alternate input:
** u+1
** uf+1}}
}}
}}
{{Move
{{Move
|id=Kazuya-ub+2
|id=Kazuya-uf+4,4,4,4
|parent=
|parent=Kazuya-uf+4,4,4
|input=ub+2
|input=,4
|name=Hook
|name=Roundhouse > Triple Spin Kick
|target=h
|target=,m
|damage=17
|damage=,20
|startup=i15
|startup=
|block=-12
|block=-17
|hit=+9
|hit=+19a (+12)
|ch=
|ch=
|crush=
|crush=
Line 1,475: Line 1,498:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{BB}}
* Alternate input:
** u+2
** uf+2}}
}}
}}
{{Move
{{Move
|id=Kazuya-ub+3
|id=Kazuya-uf,n,4
|parent=
|parent=
|input=ub+3
|input=uf,n,4
|name=Jumping Side Kick
|name=Delayed Rising Toe Kick
|target=m
|target=m
|damage=25
|damage=20
|startup=i21
|startup=i23
|block=-17
|block=-13
|hit=KND
|hit=+32a(+22)
|ch=KND
|ch=
|crush=js9~
|crush=js9~
|recv=
|recv=
Line 1,499: Line 1,519:
|notes=
|notes=
}}
}}
== Motion Input ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-u+3
|id=Kazuya-f,F+2
|parent=
|parent=
|input=u+3
|input=f,F+2
|name=Searing Edge
|name=Devil Fist
|target=m
|target=m
|damage=25
|damage=20
|startup=i19
|startup=i16
|block=-9
|block=-9
|hit=KND
|hit=+39d(-19)/HE
|ch=KND
|ch=
|crush=js9~
|crush=
|recv=
|recv=
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=5?/8?
|tracksRight=
|tracksRight=8?/11?
|notes=Alternate input: uf+3
|notes={{Plainlist|
* {{HeatEngager}}
* {{HeatDash|+36a (+26a) on hit, +5 on block}}
* {{BB}}
* 6 Chip Damage on block
* 8 Chip Damage on block in heat
}}
}}
}}
{{Move
{{Move
|id=Kazuya-ub+4
|id=Kazuya-f,F+3
|parent=
|parent=
|input=ub,4
|input=f,F+3
|name=Rising Toe Kick
|name=Left Splits Kick
|target=m
|target=m
|damage=11
|damage=21
|startup=i15
|startup=i20
|block=-19
|block=-3c
|hit=-8
|hit=[[Kazuya combos#Staples|+46a]]
|ch=
|ch=
|crush=js9~
|crush=
|recv=
|recv=
|tot=
|tot=
Line 1,535: Line 1,565:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{Spike}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-ub+1+2
|id=Kazuya-f,F+4
|parent=
|parent=
|input=ub+1+2
|input=f,F+4
|name=Inferno
|name=Devil's Steel Pedal
|target=h
|target=m
|damage=32
|damage=22
|startup=i41
|startup=i17~18
|block=KND
|block=-9
|hit=KND
|hit=+5
|ch=KND
|ch=[[Kazuya combos#Staples|+29a(+23)]]
|crush=
|crush=
|recv=
|recv=30
|tot=
|tot=47
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* Chip damage when guarded
* Jack-8 or Alisa can recovery 20 by input 1+2
}}
}}
}}
{{Move
{{Move
|id=Kazuya-uf+4
|id=Kazuya-f,f,F+3
|parent=
|parent=
|input=uf+4
|input=f,f,F+3
|name=Roundhouse > Triple Spin Kick (1)
|name=Leaping Side Kick
|target=m
|target=m
|damage=16
|damage=30
|startup=i25
|startup=i22~25
|block=-12
|block=+6
|hit=-1
|hit=+13a(+3)
|ch=
|ch=
|crush=js9~
|crush=js3~
|recv=
|recv=
|tot=
|tot=
Line 1,576: Line 1,605:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Alternate input: u+4
|notes={{Plainlist|
* {{BB}}
* Chip damage when guarded
}}
}}
}}
== Crouch ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-uf+4,4
|id=Kazuya-FC.1
|parent=Kazuya-uf+4
|parent=
|input=,4
|input=FC.1
|name=Roundhouse > Triple Spin Kick (2)
|name=Crouch Jab
|target=,l
|target=sl
|damage=,12
|damage=5
|startup=
|startup=i10
|block=-23
|block=-5
|hit=KND
|hit=+6
|ch=KND
|ch=
|crush=
|crush=cs
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Combo from 1st CH
|notes={{Plainlist|
* Returns to standing when input F
}}
}}
}}
{{Move
{{Move
|id=Kazuya-uf+4,4,4
|id=Kazuya-FC.2
|parent=Kazuya-uf+4,4
|parent=
|input=,4
|input=FC.2
|name=Roundhouse > Triple Spin Kick (3)
|name=Crouch Straight
|target=,l
|target=sm
|damage=,10
|damage=8
|startup=
|startup=i11
|block=-23
|block=-4
|hit=KND
|hit=+7
|ch=KND
|ch=
|crush=
|crush=cs
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
Line 1,617: Line 1,654:
}}
}}
{{Move
{{Move
|id=Kazuya-uf+4,4,4,4
|id=Kazuya-FC.3
|parent=Kazuya-uf+4,4,4
|parent=
|input=,4
|input=FC.3
|name=Roundhouse > Triple Spin Kick
|name=Crouch Spin Kick
|target=,m
|target=l
|damage=,20
|damage=10
|startup=
|startup=i16
|block=-17
|block=-17
|hit=KND
|hit=-6
|ch=KND
|ch=
|crush=
|crush=cs
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
Line 1,636: Line 1,673:
}}
}}
{{Move
{{Move
|id=Kazuya-uf,n,4
|id=Kazuya-FC.4
|parent=
|parent=
|input=uf,n,4
|input=FC.4
|name=Delayed Rising Toe Kick
|name=Crouch Shin Kick
|target=m
|target=l
|damage=20
|damage=6
|startup=i23
|startup=i12
|block=-11
|block=-17
|hit=LNC
|hit=-4
|ch=LNC
|ch=
|crush=js9~
|crush=cs
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
Line 1,654: Line 1,691:
|notes=
|notes=
}}
}}
== Motion Input ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-f,F+2
|id=Kazuya-FC.df+3+4
|parent=
|parent=
|input=f,F+2
|input=FC.df+3+4
|name=Devil Fist
|name=Tombstone Crusher
|target=m
|target=m
|damage=20(,15)
|damage=24
|startup=i16
|startup=i23
|block=-12
|block=-11c
|hit=Th
|hit=+11a
|ch=Th
|ch=
|crush=
|crush=cs,js13~
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
Line 1,677: Line 1,709:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatEngager}}
* Damage () is damage bonus when throw
}}
}}
}}
}}
== WS ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-H.f,F+2,F
|id=Kazuya-ws1
|parent=
|parent=
|input=H.f,F+2,F
|input=ws1
|name=Devil Fist > Heat Dash
|name=Uppercut
|target=m
|target=m
|damage=20
|damage=10
|startup=i16
|startup=i13
|block=
|block=-5
|hit=
|hit=+5
|ch=
|ch=
|crush=
|crush=
Line 1,698: Line 1,731:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* Chip damage when guarded
* Shift to Devil Form on Heat Activation
}}
}}
}}
{{Move
{{Move
|id=Kazuya-f,F+3
|id=Kazuya-ws1,2
|parent=
|parent=Kazuya-ws1
|input=f,F+3
|input=,2
|name=Left Splits Kick
|name=Twin Pistons
|target=m
|target=,m
|damage=25
|damage=,12
|startup=i20
|startup=,i22
|block=-3c
|block=-12
|hit=KND
|hit=[[Kazuya combos#Staples|+73a(+57)]]
|ch=KND
|ch=
|crush=
|crush=
|recv=30
|recv=
|tot=50
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* Combo from 1st hit
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-f,F+4
|id=Kazuya-ws2
|parent=
|parent=
|input=f,F+4
|input=ws2
|name=Devil's Steel Petal
|name=Demon God Fist
|target=m
|target=m
|damage=22
|damage=25
|startup=i17~18
|startup=i16
|block=-9
|block=-18
|hit=+5
|hit=[[Kazuya combos#Staples|+57a]]
|ch=KND
|ch=
|crush=
|crush=
|recv=30
|recv=r37
|tot=47
|tot=54
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Homing}}
}}
}}
{{Move
{{Move
|id=Kazuya-f,f,F+3
|id=Kazuya-ws3
|parent=
|parent=
|input=f,f,F+3
|input=ws3
|name=Leaping Side kick
|name=Engetsusen
|target=m
|target=m
|damage=30
|damage=24
|startup=i22~25
|startup=i21
|block=+9
|block=-5
|hit=KND
|hit=+20a(+11)
|ch=KND
|ch=
|crush=js3~
|crush=
|recv=
|recv=
|tot=
|tot=
Line 1,760: Line 1,791:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Chip damage when guarded
|notes={{Plainlist|
* {{Homing}}
* {{BB}}
}}
}}
}}
== FC ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-FC.1
|id=Kazuya-ws4
|parent=
|parent=
|input=FC.1
|input=ws4
|name=Crouch Jab
|name=Toe Smash
|target=sm
|target=m
|damage=5
|damage=13
|startup=i10
|startup=i11~12
|block=-5
|block=-3
|hit=+6
|hit=+8
|ch=
|ch=
|crush=cs
|crush=
|recv=FC
|recv=
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* Returns to standing when input F
}}
}}
}}
{{Move
{{Move
|id=Kazuya-FC.2
|id=Kazuya-ws4,4
|parent=
|parent=Kazuya-ws4
|input=FC.2
|input=,4
|name=Crouch Straight
|name=Tsunami Kick
|target=sm
|target=,m
|damage=8
|damage=,16
|startup=i11
|startup=
|block=-4
|block=-15
|hit=+7
|hit=-4c
|ch=
|ch=
|crush=cs
|crush=
|recv=FC
|recv=
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Combo from 1st hit
}}
}}
}}
{{Move
{{Move
|id=Kazuya-FC.3
|id=Kazuya-ws1+2
|parent=
|parent=
|input=FC.3
|input=ws1+2
|name=Crouch Spin Kick
|name=Fujin Uraken
|target=l
|target=m
|damage=12
|damage=25
|startup=i16
|startup=i13
|block=-17
|block=-9
|hit=-3
|hit=+8
|ch=
|ch=[[Kazuya combos#Mini-combos|+24a]]
|crush=cs
|crush=
|recv=FC
|recv=
|tot=
|tot=
|range=
|range=
Line 1,826: Line 1,855:
|notes=
|notes=
}}
}}
== SS ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-FC.4
|id=Kazuya-SS.3
|parent=
|parent=
|input=FC.4
|input=SS.3
|name=Crouch Chin Kick
|name=Shattered Spine
|target=l
|target=m
|damage=10
|damage=23
|startup=i12
|startup=i23
|block=-15
|block=-7
|hit=-4
|hit=+16a(+7)
|ch=
|ch=[[Kazuya combos#Mini-combos|+50d]]
|crush=cs
|crush=
|recv=FC
|recv=
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{BB}}
}}
}}
{{Move
{{Move
|id=Kazuya-FC.df+3+4
|id=Kazuya-SS.1+2
|parent=
|parent=
|input=FC.df+3+4
|input=SS.1+2
|name=Tombstone Crusher
|name=Elkeid
|target=m
|target=h
|damage=24
|damage=25
|startup=i23
|startup=i19
|block=-11c
|block=+5
|hit=KND
|hit=+11a
|ch=KND
|ch=
|crush=cs,js13~
|crush=
|recv=FC
|recv=
|tot=
|tot=
|range=
|range=
Line 1,866: Line 1,898:
}}
}}


