(→n) |
m (Added Kuma Df+4. Updated SIT.1 damage from 10 to 15.) |
||
(33 intermediate revisions by 4 users not shown) | |||
Line 5: | Line 5: | ||
{| class="wikitable" | {| class="wikitable" | ||
| {{MoveDataIcon|color=blue|Some moves have shortened max level holds (db+1,2* | | {{MoveDataIcon|color=blue|Some hold moves have shortened max level holds (db+1,2**, ws1,2** and HBS.1,2**)}} | ||
|- | |- | ||
| {{MoveDataIcon|color=blue|Allows the use of the powered up version of Bear Roll (FC.1+2, ROL.1 etc.)}} | | {{MoveDataIcon|color=blue|Allows the use of the powered up version of Bear Roll (FC.1+2, ROL.1, HBS.f,f, SIT.f, etc.)}} | ||
|- | |- | ||
| {{MoveDataIcon|color=blue|Allows the use of Wind Bear Fist (H.df+2+3) and Fresh Wind Bear Fist (H.df+2+3*)}} | | {{MoveDataIcon|color=blue|Allows the use of Wind Bear Fist (H.df+2+3) and Fresh Wind Bear Fist (H.df+2+3*)}} | ||
Line 369: | Line 369: | ||
|name=Wild Lumberjack | |name=Wild Lumberjack | ||
|target=,h | |target=,h | ||
|damage=20 | |damage=,20 | ||
|startup=i20 | |startup=i20 | ||
|block=-5 | |block=-5 | ||
|hit=+ | |hit=+36a (+10) | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 410: | Line 410: | ||
|name=Bear Claw Cross | |name=Bear Claw Cross | ||
|target=,m | |target=,m | ||
|damage=, | |damage=,20 | ||
|startup=i30~31 | |startup=i30~31 | ||
|block=-14 | |block=-14 | ||
|hit=+ | |hit=+65a (+49) | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 431: | Line 431: | ||
|input=f+3+4 | |input=f+3+4 | ||
|name=Shape-Up Kick | |name=Shape-Up Kick | ||
|target= | |target=l | ||
|damage=20 | |damage=20 | ||
|startup=i28~30 | |startup=i28~30 | ||
|block=-23 | |block=-23 | ||
|hit=+ | |hit=+6a | ||
|ch= | |ch= | ||
|crush= | |crush=cs | ||
|recv= | |recv= | ||
|tot= | |tot= | ||
Line 450: | Line 450: | ||
|input=,1+2 | |input=,1+2 | ||
|name=Shape-Up Hip | |name=Shape-Up Hip | ||
|target= | |target=,m | ||
|damage= | |damage= | ||
|startup= | |startup=,i50~i60 | ||
|block=-16 | |block=-16 | ||
|hit=- | |hit=-13a | ||
|ch= | |ch= | ||
|crush= | |crush=cs | ||
|recv= | |recv= | ||
|tot= | |tot= | ||
Line 558: | Line 558: | ||
|damage=,12 | |damage=,12 | ||
|startup=,i20~21 | |startup=,i20~21 | ||
|block=- | |block=-16 | ||
|hit=+ | |hit=+35a (+25) | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 599: | Line 599: | ||
|startup=,i27~28 | |startup=,i27~28 | ||
|block=-5 | |block=-5 | ||
|hit=+ | |hit=+22a | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 611: | Line 611: | ||
* chip damage on block | * chip damage on block | ||
}} | }} | ||
}} | |||
{{Move | |||
|id=Kuma-df+4 | |||
|parent= | |||
|input=df+4 | |||
|name= | |||
|target=m | |||
|damage=15 | |||
|startup=i12 | |||
|block=-4 | |||
|hit=+7 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | }} | ||
== d == | == d == | ||
Line 672: | Line 693: | ||
|block=-10 | |block=-10 | ||
|hit=+4 | |hit=+4 | ||
|ch= | |ch=+9 | ||
|crush= | |crush= | ||
|recv= | |recv= | ||
Line 700: | Line 721: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st hit | * Combo from 1st hit | ||
* | * Hold 2 to power up, up to 2 charge levels | ||
* Transition to HBS with input D or 3+4 | * Transition to HBS with input D or 3+4 | ||
}} | }} | ||
