Lili movelist: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
 
(39 intermediate revisions by 6 users not shown)
Line 11: Line 11:


{{MoveDataHeader}}
{{MoveDataHeader}}
{{Move
{{MoveInherit|Generic-2+3
|id=Lili-2+3
|id=Lili-2+3
|parent=
|input=2+3
|name=Heat Burst
|target=m
|damage=12 (12)
|startup=i16
|block=+1
|hit=+2c
|ch=
|crush=pc
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{HeatBurst}}}}
}}
}}
{{Move
{{Move
Line 42: Line 25:
|hit=-3d
|hit=-3d
|ch=
|ch=
|crush=js
|crush=js22~
|recv=BT
|recv=BT
|tot=
|tot=
Line 64: Line 47:
|hit=+20d(-15)
|hit=+20d(-15)
|ch=
|ch=
|crush=js
|crush=js22?
|recv=BT
|recv=BT
|tot=
|tot=
Line 86: Line 69:
|hit=+23a (+5)
|hit=+23a (+5)
|ch=
|ch=
|crush=
|crush=cs4~? js25~?
|recv=BT
|recv=BT
|tot=
|tot=
Line 113: Line 96:
|hit=+24a
|hit=+24a
|ch=+70a (+54)
|ch=+70a (+54)
|crush=cs
|crush=cs6~
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
Line 143: Line 126:
|notes={{Plainlist|
|notes={{Plainlist|
* All moves named Piercing Thorn share these properties when in Heat
* All moves named Piercing Thorn share these properties when in Heat
* H.RAB4 (js15~)
* {{BB}}
* {{BB}}
* Chip damage on block [16]
* Chip damage on block [16]
Line 148: Line 132:
}}
}}


== Rage ==
== n ==
{{MoveDataHeader}}
{{MoveDataHeader}}
{{MoveInherit|Generic-1
|id=Lili-1
}}
{{Move
{{Move
|id=Lili-R.df+1+2
|id=Lili-1,1
|parent=
|parent=Lili-1
|input=R.df+1+2
|input=,1
|name=La Vie en Rose Fortissimo
|damage=,16
|target=m,t
|target=,h
|damage=55+
|range=
|startup=i20
|startup=,i20~21
|block=-15
|block=-6
|hit=+0
|hit=+4
|ch=
|recv=r24 BT
|crush=pc8~
|tot=55
|recv=r39
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Rage Art
* Damage increases with lower health
* Erases opponent's recoverable health on hit}}
}}
 