== WS ==
== BT ==
 
{{MoveDataHeader}}
{{Sticky|{{MoveDataHeader}}}}
 
{{Move
{{Move
|id=Kazuya-ws1
|id=Kazuya-BT.1_2
|parent=
|parent=
|input=ws1
|input=BT.1_2
|name=Uppercut
|name=Spin Knuckle Jab
|target=m
|target=h
|damage=10
|damage=15
|startup=i13
|startup=i8
|block=-5
|block=-8
|hit=+5
|hit=+3
|ch=
|ch=
|crush=
|crush=
Line 1,890: Line 1,920:
}}
}}
{{Move
{{Move
|id=Kazuya-ws1,2
|id=Kazuya-BT.3
|parent=Kazuya-ws1
|parent=
|input=,2
|input=BT.3
|name=Twin Pistons
|alt=BT.4
|target=,m
|name=Spin Kick
|damage=,12
|target=h
|startup=
|damage=18
|block=-12
|startup=i10
|hit=LNC
|block=-8
|ch=LNC
|hit=+8
|ch=
|crush=
|crush=
|recv=
|recv=
Line 1,906: Line 1,937:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* Combo from 1st hit
* {{Tornado}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-ws2
|id=Kazuya-BT.d+1
|parent=
|parent=
|input=ws2
|input=BT.d+1
|name=Demon God Fist
|alt=BT.d+2
|target=m
|name=Crouch Spin Knuckle
|damage=25
|target=sm
|startup=i16
|damage=10
|block=-18
|startup=i10
|hit=LNC
|block=-2
|ch=LNC
|hit=+9
|ch=
|crush=
|crush=
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Homing}}
|notes=
}}
}}
{{Move
{{Move
|id=Kazuya-ws3
|id=Kazuya-BT.d+3
|parent=
|parent=
|input=ws3
|input=BT.d+3
|name=Engetsusen
|alt=BT.d+4
|target=m
|name=Crouch Spin Kick
|damage=24
|target=l
|startup=i21
|damage=12
|block=-5
|startup=i10
|hit=KND
|block=-11
|ch=KND
|hit=+3
|ch=
|crush=
|crush=
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{Homing}}
* Meaty 1F in actuality}}
}}
}}
{{Move
{{Move
|id=Kazuya-ws4
|id=Kazuya-BT.uf+3
|parent=
|parent=
|input=ws4
|input=BT.uf+3
|name=Toe Smash
|alt=BT.uf+4
|name=Reverse Jump Kick
|target=m
|target=m
|damage=13
|damage=-
|startup=i11~12
|startup=
|block=-3
|block=
|hit=+8
|hit=+19a (+9)
|ch=
|ch=
|crush=
|crush=js
|recv=22
|recv=
|tot=33
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 1,970: Line 1,999:
|notes=
|notes=
}}
}}
== Mist Step ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-ws4,4
|id=Kazuya-f,(odd numbers frames).n
|parent=Kazuya-ws4
|parent=
|input=,4
|input=f,(odd numbers frames).n
|name=Tsunami Kick
|name=Mist Step (Left Side)
|target=,m
|target=sp
|damage=,16
|damage=
|startup=
|startup=
|block=-15
|block=
|hit=-4c
|hit=
|ch=-4c
|ch=
|crush=
|crush=
|recv=
|recv=
Line 1,987: Line 2,019:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* Combo from 1st hit
}}
}}
}}
{{Move
{{Move
|id=Kazuya-ws1+2
|id=Kazuya-f,(even numbers frames).n
|parent=
|parent=
|input=ws1+2
|input=f,(even numbers frames).n
|name=Fujin Uraken
|name=Mist Step (Left Side)
|target=m
|target=sp
|damage=25
|damage=
|startup=i13
|startup=
|block=-9
|block=
|hit=+11g (+23w)
|hit=
|ch=
|ch=
|crush=
|crush=
Line 2,008: Line 2,038:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{WallCrush}}
|notes=
}}
}}
== SS ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-SS.3
|id=Kazuya-f,n,DF
|parent=
|parent=
|input=SS.3
|input=f,n,DF
|name=Shattered Spine
|name=Mist Step to Wind God Step
|target=m
|target=sp
|damage=23
|damage=
|startup=i23
|startup=
|block=-7
|block=
|hit=KND
|hit=
|ch=KND
|ch=
|crush=
|crush=
|recv=
|recv=
Line 2,032: Line 2,057:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Cannot be buffered
* Connect to Wind God Step
* Cost: 2F
}}
}}
}}
== Wind God Step ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-SS.1+2
|id=Kazuya-f,n,d,DF
|parent=
|parent=
|input=SS.1+2
|input=f,n,d,DF
|name=Elkeid
|name=Wind God Step
|target=h
|target=sp
|damage=25
|damage=
|startup=i19
|startup=
|block=-9
|block=
|hit=KND
|hit=
|ch=KND*
|ch=
|crush=
|crush=
|recv=
|recv=
Line 2,052: Line 2,084:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Cannot be buffered
* Cost 3F
}}
}}
}}
}}
== BT ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-BT.1_2
|id=Kazuya-f,n,d,df+1
|parent=
|parent=
|input=BT.1_2
|input=f,n,d,df+1
|name=Spin Knuckle Jab
|name=Thunder God Fist
|target=h
|target=m
|damage=15
|damage=23
|startup=i8
|startup=i20
|block=-8
|block=-16
|hit=+3
|hit=+29a(+19)
|ch=
|ch=
|crush=
|crush=
Line 2,076: Line 2,105:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{Tornado}}
* Meaty 1F in actuality
}}
}}
}}
{{Move
{{Move
|id=Kazuya-BT.3_4
|id=Kazuya-f,n,d,df+2
|parent=
|parent=
|input=BT.3_4
|input=f,n,d,df+2
|name=Spin Kick
|name=Wind God Fist
|alias=WGF
|target=h
|target=h
|damage=18
|damage=20
|startup=i10
|startup=i11
|block=-8
|block=-10
|hit=KND
|hit=[[Kazuya combos#Staples|+39a(+29)]]
|ch=KND
|ch=
|crush=
|crush=
|recv=
|recv=29
|tot=
|tot=40
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time)
}}
}}
{{Move
{{Move
|id=Kazuya-BT.d+1_d+2
|id=Kazuya-f,n,d,df#2
|parent=
|parent=
|input=BT.d+1_d+2
|input=f,n,d,df#2
|name=Crouch Spin Knuckle
|name=Electric Wind God Fist
|target=sm
|alias=EWGF
|damage=10
|target=h
|startup=i10
|damage=23
|block=-2
|startup=i11
|hit=+9
|block=+5
|hit=[[Kazuya combos#Staples|+39a(+29)]]
|ch=
|ch=
|crush=
|crush=
|recv=FC
|recv=25
|tot=
|tot=36
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Chip damage when guarded
}}
}}
}}
{{Move
{{Move
|id=Kazuya-BT.d+3_d+4
|id=Kazuya-f,n,d,df+3
|parent=
|parent=
|input=BT.d+3_d+4
|input=f,n,d,df+3
|name=Crouch Spin Kick
|name=Hell Lancer
|target=l
|target=h
|damage=12
|damage=30
|startup=i10
|startup=i18~27
|block=-11
|block=-9
|hit=+3
|hit=+12a(+2)
|ch=
|ch=
|crush=
|crush=js9~
|recv=FC
|recv=
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{BB}}
}}
}}
{{Move
{{Move
|id=Kazuya-BT.uf+3_uf+4
|id=Kazuya-f,n,d,DF+4
|parent=
|parent=
|input=BT.uf+3_uf+4
|input=f,n,d,DF+4
|name=Reverse Jump Kick
|name=Spinning Demon
|target=m
|alias=[[Standard_move#Hellsweep|Hellsweep]]
|damage=-
|target=l
|startup=
|damage=15
|block=
|startup=i16
|hit=LNC
|block=-23
|ch=LNC
|hit=-3c
|crush=js
|ch=+20a
|crush=
|recv=
|recv=
|tot=
|tot=
Line 2,152: Line 2,189:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
}}
}}
}}
== Others ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-OTG.d+3+4
|id=Kazuya-f,n,d,DF+4,1
|parent=
|parent=Kazuya-f,n,d,DF+4
|input=OTG.d+3+4
|input=,1
|name=Oni Stomp
|name=Spinning Demon > Left Hook
|target=l
|alias=[[Standard_move#Hellsweep|Hellsweep]]
|damage=25
|target=,m
|startup=i23
|damage=,23
|block=-12
|startup=i26
|hit=-1
|block=-16
|hit=+17a(+10
|ch=
|ch=
|crush=
|crush=
Line 2,176: Line 2,210:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes= {{Plainlist|
* {{BB}}
* Combo from first hit
}}
}}
}}
{{Move
{{Move
|id=Kazuya-1+2+3+4
|id=Kazuya-f,n,d,DF+4,4
|parent=
|parent=Kazuya-f,n,d,DF+4
|input=1+2+3+4
|input=,4
|name=Ki Charge
|name=Illusive Demon
|target=sp
|alias=[[Standard_move#Hellsweep|Hellsweep]]
|damage=-
|target=,h
|startup=
|damage=,25
|block=
|startup=i30
|hit=
|block=-9
|hit=+5a(+4)
|ch=
|ch=
|crush=
|crush=js
|recv=
|recv=
|tot=
|tot=
Line 2,195: Line 2,234:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes= {{Plainlist|
* Shift to charging
* {{BB}}
* Combo from first hit
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-(back to wall).b,b,ub
|id=Kazuya-f,n,d,df+1+2
|parent=
|parent=
|input=(back to wall).b,b,ub
|input=f,n,d,df+1+2
|name=Wall Jumping Attack
|name=Patricide Fist
|target=m
|target=m
|damage=25
|damage=25
|startup=i29
|startup=i24
|block=-1
|block=+5
|hit=KND
|hit=+25a(+15)
|ch=KND
|ch=[[Kazuya combos#Staples|+59a]]
|crush=is8~13
|crush=
|recv=
|recv=
|tot=
|tot=
Line 2,217: Line 2,257:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Air Status 5F
* {{Tornado}}
* {{BB}}
* Chip damage when guarded
}}
}}
}}
}}