Line 723: | Line 744: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* chip damage on block | * chip damage on block | ||
* Heat skips to Level 2 charge | |||
* Transition to HBS with input D or 3+4 | * Transition to HBS with input D or 3+4 | ||
}} | }} | ||
Line 746: | Line 768: | ||
* chip damage on block | * chip damage on block | ||
* Cannot absorb with power crush | * Cannot absorb with power crush | ||
* | * Heat reduces charge length (consumes partial Heat time) | ||
* Transition to HBS with input D or 3+4 | * Transition to HBS with input D or 3+4 | ||
}} | }} | ||
Line 758: | Line 780: | ||
|damage=10 | |damage=10 | ||
|startup=i18 | |startup=i18 | ||
|block=-15/- | |block=-15 / -17 HBS | ||
|hit=-1/- | |hit=-1 / -3 HBS | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 800: | Line 822: | ||
|block=-23 | |block=-23 | ||
|hit=+6 | |hit=+6 | ||
|ch=+74a(+38) | |ch=+74a (+38) | ||
|crush= | |crush=cs6~ | ||
|recv= | |recv= | ||
|tot= | |tot= | ||
Line 807: | Line 829: | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes= | |notes={{Plainlist| | ||
* {{Tornado}} | |||
}} | |||
}} | }} | ||
{{Move | {{Move | ||
Line 875: | Line 899: | ||
|startup=i32~34 | |startup=i32~34 | ||
|block=-12 | |block=-12 | ||
|hit=+ | |hit=+39a | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 884: | Line 908: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Hold to power up and deal more chip damage on block | * Hold 2+3 to power up, up to 2 charge levels and deal more chip damage on block | ||
}} | }} | ||
}} | }} | ||
Line 896: | Line 920: | ||
|startup=i45~47 | |startup=i45~47 | ||
|block=-12 | |block=-12 | ||
|hit=+ | |hit=+39a | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 917: | Line 941: | ||
|startup=i60~62 | |startup=i60~62 | ||
|block=-4 | |block=-4 | ||
|hit=+ | |hit=+43a | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 941: | Line 965: | ||
|startup=i22~23 | |startup=i22~23 | ||
|block=-13 | |block=-13 | ||
|hit=+ | |hit=+13a | ||
|ch= | |ch= | ||
|crush=pc | |crush=pc | ||
Line 1,067: | Line 1,091: | ||
|startup=i18~19 | |startup=i18~19 | ||
|block=-8 | |block=-8 | ||
|hit=+13d HE | |hit=+13d / HE | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 1,133: | Line 1,157: | ||
|target=sm | |target=sm | ||
|damage=40 | |damage=40 | ||
|startup=i55~ | |startup=i55~i130 | ||
|block=-20 | |block=-20~+55 | ||
|hit=+42a | |hit=+42a~+117a | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 1,161: | Line 1,185: | ||
|startup=i31~32 | |startup=i31~32 | ||
|block=-17 | |block=-17 | ||
|hit=+ | |hit=+12a | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 1,272: | Line 1,296: | ||
|hit=+30a (+20) | |hit=+30a (+20) | ||
|ch= | |ch= | ||
|crush= | |crush=js | ||
|recv= | |recv= | ||
|tot= | |tot= | ||
Line 1,291: | Line 1,315: | ||
|hit=+30a (+20) / +21a (+14) | |hit=+30a (+20) / +21a (+14) | ||
|ch= | |ch= | ||
|crush= | |crush=js | ||
|recv= | |recv= | ||
|tot= | |tot= | ||
Line 1,305: | Line 1,329: | ||
|name=Bear Double Hop Kick Combo | |name=Bear Double Hop Kick Combo | ||
|target=,m | |target=,m | ||
|damage=, | |damage=,22 | ||
|startup=,i18~19 | |startup=,i18~19 | ||
|block=-15 | |block=-15 | ||