== n ==
{{MoveDataHeader}}
{{Move
|id=Lili-1
|input=1
|damage=5
|target=h
|range=
|startup=i10
|recv=r17
|block=+1
|hit=+8
}}
{{Move
|id=Lili-1,1
|parent=Lili-1
|input=,1
|damage=,16
|target=,h
|range=
|startup=i20~21
|recv=
|block=-4
|hit=+4
|recv=BT
|notes={{Plainlist|
|notes={{Plainlist|
* {{Elbow}}
* {{Elbow}}
* Combos from 1st hit
* Jail from 1st attack with no delay
* Combo from 1st hit with 5f delay
* Input can be delayed 6f
}}
}}
}}
}}
Line 208: Line 161:
|input=,3
|input=,3
|name=Tricolore
|name=Tricolore
|target=,m
|target=,M
|damage=,17
|damage=,17
|startup=i20
|startup=,i20~21
|block=-15
|block=-15
|hit=+6d
|hit=+6d
|ch=+25a
|ch=+25a
|crush=
|crush=
|recv=
|recv=r32
|tot=
|tot=85
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combos from 2nd hit CH
* Combo from 2nd CH with 6f delay
* Input can be delayed 6f
* Move can be delayed 5f
}}
}}
}}
}}
Line 232: Line 187:
|target=,h
|target=,h
|range=
|range=
|startup=i12
|startup=,i12
|recv=
|block=-3
|block=-3
|hit=+8
|hit=+8
|recv=
|recv=r21
|tot=43
|notes={{Plainlist|
|notes={{Plainlist|
* Combos from 1st hit
* Jail from 1st attack with 6f delay
}}
}}
}}
}}
Line 248: Line 203:
|target=,L
|target=,L
|damage=,13
|damage=,13
|startup=i26
|startup=,i26
|block=-13
|block=-13
|hit=-2
|hit=-2
|ch=+6c
|ch=+6c
|crush=cs
|crush=,cs10~45
|recv=
|recv=r32
|tot=
|tot=80
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combos from 2nd hit CH
* Combo from 2nd CH
}}
}}
}}
}}
Line 269: Line 224:
|target=,m
|target=,m
|damage=,20
|damage=,20
|startup=i29
|startup=,i29~34
|block=-9 / +2 H +7wc
|block=-9~-4
|hit=+2a (-7)
|hit=+2a (-7)
|ch=
|ch=
|crush=js
|crush={{Plainlist|
|recv=
* ,js21~41
|tot=
* fs42~44}}
|recv=r42
|tot=99
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 282: Line 239:
* {{BB}}
* {{BB}}
* Chip on block [6]
* Chip on block [6]
* Input can be delayed 4f
* Move can be delayed 3f
* Powers up in Heat: 30 damage, +2 ob, Wall Crush +7g, 13 Chip, +18a (-8) oh
* Powers up in Heat: 30 damage, +2 ob, Wall Crush +7g, 13 Chip, +18a (-8) oh
* Partially consumes remaining Heat time
* Partially consumes remaining Heat time
Line 298: Line 257:
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r19
|tot=
|tot=29
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 313: Line 272:
|target=,L
|target=,L
|damage=,13
|damage=,13
|startup=i26
|startup=,i26
|block=-12
|block=-12
|hit=-2
|hit=-2
|ch=+6c
|ch=+6c
|crush=cs
|crush=,cs10~45
|recv=
|recv=r32
|tot=
|tot=68
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combos from 1st hit
* Combo from 1st hit
}}
}}
}}
}}
Line 334: Line 293:
|target=,h
|target=,h
|damage=,20
|damage=,20
|startup=i22~26
|startup=,i22~26
|block=-2
|block=-2~+2
|hit=+24a (+15)
|hit=+24a (+15)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r22
|tot=
|tot=58
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 346: Line 305:
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}  
* {{BB}}  
* Combos from 1st hit}}
* Combo from 1st hit with 5f delay
* Input can be delayed 10f}}
}}
}}
{{Move
{{Move
Line 355: Line 315:
|target=m
|target=m
|damage=12
|damage=12
|startup=i15
|startup=i15~16
|block=-11
|block=-11
|hit=-3
|hit=-3
|ch=
|ch=
|crush=
|crush=
|recv=BT
|recv=r32 BT
|tot=
|tot=48
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 374: Line 334:
|name=Peacock Waltz
|name=Peacock Waltz
|target=,m
|target=,m
|damage=,24
|damage=,20
|startup=i27
|startup=,i27~28
|block=-13
|block=-13
|hit=+40d (-18)
|hit=+40d (-18)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r33
|tot=
|tot=77
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 389: Line 349:
* {{HeatDash|+5, +36a (+26)}}
* {{HeatDash|+5, +36a (+26)}}
* {{BB}}
* {{BB}}
* Combos from 1st hit}}
* Combo from 1st hit}}
}}
}}
{{Move
{{Move
Line 398: Line 358:
|target=,h
|target=,h
|damage=,8
|damage=,8
|startup=i27
|startup=,i27
|block=-5
|block=-5
|hit=+2
|hit=+2
|ch=+10
|ch=+10
|crush=
|crush=
|recv=
|recv=r24
|tot=
|tot=69
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combos from 1st hit
* Combo from 1st hit with 2f delay
* Transition to -2, +5, +14 DEW with F}}
* Enter DEW -2 +5 +14 with F}}
}}
}}
{{Move
{{Move
Line 419: Line 379:
|target=,h
|target=,h
|damage=,22
|damage=,22
|startup=i24
|startup=,i24~27
|block=-9
|block=-9~-6
|hit=+13a (+4)
|hit=+13a (+4)
|ch=
|ch=
|crush=js
|crush={{Plainlist|
|recv=
* ,js13~31
|tot=
* fs32~34}}
|recv=r34
|tot=110
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 431: Line 393:
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* Combos from 2nd hit CH}}
* Combo from 2nd CH with 4f delay}}
}}
}}
{{Move
{{Move
Line 445: Line 407:
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r23
|tot=
|tot=35
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 460: Line 422:
|target=m
|target=m
|damage=26
|damage=26
|startup=i12
|startup=i12~13
|block=-12
|block=-12
|hit= +20d (+10)
|hit=+20d (+10)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r35
|tot=
|tot=48
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}} }}
* {{BB}}
}}
}}
}}
{{Move
{{Move
Line 479: Line 442:
|name=Black Swan
|name=Black Swan
|target=h,h
|target=h,h
|damage=30
|damage=10,20
|startup=i23~24 i14~15
|startup=i23~24 i14~15
|block=-2
|block=-2
|hit=+20a (+11)
|hit=+20a (+11)
|ch=
|ch=
|crush=js
|crush={{Plainlist|
|recv=
* js22~36
|tot=
* fs37~39}}
|recv=r29
|tot=68
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 494: Line 459:
* {{HeatDash|+5, +62a (+42)}}
* {{HeatDash|+5, +62a (+42)}}
* {{Homing}}
* {{Homing}}
* {{BB}} }}
* {{BB}}
* Chip damage on block [8]
* Jail from 1st attack
}}
}}
}}


