Bwifpunish (talk | contribs) (Created page with "{{movedataheader}} {{move lee df4,4 }}") Â |
JaeChizzle (talk | contribs) Â |
||
(116 intermediate revisions by 15 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Navbox Lee}} | ||
{{ | {{Navbox movelist}} | ||
{{See other}} | |||
 | |||
== Heat == | |||
 | |||
{| class="wikitable" | |||
| {{MoveDataIcon|color=blue|Perfect Input moves can be used without Perfect Input (e.g., f+4:1, f:F+2 etc.) Partially consumes remaining Heat Time.}} | |||
|- | |||
| {{MoveDataIcon|color=blue|Perfect Inputs partially restore remaining Heat Time.}} | |||
|} | |||
 | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Lee-2+3 | |||
|input=2+3 | |||
|target=m | |||
|damage=12 | |||
|startup=i16 | |||
|block=+1 | |||
|hit=+2c | |||
|crush=pc | |||
|notes= {{HeatBurst}} | |||
}} | }} | ||
{{Move | |||
|id=Lee-H.2+3 | |||
|input=H.2+3 | |||
|name=Paradigm Breaker | |||
|target=l,t | |||
|damage=37 | |||
|startup=i20 | |||
|block=-14 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* {{HeatSmash}} | |||
* {{BB}} | |||
}} }} | |||
{{MoveQuery|Lee-4,4:4}} | |||
{{MoveQuery|Lee-df+4,4}} | |||
{{Move | |||
|id=Lee-b+3+4 | |||
|input=b+3+4 | |||
|name=Silver Revolution | |||
|target=h | |||
|damage=23 | |||
|startup=i20 | |||
|block=-7 | |||
|hit=+15a (+6) | |||
|crush=pc | |||
|notes={{Plainlist| | |||
* {{HeatEngager}} | |||
* {{HeatDash|+5, +34d}} | |||
* {{BB}} | |||
}} }} | |||
{{Move | |||
|id=Lee-f,F+3 | |||
|input=f,F+3 | |||
|name=Pulse Blast | |||
|target=m | |||
|damage=26 | |||
|startup=i14~15 | |||
|block=-9 | |||
|hit=+21d (+11) | |||
|tracksLeft=5? | |||
|tracksRight=4? | |||
|notes={{Plainlist| | |||
* {{HeatEngager}} | |||
* {{HeatDash|+5, +36d}} | |||
* {{BB}} | |||
*Slight low profile | |||
}} }} | |||
{{Move | |||
|id=Lee-HMS.u+3 | |||
|input=HMS.u+3 | |||
|name=Silver Slash | |||
|target=m | |||
|damage=26 | |||
|startup=i20~22 | |||
|block=-9 | |||
|hit=+23d (+13) | |||
|crush=js | |||
|notes={{Plainlist| | |||
* {{HeatEngager}} | |||
* {{HeatDash|+5g +36d}} | |||
* {{BB}} | |||
* Transition to -9, +23d (+13) FC with D | |||
* 7 chip damage | |||
}} }} | |||
{{MoveQuery|Lee-1,2:4}} | |||
{{MoveQuery|Lee-1,3:3:3}} | |||
{{MoveQuery|Lee-3~3:4}} | |||
{{MoveQuery|Lee-f+4:1}} | |||
{{MoveQuery|Lee-f+3,3,3,3,3:4}} | |||
{{MoveQuery|Lee-b+1,1:2}} | |||
{{MoveQuery|Lee-b+1:1+2}} | |||
{{MoveQuery|Lee-f:F+2}} | |||
{{MoveQuery|Lee-FC.df,d,DF#3}} | |||
== Rage == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Lee-R.df+1+2 | |||
|parent= | |||
|input=R.df+1+2 | |||
|name=The Marvelous Rose | |||
|target=m,t | |||
|damage=55+ | |||
|startup=i20 | |||
|block=-15 | |||
|hit=+0 | |||
|ch= | |||
|crush=pc8~ | |||
|recv=r39 | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{RageArt}} | |||
* {{RecoverableHealthRemoval}} | |||
* Damage increases with lower health | |||
}} | |||
}} | |||
== n == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Lee-1 | |||
|name=Jab | |||
|input=1 | |||
|target=h | |||
|damage=5 | |||
|startup=i10 | |||
|block=+1 | |||
|hit=+8 | |||
}} | |||
{{Move | |||
|id=Lee-1,2 | |||
|name=Left Right Combo | |||
|parent=Lee-1 | |||
|input=,2 | |||
|target=,h | |||
|damage=,9 | |||
|startup=,i12 | |||
|block=-3 | |||
|hit=+7 | |||
|notes={{Plainlist| | |||
* Transition to r30 -2 +8 MS with F | |||
* Jail from 1st attack with max (4F) delay | |||
* Combo from 1st hit with 4F delay | |||
* Move can be delayed 4F}} | |||
}} | |||
{{Move | |||
|id=Lee-1,2,2 | |||
|parent=Lee-1,2 | |||
|input=,2 | |||
|target=,m | |||
|damage=,14 | |||
|startup=,i20~21 | |||
|block=-13 | |||
|hit=-2 | |||
|notes={{Plainlist| | |||
* Move can be delayed 5F | |||
* Input can be delayed 7F | |||
* Combo from 2nd CH with 7F delay}} | |||
}} | |||
{{Move | |||
|id=Lee-1,2,2,3 | |||
|parent=Lee-1,2,2 | |||
|name=Left Right Combo > Revolution Zwei | |||
|input=,3 | |||
|target=,h | |||
|damage=,23 | |||
|startup=,i21 | |||
|block=-3 | |||
|hit=+17a (+8) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Combo from 3rd hit CH with 9F delay | |||
* Transition to r25 -9, +11a (+2a) HMS with 4 | |||
* Move can be delayed 13F | |||
* Input can be delayed 18F | |||
}} }} | |||
{{Move | |||
|id=Lee-1,2,4 | |||
|parent=Lee-1,2 | |||
|input=,4 | |||
|name=Left Right Mid Kick | |||
|target=,m | |||
|damage=,10 | |||
|startup=,i18 | |||
|block=-12 | |||
|hit=-1 | |||
|ch=[[Lee combos#Staples|+58a]] | |||
|notes={{Plainlist| | |||
* Jail from 1st attack | |||
* Combo from 2nd hit | |||
* Transition to -14 -2 HMS with 3 | |||
* Move can be input by pressing 4 during frames 1-9 of 1,2}} | |||
}} | |||
{{MoveInherit|Lee-1,2,4 | |||
|id=Lee-1,2:4 | |||
|input={{colon}}4 | |||
|damage=,12 | |||
|hit=+5 | |||
|notes={{Plainlist| | |||
* Jail from 1st attack | |||
* Combo from 2nd hit with 1f delay | |||
* Move can be input by pressing 4 during frames 10-13 of 1,2 | |||
* Transition to r44 -14 +3 HMS with 3}} | |||
}} | |||
{{Move | |||
|id=Lee-1,3 | |||
|parent=Lee-1 | |||
|input=,3 | |||
|name= | |||
|target=,h | |||
|damage=,5 | |||
|startup=i16 | |||
|block=-11 | |||
|hit=+0 | |||
|notes= Can be delayed (2F?) | |||
}} | |||
{{Move | |||
|id=Lee-1,3:3 | |||
|parent=Lee-1,3 | |||
|input=:3 | |||
|target=,m | |||
|damage=,4 | |||
|startup=,i9 | |||
|block=-11 | |||
|hit=+0 | |||
|notes=Jail from 1st attack | |||
}} | |||
{{Move | |||
|id=Lee-1,3:3:3 | |||
|parent=Lee-1,3:3 | |||
|input=:3 | |||
|name=[[Acid Rain]] | |||
|target=,h | |||
|damage=,14 | |||
|startup=,i21 | |||
|block=-17 | |||
|hit=+14 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Timestop on hit | |||
* 5 chip damage}} | |||
}} | |||
{{Move | |||
|id=Lee-2 | |||
|parent= | |||
|input=2 | |||
|name=Right Cross | |||
|target=h | |||
|damage=10 | |||
|startup=i10 | |||
|block=+1 | |||
|hit=+7 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-2,1 | |||
|parent=Lee-2 | |||
|input=,1 | |||
|name= | |||
|target=,h | |||
|damage=,8 | |||
|startup=i15 | |||
|block=-5 | |||
|hit=+6 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Transition to -5, +6 HMS with 3+4 | |||
* Combos from 1st hit | |||
}} }} | |||
{{Move | |||
|id=Lee-2,1,1 | |||
|parent=Lee-2,1 | |||
|input=,1 | |||
|name=Combination Drei | |||
|target=,m | |||
|damage=,18 | |||
|startup=i20 | |||
|block=-12 | |||
|hit=+3 | |||
|ch=+26a | |||
|crush= | |||
|recv=FC | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* | |||