Line 1,333: | Line 1,357: | ||
|hit=-10a (-20) | |hit=-10a (-20) | ||
|ch= | |ch= | ||
|crush= | |crush=js | ||
|recv= | |recv= | ||
|tot= | |tot= | ||
Line 1,349: | Line 1,373: | ||
|name=Hell Axle | |name=Hell Axle | ||
|target=,m | |target=,m | ||
|damage=, | |damage=,25 | ||
|startup=,i20~21 | |startup=,i20~21 | ||
|block=+7 | |block=+7 | ||
|hit=+21a (+14) | |hit=+21a (+14) | ||
|ch= | |ch= | ||
|crush= | |crush=js | ||
|recv= | |recv= | ||
|tot= | |tot= | ||
Line 1,528: | Line 1,552: | ||
|hit=+35d (-23) | |hit=+35d (-23) | ||
|ch= | |ch= | ||
|crush= | |crush=js 21F | ||
|recv= | |recv= | ||
|tot= | |tot= | ||
Line 1,625: | Line 1,649: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Hold 2 to power up, up to 2 charge levels | ||
* Transition to HBS with input D or 3+4 | * Transition to HBS with input D or 3+4 | ||
* {{Tornado}} | * {{Tornado}} | ||
Line 1,650: | Line 1,674: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Heat skips to Level 2 charge | ||
* Transition to HBS with input D or 3+4 | * Transition to HBS with input D or 3+4 | ||
* {{BB}} | * {{BB}} | ||
Line 1,679: | Line 1,703: | ||
* chip damage on block | * chip damage on block | ||
* Cannot absorb with power crush | * Cannot absorb with power crush | ||
* | * Heat reduces charge length (consumes partial Heat time) | ||
}} | }} | ||
}} | }} | ||
Line 1,806: | Line 1,830: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Hold 2 | *Hold 2 to power up, up to 2 charge levels | ||
}} | }} | ||
}} | }} | ||
Line 1,828: | Line 1,852: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* chip damage on block | * chip damage on block | ||
* Heat skips to Level 2 charge | |||
}} | }} | ||
}} | }} | ||
Line 1,839: | Line 1,864: | ||
|startup=,i44~45 | |startup=,i44~45 | ||
|block=+3 | |block=+3 | ||
|hit=49a | |hit=+49a | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 1,849: | Line 1,874: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* chip damage on block | * chip damage on block | ||
* | * Cannot absorb with power crush | ||
* | * Heat reduces charge length (consumes partial Heat time) | ||
}} | }} | ||
}} | }} | ||
Line 1,862: | Line 1,887: | ||
|startup=i21~24 | |startup=i21~24 | ||
|block=-15 | |block=-15 | ||
|hit=+ | |hit=+21g | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 1,968: | Line 1,993: | ||
|startup=i16~20 | |startup=i16~20 | ||
|block=-9 | |block=-9 | ||
|hit=0 | |hit=0 / HE | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 1,989: | Line 2,014: | ||
|damage=16 | |damage=16 | ||
|startup=i26~29 | |startup=i26~29 | ||
|block=- | |block=-25c | ||
|hit=+14a | |hit=+14a | ||
|ch= | |ch= | ||
Line 2,007: | Line 2,032: | ||
|input=,1+2 | |input=,1+2 | ||
|name=Break'n | |name=Break'n | ||
|target=l | |target=,l | ||
|damage= | |damage=,33 | ||
|startup=i22~24 | |startup=i22~24 | ||
|block=- | |block=-29c | ||
|hit=+8a / -3a (-10) | |hit=+8a / -3a (-10) | ||
|ch= | |ch= | ||
Line 2,112: | Line 2,137: | ||
}} | }} | ||
== SIT ''(Bear Sit)'' == | |||
{{MoveDataHeader}} | |||
{{Move | {{Move | ||
|id=Kuma- | |id=Kuma-d+3+4 | ||
|parent= | |parent= | ||
|input= | |input=d+3+4 | ||
|name=Bear | |name=Bear Sit | ||
|target= | |target=sp | ||
|damage= | |damage= | ||