Line 538: Line 506:
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* Combos from 1st hit}}
* Combo from 1st hit with 3?F delay}}
}}
}}
{{Move
{{Move
Line 798: Line 766:
|hit=+2d
|hit=+2d
|ch=
|ch=
|crush=js
|crush=js12~
|recv=BT
|recv=BT
|tot=
|tot=
Line 964: Line 932:
|name=Thorn Whip
|name=Thorn Whip
|target=L
|target=L
|damage=17
|damage=14
|startup=i19
|startup=i19
|block=-12
|block=-12
Line 1,009: Line 977:
|hit=+13d
|hit=+13d
|ch=
|ch=
|crush=pc
|crush=pc7~
|recv=
|recv=
|tot=
|tot=
Line 1,089: Line 1,057:
|target=h
|target=h
|damage=22
|damage=22
|startup=i20
|startup=i19~22
|block=-8
|block=-9~-6
|hit=+34a
|hit=+34a
|ch=+46a
|ch=+46a
|crush=
|crush=cs6~19
|recv=
|recv=
|tot=
|tot=
Line 1,113: Line 1,081:
|hit=+76a (+60)
|hit=+76a (+60)
|ch=
|ch=
|crush=cs
|crush=cs7~
|recv=
|recv=
|tot=
|tot=
Line 1,134: Line 1,102:
|hit=+3d
|hit=+3d
|ch=+33a
|ch=+33a
|crush=cs
|crush=cs16~
|recv=
|recv=
|tot=
|tot=
Line 1,436: Line 1,404:
|hit=+13d (+39a)
|hit=+13d (+39a)
|ch=
|ch=
|crush=js
|crush=js5~
|recv=
|recv=
|tot=
|tot=
Line 1,473: Line 1,441:
|target=m
|target=m
|damage=13
|damage=13
|startup=i15
|startup=i15~17
|block=-13
|block=-13~-11
|hit=+30a (+20)
|hit=+30a (+20)
|ch=
|ch=
|crush=js
|crush=js9~ fs9~
|recv=
|recv=
|tot=
|tot=
Line 1,735: Line 1,703:
* {{Homing}}
* {{Homing}}
* {{BB}}
* {{BB}}
* 1 spin (i10 delay + i18)
* Hold to power up:
* Hold to power up:
** 2 spins: +12 on block, 11 chip damage
** 2 spins (i33 delay + i18): +12 on block, 11 chip damage
** 3 spins: Unblockable, 50 damage }}
** 3 spins (i56 delay + i18): Unblockable, 50 damage }}
}}
}}
{{Move
{{Move
Line 1,796: Line 1,765:
|hit=
|hit=
|ch=
|ch=
|crush=cs
|crush=
|recv=
|recv=
|tot=
|tot=
Line 1,922: Line 1,891:
|hit=-2
|hit=-2
|ch=+26a
|ch=+26a
|crush=cs
|crush=cs10~46?
|recv=
|recv=r28?
|tot=
|tot=t60?
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 1,987: Line 1,956:
|hit=+12a
|hit=+12a
|ch=+43a
|ch=+43a
|crush=cs
|crush=cs12~
|recv=
|recv=
|tot=
|tot=
Line 2,027: Line 1,996:
|hit=+62a (+46)
|hit=+62a (+46)
|ch=
|ch=
|crush=js
|crush=js12~
|recv=
|recv=
|tot=
|tot=
Line 2,047: Line 2,016:
|hit=+26d
|hit=+26d
|ch=
|ch=
|crush=js
|crush=js27~
|recv=
|recv=
|tot=
|tot=
Line 2,157: Line 2,126:
|hit=+2a (-7)
|hit=+2a (-7)
|ch=
|ch=
|crush=js
|crush=js17~
|recv=
|recv=
|tot=
|tot=
Line 2,212: Line 2,181:
* {{HeatDash|+67a (+50)}}
* {{HeatDash|+67a (+50)}}
* {{BB}}
* {{BB}}
* Combos from 1st hit
* Combo from 1st hit with 8?F delay
* Can be delayed up to 14?F
* Floor breaks floating opponent}}
* Floor breaks floating opponent}}
}}
}}
Line 2,224: Line 2,194:
|damage=28
|damage=28
|startup=i17
|startup=i17
|block=-9
|block=-11
|hit=+20a (+3)
|hit=+20a (+3)
|ch=
|ch=
Line 2,249: Line 2,219:
|hit=+17cg
|hit=+17cg
|ch=
|ch=
|crush=pc
|crush=pc6~
|recv=
|recv=
|tot=
|tot=
Line 2,266: Line 2,236:
|name=Cloisonne
|name=Cloisonne
|target=h
|target=h
|damage=26
|damage=6,20
|startup=i12
|startup=i12~14, i5~6
|block=+6
|block=+6
|hit=+17g
|hit=+17g
|ch=
|ch=
|crush=
|crush=js12~?, js17?~?
|recv=
|recv=
|tot=
|tot=
Line 2,296: Line 2,266:
|hit=
|hit=
|ch=
|ch=
|crush=js
|crush=js12~ (js10 in heat)
|recv=
|recv=
|tot=
|tot=
Line 2,342: Line 2,312:
|hit=+3c / +24a H
|hit=+3c / +24a H
|ch=+70a (+54)
|ch=+70a (+54)
|crush=cs
|crush=cs6~
|recv=
|recv=FC
|tot=
|tot=
|range=
|range=
Line 2,364: Line 2,334:
|hit=+4a (-5)
|hit=+4a (-5)
|ch=
|ch=
|crush=js
|crush=js15~
|recv=
|recv=
|tot=
|tot=
Line 2,387: Line 2,357:
|hit=
|hit=
|ch=
|ch=
|crush=js
|crush=js10
|recv=
|recv=
|tot=
|tot=
Line 2,400: Line 2,370:
}}
}}