}} }} | |||
{{Move | |||
|id=Lee-2,1,3 | |||
|parent=Lee-2,1 | |||
|input=,3 | |||
|name=Combination Fünf | |||
|target=,h | |||
|damage=,20 | |||
|startup=i24 | |||
|block=-4 | |||
|hit=+20a (+11) | |||
|ch=+65a (+45) | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
}} }} | |||
{{Move | |||
|id=Lee-2,1,4 | |||
|parent=Lee-2,1 | |||
|input=,4 | |||
|name=Combination Vier | |||
|target=,l | |||
|damage=,18 | |||
|startup=i25 | |||
|block=-15 | |||
|hit=+1 | |||
|ch=+11 | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* | |||
}} }} | |||
{{Move | |||
|id=Lee-2,2 | |||
|parent=Lee-2 | |||
|input=,2 | |||
|name= | |||
|target=,m | |||
|damage=,14 | |||
|startup=i20 | |||
|block=-13 | |||
|hit=-2 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Combos from 1st hit CH | |||
}} }} | |||
{{Move | |||
|id=Lee-2,2,3 | |||
|parent=Lee-2,2 | |||
|input=,3 | |||
|name=Right Cross > Revolution Zwei | |||
|target=,h | |||
|damage=,23 | |||
|startup=i21 | |||
|block=-3 | |||
|hit=+17a (+8) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Transition to -9, +11a (+2) HMS with 4 | |||
* Combos from 1st hit CH | |||
}} }} | |||
{{Move | |||
|id=Lee-3 | |||
|parent= | |||
|input=3 | |||
|name= | |||
|target=m | |||
|damage=16 | |||
|startup=i14 | |||
|block=-8 | |||
|hit=+7 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Transition to -8, +7 HMS with 4 | |||
}} }} | |||
{{Move | |||
|id=Lee-3,3 | |||
|parent=Lee-3 | |||
|input=,3 | |||
|name=Mist Wolf Combination | |||
|target=,h | |||
|damage=,18 | |||
|startup=i17 | |||
|block=-10 | |||
|hit=+1 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Combos from 1st hit | |||
}} }} | |||
{{Move | |||
|id=Lee-3~3 | |||
|parent= | |||
|input=3~3 | |||
|name=Mist Trap | |||
|target=h | |||
|damage=18 | |||
|startup=i34 | |||
|block=-9 | |||
|hit=+2 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* | |||
}} }} | |||
{{Move | |||
|id=Lee-3~3:4 | |||
|parent=Lee-3~3 | |||
|input=:4 | |||
|name=Mist Trap | |||
|target=,t | |||
|damage=,20 | |||
|startup=i34 | |||
|block=! | |||
|hit=+0d | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Unbreakable | |||
* Perfect Input not required during Heat | |||
* Partially consumes remaining Heat Time, while Perfect input restores Heat Time | |||
}} }} | |||
{{Move | |||
|id=Lee-4 | |||
|input=4 | |||
|name=Magic Four | |||
|target=h | |||
|damage=14 | |||
|startup=i11 | |||
|block=-9 | |||
|hit=+2 | |||
|ch=+2s | |||
}} | |||
{{Move | |||
|id=Lee-4,3 | |||
|parent=Lee-4 | |||
|input=,3 | |||
|name= | |||
|target=,h | |||
|damage=,14 | |||
|startup=i18 | |||
|block=-14 | |||
|hit=-3 | |||
|ch=+2 | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= Combos from 1st hit | |||
}} | |||
{{Move | |||
|id=Lee-4,3,3 | |||
|parent=Lee-4,3 | |||
|input=,3 | |||
|name=Spinning Hammer Kick | |||
|target=,m | |||
|damage=, | |||
|startup=i19 | |||
|block=-13 | |||
|hit=+8d | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= {{Plainlist| | |||
* {{FB}} | |||
* Combos from 2nd hit CH }} | |||
}} | |||
{{Move | |||
|id=Lee-4,3,4 | |||
|parent=Lee-4,3 | |||
|input=,4 | |||
|name=Spin Kick Somersault Combo | |||
|target=,m | |||
|damage=, | |||
|startup=i30 | |||
|block=-9 | |||
|hit=+42d | |||
|ch= | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= {{Plainlist| | |||
* {{Tornado}} }} | |||
}} | |||
{{Move | |||
|id=Lee-4,4 | |||
|parent=Lee-4 | |||
|input=,4 | |||
|name= | |||
|target=,h | |||
|damage=,5 | |||
|startup=,i10 | |||
|block=-13 | |||
|hit=-2 | |||
|notes={{Plainlist| | |||
* Jail from 1st attack | |||
* Combo from 1st CH [[Lee combos#Mini-combos|+20a (+13)]]}} | |||
}} | |||
{{Move | |||
|id=Lee-4,4,4 | |||
|parent=Lee-4,4 | |||
|input=,4 | |||
|name=Machinegun Kick | |||
|target=,h | |||
|damage=,5 | |||
|startup=,i10 | |||
|block=-13 | |||
|hit=-2 | |||
|notes= {{Plainlist| | |||
* Jail from 1st attack | |||
* Combo from 2nd hit with no delay | |||
* Frame advantage on 1st CH: +25a (+18)}} | |||
}} | |||
{{Move | |||
|id=Lee-4,4:4 | |||
|parent=Lee-4,4 | |||
|input=:4 | |||
|name=Machinegun Kicks Cardinal | |||
|target=,h | |||
|damage=,12 | |||
|startup=,i20~21 | |||
|block=-9 | |||
|hit=+15a (+6) | |||
|notes={{Plainlist| | |||
* {{HeatEngager}} | |||
* {{HeatDash|+5g +34d}} | |||
* Combo from 2nd hit with 1f-5f delay only | |||
* Frame advantage on 1st CH: [[Lee combos#Staples|+29a (+22)]] | |||
* 4 Chip Damage on block | |||
* 5 Chip Damage on block in heat}} | |||
}} | |||
{{Move | |||
|id=Lee-4,u+3 | |||
|parent=Lee-4 | |||
|input=,u+3 | |||
|name=Lee Somersault | |||
|target=,m | |||
|damage=,23 | |||
|startup=i33 | |||
|block=-1 | |||
|hit=+48d | |||
|ch=js | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= {{Plainlist| | |||
* Transition to -9, +40 MS with F}} | |||
}} | |||
{{Move | |||
|id=Lee-1+2 | |||
|parent= | |||
|input=1+2 | |||
|name=Pirouette Punch | |||
|target=m | |||
|damage=20 | |||
|startup=i21 | |||
|block=-1 | |||
|hit=+3 | |||
|ch=+26a | |||
|crush= | |||
|recv=FC | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= {{Plainlist| | |||
* {{Homing}} | |||
* {{FB}} | |||
* Transition to +2, +6, +29a HMS with 3+4 }} | |||
}} | |||
{{Move | |||
|id=Lee-3+4 | |||
|parent= | |||
|input=3+4 | |||
|name=Hitman | |||
|notes= Transitions to HMS | |||
}} | |||
== f == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Lee-f+2 | |||
|parent= | |||
|input=f+2 | |||
|name= | |||
|target=m | |||
|damage=12 | |||
|startup=i14 | |||
|block=-9 | |||
|hit=+2 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-f+2,1 | |||
|parent=Lee-f+2 | |||
|input=,1 | |||
|name=Double Signal | |||
|target=,h | |||
|damage=,22 | |||
|startup=i19 | |||
|block=-10 | |||
|hit=+42d (-16) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Combos from 1st hit | |||
* Delayable }} | |||
}} | |||
{{Move | |||
|id=Lee-f+3 | |||
|parent= | |||
|input=f+3 | |||
|name= | |||
|target=m | |||
|damage=6 | |||
|startup=i15 | |||
|block=-18 | |||
|hit=-7 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-f+3,3 | |||
|parent=Lee-f+3 | |||
|input=,3 | |||
|name= | |||
|target=,m | |||
|damage=,3 | |||
|startup=i8 | |||
|block=-18 | |||
|hit=-7 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Combos from 1st hit | |||
}} | |||
{{Move | |||
|id=Lee-f+3,3,3 | |||
|parent=Lee-f+3,3 | |||
|input=,3 | |||
|name= | |||
|target=,m | |||
|damage=,3 | |||
|startup=i8 | |||