|startup= | |startup= | ||
|block= | |block= | ||
|hit= | |hit= | ||
Line 2,130: | Line 2,157: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Transition to SIT | ||
* | * Transition to ROL with input f | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Kuma-SIT.1 | |||
|id=Kuma-SIT.1 | |||
|parent= | |parent= | ||
|input=SIT.1 | |input=SIT.1 | ||
|name= | |name= | ||
|target=l | |target=l | ||
|damage= | |damage=15 | ||
|startup=i21~22 | |startup=i21~22 | ||
|block=-12 | |block=-12 | ||
Line 2,244: | Line 2,245: | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
|id=Kuma-SIT. | |id=Kuma-SIT.f | ||
|parent= | |parent= | ||
|input=SIT. | |input=SIT.f | ||
|name=Bear Roll | |name=Bear Roll | ||
|target=sp | |target=sp | ||
Line 2,261: | Line 2,262: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Alternative input: FC.3+4 or FDFA. | * Alternative input: FC.3+4 or FDFA.f | ||
* Transition to ROL | * Transition to ROL | ||
* Transition to HBS with input ROL.D or ROL.3+4 | * Transition to HBS with input ROL.D or ROL.3+4 | ||
Line 2,380: | Line 2,381: | ||
|damage=55 | |damage=55 | ||
|startup=i20 | |startup=i20 | ||
|block= | |block=-15 | ||
|hit= | |hit=0 | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 2,390: | Line 2,391: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{RageArt}} | ||
* | * {{RecoverableHealthRemoval}} | ||
}} | }} | ||
}} | }} | ||
Line 2,440: | Line 2,441: | ||
|damage=23 | |damage=23 | ||
|startup=i22~23 | |startup=i22~23 | ||
|block= | |block=-9c | ||
|hit=+ | |hit=+11d | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 2,459: | Line 2,460: | ||
|damage=15 | |damage=15 | ||
|startup=i17~19 | |startup=i17~19 | ||
|block=+6 (+6) | |block=-2 (-2) | ||
|hit=+6 (+6) | |||
|ch= | |ch=+6 (+6) | ||
|crush= | |crush= | ||
|recv= | |recv= | ||
Line 2,469: | Line 2,470: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Transition to HBS | * Transition to HBS (Cannot cancel) | ||
}} | }} | ||
}} | }} | ||
Line 2,480: | Line 2,481: | ||
|damage=21 | |damage=21 | ||
|startup=i30 | |startup=i30 | ||
|block=+ | |block=+17 | ||
|hit= | |hit=+37a | ||
|ch= | |ch=+37a | ||
|crush= | |crush= | ||
|recv= | |recv= | ||
|tot= | |tot= | ||
Line 2,490: | Line 2,491: | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Transition to SIT | * Transition to SIT (Cannot cancel) | ||
}} | }} | ||
}} | }} | ||
Line 2,501: | Line 2,502: | ||
|damage=10 | |damage=10 | ||
|startup=i14~16 | |startup=i14~16 | ||
|block= | |block=-12 | ||
|hit= | |hit=+6 | ||
|ch= | |ch=+6 | ||
|crush= | |crush= | ||
|recv= | |recv= | ||
Line 2,522: | Line 2,523: | ||
|damage=16 (11),48 (33) | |damage=16 (11),48 (33) | ||
|startup=i55~110,i25~38 | |startup=i55~110,i25~38 | ||
|block= | |block= N/A | ||
|hit=+ | |hit=8 (0) / +14 | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 2,533: | Line 2,534: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Cancel into BT with input OTG.d+1+4,3+4 | * Cancel into BT with input OTG.d+1+4,3+4 | ||
* More frame advantage when hitting standing opponent | |||
}} | }} | ||
}} | }} | ||
Line 2,546: | Line 2,548: | ||
|damage=35 | |damage=35 | ||
|startup=i12~14 | |startup=i12~14 | ||
|block= | |block=-3 | ||