== SS (Sidestep) ==
== BT ==
 
{{MoveDataHeader}}
{{MoveDataHeader}}
{{Move
{{Move
|id=Lili-ss3
|id=Lili-BT.1
|parent=
|parent=
|input=ss3
|input=BT.1
|name=Stunning Toe Kick
|name=
|target=M
|target=h
|damage=20
|damage=8
|startup=i16
|startup=i8
|block=-9
|block=-8
|hit=+35d (+27)
|hit=+3
|ch=
|ch=
|crush=
|crush=
Line 2,420: Line 2,391:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}} }}
}}
}}
{{Move
|id=Lili-ss4
|parent=
|input=ss4
|name=Demilune
|target=m
|damage=18
|startup=i20
|block=-2
|hit=+4
|ch=+11g
|crush=
|recv=BT
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Transition to -13, -7, +0 RAB with b+3 or b+4 }}
}}
}}
{{Move
{{Move
|id=Lili-ss1+2
|id=Lili-BT.1,2
|parent=
|parent=Lili-BT.1
|input=ss1+2
|input=,2
|name=Minuet
|name=Fierbois Sword
|target=m
|target=,m
|damage=21
|damage=,20
|startup=i19
|startup=i24
|block=+0
|block=-13
|hit=+25a (+16)
|hit=+16a (-1)
|ch=+64a
|ch=
|crush=
|crush=js27~
|recv=
|recv=
|tot=
|tot=
Line 2,460: Line 2,411:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}} }}
* {{Tornado}}
* {{BB}}
* Combo from 1st hit with 4?F delay}}
}}
}}
== BT ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Lili-BT.1
|id=Lili-BT.1,4
|parent=
|parent=Lili-BT.1
|input=BT.1
|input=,4
|name=
|name=Scorpio's Sting
|target=h
|target=,h
|damage=8
|damage=,21
|startup=i8
|startup=i22
|block=-8
|block=-5
|hit=+3
|hit=+10g
|ch=
|ch=
|crush=
|crush=
Line 2,484: Line 2,433:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
}}
* {{HeatEngager}}
* {{HeatDash|+5, +34d}}
* {{BB}}
* Combo from 1st hit with 4?F delay}}
}}
}}
{{Move
{{Move
|id=Lili-BT.1,2
|id=Lili-BT.2
|parent=Lili-BT.1
|parent=
|input=,2
|input=BT.2
|name=Fierbois Sword
|name=Rompez Fleuret
|target=,m
|target=m
|damage=,20
|damage=22
|startup=i24
|startup=i14
|block=-13
|block=-13
|hit=+16a (-1)
|hit=+8
|ch=
|ch=
|crush=js
|crush=pc6~
|recv=
|recv=
|tot=
|tot=
Line 2,504: Line 2,456:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{BB}} }}
* {{BB}}
* Combos from 1st hit}}
}}
}}
{{Move
{{Move
|id=Lili-BT.1,4
|id=Lili-BT.3
|parent=Lili-BT.1
|input=,4
|name=Scorpio's Sting
|target=,h
|damage=,21
|startup=i22
|block=-5
|hit=+10g
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{HeatEngager}}
* {{HeatDash|+5, +34d}}
* {{BB}}
* Combos from 1st hit}}
}}
{{Move
|id=Lili-BT.2
|parent=
|parent=
|input=BT.2
|input=BT.3
|name=Rompez Fleuret
|name=
|target=m
|target=m
|damage=22
|damage=12
|startup=i14
|startup=i14
|block=-13
|block=-10
|hit=+8
|hit=+0
|ch=
|ch=
|crush=pc
|crush=cs4~
|recv=
|recv=
|tot=
|tot=
Line 2,549: Line 2,476:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}} }}
* {{Homing}} }}
}}
{{Move
|id=Lili-BT.3
|parent=
|input=BT.3
|name=
|target=m
|damage=12
|startup=i14
|block=-10
|hit=+0
|ch=
|crush=cs
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Homing}} }}
}}
}}
{{Move
{{Move
Line 2,582: Line 2,489:
|hit=+39d (+31)
|hit=+39d (+31)
|ch=
|ch=
|crush=js
|crush=js26~
|recv=
|recv=
|tot=
|tot=
Line 2,603: Line 2,510:
|hit=+11d
|hit=+11d
|ch=
|ch=
|crush=
|crush=js13~28, js1~?
|recv=BT
|recv=BT
|tot=
|tot=
Line 2,623: Line 2,530:
|hit=+4d
|hit=+4d
|ch=
|ch=
|crush=js
|crush=js14~
|recv=BT
|recv=BT
|tot=
|tot=
Line 2,664: Line 2,571:
|hit=+7c
|hit=+7c
|ch=
|ch=
|crush=js
|crush=js5~
|recv=
|recv=BT
|tot=
|tot=
|range=
|range=
Line 2,684: Line 2,591:
|hit=+5c
|hit=+5c
|ch=+14d
|ch=+14d
|crush=cs
|crush=cs4~
|recv=
|recv=
|tot=
|tot=
Line 2,704: Line 2,611:
|hit=-1
|hit=-1
|ch=+2
|ch=+2
|crush=cs
|crush=cs4~
|recv=
|recv=
|tot=
|tot=
Line 2,744: Line 2,651:
|hit=+1
|hit=+1
|ch=
|ch=
|crush=cs
|crush=cs4~
|recv=
|recv=
|tot=
|tot=
Line 2,764: Line 2,671:
|hit=+19d
|hit=+19d
|ch=
|ch=
|crush=cs
|crush=cs8~
|recv=
|recv=
|tot=
|tot=
Line 2,803: Line 2,710:
|hit=
|hit=
|ch=
|ch=
|crush=js
|crush=js10~
|recv=
|recv=
|tot=
|tot=
Line 2,816: Line 2,723:


== Others ==
== Others ==
{{MoveDataHeader}}
{{MoveDataHeader}}
<!-- includes Rage Art -->
{{Move
 
|id=Lili-R.df+1+2
== Throws ==
|parent=
|input=R.df+1+2
|name=La Vie en Rose Fortissimo
|target=m,t
|damage=55+
|startup=i20
|block=-15
|hit=+0
|ch=
|crush=pc8~
|recv=r39
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{RageArt}}
* {{RecoverableHealthRemoval}}
* Damage increases with lower health}}
}}
{{Move
|id=Lili-ss3
|parent=
|input=ss3
|name=Stunning Toe Kick
|target=M
|damage=20
|startup=i16
|block=-9
|hit=+35d (+27)
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}} }}
}}
{{Move
|id=Lili-ss4
|parent=
|input=ss4
|name=Demilune
|target=m
|damage=18
|startup=i20
|block=-2
|hit=+4
|ch=+11g
|crush=cs6~11?
|recv=BT
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Transition to -13, -7, +0 RAB with b+3 or b+4 }}
}}
{{Move
|id=Lili-ss1+2
|parent=
|input=ss1+2
|name=Minuet
|target=m
|damage=21
|startup=i19
|block=+0
|hit=+25a (+16)
|ch=+64a
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}} }}
}}


== Throws ==
{{MoveDataHeader}}
{{MoveDataHeader}}
{{Move
{{Move

Latest revision as of 19:14, 15 December 2024

Heat

Can use powered up Feisty Rabbit (RAB.3 etc.)
Allows the use of the powered up version of Piercing Thorn (1,2,4, f,F+3+4 etc.)
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst
R1

2+3

m
[12;12]
+1
+2c
i16
pc7~16
t92 r30
Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
White Swan Mezzo Forte

H.2+3

h,​t
55
+9
-3d
i23
js22~
BT
Heat Smash
Homing
Floor Break
White Swan Mezzo Forte (Block)

H.2+3

h,​h,​m,​M
15,​15,​15,​30
+9
+20d(-15)
i23~24 i14~15 i36~38 i9~11
js22?
BT
Heat Smash
Homing
Floor Break
Rosa Giganteia Mezzo Forte