|block=-18 | |||
|hit=-7 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Combos from 1st hit | |||
}} | |||
{{Move | |||
|id=Lee-f+3,3,3,3 | |||
|parent=Lee-f+3,3,3 | |||
|input=,3 | |||
|name= | |||
|target=,m | |||
|damage=,3 | |||
|startup=i8 | |||
|block=-18 | |||
|hit=-7 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Combos from 1st hit | |||
}} | |||
{{Move | |||
|id=Lee-f+3,3,3,3,3 | |||
|parent=Lee-f+3,3,3,3 | |||
|input=,3 | |||
|name= | |||
|target=,h | |||
|damage=,3 | |||
|startup=i8 | |||
|block=-18 | |||
|hit=+13a (+3) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Combos from 1st hit | |||
}} | |||
{{Move | |||
|id=Lee-f+3,3,3,3,3,4 | |||
|parent=Lee-f+3,3,3,3,3 | |||
|input=,4 | |||
|name=Acid Storm | |||
|target=,h | |||
|damage=,25 | |||
|startup=i23 | |||
|block=-9 | |||
|hit=+69a (+53) | |||
|ch= | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
* If only last hit connects +28a (+13) | |||
* Combos from 1st hit | |||
* 4 can be input after the 2nd hit on-wards }} | |||
}} | |||
{{Move | |||
|id=Lee-f+3,3,3,3,3:4 | |||
|parent=Lee-f+3,3,3,3,3 | |||
|input=:4 | |||
|name=Acid Storm Cardinal | |||
|target=,h | |||
|damage=,26 | |||
|startup=i23 | |||
|block=-9 | |||
|hit=+69a (+53) | |||
|ch= | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
* Perfect Input not required during Heat | |||
* Partially consumes remaining Heat Time, while Perfect input restores Heat Time | |||
* Combos from 1st hit | |||
}} }} | |||
{{Move | |||
|id=Lee-f+4 | |||
|parent= | |||
|input=f+4 | |||
|name= | |||
|target=h | |||
|damage=13 | |||
|startup=i11 | |||
|block=-7 | |||
|hit=+4 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-f+4,1 | |||
|parent=Lee-f+4 | |||
|input=,1 | |||
|name=Deadly Revolution | |||
|target=,h | |||
|damage=,20 | |||
|startup=i24 | |||
|block=-5 | |||
|hit=+20a (+3) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
* {{BB}} | |||
* Combos on 1st hit CH | |||
}} }} | |||
{{Move | |||
|id=Lee-f+4:1 | |||
|parent=Lee-f+4 | |||
|input=:1 | |||
|name=Deadly Revolution Cardinal | |||
|target=,h | |||
|damage=,25 | |||
|startup=i24 | |||
|block=+5 | |||
|hit=+20a (+3) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
* {{BB}} | |||
* 10 chip damage | |||
* Combos on 1st hit CH | |||
}} }} | |||
{{Move | |||
|id=Lee-f+4,3 | |||
|parent=Lee-f+4 | |||
|input=,3 | |||
|name=Deadly Arc | |||
|target=,m | |||
|damage=,18 | |||
|startup=i21 | |||
|block=-8 | |||
|hit=+6c | |||
|ch=+63a | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Transition to -4, +7c, +64a HMS with 4 | |||
* Combos on 1st hit CH | |||
* Delayable | |||
}} }} | |||
{{Move | |||
|id=Lee-f+1+2 | |||
|parent= | |||
|input=f+1+2 | |||
|name=Aggressive One-Two | |||
|target=h,h | |||
|damage=12,20 | |||
|startup=i13 | |||
|block=-13 | |||
|hit=+18a (+9) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{BB}} | |||
}} | |||
{{Move | |||
|id=Lee-f+3+4 | |||
|parent= | |||
|input=f+3+4 | |||
|name=Feather Landing | |||
|target=m,m | |||
|damage=10,20 | |||
|startup=i30 | |||
|block=+4c | |||
|hit=+8c | |||
|ch= | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{FB}} 9 chip damage | |||
}} | |||
== df == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Lee-df+1 | |||
|parent= | |||
|input=df+1 | |||
|name= | |||
|target=m | |||
|damage=10 | |||
|startup=i13 | |||
|block=-1 | |||
|hit=+5 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-df+2 | |||
|parent= | |||
|input=df+2 | |||
|name=Silver Uppercut | |||
|target=m | |||
|damage=12 | |||
|startup=i15 | |||
|block=-7 | |||
|hit=+34a (+24) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-df+3 | |||
|parent= | |||
|input=df+3 | |||
|name= | |||
|target=m | |||
|damage=13 | |||
|startup=i15 | |||
|block=-8 | |||
|hit=+3 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-df+3,2 | |||
|parent=Lee-df+3 | |||
|input=,2 | |||
|name= | |||
|target=,h | |||
|damage=,13 | |||
|startup=i19 | |||
|block=-6 | |||
|hit=+5 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Combos from 1st hit | |||
* Delayable | |||
}} }} | |||
{{Move | |||
|id=Lee-df+3,2,3 | |||
|parent=Lee-df+3,2 | |||
|input=,3 | |||
|name=Mercury Drive | |||
|target=,m | |||
|damage=,20 | |||
|startup=i22 | |||
|block=-16 | |||
|hit=+13c g | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Combos from 2nd hit | |||
}} }} | |||
{{Move | |||
|id=Lee-df+4 | |||
|parent= | |||
|input=df+4 | |||
|name= | |||
|target=m | |||
|damage=14 | |||
|startup=i13-14 | |||
|block=-9 | |||
|hit=+5 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Transition to -9, +5 HMS with 3 | |||
}} | |||
{{Move | |||
|id=Lee-df+4,4 | |||
|parent=Lee-df+4 | |||
|input=,4 | |||
|name=Fabulous Whip | |||
|target=,h | |||
|damage=,22 | |||
|startup=i22-23 | |||
|block=-9 | |||
|hit=+10g | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{HeatEngager}} | |||
* {{HeatDash|+5, +34d}} | |||
* Combos from 1st hit}} | |||
}} | |||
== d == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Lee-d+1 | |||
|parent= | |||
|input=d+1 | |||
|name= | |||
|target=s | |||
|damage=5 | |||
|startup=i10 | |||
|block=-5 | |||
|hit=+6 | |||
|ch= | |||
|crush=cs | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Alternate input db+1, FC.1 | |||
}} | |||
{{Move | |||
|id=Lee-d+2 | |||
|parent= | |||
|input=d+2 | |||
|name=Gut Polisher | |||
|target=m | |||
|damage=17 | |||
|startup=i18 | |||
|block=-6 | |||
|hit=+8 | |||
|ch=[[Lee_combos#Mini-combos|+13]] | |||
|crush=cs | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-d+3 | |||
|parent= | |||
|input=d+3 | |||
|name=Silver Low | |||
|target=l | |||
|damage=17 | |||
|startup=i16 | |||
|block=-15 | |||
|hit=-1 | |||
|ch=+17a | |||
|crush=cs | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Transition to -15, -1, +17a HMS with 4 | |||
}} | |||
{{Move | |||
|id=Lee-d+4 | |||
|parent= | |||
|input=d+4 | |||
|name=Shin | |||
|target=l | |||
|damage=7 | |||
|startup=i12 | |||
|block=-13 | |||
|hit=-14 | |||
|ch=-2 | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-d+4,n,4 | |||
|parent=Lee-d+4 | |||
|input=,n,4 | |||
|name=Shin > Head Kick | |||
|target=,h | |||
|damage=,16 | |||
|startup=i23 | |||
|block=-9 | |||
|hit=+2 | |||
|ch=+27a (+17) | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Links to attacks from 4 (4,4:4, 4,3,4, etc.) | |||
* Combos from 1st hit CH | |||
}} }} | |||
{{Move | |||