== Mist Step ==
== DVK (''Devil Form'') ==
 
{{MoveDataHeader}}
{{Sticky|{{MoveDataHeader}}}}
 
{{Move
{{Move
|id=Kazuya-f,(odd numbers frames).n
|id=Kazuya-1,1,2,DVK.F
|parent=
|parent=
|input=f,(odd numbers frames).n
|input=1,1,2,DVK.F
|name=Mist Step (Left Side)
|alias={{Dotlist|
|target=sp
* 1,1,2,H.F
|damage=
* DVK.1,1,2,F
|startup=
* H.1,1,2,F
|block=
}}
|hit=
|name=Devil Break
|target=h,h,m,th
|damage=5,6,12,8
|startup=i10
|block=-17
|hit=+5
|ch=
|ch=
|crush=
|crush=
Line 2,242: Line 2,287:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Jails
* Partially uses remaining Heat time
* Only on hit
}}
}}
}}
{{Move
{{Move
|id=Kazuya-f,(even numbers frames).n
|id=Kazuya-DVK.3+4
|parent=
|parent=
|input=f,(even numbers frames).n
|input=DVK.3+4
|name=Mist Step (Left Side)
|alias=H.3+4
|target=sp
|name=Devil Blaster
|damage=
|target=ub(m)
|startup=
|damage=30
|startup=i64
|block=
|block=
|hit=
|hit=-16(-77)
|ch=
|ch=
|crush=
|crush=js25~
|recv=
|recv=
|tot=
|tot=
Line 2,261: Line 2,311:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Partially uses remaining Heat time
}}
}}
}}
{{Move
{{Move
|id=Kazuya-f,n,DF
|id=Kazuya-DVK.1+4
|parent=
|parent=
|input=f,n,DF
|input=DVK.1+4
|name=Mist Step to Wind God Step
|alias=H.1+4
|target=sp
|name=Roar of the Devil
|damage=
|target=m
|startup=
|damage=27
|block=
|startup=i21~31
|hit=
|block=-9
|hit=+3a
|ch=
|ch=
|crush=
|crush=pc6?
|recv=
|recv=
|tot=
|tot=
Line 2,281: Line 2,334:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Cannot be buffered
* {{Tornado}}
* Connect to Wind God Step
* Partially uses remaining Heat time
* Cost: 2F
* absorb an attack to power up
}}
}}
}}
}}
== Wind God Step ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-f,n,d,DF
|id=Kazuya-DVK.db+3+4
|parent=
|parent=
|input=f,n,d,DF
|input=DVK.db+3+4
|name=Wind God Step
|alias=H.db+3+4
|target=sp
|name=Devil Impact
|damage=
|target=l
|startup=
|damage=0
|block=
|startup=i24
|hit=
|block=-19
|hit=+2
|ch=
|ch=
|crush=
|crush=
Line 2,309: Line 2,358:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Cannot be buffered
* Partially uses remaining Heat time
* Cost 3F
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-f,n,d,df+1
|id=Kazuya-DVK.db+3+4~df
|parent=
|parent=Kazuya-DVK.db+3+4
|input=f,n,d,df+1
|input=,DF
|name=Thunder God Fist
|alias=H.db+3+4~df
|target=m
|name=Devil Impact to Wind God Step
|damage=23
|target=,sp
|startup=i20
|damage=,0
|block=-16
|startup=
|hit=LNC
|block=-19
|ch=LNC
|hit=+11
|ch=
|crush=
|crush=
|recv=
|recv=
Line 2,331: Line 2,380:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* Partially uses remaining Heat time
* Meaty 1F in actuality
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-f,n,d,df+2
|id=Kazuya-DVK.ub+1+2
|parent=
|parent=
|input=f,n,d,df+2
|input=DVK.ub+1+2
|name=Wind God Fist
|alias=H.ub+1+2
|target=h
|name=Inferno
|damage=20
|target=ub(h)
|startup=i11
|damage=40
|block=-10
|startup=i41
|hit=LNC
|block=
|ch=LNC
|hit=+14 (-44)
|ch=
|crush=
|crush=
|recv=29
|recv=
|tot=40
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time)
|notes={{Plainlist|
* Partially uses remaining Heat time
* Jack-8 or Alisa can recovery 20 by input 1+2
}}
}}
}}
{{Move
{{Move
|id=Kazuya-f,n,d,df:2
|id=Kazuya-DVK.uf+1+2
|parent=
|parent=
|input=f,n,d,df:2
|input=DVK.uf+1+2
|name=Electric Wind God Fist
|alias={{Dotlist|
|target=h
* DVK.u+1+2
|damage=23
* H.uf+1+2
|startup=i11
* H.u+1+2}}
|block=+5
|name=Air Inferno
|hit=LNC
|target=ub(h)
|ch=LNC
|damage=26
|startup=i22
|block=
|hit=
|ch=
|crush=
|crush=
|recv=25
|recv=
|tot=36
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* Chip damage when guarded
* Total 36F on block or hit
}}
}}
}}
{{Move
{{Move
|id=Kazuya-f,n,d,df+3
|id=Kazuya-DVK.f,F+2
|parent=
|parent=
|input=f,n,d,df+3
|input=DVK.f,F+2
|name=Hell Lancer
|alias=H.f,F+2
|target=h
|name=Chaos Inferno
|damage=30
|target=m,th
|startup=i20~29
|damage=20,20
|startup=i16
|block=-9
|block=-9
|hit=KND
|hit=+0
|ch=KND
|ch=
|crush=js9~
|crush=
|recv=
|recv=
|tot=
|tot=
Line 2,393: Line 2,447:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Partially uses remaining Heat time
* Only on hit
* Throw can be canceled with B
}}
}}
}}
{{Move
{{Move
|id=Kazuya-f,n,d,df+4
|id=Kazuya-DVK.f,n,d,df+1
|parent=
|parent=
|input=f,n,d,df+4
|input=DVK.f,n,d,df+1
|name=Spinning Demon (1)
|alias={{Dotlist|
|target=l
* DVK.cd+1
|damage=15
* H.f,n,d,df+1
|startup=i16
}}
|block=-23
|name=Damnation
|hit=-3c
|target=m,th
|ch=KND
|damage=23,15
|startup=i20