H.BT.2+3

l,​M,​M,​M
15,​5,​5,​20
-8
+23a (+5)
i16 i27~28 i6~8 i20~22
cs4~? js25~?
BT
Heat Smash
Homing
Balcony Break
Peacock Waltz

3,1

m,​m
12,​20
-13
+40d (-18)
,i27~28
t77 r33
Heat Engager
Heat Dash +5, +36a (+26)
Balcony Break
  • Combo from 1st hit
Black Swan

3+4

h,​h
10,​20
-2
+20a (+11)
i23~24 i14~15
  • js22~36
  • fs37~39
t68 r29
Heat Engager
Heat Dash +5, +62a (+42)
Homing
Balcony Break
  • Chip damage on block [8]
  • Jail from 1st attack
Nocturne
qcf+2,1

DEW.2,1

m,​m
13,​20
-13
+17d
i22
Heat Engager
Heat Dash +67a (+50)
Balcony Break
  • Combo from 1st hit with 8?F delay
  • Can be delayed up to 14?F
  • Floor breaks floating opponent
Scorpio's Sting

BT.1,4

h,​h
8,​21
-5
+10g
i22
Heat Engager
Heat Dash +5, +34d
Balcony Break
  • Combo from 1st hit with 4?F delay
Rabbit Song

RAB.2

m
20
-9
+39d (-19)
i20
Heat Engager
Heat Dash +5, +36a (+26)
Balcony Break
  • Powered up during Heat: 24 damage
  • Partially consumes remaining Heat Time
Rabbit Dance (Heat)

H.RAB.3

L
20
-13
+24a
+70a (+54)
i20~21
cs6~
FC
Homing
  • Partially consumes remaining Heat time
Piercing Thorn (Heat)

H.f,F+3+4 (etc.)

m
36
+4 (+9w)
+20a (-6)
i19
js
  • All moves named Piercing Thorn share these properties when in Heat
  • H.RAB4 (js15~)
Balcony Break
  • Chip damage on block [16]
  • Partially consumes remaining Heat time

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
5
+1
+8
i10
t29 r19
Recovers 2f faster on hit or block (t27 r17)

1,1

h,​h
5,​16
-6
+4
,i20~21
t55 r24 BT
Elbow
  • Jail from 1st attack with no delay
  • Combo from 1st hit with 5f delay
  • Input can be delayed 6f
Tricolore

1,​1,3

h,​h,​M
5,​16,​17
-15
+6d
+25a
,i20~21
t85 r32
  • Combo from 2nd CH with 6f delay
  • Input can be delayed 6f
  • Move can be delayed 5f
Left Right Thrust

1,2

h,​h
5,​12
-3
+8
,i12
t43 r21
  • Jail from 1st attack with 6f delay
Left Right Back Strike

1,​2,3

h,​h,​L
5,​12,​13
-13
-2
+6c
,i26
,cs10~45
t80 r32
  • Combo from 2nd CH
Left Right Piercing Thorn

1,​2,4

h,​h,​m
5,​12,​20
-9~-4
+2a (-7)
,i29~34
  • ,js21~41
  • fs42~44
t99 r42
Balcony Break
  • Chip on block [6]
  • Input can be delayed 4f
  • Move can be delayed 3f
  • Powers up in Heat: 30 damage, +2 ob, Wall Crush +7g, 13 Chip, +18a (-8) oh
  • Partially consumes remaining Heat time

2

h
8
+0
+8
i10
t29 r19
Sunrise Sunset

2,3

h,​L
8,​13
-12
-2
+6c
,i26
,cs10~45
t68 r32
  • Combo from 1st hit
Bed Time

2,4

h,​h
8,​20
-2~+2
+24a (+15)
,i22~26
t58 r22
Balcony Break
  • Combo from 1st hit with 5f delay
  • Input can be delayed 10f

3

m
12
-11
-3
i15~16
t48 r32 BT
Peacock Waltz

3,1

m,​m
12,​20
-13
+40d (-18)
,i27~28
t77 r33
Heat Engager
Heat Dash +5, +36a (+26)
Balcony Break
  • Combo from 1st hit

3,2

m,​h
12,​8
-5
+2
+10
,i27
t69 r24
  • Combo from 1st hit with 2f delay
  • Enter DEW -2 +5 +14 with F
Peacock Jive

3,​2,3

m,​h,​h
12,​8,​22
-9~-6
+13a (+4)
,i24~27
  • ,js13~31
  • fs32~34
t110 r34
Balcony Break
  • Combo from 2nd CH with 4f delay