|id=Lee-D+4 | |||
|parent= | |||
|input=D+4 | |||
|name= | |||
|target=l | |||
|damage=7 | |||
|startup=i12 | |||
|block=-13 | |||
|hit=-14 | |||
|ch=-2 | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-D+4,4 | |||
|parent=Lee-D+4 | |||
|input=,4 | |||
|name= | |||
|target=,l | |||
|damage=,8 | |||
|startup=i20 | |||
|block=-15 | |||
|hit=-16 | |||
|ch=-4 | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Combos from 1st hit CH | |||
}} | |||
{{Move | |||
|id=Lee-D+4,4,4 | |||
|parent=Lee-D+4,4 | |||
|input=,4 | |||
|name= | |||
|target=,l | |||
|damage=,5 | |||
|startup=i20 | |||
|block=-15 | |||
|hit=-16 | |||
|ch=-4 | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Combos from 2nd hit CH | |||
}} | |||
{{Move | |||
|id=Lee-D+4,4,4,4 | |||
|parent=Lee-D+4,4,4 | |||
|input=,4 | |||
|name=Laser Edge Kick Combo | |||
|target=,m | |||
|damage=,21 | |||
|startup=i24 | |||
|block=-20 | |||
|hit=+11a (+2) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Transition to -11, +20a (+11) HMS with 3 | |||
* Combos from 3rd hit CH | |||
}} }} | |||
{{Move | |||
|id=Lee-d+3+4 | |||
|parent= | |||
|input=d+3+4 | |||
|name=Silver Cyclone | |||
|target=! | |||
|damage=60 | |||
|startup=i60 | |||
|block=! | |||
|hit=+9a | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Unblockable | |||
* Cancel and transition to HMS with 3+4 }} | |||
}} | |||
== db == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Lee-db+2 | |||
|parent= | |||
|input=db+2 | |||
|name= | |||
|target=s | |||
|damage=8 | |||
|startup=i11 | |||
|block=-4 | |||
|hit=+7 | |||
|ch= | |||
|crush=cs | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Alternate input FC.2 | |||
}} | |||
{{Move | |||
|id=Lee-db+3 | |||
|parent= | |||
|input=db+3 | |||
|name=Bump Kick | |||
|target=l | |||
|damage=12 | |||
|startup=i20 | |||
|block=-12 | |||
|hit=-1 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-db+4 | |||
|parent= | |||
|input=db+4 | |||
|name= | |||
|target=l | |||
|damage=6 | |||
|startup=i12 | |||
|block=-4 | |||
|hit=-15 | |||
|ch= | |||
|crush=cs | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Alternate input FC.4 | |||
}} | |||
{{Move | |||
|id=Lee-db+3+4 | |||
|parent= | |||
|input=db+3+4 | |||
|name=Grass Snake | |||
|target=l | |||
|damage=21 | |||
|startup=i21 | |||
|block=-13 | |||
|hit=+4 | |||
|ch=+38a | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
== b == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Lee-b+1 | |||
|parent= | |||
|input=b+1 | |||
|name= | |||
|target=h | |||
|damage=9 | |||
|startup=i14 | |||
|block=-0 | |||
|hit=+6 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-b+1,1 | |||
|parent=Lee-b+1 | |||
|input=,1 | |||
|name= | |||
|target=,m | |||
|damage=,6 | |||
|startup=i20 | |||
|block=-5 | |||
|hit=+6 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Transition to -1, +10g HMS with 3+4 | |||
* Cancel and transition to -5, +1 MS with F | |||
}} }} | |||
{{Move | |||
|id=Lee-b+1,1,2 | |||
|parent=Lee-b+1,1 | |||
|input=,2 | |||
|name=Triple Fang | |||
|target=,h | |||
|damage=,18 | |||
|startup=i20 | |||
|block=-11 | |||
|hit=+1 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Combos from 1st hit | |||
}} }} | |||
{{Move | |||
|id=Lee-b+1,1:2 | |||
|parent=Lee-b+1,1 | |||
|input=:2 | |||
|name=Triple Fang Cardinal | |||
|target=,h | |||
|damage=,23 | |||
|startup=i20 | |||
|block=-6 | |||
|hit=+39d (-19) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Combos from 1st hit | |||
* Perfect Input not required during Heat | |||
* Partially consumes remaining Heat Time, while Perfect input restores Heat Time | |||
}} }} | |||
{{Move | |||
|id=Lee-b+1:1+2 | |||
|parent=Lee-b+1 | |||
|input=:1+2 | |||
|name=Double Fang Cardinal | |||
|target=,h | |||
|damage=,25 | |||
|startup=i21 | |||
|block=-6 | |||
|hit=+39d (-19) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Combos from 1st hit | |||
* 10 chip damage | |||
* Perfect Input not required during Heat | |||
* Partially consumes remaining Heat Time, while Perfect input restores Heat Time | |||
}} }} | |||
{{Move | |||
|id=Lee-b+2 | |||
|parent= | |||
|input=b+2 | |||
|name=Rear Cross Punch | |||
|target=h | |||
|damage=9 | |||
|startup=i14 | |||
|block=-5 | |||
|hit=+1 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Transition to -1, +5 MS with F | |||
}} }} | |||
{{Move | |||
|id=Lee-b+2,4 | |||
|parent=Lee-b+2 | |||
|input=,4 | |||
|name= | |||
|target=,h | |||
|damage=,16 | |||
|startup=i27 | |||
|block=-9 | |||
|hit=+6 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Automatically transitions to HMS on hit or block | |||
}} }} | |||
{{Move | |||
|id=Lee-b+2,4,3 | |||
|parent=Lee-b+2,4 | |||
|input=,3 | |||
|name=Super High Combination | |||
|target=,h | |||
|damage=,21 | |||
|startup=i27 | |||
|block=-0 | |||
|hit=+22a (+13) | |||
|ch=+51a | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
}} }} | |||
{{Move | |||
|id=Lee-b+3 | |||
|parent= | |||
|input=b+3 | |||
|name= | |||
|target=l | |||
|damage=9 | |||
|startup=i15 | |||
|block=-14 | |||
|hit=-3 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-b+3,3 | |||
|parent=Lee-b+3 | |||
|input=,3 | |||
|name=Stinging Rush | |||
|target=,h | |||
|damage=,12 | |||
|startup=i19 | |||
|block=-12 | |||
|hit=-1 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Transition to -7, +4 MS with F | |||
* Combos from 1st hit | |||
}} }} | |||
{{Move | |||
|id=Lee-b+4 | |||
|parent= | |||
|input=b+4 | |||
|name=Silver Heel | |||
|target=m | |||
|damage=20 | |||
|startup=i20 | |||
|block=-3 | |||
|hit=+7c | |||
|ch=+64a | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* {{Spike}} | |||
* Transition to -2, +8c, +65a HMS with 3 | |||
* +18d on crouching opponent | |||
}} }} | |||
{{Move | |||
|id=Lee-b+1+3 | |||
|parent= | |||
|input=b+1+3 | |||
|name=Mist Illusion | |||
|target= | |||
|damage= | |||
|startup= | |||
|block= | |||
|hit=+14BT | |||
|ch= | |||
|crush=ps | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* High and Mid parry | |||
* Puts you behind opponent | |||
* Alternate input b+2+4, HMS.b+1+3, HMS.b+2+4 | |||
}} }} | |||
{{Move | |||
|id=Lee-b+1+3,4 | |||
|parent=Lee-b+1+3 | |||
|input=,4 | |||
|name=Illusion Edge | |||
|target=m | |||
|damage=35 | |||
|startup=i20 | |||
|block= | |||
|hit=+22a (+13) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Only available upon successful parry | |||