|block=-16
|hit=Th
|ch=
|crush=
|crush=
|recv=
|recv=
Line 2,413: Line 2,475:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Disable 2nd from 1st block
* Partially uses remaining Heat time
* 2nd input force to down
* On hit, does not shift to throw with n
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-f,n,d,df+4,1
|id=Kazuya-DVK.f,n,d,df+3
|parent=Kazuya-f,n,d,df+4
|parent=
|input=,1
|input=DVK.f,n,d,df+3
|name=Spinning Demon > Left Hook
|alias={{Dotlist|
|target=,m
* DVK.cd+3
|damage=,23
* H.f,n,d,df+3
|startup=
}}
|block=-16
|name=Tempest Blaster
|hit=KND
|target=h,th
|ch=KND
|damage=30,15
|crush=
|startup=i18
|block=+6
|hit=Th
|ch=
|crush=js
|recv=
|recv=
|tot=
|tot=
Line 2,434: Line 2,500:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Partially uses remaining heat
* Throw can be canceled with b
* Meaty hit is +5
}}
}}
}}
{{Move
{{Move
|id=Kazuya-f,n,d,df+4,4
|id=Kazuya-f,n,d,DF+4,1,DVK.1
|parent=Kazuya-f,n,d,df+4
|parent=
|input=,4
|input=f,n,d,DF+4,1,DVK.1
|name=Illusive Demon
|alias={{Dotlist|
|target=,h
* DVK.f,n,d,DF+4,1,1
|damage=,25
* DVK.cd+4,1,1
|startup=
}}
|block=
|name=Abyss Damnation
|hit=
|target=l,m,m,th
|damage=15,23,16,15
|startup=i16
|block=-19
|hit=+0
|ch=
|ch=
|crush=js
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Partially uses remaining Heat time
}}
}}
{{Move
|id=Kazuya-f,n,d,DF+4,1,DVK.1,B
|parent=Kazuya-f,n,d,DF+4,1,DVK.1
|input=,B
|alias={{Dotlist|
* DVK.f,n,d,DF+4,1,1,B
* DVK.cd+4,1,1,B
}}
|name=Spinning Demon to Left Hook > Thunder God Fist
|target=,sp
|damage=,0
|startup=i16
|block=-17
|hit=+17a (+10)
|ch=
|crush=
|recv=
|recv=
|tot=
|tot=
Line 2,457: Line 2,555:
}}
}}
{{Move
{{Move
|id=Kazuya-f,n,d,df+1+2
|id=Kazuya-DVK.SS.2
|parent=
|parent=
|input=f,n,d,df+1+2
|input=DVK.SS.2
|name=Patricide Fist
|alias=H.SS.2
|name=Devil Twister
|target=m
|target=m
|damage=25
|damage=25
|startup=i24
|startup=i17
|block=
|block=-15
|hit=KND
|hit=[[Kazuya combos#Heat|+76a]]
|ch=
|ch=
|crush=
|crush=
Line 2,475: Line 2,574:
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{Tornado}}
* Chip damage when guarded
* Partially uses remaining Heat time
}}
}}
}}
}}
== Devil Form (DVK) ==
{{Sticky|{{MoveDataHeader}}}}
{{Move
{{Move
|id=Kazuya-DVK.1,1,2,F
|id=Kazuya-DVK.OTG.db+1+2
|parent=
|parent=
|input=DVK.1,1,2,F
|input=DVK.OTG.db+1+2
|name=Devil Break
|alias=H.OTG.db+1+2
|target=h,h,m,th
|name=Grand Inferno
|damage=5,6,12,8
|target=l
|startup=i10
|damage=20
|block=
|startup=i24~29
|hit=Th
|block=-13
|hit=+13a (+1)
|ch=
|ch=
|crush=
|crush=
Line 2,504: Line 2,599:
}}
}}
}}
}}
== Others ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Kazuya-DVK.3+4
|id=Kazuya-R.df+1+2
|parent=
|parent=
|input=DVK.3+4
|input=R.df+1+2
|name=Devil Blaster
|name=Demonic Catastrophe
|target=ub(m)
|target=m,th
|damage=30
|damage=10,45
|startup=i64
|startup=
|block=KND
|block=-15
|hit=KND
|hit=
|ch=KND
|ch=
|crush=js25~
|crush=
|recv=
|recv=
|tot=
|tot=
Line 2,522: Line 2,620:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Partially uses remaining Heat time
* {{RageArt}}
* {{RecoverableHealthRemoval}}
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-DVK.1+4
|id=Kazuya-OTG.d+3+4
|parent=
|parent=
|input=DVK.1+4
|input=OTG.d+3+4
|name=Roar of the Devil
|name=Oni Stomp
|target=m
|target=l
|damage=27
|damage=25
|startup=i22
|startup=i23
|block=
|block=-12
|hit=KND
|hit=-1
|ch=
|ch=
|crush=pc
|crush=
|recv=
|recv=
|tot=
|tot=
Line 2,542: Line 2,641:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{Tornado}}
* Partially uses remaining Heat time
* absorb an attack to power up
}}
}}
}}
{{Move
{{Move
|id=Kazuya-DVK.db+3+4
|id=Kazuya-1+2+3+4
|parent=
|parent=
|input=DVK.db+3+4
|input=1+2+3+4
|name=Devil Impact
|name=Ki Charge
|target=l
|target=sp
|damage=0
|damage=-
|startup=i24
|startup=
|block=
|block=
|hit=
|hit=
Line 2,566: Line 2,661:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Partially uses remaining Heat time
* Shift to charging
}}
}}
}}
}}
{{Move
{{Move
|id=Kazuya-DVK.db+3+4,DF
|id=Kazuya-(back to wall).b,b,ub
|parent=Kazuya-DVK.db+3+4
|parent=
|input=,DF
|input=(back to wall).b,b,ub
|name=Devil Impact to Wind God Step
|name=Wall Jumping Attack
|target=,sp
|target=m
|damage=,0
|damage=25
|startup=
|startup=i29
|block=
|block=-1
|hit=
|hit=+45d (-13)
|ch=
|ch=
|crush=
|crush=is8~13
|recv=
|recv=
|tot=
|tot=
Line 2,587: Line 2,682:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Partially uses remaining Heat time
* Air Status 5F
}}
}}
}}
}}
{{Move
 