4

h
16
-4
+7
i12
t35 r23
Broken Heart

1+2

m
26
-12
+20d (+10)
i12~13
t48 r35
Balcony Break
Black Swan

3+4

h,​h
10,​20
-2
+20a (+11)
i23~24 i14~15
  • js22~36
  • fs37~39
t68 r29
Heat Engager
Heat Dash +5, +62a (+42)
Homing
Balcony Break
  • Chip damage on block [8]
  • Jail from 1st attack

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

h
10
-9
-1
i12
Mars Sword

f+2,3

h,​m
10,​20
-15
+24a (+7)
i22
Balcony Break
  • Combo from 1st hit with 3?F delay
Circle Knee

f+3

m
26
-3
+17a (+8)
i20
Homing
Balcony Break
Knee
Bélier Attaque

f+4

m
23
-9
+7
+57a
i17
Tornado
Kitty Claws

f+1+2

m
17
-7
+4c
+12c
i14
Sundial

f+3+4

m,​M
6,​20
-4
+6d
i18~20 i11~13
js
Floor Break

f+3+4,3

m,​M
6,​20
-8
+23a
i18~20 i30~33
  • On airborne opponent:
Floor Break
  • Combos from 1st hit
Garland Kick Combo

f+3+4,​3,4

m,​M,​M
6,​20,​20
-20
+10 (+3)
i19
js
as
  • Combos from 1st hit

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df+1

m
10
-1
+8
i13
Orleans Sword

df+2

m
15
-11
+31a (+21)
i16
  • Transition to -11, +31a (+21) BT with B
Submissive Heel

df+3

m
23
+3c
+8c
+19a
i20

df+4

m
12
-8
-2
+5
i13
Knee
Dominating Heel

df+4,4

m,​L
12,​23
-13
-2
+8
i20
  • Combos from 1st hit
Backflip

df+3+4

m
14
-4
+27a
i24~29
js
BT
Backflip Spinning Edge

df+3+4,3+4

m,​m
14,​19
-7
+2d
i26
js12~
BT
Floor Break
  • Combos from 1st hit

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

d+1

L
10
-11
+0
i18
cs
  • Transition to -11, +0 FC with D

d+1,2

L,​h
10,​8
-8
+3
+5
i18
  • Combos from 1st hit
  • Transition to -5, +3, +5 BT with B
Heavy Languish

d+1,​2,4

L,​h,​m
10,​8,​24
-12
+17a (+8)
i30
Balcony Break
  • Combos from 2nd hit CH

d+2

m
16
-7
+1
i16

d+2,2

m,​h
16,​10
-10
-4
-2
i17
  • Combos from 1st hit
Bloody Masquerade Piton

d+2,​2,3

m,​h,​h
16,​10,​24
-3
+23a (+14)
i25
Balcony Break
  • Combos from 2nd hit CH
Bloody Masquerade Lance

d+2,​2,4

m,​h,​m
16,​10,​24
-17
+35d (-23)
i22
Tornado
Balcony Break
  • Combos from 2nd hit CH
Thorn Whip

d+3

L
14
-12
+1
+5c
i19

d+4

l
6
-15
-4
i12
cs
  • Alternate input FC.4
Barcarolle

d+1+2

m
25
-13
+13d
i20
pc7~
Balcony Break
Matterhorn Ascension

d+3+4

m
23
-21
+45a (+35)
i17

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db+1

sl
5
-5
+6
i10
cs
  • Alternate input FC.1

db+2

sl
8
-4
+7
i11
cs
  • Alternate input FC.2
Twist of Fate

db+3

h
22
-9~-6
+34a
+46a
i19~22
cs6~19
Balcony Break
Edelweiss

db+4

L
20
-24
+76a (+60)
i30
cs7~
Homing
  • Instant Tornado
Freesia Thrust

db+3+4

L
20
-18
+3d
+33a
i24
cs16~

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Élysée Le Bras Allongé

b+1

m
16
-6
+2
+8
i17
  • Transition to +0, +8, +14 DEW with F
Élysée Le Bras Allongé Caracole

b+1,4

m,​m
16,​22
-11
+32a (+17)
i25
Tornado
  • Combos from 1st hit

b+2

h
15
-11
+0
i13

b+2,1

h,​m
15,​13
-4
+7
+9
i20
Elbow
  • Combos from 1st hit
  • Transition to -4, +7, +9 BT with F
  • Transition to -4, +7, +9 DEW with F
Heliotrope Corsage

b+2,​1,1+2

h,​m,​m
15,​13,​27
-12
+20a (+10)
i23
Balcony Break
  • Combos from 2nd hit CH
Feisty Rabbit

b+3_4

js12~ (js10 in heat)
  • Transitions to RAB
  • Transition to DEW with F
  • Alternate input b+4
Dendobrium