* Guaranteed hit | |||
}} }} | |||
{{MoveQuery|Lee-b+3+4}} | |||
== u == | |||
{{MoveDataHeader}}<!-- includes ub, u and uf moves --> | |||
{{Move | |||
|id=Lee-ub+3 | |||
|parent= | |||
|input=ub+3 | |||
|name=Wheel of Fate | |||
|target=m | |||
|damage=20 | |||
|startup=i18 | |||
|block=-13 | |||
|hit=+20a (+13) | |||
|ch=+74a (+58) | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
}} }} | |||
{{Move | |||
|id=Lee-u+3 | |||
|parent= | |||
|input=u+3 | |||
|name=Fake | |||
|target= | |||
|damage= | |||
|startup= | |||
|block= | |||
|hit= | |||
|ch= | |||
|crush=js | |||
|notes={{Plainlist| | |||
* Transition to FC with D | |||
* Transition to HMS with 3+4 | |||
}} }} | |||
{{Move | |||
|id=Lee-uf+3 | |||
|parent= | |||
|input=uf+3 | |||
|name= | |||
|target=m | |||
|damage=12 | |||
|startup=i25 | |||
|block=-9 | |||
|hit=+2 | |||
|ch= | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Lee-uf+3,2 | |||
|parent=Lee-uf+3 | |||
|input=,2 | |||
|name=Brilliant Rosé | |||
|target=,m | |||
|damage=,18 | |||
|startup=i21 | |||
|block=-12 | |||
|hit=+3 | |||
|ch=+26a | |||
|crush= | |||
|recv=FC | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Combos from 1st hit | |||
}} | |||
{{Move | |||
|id=Lee-uf+3,4 | |||
|parent=Lee-uf+3 | |||
|input=,4 | |||
|name=Double Mazurek | |||
|target=,h | |||
|damage=,23 | |||
|startup=i25 | |||
|block=-3 | |||
|hit=+25a | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Combos from 1st hit | |||
}} | |||
{{Move | |||
|id=Lee-uf+4 | |||
|parent= | |||
|input=uf+4 | |||
|name=Silver Arrow | |||
|target=m | |||
|damage=14 | |||
|startup=i15 | |||
|block=-13 | |||
|hit=+31a (+21) | |||
|ch= | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Knee}} | |||
* Alternate input ub+4, u+4 }} | |||
}} | |||
{{Move | |||
|id=Lee-uf+3+4 | |||
|parent= | |||
|input=uf+3+4 | |||
|name=Silver Bullet | |||
|target=h | |||
|damage=30 | |||
|startup=i22 | |||
|block=+5 | |||
|hit=+28d (+20) | |||
|ch= | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Transition to +8, +31d (+23) HMS with 3+4 | |||
* 9 chip damage | |||
}} }} | |||
{{Move | |||
|id=Lee-uf,n,4 | |||
|parent= | |||
|input=uf,n,4 | |||
|name=Delayed Rising Toe Kick | |||
|target=m | |||
|damage=20 | |||
|startup=i23 | |||
|block=-13 | |||
|hit=+32a (+22) | |||
|ch= | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
== Motion Input == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Lee-f,F+2 | |||
|parent= | |||
|input=f,F+2 | |||
|name=Jostle Wolf | |||
|target=h | |||
|damage=26 | |||
|startup=i18 | |||
|block=+2 | |||
|hit=+18gc | |||
|ch=+69a (+53) | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
* {{BB}} | |||
* Transition to +5, +21gc, +72a (+56) MS with F | |||
* 6 chip damage | |||
}} }} | |||
{{Move | |||
|id=Lee-f:F+2 | |||
|parent= | |||
|input=f:F+2 | |||
|name=Jostle Wolf Cardinal | |||
|target=h | |||
|damage=26 | |||
|startup=i18 | |||
|block=+2 | |||
|hit=+18gc | |||
|ch=+69a (+53) | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
* {{BB}} | |||
* Transition to +5, +21gc, +72a (+56) MS with F | |||
* 11 chip damage | |||
Perfect Input not required during Heat | |||
Partially consumes remaining Heat Time, while Perfect input restores Heat Time | |||
}} }} | |||
{{MoveQuery|Lee-f,F+3}} | |||
{{Move | |||
|id=Lee-f,F+4 | |||
|parent= | |||
|input=f,F+4 | |||
|name=Deadly Edge | |||
|target=h | |||
|damage=22 | |||
|startup=i16 | |||
|block=-5 | |||
|hit=+29a | |||
|ch= | |||
|crush=cs | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* | |||
}} }} | |||
{{Move | |||
|id=Lee-d,DB+4 | |||
|parent= | |||
|input=d,DB+4 | |||
|name=Blazing Kick | |||
|target=m | |||
|damage=24 | |||
|startup=i22 | |||
|block=-17 | |||
|hit=+50a (+40) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
}} }} | |||
{{Move | |||
|id=Lee-b,B+4 | |||
|parent= | |||
|input=b,B+4 | |||
|name=Lee Cutter | |||
|target=h | |||
|damage=23 | |||
|startup=i19 | |||
|block=+2 | |||
|hit=+25a | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Transition to +5, +28a HMS with 3 | |||
* 6 chip damage | |||
* Causes Strong Aerial Tailspin | |||
}} }} | |||
{{Move | |||
|id=Lee-f,f,F+3 | |||
|parent= | |||
|input=f,f,F+3 | |||
|name= | |||
|target=m | |||
|damage=14 | |||
|startup=i14 | |||
|block=-9 | |||
|hit=+16a (+9) | |||
|ch= | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Knee}} | |||
* Alternate input wr3 | |||
}} }} | |||
{{Move | |||
|id=Lee-f,f,F+3,4 | |||
|parent=Lee-f,f,F+3 | |||
|input=,4 | |||
|name=Waxing Crescent | |||
|target=,m | |||
|damage=,26 | |||
|startup=i20 | |||
|block=+3 | |||
|hit=+19d | |||
|ch= | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Transition to +6, +29d (-6) HMS with 3 | |||
* Combos from 1st hit | |||
* 7 chip damage | |||
* Balcony break on 2nd hit only | |||
}} }} | |||
{{Move | |||
|id=Lee-ub,b | |||
|parent= | |||
|input=ub,b | |||
|name=Back Handspring > Hitman | |||
|target= | |||
|damage= | |||
|startup= | |||
|block= | |||
|hit= | |||
|ch= | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Automatically transitions to HMS | |||
}} }} | |||
== Crouch == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Lee-FC.1 | |||
|parent= | |||
|input=FC.1 | |||
|name= | |||
|target=s | |||
|damage=5 | |||
|startup=i10 | |||
|block=-5 | |||
|hit=+6 | |||
|ch= | |||
|crush=cs | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Alternate input d+1, db+1 | |||
}} }} | |||
{{Move | |||
|id=Lee-FC.2 | |||
|parent= | |||
|input=FC.2 | |||
|name= | |||
|target=s | |||
|damage=5 | |||
|startup=i16 | |||
|block=-4 | |||
|hit=+7 | |||
|ch= | |||
|crush=cs | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Alternate input db+2 | |||
}} }} | |||
{{Move | |||
|id=Lee-FC.3 | |||
|parent= | |||
|input=FC.3 | |||
|name= | |||
|target=l | |||
|damage=10 | |||
|startup=i13 | |||
|block=-17 | |||
|hit=-6 | |||
|ch= | |||
|crush=cs | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* | |||
}} }} | |||
{{Move | |||
|id=Lee-FC.4 | |||
|parent= | |||
|input=FC.4 | |||
|name= | |||
|target=l | |||
|damage=6 | |||
|startup=i12 | |||
|block=-15 | |||
|hit=-4 | |||
|ch= | |||
|crush=cs | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Alternate input db+4 | |||
}} }} | |||
{{Move | |||
|id=Lee-FC.df+4 | |||
|parent= | |||
|input=FC.df+4 | |||
|name=Silver Tail | |||
|target=l | |||
|damage=17 | |||
|startup=i16 | |||
|block=-14 | |||
|hit=-3 | |||