|id=Kazuya-DVK.ub+1+2
== Throws ==
|parent=
{{MoveDataHeader}}
|input=DVK.ub+1+2
{{MoveData|
|name=Inferno
|block=+0
|target=ub(h)
|id=Kazuya-1+3
|damage=40
|name=Double High Sweep
|startup=i41
|input=1+3
|block=KND
|damage=35
|hit=KND
|hit=+2d
|ch=KND
|target=th(h)
|crush=
|startup=i12~14
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Partially uses remaining Heat time
* Throw break: 1 or 2
* Jack-8 or Alisa can recovery 20 by input 1+2
* Recovers BT on break}}
}}
}}
{{MoveData|
|block=+0
|id=Kazuya-2+4
|input=2+4
|name=Lightning Crash
|damage=35
|hit=+0d
|target=th(h)
|startup=i12~14
|notes=Throw break: 1 or 2
}}
}}
{{Move
 
|id=Kazuya-DVK.uf+1+2
{{MoveData|
|parent=
|block=-3
|input=DVK.uf+1+2
|id=Kazuya-Left throw
|name=Air Inferno
|name=Steel Pedal Drop
|target=ub(h)
|input=Left throw
|damage=26
|damage=40
|startup=i22
|hit=+0d
|block=
|target=th(h)
|hit=
|startup=i12~14
|ch=
|notes={{Plainlist|
|crush=
* Throw break: 1
|recv=
* {{FB}}
|tot=
}}
|range=
}}
|tracksLeft=
{{MoveData|
|tracksRight=
|block=-3
|notes=Alternate input: DVK.u+1+2
|id=Kazuya-Right throw
|input=Right throw
|name=Skull Smash
|damage=40
|hit=-4d
|target=th(h)
|startup=i12~14
|notes=Throw break: 2
}}
}}
{{Move
{{MoveData|
|id=Kazuya-DVK.f,F+2
|parent=
|input=DVK.f,F+2
|name=Chaos Inferno
|target=m,th
|damage=20,20
|startup=i16
|block=
|block=
|hit=Th
|id=Kazuya-Back throw
|ch=
|input=Back throw
|crush=
|name=Reverse Neck Throw
|recv=
|damage=50
|tot=
|hit=+3d
|range=
|target=th(h)
|tracksLeft=
|startup=i12~14
|tracksRight=
|notes={{Plainlist|
* Throw Break: none}}
}}
{{MoveData|
|block=+0
|id=Kazuya-uf+1+2
|name=Stonehead
|input=uf+1+2
|alt=f,F+1+2
|damage=35
|hit=+26d (+8)
|target=th(h)
|startup=i12~14
|notes={{Plainlist|
|notes={{Plainlist|
* Partially uses remaining Heat time
* Throw break: 1+2
* {{BB}}
* Side switch on break
* 15 additional damage on wall hit
}}
}}
}}
}}
{{Move
{{MoveData|
|id=Kazuya-DVK.f,n,d,df+1
|block=-6
|parent=
|id=Kazuya-FC.db+1+2
|input=DVK.f,n,d,df+1
|name=Gates of Hell
|name=Damnation
|input=FC.db+1+2
|target=m,th
|damage=40
|damage=23,15
|hit=-3d
|startup=i20
|target=th(h)
|block=
|startup=i12~14
|hit=Th
|notes=Throw break: 1+2
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Partially uses remaining Heat time
* On hit, does not shift to throw with n
}}
}}
{{Move
|id=Kazuya-DVK.f,n,d,df+3
|parent=
|input=DVK.f,n,d,df+3
|name=Tempest Blaster
|target=h,th
|damage=30,15
|startup=i20
|block=
|hit=Th
|ch=
|crush=js
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}


{{Move
== 10 Strings ==
|id=Kazuya-DVK.f,n,d,df+4,1,1
 
|parent=
{| class="wikitable" style="text-align: center"
|input=DVK.f,n,d,df+4,1,1
|-
|name=Abyss Damnation
| colspan="7" class="wikitable-heading" | 10 Hit Combo 1
|target=l,m,m,th
|-
|damage=15,23,16,15
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
|startup=i16
|-
|block=
| f,f,n,2 || h || 10 || || -10 || +1 ||
|hit=Th
|-
|ch=
| 1 || h || 8 || || -10 || +1 ||
|crush=
|-
|recv=
| 2 || h || 6 || || -10 || +1 ||
|tot=
|-
|range=
| 2 || m || 7 || || -24 || -13 ||
|tracksLeft=
|-
|tracksRight=
| 3 || h || 6 || || -25 || +5 ||
|notes={{Plainlist|
|-
* Partially uses remaining Heat time
| 4 || m || 11 || || -19 || -19c ||
}}
|-
}}
| 4 || l || 5 || || -25 || -14 ||
{{Move
|-
|id=Kazuya-DVK.f,n,d,df+4,1,1,B
| 3 || l || 5 || || -25 || -14 ||
|parent=Kazuya-DVK.f,n,d,df+4,1,1
|-
|input=,B
| 2 || m || 25 || || -19 || KND ||
|name=Spinning Demon to Left Hook > Thunder God Fist
|-
|target=,sp
| 1 || ub(m) || 30 || || -LNC || LNC ||
|damage=,0
|-
|startup=i16
|}
|block=-17
 
|hit=LNC
{| class="wikitable" style="text-align: center"
|ch=LNC
|-
|crush=
| colspan="7" class="wikitable-heading" | 10 Hit Combo 2
|recv=
|-
|tot=
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
|range=
|-
|tracksLeft=
| f,f,n,2 || h || 10 || || -10 || +1 ||
|tracksRight=
|-
|notes=
| 1 || h || 8 || || -10 || +1 ||
}}
|-
{{Move
| 4 || m || 7 || || -16 || -5 ||
|id=Kazuya-DVK.SS.2
|-
|parent=
| 4 || m || 10 || || -15 || -14c ||
|input=DVK.SS.2
|name=Devil Twister
|target=m
|damage=25
|startup=i17
|block=-22
|hit=LNC
|ch=LNC
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Partially uses remaining Heat time
* {{Tornado}}
}}
}}
 