|hit= | |hit=+1 | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 2,568: | Line 2,570: | ||
|damage=35 | |damage=35 | ||
|startup=i12~14 | |startup=i12~14 | ||
|block= | |block=-6 | ||
|hit= | |hit=+1 | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 2,591: | Line 2,593: | ||
|damage=50 | |damage=50 | ||
|startup=i12~14 | |startup=i12~14 | ||
|block= | |block=-3 | ||
|hit= | |hit=+1 | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 2,614: | Line 2,616: | ||
|damage=40 | |damage=40 | ||
|startup=i12~14 | |startup=i12~14 | ||
|block= | |block=-3 | ||
|hit= | |hit=+1 | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 2,625: | Line 2,627: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Throw break: 2 | * Throw break: 2 | ||
* Opponent status on hit: FUFT | * Opponent status on hit: FUFT off axis | ||
}} | }} | ||
}} | }} | ||
Line 2,637: | Line 2,639: | ||
|startup=i12~14 | |startup=i12~14 | ||
|block= | |block= | ||
|hit= | |hit=+1 | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 2,658: | Line 2,660: | ||
|damage=35 | |damage=35 | ||
|startup=i12~14 | |startup=i12~14 | ||
|block= | |block=0 | ||
|hit= | |hit=+26d (+7) | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 2,681: | Line 2,683: | ||
|damage=50 | |damage=50 | ||
|startup=i11 | |startup=i11 | ||
|block= | |block=0 | ||
|hit= | |hit=+5 | ||
|ch= | |ch= | ||
|crush= | |crush= | ||
Line 2,694: | Line 2,696: | ||
* Opponent status on hit: FUFA | * Opponent status on hit: FUFA | ||
* Side switch on hit | * Side switch on hit | ||
}} | |||
}} | |||
{{Move | |||
|id=Kuma-HBS.f+1+2 | |||
|parent= | |||
|input=HBS.f+1+2 | |||
|name=Bear Toss | |||
|target=th(h) | |||
|damage=35 | |||
|startup=i26~27 | |||
|block= | |||
|hit=+1 | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{RecoverableHealthRemoval}} | |||
* {{Spike}} | |||
* Throw break: none | |||
* Opponent status on hit: FUFA | |||
}} | }} | ||
}} | }} |
Latest revision as of 19:38, 29 November 2024
Kuma |
---|
Movelist & frame data (Tekken 8) |
---|
Heat
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wind Bear Fist
H.df+2+3
sm
20
+5
+39 (+29)
i15~16
- Partially uses remaining heat time
- H.f,n,d,df+2 to power up
Fresh Wind Bear Fist
H.df+2+3*
sm
26
+9
+45 (+35)
i25~26
- Partially uses remaining heat time
- H.f,n,d,df+2* to power up
- Cannot absorb with power crush
Bear Slash
b+1
m
24
-13
+13a
i22~23
pc
- Transition to HBS with input D or 3+4 (does not shift when using Heat Dash)
Bear X
b+1+2
h,m
10,20
-8
+13d / HE
i18~19
- chip damage
- Transition to HBS with input D or 3+4 (does not shift when using Heat Dash)
Rabid Bear
H.f,f,F+1+2
m
30
+3
+35d (-23)
i20~24
js 21F
- Chip damage
- Transition to HBS with input D or 3+4 (does not shift when using Heat Dash)
Frolicking Bear
HBS.d+1+2
m
22
-9
0 / HE
i16~20
- Transition to HBS (does not shift when using Heat Dash)
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
G-Clef Cannon
1,1,1
h,m,m
5,8,14
-16
+69a (+23)
,i22~23
- Combo from 2nd hit
- Combo from 1st CH
Angry Lumberjack
1,2
h,h
5,25
-5
+11 (+2)
,i22~24
- chip damage on block
- Combo from 1st CH
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Grizzly Rampage
df+1,2,1+2
m,m,m
6,9,20
-14c