|ch=+25d | |||
|crush=FC | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Transition to 14, -3, +25d HMS with 3 | |||
}} }} | |||
{{Move | |||
|id=Lee-FC.UF+4 | |||
|parent= | |||
|input=FC.UF+4 | |||
|name=Catapult Kick | |||
|target=m | |||
|damage=25 | |||
|startup=i18~28 | |||
|block=-17 | |||
|hit=+28a (+18) | |||
|ch= | |||
|crush=js | |||
|recv=FC | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Transition to -, +28a (+18) HMS with 3 | |||
* Alternate input FC.UB+4, FC.U+4 | |||
}} }} | |||
{{Move | |||
|id=Lee-FC.UF+3+4 | |||
|parent= | |||
|input=FC.UF+3+4 | |||
|name=Catapult Drop | |||
|target=m | |||
|damage=30 | |||
|startup=i46~49 | |||
|block=-4 | |||
|hit=+18a (+8) | |||
|ch= | |||
|crush=js | |||
|recv=FUFT | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Can hit cross-up | |||
* Alternate input FC.UB+3+4, FC.U+3+4 | |||
}} }} | |||
{{Move | |||
|id=Lee-FC.df,d,DF | |||
|parent= | |||
|input=FC.df,d,DF | |||
|name=Slide Step | |||
|crush=cs | |||
|recv=FC | |||
|notes={{Plainlist| | |||
* | |||
}} }} | |||
{{Move | |||
|id=Lee-FC.df,d,DF+3 | |||
|parent= | |||
|input=FC.df,d,DF+3 | |||
|name=Friction Spear | |||
|target=l | |||
|damage=20 | |||
|startup=i18~24 | |||
|block=-15* | |||
|hit=+3 | |||
|ch=+5d | |||
|crush=cs js | |||
|recv=FC | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* * Frame advantage on block depends on spacing.: Ranges from -15 up close, to -9 at tip range. | |||
}} }} | |||
{{Move | |||
|id=Lee-FC.df,d,DF#3 | |||
|parent= | |||
|input=FC.df,d,DF#3 | |||
|name=Friction Spear Cardinal | |||
|target=l | |||
|damage=25 | |||
|startup=i18~24 | |||
|block=-15* | |||
|hit=+3 | |||
|ch=+5d | |||
|crush=cs js | |||
|recv=FC | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* * Frame advantage on block depends on spacing.: Ranges from -15 up close, to -9 at tip range. | |||
* Perfect Input not required during Heat | |||
* Partially consumes remaining Heat Time, while Perfect input restores Heat Time | |||
}} }} | |||
== WS == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Lee-ws1 | |||
|parent= | |||
|input=ws1 | |||
|name= | |||
|target=m | |||
|damage=12 | |||
|startup=i13 | |||
|block=-2 | |||
|hit=+8 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Automatically transitions to HMS on hit or block | |||
}} }} | |||
{{Move | |||
|id=Lee-ws1,2 | |||
|parent=Lee-ws1 | |||
|input=,2 | |||
|name=Wonderful Spin Blow | |||
|target=,h | |||
|damage=,17 | |||
|startup=i20 | |||
|block=-7 | |||
|hit=+2 | |||
|ch=+7 | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
*Transition to -3, +6, +12 MS with F | |||
}} }} | |||
{{Move | |||
|id=Lee-ws1,4 | |||
|parent=Lee-ws1 | |||
|input=,4 | |||
|name=Wonderful Combo | |||
|target=,h | |||
|damage=,20 | |||
|startup=i20 | |||
|block=-5 | |||
|hit=+4 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
*Transition to -8, +1 HMS with 3 | |||
}} }} | |||
{{Move | |||
|id=Lee-ws2 | |||
|parent= | |||
|input=ws2 | |||
|name= | |||
|target=m | |||
|damage=12 | |||
|startup=i14 | |||
|block=-8 | |||
|hit=+3 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* | |||
}} }} | |||
{{Move | |||
|id=Lee-ws2,3 | |||
|parent=Lee-ws2 | |||
|input=,3 | |||
|name=Rocket Heel | |||
|target=,m | |||
|damage=,24 | |||
|startup=i20 | |||
|block=-13 | |||
|hit=+32a (+22) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
* Combos from 1st hit | |||
}} }} | |||
{{Move | |||
|id=Lee-ws2,4 | |||
|parent=Lee-ws2 | |||
|input=,4 | |||
|name=Twister Heel | |||
|target=,h | |||
|damage=,23 | |||
|startup=i27 | |||
|block=-2 | |||
|hit=+13g | |||
|ch=+37a | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Combos from 1st hit | |||
}} }} | |||
{{Move | |||
|id=Lee-ws3 | |||
|parent= | |||
|input=ws3 | |||
|name= | |||
|target=m | |||
|damage=16 | |||
|startup=i10 | |||
|block=-21 | |||
|hit=-10 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* | |||
}} }} | |||
{{Move | |||
|id=Lee-ws3,3 | |||
|parent=Lee-ws3 | |||
|input=,3 | |||
|name= | |||
|target=,m | |||
|damage=,11 | |||
|startup=i15 | |||
|block=-15 | |||
|hit=-4c | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Transition to -15, -4 HMS with 4 | |||
* Combos from 1st hit | |||
}} }} | |||
{{Move | |||
|id=Lee-ws3,3,D+3 | |||
|parent=Lee-ws3,3 | |||
|input=,D+3 | |||
|name= | |||
|target=,l | |||
|damage=,8 | |||
|startup=i26 | |||
|block=-19 | |||
|hit=-8 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Combos from 2nd hit CH | |||
}} }} | |||
{{Move | |||
|id=Lee-ws3,3,D+3,3 | |||
|parent=Lee-ws3,3,D+3 | |||
|input=,3 ... | |||
|name=Infinite Kick Chain: Low | |||
|target=,h | |||
|damage=,10 | |||
|startup=i24 | |||
|block=-16 | |||
|hit=-5 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* D+3,3 can be repeated infinitely | |||
* Can shift to Infinite Kick Chain: Middle with n,3 after the 4th, 6th, and 8th high attacks | |||
* Combos from 3rd hit | |||
}} }} | |||
{{Move | |||
|id=Lee-ws3,3,DF+3 | |||
|parent=Lee-ws3,3 | |||
|input=,DF+3 | |||
|name= | |||
|target=,m | |||
|damage=,10 | |||
|startup=i26 | |||
|block=-19 | |||
|hit=-8 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Combos from 2nd hit CH | |||
}} }} | |||
{{Move | |||
|id=Lee-ws3,3,DF+3,3 | |||
|parent=Lee-ws3,3,DF+3 | |||
|input=,3 ... | |||
|name=Infinite Kick Chain: Middle | |||
|target=,h | |||
|damage=,10 | |||
|startup=i26 | |||
|block=-16 | |||
|hit=-8 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* DF+3,3 can be repeated infinately | |||
* Can shift to Infinite Kick Chain: Low with D+3 after the 4th, 6th, and 8th high attacks | |||
* Combos from 3rd hit | |||
}} }} | |||
{{Move | |||
|id=Lee-ws4 | |||
|parent= | |||
|input=ws4 | |||
|name=Toe Smash | |||
|target=m | |||
|damage=16 | |||
|startup=i11 | |||
|block=-6 | |||
|hit=+5 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Transition to -9, +2 HMS with 3 | |||
}} }} | |||
== HMS (''Hitman'') == | |||
{{MoveDataHeader}} | |||
{{MoveQuery|Lee-3+4}} | |||
{{Move | |||
|id=Lee-HMS.1 | |||
|parent= | |||
|input=HMS.1 | |||
|name=Freaker Jab | |||
|target=h | |||
|damage=7 | |||
|startup=i12 | |||
|block=+2 | |||
|hit=+9 | |||
|ch= | |||
|crush= | |||
|recv=HMS | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Cancel and transition MS with F | |||
* Cancel into Scatter Kick (HMS.3) with input HMS.1~3 | |||
}} }} | |||
{{Move | |||
|id=Lee-HMS.1,1 | |||