{{Move
|id=Kazuya-DVK.OTG.db+1+2
|parent=
|input=DVK.OTG.db+1+2
|name=Grand Inferno
|target=l
|damage=20
|startup=i24
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Partially uses remaining Heat time
}}
}}
 
== Throws ==
 
{{Sticky|{{MoveDataHeader}}}}
 
{{MoveData|
|block=+0
|id=Kazuya-1+3
|name=Double High Sweep
|input=1+3
|damage=35
|hit=
|target=th(h)
|startup=i12~14
|notes={{Plainlist|
* Throw break 1 or 2
* Recovers BT on break}}
}}
 
{{MoveData|
|block=+0
|id=Kazuya-2+4
|input=2+4
|name=Lightning Crash
|damage=35
|hit=+0d
|target=th(h)
|startup=i12~14
|notes=
}}
 
{{MoveData|
|block=-3
|id=Kazuya-Left throw
|name=Steel Pedal Drop
|input=Left throw
|damage=40
|hit=+1
|target=th(h)
|startup=
|notes={{Plainlist|
* Throw break 1}}
}}
{{MoveData|
|block=-3
|id=Kazuya-Right throw
|input=Right throw
|name=Skull Smash
|damage=40
|hit=-4d
|target=th(h)
|startup=
|notes=Throw break 2
}}
{{MoveData|
|block=
|id=Kazuya-Back throw
|input=Back throw
|name=Reverse Neck Throw
|damage=50
|hit=+3d
|target=th(h)
|startup=
|notes={{Plainlist|
* Break: none}}
}}
{{MoveData|
|block=+0
|id=Kazuya-uf+1+2
|name=Stonehead
|input=uf+1+2
|damage=35
|hit=+26d (+8)
|target=t
|startup=i12
|notes={{Plainlist|
* Alternate input f,F+1+2
* Throw break 1+2
* Side switch on break
* 15 additional damage on wall hit}}
}}
{{MoveData|
|block=-6
|id=Kazuya-FC.db+1+2
|name=Gates of Hell
|input=FC.db+1+2
|damage=40
|hit=-3d
|target=t
|startup=i12
|notes=Throw break 1+2
}}
 
== 10 Hit Combo ==
 
{| class="wikitable" style="text-align: center"
|-
|-
| colspan="7" class="wikitable-heading" | 10 Hit Combo 1
| 2 || sm || 5 || || -10 || +1 ||
|-
|-
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
| 4 || m || 7 || || -16 || -5 ||
|-
|-
| f,f,n,2 || h || 10 || || -10 || +1 ||
| 3 || l || 5 || || -25 || -14 ||
|-
|-
| 1 || h || 8 || || -10 || +1 ||
| 2 || m || 25 || || -19 || -KND ||
|-
| 2 || h || 6 || || -10 || +1 ||
|-
| 2 || m || 7 || || -24 || -13 ||
|-
| 3 || h || 6 || || -25 || +5 ||
|-
| 4 || m || 11 || || -19 || -19c ||
|-
| 4 || l || 5 || || -25 || -14 ||
|-
| 3 || l || 5 || || -25 || -14 ||
|-
| 2 || m || 25 || || -19 || KND ||
|-
| 1 || ub(m) || 30 || || -LNC || LNC ||
|-
|-
| 1 || ub(m) || 30 || || LNC || LNC ||
|}
|}


{| class="wikitable" style="text-align: center"
== External Links ==
|-
| colspan="7" class="wikitable-heading" | 10 Hit Combo 2
|-
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
|-
| f,f,n,2 || h || 10 || || -10 || +1 ||
|-
| 1 || h || 8 || || -10 || +1 ||
|-
| 4 || m || 7 || || -16 || -5 ||
|-
| 4 || m || 10 || || -15 || -14c ||
|-
| 2 || sm || 5 || || -10 || +1 ||
|-
| 4 || m || 7 || || -16 || -5 ||
|-
| 3 || l || 5 || || -25 || -14 ||
|-
| 2 || m || 25 || || -19 || -KND ||
|-
| 1 || ub(m) || 30 || || LNC || LNC ||
|}

Latest revision as of 22:47, 4 January 2025

Heat

Allows the use of new moves using the devil's power (DVK)
Allows the use of EWGF without Just Input (consumes heat, but doesn't with Just Input).
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
15
Heat Burst
Omega Crash

H.2+3

l,​m,​th
12,​20,​34
-14
Th
Th
i18
Heat Smash
Slaughter Hook

df+1,2

m,​h
11,​20
+0c
+9g
i15
Heat Engager
Heat Dash +67a (+50a) on hit, +5 on block
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat
  • Combo from 1st hit with 6?F delay
Goutsuiken

db+1,2

m,​m,​m
7,​8,​15
-19
+9a (-8)
i20
Heat Engager
Heat Dash +35a (+27a) on hit, +5 on block
Balcony Break
  • 4 Chip Damage on block
  • 8 (2+6) Chip Damage on block in heat
  • Combo from 1st hit with 1?F delay
Flash Tornado

b+4

h
20
-5
+16g
i17
t46 29
Heat Engager
Heat Dash +62a (+42a) on hit, +5 on block
Homing
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat
Kumo Kiri

b+1+2

m
21
-8
+5
i22
Heat Engager
Heat Dash +36a (+26a) on hit, +5 on block
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat
Devil Fist

f,F+2

m
20
5?/8?
8?/11?
-9
+39d(-19)/HE
i16
Heat Engager
Heat Dash +36a (+26a) on hit, +5 on block
Balcony Break
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab
f+1

1

h
5
+1
+8
i10
t29 r19
Recovers 2f faster on hit or block (t27 r17)

1,1

h,​h
5,​6
-1
+6
,i15
44
  • Jails
  • Combo from 1st hit
Flash Punch Combo

1,​1,2

h,​h,​m
5,​6,​12
-17
+20a(+15)
,i13
  • Combo from 1st hit
  • Can be delayed 11F
Balcony Break
on Air hit
One Two Punch

1,2

h,​h
5,​8
-1
+8
,i10
40
  • Jails
  • Combo from 1st hit
  • Combo can be delayed 12F from 1st hit
Back Fist Combo

1,​2,2

h,​h,​h
5,​8,​12
-12
+4
,i17
Twin Fang Shattered Spine

1,​2,2~3

h,​h,​m
5,​8,​23
-9
+6
i23
Twin Fang Stature Smash

1,​2,4

h,​h,​l
5,​8,​18
-14c
-3
+0c
,i23~24
  • Combo from 2nd CH
  • Can be delayed 7F
Twin Fang Double Kick

1,​2,​4,3

h,​h,​l,​m
5,​8,​18,​25
-2
+24a(+15)
,i32
Balcony Break
  • Combo from 3rd CH
  • Can be delayed
Right Jab

2

h
12
-3
+8
i12
Double Back Fist

2,2

h,​m
12,​24
-8
+7
i24~25
  • Combo from 1st CH
Face Kick
3+4

3

h
12
-8
+4
i14
Face Kick to Jab

3,1

h,​h
12,​10
-1
+7
,i19
  • Combo from 1st hit
  • Enter WGS (+2/+10) with input DF
Agony Spear

3,​1,4

h,​h,​m
12,​10,​17
-6
+8
,i21~22
  • Combo from 2nd CH
  • Can be delayed 14F
  • Combo can be delayed 6F from CH
Roundhouse