+17d
,i25~26
- Combo from 2nd hit
- Combo from 1st CH
- Can be delayed 10F
- Combo can be delayed 10F from hit
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Bear Sit
d+3+4
sp
- Alternative input: db+3+4
- Transition to ROL with input SIT.F
- Transition to California Roll with input SIT.B
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Double Wild Slap
db+1,2
h,m
1120
-13
+4
+13c
i17~18
- Combo from 1st hit
- Hold 2 to power up, up to 2 charge levels
- Transition to HBS with input D or 3+4
Double Wild Slap
db+1,2*
h,m
1120
-12
+13c
+42a
i34~35
- chip damage on block
- Heat skips to Level 2 charge
- Transition to HBS with input D or 3+4
Fresh Wild Slap
db+1,2**
h,m
1130
+3
+42a
i47~48
- chip damage on block
- Cannot absorb with power crush
- Heat reduces charge length (consumes partial Heat time)
- Transition to HBS with input D or 3+4
Bear Lariat
db+2
l
10
-15 / -17 HBS
-1 / -3 HBS
i18
- Transition to HBS with input D or 3+4
Salmon Hunter
db+2+3
l
30
-12
+39a
i32~34
- Hold 2+3 to power up, up to 2 charge levels and deal more chip damage on block
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Bear Slash
b+1
m
24
-13
+13a
i22~23
pc
- Transition to HBS with input D or 3+4 (does not shift when using Heat Dash)
b+2,1
m,h
12,14
-3 / - 4 HBS / -14 ROL
+8 / +7 HBS / -3 ROL
,i23
- Transition to HBS with input D or 3+4
- Transition to ROL with input F
Salmon Massacre
b+2,2,1
m,m,m
12,15,25
-15
+25a (+15)
,i35~39
- Does not tornado on wall hit
Bear X
b+1+2
h,m
10,20
-8
+13d / HE
i18~19
- chip damage
- Transition to HBS with input D or 3+4 (does not shift when using Heat Dash)
Rolling Bear
b+1+4,f,f
sm
40
-20~+55
+42a~+117a
i55~i130
- Hold F to extend attack
- Recovers in FUFT on hit or block
- If attack is extended to where you roll past the opponent, recovers in FUFA
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Big Bear Attack
u+1+2
m
24
-4 / -3 HBS
+3 / +4 HBS
i18~23
- Transition to HBS with input D or 3+4
uf+3,4
m,m
13,13
-11
+30a (+20) / +21a (+14)
,i10~12
js
Less frame advantage occurs after Combo from last hit
Bear Double Hop Kick Combo
uf+3,4,1+2
m,m,m
13,13,22
-15
+16a / -2a
,i18~19
- Transition to HBS with input D or 3+4
- Less frame advantage occurs after Combo from last hit
Hell Axle
uf+4,3
m,m
20,25
+7
+21a (+14)
,i20~21
js
- Only connects on hit or block
- Recovers in FUFT
Motion Input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Falling Bear
f,F+1+2
m
30
+8 HBS / +5 ROL
52a HBS / +49a ROL
i37~38
- Chip damage
- Transition to HBS (cannot cancel into standing)
- Transition to ROL with input F
Rabid Bear
f,f,F+1+2
m
30
+3
+35d (-23)
i20~24
js 21F
- Chip damage
- Transition to HBS with input D or 3+4 (does not shift when using Heat Dash)
Crouch
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Bear Roll
FC.1+2
sp
+1~+6 / -6~-1 HBS
+7~+12 / 0~+5 HBS
N/A / i26~i31 Heat
- Transition to ROL
- becomes special mid attack during Heat (partially uses remaining Heat time)
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Killing Claws
ws1,2
m,m
13,20
-13
+6 (+20g)
+18
,i18~19
- Hold 2 to power up, up to 2 charge levels
- Transition to HBS with input D or 3+4
- Wallsplat on CH
Killing Claws
ws1,2*
m,m
13,28
-12
+18c