|parent=Lee-HMS.1 | |||
|input=,1 | |||
|name= | |||
|target=,h | |||
|damage=,7 | |||
|startup=i14 | |||
|block=-2 | |||
|hit=+8 | |||
|ch= | |||
|crush= | |||
|recv=HMS | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Cancel and transition to +1, +8 MS with F | |||
* Combos from 1st hit | |||
}} }} | |||
{{Move | |||
|id=Lee-HMS.1,1,1 | |||
|parent=Lee-HMS.1,1 | |||
|input=,1 | |||
|name=Amazing Swipe | |||
|target=,h | |||
|damage=,20 | |||
|startup=i20 | |||
|block=-7 | |||
|hit=+44d (-14) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Combos from 1st hit | |||
}} }} | |||
{{Move | |||
|id=Lee-HMS.1,4 | |||
|parent=Lee-HMS.1 | |||
|input=,4 | |||
|name=Excellent Combo | |||
|target=,m | |||
|damage=,17 | |||
|startup=i15 | |||
|block=-8 | |||
|hit=+4 | |||
|ch=+57a | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Transition to -8, +4, +58a HMS with 3 | |||
}} }} | |||
{{Move | |||
|id=Lee-HMS.2 | |||
|parent= | |||
|input=HMS.2 | |||
|name=Scatter Blow | |||
|target=m | |||
|damage=23 | |||
|startup=i19 | |||
|block=-13 | |||
|hit=+39a (+29) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
}} }} | |||
{{Move | |||
|id=Lee-HMS.3 | |||
|parent= | |||
|input=HMS.3 | |||
|name=Scatter Kick | |||
|target=h,t | |||
|damage=21,20 | |||
|startup=i18 | |||
|block=-3 | |||
|hit=+0d | |||
|ch= | |||
|crush=pc | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Shifts to throw on hit from the front | |||
* 6 chip damage | |||
}} }} | |||
{{Move | |||
|id=Lee-HMS.4 | |||
|parent= | |||
|input=HMS.4 | |||
|name=Shin Slicer | |||
|target=l | |||
|damage=20 | |||
|startup=i22 | |||
|block=-13 | |||
|hit=+4c | |||
|ch=+72a (+56) | |||
|crush=cs | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Instant Tornado on CH | |||
}} }} | |||
{{Move | |||
|id=Lee-HMS.1+2 | |||
|parent= | |||
|input=HMS.1+2 | |||
|name=Poison Touch | |||
|target=m,m | |||
|damage=10,15 | |||
|startup=i15 | |||
|block=-5 | |||
|hit=+6 | |||
|ch=+19a (+10) | |||
|crush= | |||
|recv=HMS | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* On CH: {{BB}} | |||
}} }} | |||
{{MoveQuery|Lee-HMS.u+3}} | |||
{{Move | |||
|id=Lee-HMS.u+4 | |||
|parent= | |||
|input=HMS.u+4 | |||
|name=Silver Circle | |||
|target=m | |||
|damage=20 | |||
|startup=i26~29 | |||
|block=-5c | |||
|hit=+13c | |||
|ch= | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* | |||
}} }} | |||
== MS (''Mist Step'') == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Lee-f,n | |||
|parent= | |||
|input=f,n | |||
|name=Mist Step | |||
|target= | |||
|damage= | |||
|startup= | |||
|block= | |||
|hit= | |||
|ch= | |||
|crush=cs | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Transitions to MS | |||
* Alternate input HMS.f,n | |||
}} }} | |||
{{Move | |||
|id=Lee-MS.3 | |||
|parent= | |||
|input=MS.3 | |||
|name= | |||
|target=m | |||
|damage=10 | |||
|startup=i15 | |||
|block=-12 | |||
|hit=-1 | |||
|ch= | |||
|crush=js | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* | |||
}} }} | |||
{{Move | |||
|id=Lee-MS.3,4 | |||
|parent=Lee-MS.3 | |||
|input=,4 | |||
|name=Inverted Axle | |||
|target=,m | |||
|damage=,10 | |||
|startup=i15 | |||
|block=-13 | |||
|hit=+32a (+22) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* | |||
}} }} | |||
{{Move | |||
|id=Lee-MS.3+4 | |||
|parent= | |||
|input=MS.3+4 | |||
|name=Friction Spear | |||
|target=l | |||
|damage=17 | |||
|startup=i25~31 | |||
|block=-15~-9 | |||
|hit=+3 | |||
|ch=+5d | |||
|crush=cs js | |||
|recv=FC | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=}} | |||
{{Move | |||
|id=Lee-MS.b,n | |||
|parent= | |||
|input=b,n | |||
|name=Sway | |||
|target= | |||
|damage= | |||
|startup= | |||
|block= | |||
|hit= | |||
|ch= | |||
|crush= | |||
|recv=hFC | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* | |||
}} }} | |||
{{Move | |||
|id=Lee-MS.b,n,4 | |||
|parent=Lee-MS.b,n | |||
|input=,4 | |||
|name=Axe Sweep | |||
|target=l | |||
|damage=18 | |||
|startup=i21 | |||
|block=-13 | |||
|hit=+3 | |||
|ch=+12 | |||
|crush=cs | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* | |||
}} }} | |||
== Others == | |||
{{MoveDataHeader}}<!-- includes Rage Art, BT, SS, FC if those sections don't have many moves --> | |||
== Throws == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Lee-1+3 | |||
|parent= | |||
|input=1+3 | |||
|name=Forearm Drop | |||
|target=t | |||
|damage=35 | |||
|startup=i12~14 | |||
|block=-3 | |||
|hit=-2d | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Throw break 1 or 2 | |||
}} | |||
{{Move | |||
|id=Lee-2+4 | |||
|parent= | |||
|input=2+4 | |||
|name=Axle Throw | |||
|target=t | |||
|damage=35 | |||
|startup=i12~14 | |||
|block=-6 | |||
|hit=-2d | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Throw break 1 or 2 | |||
* Side swap | |||
}} }} | |||
{{Move | |||
|id=Lee-Left throw | |||
|parent= | |||
|input=Left Throw | |||
|name=Lee Harassment | |||
|target=t | |||
|damage=40 | |||
|startup=i12~14 | |||
|block=-3 | |||
|hit=-3d | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Throw break 1 | |||
}} | |||
{{Move | |||
|id=Lee-Right throw | |||
|parent= | |||
|input=Right Throw | |||
|name=Lee Stunner | |||
|target=t | |||
|damage=40 | |||
|startup=i12~14 | |||
|block=-3 | |||
|hit=+0d | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{FB}} Throw break 2 | |||
}} | |||
{{Move | |||
|id=Lee-Back Throw | |||
|parent= | |||
|input=Back Throw | |||
|name=Face Crusher | |||
|target=t | |||
|damage=50 | |||
|startup=i12~14 | |||
|block=! | |||
|hit=-5d | |||
|ch= | |||
|crush= | |||
|recv=BT | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Unbreakable | |||
}} | |||
{{Move | |||
|id=Lee-uf+1+2 | |||
|parent= | |||
|input=uf+1+2 | |||
|name=Knee Driver | |||
|target=t | |||
|damage=20 | |||
|startup=i12~14 | |||
|block=-3 | |||
|hit=+23d | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
* Alternate input HMS.uf+1+2 }} | |||
}} | |||
== 10 Strings == | |||
{| class="wikitable" style="text-align: center" | |||
|- | |||
| colspan="7" class="wikitable-heading" | 10 Hit Combo 1 | |||
|- | |||
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo | |||
|- | |||
| 2 || h || 6 || i12 || || +7 || | |||
|- | |||
|} | |||
== External Links == |
Latest revision as of 20:03, 26 November 2024
Lee |
---|
Movelist & frame data (Tekken 8) |
---|
This page is for Tekken 8. For Tekken 7, see Lee movelist (Tekken 7).