4

h
18
-9
+2
i12
t40 28
Demon Scissors
uf+4~3

4~3

m,​m
18,​17
-10
-1g
i31
js10~
Floor Break
Acute Pain

1+2

m,​m
5,​20
-13
+13a
i12
Balcony Break

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Soul Thrust

f+2

m
23
-12
+13a(+4)
i20
pc8~
Tornado
Balcony Break
  • Absorb an attack to power up
  • Add chip damage when guarded
Oni Front Kick

f+3

m
22
-13
+5
+54a(+23)
i17
Balcony Break
on air hit
Right Splits Kick

f+4

m
20
+4c
+7c
i19~20
Spike
Glorious Demon God Fist

f+1+2

m
20
-9
+11a(+2)
i25
ps3?~10?
Balcony Break
  • Parries high and mid punches

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Entrails Smash

df+1

m
11
-7
+9
i15~16
t41 26
Slaughter Hook

df+1,2

m,​h
11,​20
+0c
+9g
i15
Heat Engager
Heat Dash +67a (+50a) on hit, +5 on block
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat
  • Combo from 1st hit with 6?F delay
Slaughter Uppercut

df+1,df+2

m,​m
11,​22
-8
+18c
+32a(+22)
i22
Tornado
Balcony Break
  • Combo from 1st CH with 6?F delay
Slaughter High Kick

df+1,4

m,​h
11,​20
-11
KND
i16
Balcony Break
  • Combo from 1st hit with 6?F delay
Abolishing Fist

df+2

m
22
-12
+5
i14
t46 32
Homing
Balcony Break
on air hit
  • Crumple stun +13F after CH
Impaling Knee

df+3

m
13
-7
+9
i18
Knee

df+3,2

m,​m
13,​15
-11
+5
  • Combo from 1st hit
  • Can be delayed 10F
  • Combo can be delayed 10F from hit
Impaling Knee Twin Thrust

df+3,​2,1

m,​m,​m
13,​15,​21
-14
+8(-1)
Tornado
Balcony Break
  • Combo from 2nd CH
  • Can be delayed 16F
Impaling Knee Twin Skewer

df+3,​2,1*

m,​m,​m
13,​15,​25
+11
+10(+1)
i46
Tornado
Balcony Break
Wall Crush +18g on block
  • Chip damage when guarded

df+4

m
10
-9
+2
i13~14
t41 28
Tsunami Kick

df+4,4

m,​m
10,​16
-15
-4c
Spike
  • Combo from 1st hit
  • Can be delayed 11F
  • Combo can be delayed 11F from hit

df+3+4

m,​h
7,​9
-8
+0
i18

df+3+4,1

m,​h,​m
7,​9,​15
-11
+1
i11
Kyogeki Goutsuiken

df+3+4,​1,2

m,​h,​m,​sm,​sm
7,​9,​15,​14,​25
-19
+7 (-10)
i20
Balcony Break
  • Chip damage when guarded

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch Jab

d+1

sl
5
-5
+6
i10
cs4~
FC
  • Returns to standing when input F
Crouch Straight

d+2

sl
8
-4
+7
i11
cs4~
FC
Crouch Spin Kick

d+3

l
10
-17
-6
i16
cs4~
FC
Crouch Chin Kick

d+4

l
6
-15
-4
i12
cs4~
FC
Nejiri Uraken

d+1+2

l
20
-14c
+3c
i23
cs6~
FC
Nejiri Uraken to Cancel

d+1+2,B

l,​sp
20,​0
cs6~
FC

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db+1

m
7
-10
+0
i13
t45 r31
Goutsuiken

db+1,2

m,​m,​m
7,​8,​15
-19
+9a (-8)
i20
Heat Engager
Heat Dash +35a (+27a) on hit, +5 on block
Balcony Break
  • 4 Chip Damage on block
  • 8 (2+6) Chip Damage on block in heat
  • Combo from 1st hit with 1?F delay
Lion Slayer

db+2

m
23
-9c
+7c
i20
FC
Spike
Sliding Low Kick

db+3

l
14
-12c
-1
+7c
i19~20
cs6~
FC
Stature Smash

db+4

l
18
-12
+4
+17g
i20
Flips over on grounded hit

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b+1

h
10
-10
+1
i11
t40 29
Sokushitsu Goda

b+1,2

h,​m
10,​20
-14
+9 (+0)
i20
Balcony Break
  • Combo from 1st hit
  • Can be delayed 14F
  • Combo can be delayed 10F from hit

b+2

m
12
-8
+4
i14

b+2,2

m,​m
12,​14
-10
+1
i25
Danzui Raizanba

b+2,​2,1+2

m,​m,​h
12,​14,​20
-8
+38d (-20)
i28~32
Balcony Break
  • Chip damage when guarded

b+2,4

m,​h
12,​12
-3
+8
,i22
  • Combo from 1st hit
  • Can be delayed 10F
  • Combo can be delayed 5F from hit
Rampaging Demon

b+2,​4,1

m,​h,​m
12,​12,​22
-14
+11a (+2)
,i19
Balcony Break
  • Combo from 2nd CH

b+3

h
15
-8
+3
i18

b+3,1

h,​h
15,​10
+0
+6
,i12
  • Jails
  • Combo from 1st hit

b+3,​1,4

h,​h,​l
15,​10,​10
-10c
+7
,i16
Demon's Wrath

b+3,​1,​4,1

h,​h,​l,​m
15,​10,​10,​15
-14
+15a (+6)
,i15
Balcony Break
Reign of Terror

b+3,​1,​4,3

h,​h,​l,​l
15,​10,​10,​12
-13c
+1
,i20
Flash Tornado

b+4

h
20
-5
+16g
i17
t46 29
Heat Engager
Heat Dash +62a (+42a) on hit, +5 on block
Homing
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat
Kumo Kiri

b+1+2

m
21
-8
+5
i22
Heat Engager
Heat Dash +36a (+26a) on hit, +5 on block
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat
Lightning Screw Uppercut

b+1+4

ub(m)
60
+20a(+10)
+20a(+10)
i63

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jumping Knuckle
  • ub+1
  • u+1

uf+1

m
12
-12
-1
i18
js9~
Spike
Hook
  • ub+2
  • u+2

uf+2

h
17
-12
+9
i15
Balcony Break
on air hit
Searing Edge
  • ub+3
  • u+3

uf+3

m
25
-9
+17(+9)
i19
js9~
Balcony Break
Inferno

ub+1+2

h
32
+19d (-39)
+19d (-39)
i41
  • Chip damage when guarded
  • Jack-8 or Alisa can recovery 20 by input 1+2
Balcony Break
  • ub+4
  • u+4

uf+4

m
16
-12
-1
i25
js9~
Balcony Break
on air hit

uf+4,4

m,​l
16,​12
-23
+29a
Combo from 1st CH

uf+4,​4,4

m,​l,​l
16,​12,​10
-23
+17a (+10)
Roundhouse > Triple Spin Kick

uf+4,​4,​4,4

m,​l,​l,​m
16,​12,​10,​20
-17
+19a (+12)
Balcony Break
Delayed Rising Toe Kick

uf,n,4

m
20
-13
+32a(+22)
i23
js9~

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Devil Fist

f,F+2

m
20
5?/8?
8?/11?
-9
+39d(-19)/HE
i16
Heat Engager
Heat Dash +36a (+26a) on hit, +5 on block
Balcony Break
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat
Left Splits Kick