+33a (-2)
,i35
- Heat skips to Level 2 charge
- Transition to HBS with input D or 3+4
Fresh Killing Claws
ws1,2**
m,m
13,38
+3
+27a (-9)
,i44
- Transition to HBS with input D or 3+4
- chip damage on block
- Cannot absorb with power crush
- Heat reduces charge length (consumes partial Heat time)
HBS (Hunting)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Hunting
3+4
sp
- Alternate input: FDFA.3+4
- Can low parry in HBS with HBS.F
- Transition to HBS
- Transition to standing with input ub or u or uf
Honeycomb Spike
HBS.1,2
m,m
10,20
-13
+4
+13c
,i24~25
- Hold 2 to power up, up to 2 charge levels
Honeycomb Spike
HBS.1,2*
m,m
10,20
-12
+13c
+49a
,i33~34
- chip damage on block
- Heat skips to Level 2 charge
Fresh Honeycomb Spike
HBS.1,2**
m,m
10,30
+3
+49a
,i44~45
- chip damage on block
- Cannot absorb with power crush
- Heat reduces charge length (consumes partial Heat time)
Frolicking Bear
HBS.d+1+2
m
22
-9
0 / HE
i16~20
- Transition to HBS (does not shift when using Heat Dash)
Break'n
HBS.b+1+2,1+2
l,l
16,33
-29c
+8a / -3a (-10)
i22~24
- Less frame advantage occurs after Combo from last hit
Hunting to Roll Over
HBS.3
sp
- Transition to FUFA
- Alternative input: HBS.4 (HBS.3 is into background, HBS.4 is into foreground)
Bear Roll
HBS.f,f
sp
+1~+6 / -6~-1 HBS
+7~+12 / 0~+5 HBS
N/A / i26~i31 Heat
- Transition to ROL
- Becomes Special Mid attack during Heat (partially uses remaining Heat time)
SIT (Bear Sit)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rebound
SIT.3+4
m
20
-12 / -10 ROL
-4a / -2a ROL
i25
- Transition to ROL with input SIT.F
ROL (Bear Roll)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Bear Roll
SIT.f
sp
+1~+6 / -6~-1 HBS
+7~+12 / 0~+5 HBS
N/A / i26~i31 Heat
- Alternative input: FC.3+4 or FDFA.f
- Transition to ROL
- Transition to HBS with input ROL.D or ROL.3+4
- Becomes special mid attack during Heat (partially uses remaining Heat time)
Bear Shove
ROL.1
h
31
+4
+35d (+27)
i15~16
- Power up during Heat (partially uses remaining Heat time)
Giant Roll
ROL.1+2
sm
22
-30
+45a
i10~40
- Recovers in FUFT on hit
- Recovers in off axis FUFT on block
Others
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Bear Backstroke
FUFA.1+2
m
15
-2 (-2)
+6 (+6)
+6 (+6)
i17~19
- Transition to HBS (Cannot cancel)
Dance With Me
OTG.d+1+4
l,ub(l)
16 (11),48 (33)
N/A
8 (0) / +14
i55~110,i25~38
- Cancel into BT with input OTG.d+1+4,3+4
- More frame advantage when hitting standing opponent
Throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Bear Hug
2+4
th(h)
35
-6
+1
i12~14
- Throw break: 1 or 2
- Opponent status on hit: FUFT
- Side switch on hit
Bear Slam
Left throw
th(h)
50
-3
+1
i12~14
- Throw break: 1
- Opponent status on hit: FUFT
Choke Slam
Right throw
th(h)
40
-3
+1
i12~14
- Throw break: 2
- Opponent status on hit: FUFT off axis
Swing Swung
Back throw
th(h)
70
+1
i12~14
- Throw break: none
- Opponent status on hit: FUFA
Headbutt
uf+1+2
th(h)
35
0
+26d (+7)
i12~14
- Throw break: 1+2
- Opponent status on hit: FUFT
Rock'n Roll Circus
f,df,d,db,b,f+1+2
th(h)
50
0
+5
i11
- Throw break: 1+2
- Opponent status on hit: FUFA
- Side switch on hit
Bear Toss
HBS.f+1+2
th(h)
35
+1
i26~27
- Throw break: none
- Opponent status on hit: FUFA