Heat
Input
4,4:4
- Combo from 2nd hit with 1f-5f delay only
- Frame advantage on 1st CH: +29a (+22)
- 4 Chip Damage on block
- 5 Chip Damage on block in heat
HMS.u+3
- Transition to -9, +23d (+13) FC with D
- 7 chip damage
1,2:4
- Jail from 1st attack
- Combo from 2nd hit with 1f delay
- Move can be input by pressing 4 during frames 10-13 of 1,2
- Transition to r44 -14 +3 HMS with 3
1,3:3:3
- Combo from 1st hit
- Timestop on hit
- 5 chip damage
3~3:4
- Unbreakable
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
f+4:1
- 10 chip damage
- Combos on 1st hit CH
f+3,3,3,3,3:4
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
- Combos from 1st hit
b+1,1:2
- Combos from 1st hit
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
b+1:1+2
- Combos from 1st hit
- 10 chip damage
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
f:F+2
- Transition to +5, +21gc, +72a (+56) MS with F
- 11 chip damage
Perfect Input not required during Heat Partially consumes remaining Heat Time, while Perfect input restores Heat Time
FC.df,d,DF#3
- * Frame advantage on block depends on spacing.: Ranges from -15 up close, to -9 at tip range.
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
Rage
Input
R.df+1+2
- Damage increases with lower health
n
Input
1,2
- Transition to r30 -2 +8 MS with F
- Jail from 1st attack with max (4F) delay
- Combo from 1st hit with 4F delay
- Move can be delayed 4F
1,2,2
- Move can be delayed 5F
- Input can be delayed 7F
- Combo from 2nd CH with 7F delay
1,2,2,3
- Combo from 3rd hit CH with 9F delay
- Transition to r25 -9, +11a (+2a) HMS with 4
- Move can be delayed 13F
- Input can be delayed 18F
1,2,4
- Jail from 1st attack
- Combo from 2nd hit
- Transition to -14 -2 HMS with 3
- Move can be input by pressing 4 during frames 1-9 of 1,2
1,2:4
- Jail from 1st attack
- Combo from 2nd hit with 1f delay
- Move can be input by pressing 4 during frames 10-13 of 1,2
- Transition to r44 -14 +3 HMS with 3
1,3:3:3
- Combo from 1st hit
- Timestop on hit
- 5 chip damage
2,2,3
- Transition to -9, +11a (+2) HMS with 4
- Combos from 1st hit CH
3~3:4
- Unbreakable
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
4,4,4
- Jail from 1st attack
- Combo from 2nd hit with no delay
- Frame advantage on 1st CH: +25a (+18)
4,4:4
- Combo from 2nd hit with 1f-5f delay only
- Frame advantage on 1st CH: +29a (+22)
- 4 Chip Damage on block
- 5 Chip Damage on block in heat
f
Input
f+3,3,3,3,3,4
- If only last hit connects +28a (+13)
- Combos from 1st hit
- 4 can be input after the 2nd hit on-wards
f+3,3,3,3,3:4
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
- Combos from 1st hit
f+4:1
- 10 chip damage
- Combos on 1st hit CH
f+4,3
- Transition to -4, +7c, +64a HMS with 4
- Combos on 1st hit CH
- Delayable
df
Input
d
Input
d+4,n,4
- Links to attacks from 4 (4,4:4, 4,3,4, etc.)
- Combos from 1st hit CH
D+4,4,4,4
- Transition to -11, +20a (+11) HMS with 3
- Combos from 3rd hit CH
db
Input
b
Input
b+1,1
- Transition to -1, +10g HMS with 3+4
- Cancel and transition to -5, +1 MS with F
b+1,1:2
- Combos from 1st hit
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
b+1:1+2
- Combos from 1st hit
- 10 chip damage
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
b+3,3
- Transition to -7, +4 MS with F
- Combos from 1st hit
b+4
- Transition to -2, +8c, +65a HMS with 3
- +18d on crouching opponent
b+1+3
- High and Mid parry
- Puts you behind opponent
- Alternate input b+2+4, HMS.b+1+3, HMS.b+2+4
b+1+3,4
- Only available upon successful parry
- Guaranteed hit
u
Input
uf+3+4
- Transition to +8, +31d (+23) HMS with 3+4
- 9 chip damage
Motion Input
Input
f,F+2
- Transition to +5, +21gc, +72a (+56) MS with F
- 6 chip damage
f:F+2
- Transition to +5, +21gc, +72a (+56) MS with F
- 11 chip damage
Perfect Input not required during Heat Partially consumes remaining Heat Time, while Perfect input restores Heat Time
b,B+4
- Transition to +5, +28a HMS with 3
- 6 chip damage
- Causes Strong Aerial Tailspin
f,f,F+3,4
- Transition to +6, +29d (-6) HMS with 3
- Combos from 1st hit
- 7 chip damage
- Balcony break on 2nd hit only
Crouch
Input
FC.UF+4
- Transition to -, +28a (+18) HMS with 3
- Alternate input FC.UB+4, FC.U+4
FC.UF+3+4
- Can hit cross-up
- Alternate input FC.UB+3+4, FC.U+3+4
FC.df,d,DF+3
- * Frame advantage on block depends on spacing.: Ranges from -15 up close, to -9 at tip range.
FC.df,d,DF#3
- * Frame advantage on block depends on spacing.: Ranges from -15 up close, to -9 at tip range.
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
WS
Input
ws3,3,D+3,3 ...
- D+3,3 can be repeated infinitely
- Can shift to Infinite Kick Chain: Middle with n,3 after the 4th, 6th, and 8th high attacks
- Combos from 3rd hit
ws3,3,DF+3,3 ...
- DF+3,3 can be repeated infinately
- Can shift to Infinite Kick Chain: Low with D+3 after the 4th, 6th, and 8th high attacks
- Combos from 3rd hit
HMS (Hitman)
Input
HMS.1
- Cancel and transition MS with F
- Cancel into Scatter Kick (HMS.3) with input HMS.1~3
HMS.1,1
- Cancel and transition to +1, +8 MS with F
- Combos from 1st hit
HMS.1,4
- Transition to -8, +4, +58a HMS with 3
HMS.3
- Shifts to throw on hit from the front
- 6 chip damage
HMS.u+3
- Transition to -9, +23d (+13) FC with D
- 7 chip damage
MS (Mist Step)
Input
Others
Input
Throws
Input
10 Strings
10 Hit Combo 1 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
2 | h | 6 | i12 | +7 |