f,F+3

m
21
-3c
i20
Spike
Devil's Steel Pedal

f,F+4

m
22
-9
+5
i17~18
t47 30
Leaping Side Kick

f,f,F+3

m
30
+6
+13a(+3)
i22~25
js3~
Balcony Break
  • Chip damage when guarded

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch Jab

FC.1

sl
5
-5
+6
i10
cs
FC
  • Returns to standing when input F
Crouch Straight

FC.2

sm
8
-4
+7
i11
cs
FC
Crouch Spin Kick

FC.3

l
10
-17
-6
i16
cs
FC
Crouch Shin Kick

FC.4

l
6
-17
-4
i12
cs
FC
Tombstone Crusher

FC.df+3+4

m
24
-11c
+11a
i23
cs,js13~
FC

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Uppercut

ws1

m
10
-5
+5
i13
Twin Pistons

ws1,2

m,​m
10,​12
-12
,i22
Tornado
  • Combo from 1st hit
Demon God Fist

ws2

m
25
-18
i16
t54 r37
Homing
Engetsusen

ws3

m
24
-5
+20a(+11)
i21
Homing
Balcony Break
Toe Smash

ws4

m
13
-3
+8
i11~12
Tsunami Kick

ws4,4

m,​m
13,​16
-15
-4c
  • Combo from 1st hit
Fujin Uraken

ws1+2

m
25
-9
+8
i13

SS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Shattered Spine

SS.3

m
23
-7
+16a(+7)
i23
Balcony Break
Elkeid

SS.1+2

h
25
+5
+11a
i19

BT

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Spin Knuckle Jab

BT.1_2

h
15
-8
+3
i8
Spin Kick
BT.4

BT.3

h
18
-8
+8
i10
Crouch Spin Knuckle
BT.d+2

BT.d+1

sm
10
-2
+9
i10
FC
Crouch Spin Kick
BT.d+4

BT.d+3

l
12
-11
+3
i10
FC
Reverse Jump Kick
BT.uf+4

BT.uf+3

m
-
+19a (+9)
js

Mist Step

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Mist Step (Left Side)

f,(odd numbers frames).n

sp
Mist Step (Left Side)

f,(even numbers frames).n

sp
Mist Step to Wind God Step

f,n,DF

sp
  • Cannot be buffered
  • Connect to Wind God Step
  • Cost: 2F

Wind God Step

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wind God Step

f,n,d,DF

sp
  • Cannot be buffered
  • Cost 3F
Thunder God Fist

f,n,d,df+1

m
23
-16
+29a(+19)
i20
Tornado
  • Meaty 1F in actuality
Wind God Fist

f,n,d,df+2

h
20
-10
i11
t40 29
Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time)
Sometimes written WGF
Electric Wind God Fist

f,n,d,df#2

h
23
+5
i11
t36 25
  • Chip damage when guarded
Sometimes written EWGF
Hell Lancer

f,n,d,df+3

h
30
-9
+12a(+2)
i18~27
js9~
Balcony Break
Spinning Demon

f,n,d,DF+4

l
15
-23
-3c
+20a
i16
Sometimes written Hellsweep
Spinning Demon > Left Hook

f,​n,​d,​DF+4,1

l,​m
15,​23
-16
+17a(+10
i26
Balcony Break
  • Combo from first hit
Sometimes written Hellsweep
Illusive Demon

f,​n,​d,​DF+4,4

l,​h
15,​25
-9
+5a(+4)
i30
js
Balcony Break
  • Combo from first hit
Sometimes written Hellsweep
Patricide Fist

f,n,d,df+1+2

m
25
+5
+25a(+15)
i24
Tornado
Balcony Break
  • Chip damage when guarded

DVK (Devil Form)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Devil Break

1,1,2,DVK.F

h,​h,​m,​th
5,​6,​12,​8
-17
+5
i10
  • Jails
  • Partially uses remaining Heat time
  • Only on hit
Sometimes written
  • 1,1,2,H.F
  • DVK.1,1,2,F
  • H.1,1,2,F
Devil Blaster

DVK.3+4

ub(m)
30
-16(-77)
i64
js25~
  • Partially uses remaining Heat time
Sometimes written H.3+4
Roar of the Devil

DVK.1+4

m
27
-9
+3a
i21~31
pc6?
Tornado
  • Partially uses remaining Heat time
  • absorb an attack to power up
Sometimes written H.1+4
Devil Impact

DVK.db+3+4

l
0
-19
+2
i24
  • Partially uses remaining Heat time
Sometimes written H.db+3+4
Devil Impact to Wind God Step

DVK.db+3+4,DF

l,​sp
0,​0
-19
+11
  • Partially uses remaining Heat time
Sometimes written H.db+3+4~df
Inferno

DVK.ub+1+2

ub(h)
40
+14 (-44)
i41
  • Partially uses remaining Heat time
  • Jack-8 or Alisa can recovery 20 by input 1+2
Sometimes written H.ub+1+2
Air Inferno

DVK.uf+1+2

ub(h)
26
i22
Sometimes written
  • DVK.u+1+2
  • H.uf+1+2
  • H.u+1+2
Chaos Inferno

DVK.f,F+2

m,​th
20,​20
-9
+0
i16
  • Partially uses remaining Heat time
  • Only on hit
  • Throw can be canceled with B
Sometimes written H.f,F+2
Damnation

DVK.f,n,d,df+1

m,​th
23,​15
-16
Th
i20
  • Partially uses remaining Heat time
  • On hit, does not shift to throw with n
Sometimes written
  • DVK.cd+1
  • H.f,n,d,df+1
Tempest Blaster

DVK.f,n,d,df+3

h,​th
30,​15
+6
Th
i18
js
  • Partially uses remaining heat
  • Throw can be canceled with b
  • Meaty hit is +5
Sometimes written
  • DVK.cd+3
  • H.f,n,d,df+3
Abyss Damnation

f,n,d,DF+4,1,DVK.1

l,​m,​m,​th
15,​23,​16,​15
-19
+0
i16
  • Partially uses remaining Heat time
Sometimes written
  • DVK.f,n,d,DF+4,1,1
  • DVK.cd+4,1,1
Spinning Demon to Left Hook > Thunder God Fist

f,​n,​d,​DF+4,​1,​DVK.1,B

l,​m,​m,​th,​sp
15,​23,​16,​15,​0
-17
+17a (+10)
i16
Sometimes written
  • DVK.f,n,d,DF+4,1,1,B
  • DVK.cd+4,1,1,B
Devil Twister

DVK.SS.2

m
25
-15
i17
Tornado
  • Partially uses remaining Heat time
Sometimes written H.SS.2
Grand Inferno

DVK.OTG.db+1+2

l
20
-13
+13a (+1)
i24~29
  • Partially uses remaining Heat time
Sometimes written H.OTG.db+1+2

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Demonic Catastrophe

R.df+1+2

m,​th
10,​45
-15
Rage Art
Removes Recoverable Health
Oni Stomp

OTG.d+3+4

l
25
-12
-1
i23
Ki Charge

1+2+3+4

sp
-
  • Shift to charging
Wall Jumping Attack

(back to wall).b,b,ub

m
25
-1
+45d (-13)
i29
is8~13
  • Air Status 5F

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Double High Sweep

1+3

th(h)
35
+0
+2d
i12~14
  • Throw break: 1 or 2
  • Recovers BT on break
Lightning Crash

2+4

th(h)
35
+0
+0d
i12~14
Throw break: 1 or 2
Steel Pedal Drop

Left throw

th(h)
40
-3
+0d
i12~14
  • Throw break: 1
Floor Break
Skull Smash

Right throw

th(h)
40
-3
-4d
i12~14
Throw break: 2
Reverse Neck Throw

Back throw

th(h)
50
+3d
i12~14
  • Throw Break: none
Stonehead
f,F+1+2

uf+1+2

th(h)
35
+0
+26d (+8)
i12~14
  • Throw break: 1+2
Balcony Break
  • Side switch on break
  • 15 additional damage on wall hit
Gates of Hell

FC.db+1+2

th(h)
40
-6
-3d
i12~14
Throw break: 1+2

10 Strings

10 Hit Combo 1
Input Hit level Damage Startup Block Hit Combo
f,f,n,2 h 10 -10 +1
1 h 8 -10 +1
2 h 6 -10 +1
2 m 7 -24 -13
3 h 6 -25 +5
4 m 11 -19 -19c
4 l 5 -25 -14
3 l 5 -25 -14
2 m 25 -19 KND
1 ub(m) 30 -LNC LNC
10 Hit Combo 2
Input Hit level Damage Startup Block Hit Combo
f,f,n,2 h 10 -10 +1
1 h 8 -10 +1
4 m 7 -16 -5
4 m 10 -15 -14c
2 sm 5 -10 +1
4 m 7 -16 -5
3 l 5 -25 -14
2 m 25 -19 -KND
1 ub(m) 30 LNC LNC

External Links