b+1+2

m
28
-12
+29a (-7)
i23
Balcony Break
Mirror Image

b+3+4

BT
  • Transitions to BT
Attack Reversal

b+1+3_b+2+4

t
25
+1d
ps5~15
  • Punch parry (high and mid)
  • Side swap
Piercing Thorn

b+1+4

m!
50
!
+9a (-17)
i63
js
Balcony Break

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Shattered Crown

ub+1

m
21
-9
+9d
i16

u+3

m
20
-16
+25a (+15)
i22
js
  • Transition to -13, +28a (+18) DEW with F
  • Alternate input ub+3

u+3,3

m,​m
20,​15
-12
+5c
i28
js
  • Transition to -3, +14c DEW with F
  • Combos from 1st hit
  • Alternate input ub+3,3
Moonsault Alstroemeria

u+3,​3,3+4

m,​m,​m
20,​15,​25
-8
+13d
i27
js
  • Can only be done on hit or block
  • On airborne opponent:
Floor Break
  • Combos from 1st hit
  • Alternate input ub+3,3,3+4
Divine Step

u+3+4

m (t)
18 (28 )
-8
+13d (+39a)
i36
js5~
  • Becomes a 28 damage +39a throw when hit at close range
Stinging Nettle

uf+2

m
21
-10
+15a (+6)
i20
Balcony Break
  • Alternate input ub+2, u+2
Capricorn Kick

uf+3

m
13
-13~-11
+30a (+20)
i15~17
js9~ fs9~
  • Alternate input ub+3, u+3

uf+4

m
18
-12
+1c
i25
js
  • Transition to -7, +6c BT with B
Sunflower Lance

uf+4,3

m,​m
18,​30
-9
+41d (-17)
+32d (+24)
i24
Tornado
Balcony Break
  • Combos from 1st hit
Angel Knee

uf+3+4

m
15
-9~-6
+2
i15~18
js
Knee
Angel Knee > Front Kick

uf+3+4,3

m,​h
15,​18
-4
+14g (+18g w)
+20a (+10)
i13
  • On CH:
Balcony Break
  • Combos from 1st hit
Angel Knee Ascension

uf+3+4,3+4

m,​m
15,​23
-21
+45a (+35)
i19
Tornado
Delayed Rising Toe Kick

uf,n,4

m
20
-13~-11
+32a (+22)
i23~25
js

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Allonger Le Bras

f,F+2

m
20
-13
+20a
i16

f,F+3

m
15
-12
+5c
i22
js
  • Transition to -3, +14c DEW with F
Alstroemeria

f,​F+3,3+4

m,​m
15,​25
-8
+13d
i27
js
  • Only comes out on hit or block
  • On airborne opponent:
Floor Break
  • Combos from 1st hit
Root of Evil

f,F+4

L
23
-12
+4
+4
i22

f,​F+4,B

L
23
-6
+10g
+10
Lashing Iris

f,F+1+2

m
28
-9
+17a (+8)
i18
Homing
Balcony Break
  • 1 spin (i10 delay + i18)
  • Hold to power up:
    • 2 spins (i33 delay + i18): +12 on block, 11 chip damage
    • 3 spins (i56 delay + i18): Unblockable, 50 damage
Piercing Thorn

f,F+3+4

m
30
-2 / +4 H +7wc
+4a (-5)
i19
js
Balcony Break
  • Chip damage on block [9]
  • Powers up in Heat: 36 damage, +4 ob, Wall Crush +7g, 16 Chip, +18a (-8) oh
  • Partially consumes remaining Heat time
Sabre Slash

f,f,F+3

m
30
+3
+20a (+10)
i23
js
Balcony Break
  • Chip damage on block
  • Alternate input wr3
Dew Glide

qcf

  • Transitions to Dew Glide
  • Transition to Crouch with d,DF
  • Transition to RAB with b+3 or b+4

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

FC.1

sl
5
-5
+6
i10
cs
  • Alternate input db+1

FC.2

sl
8
-4
+7
i11
cs
  • Alternate input db+2

FC.3

L
10
-17
-6
i16
cs

FC.4

l
6
-15
-4
i12
cs
  • Alternate input d+4
Slashing Vine

FC.df+1

m
25
-6
+19a (+2)
+34d (+26)
i14
Balcony Break
Horizon Slide

FC.df+3

L
19
-18
-2
+26a
i23
cs10~46?
tt60? r28?
alternate input: d,DF+3

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

ws1

m
10
-11
+0
i13

ws1,2

m,​h
10,​16
-3
+8
i22
  • Combos from 1st hit
  • Transition to -1, +10g DEW with F
Sullen Daisy

ws1,​2,4

m,​h,​L
10,​16,​20
-14
+12a
+43a
i22
cs12~
  • Combos from 2nd hit CH
Delicate Uprising

ws2

m
17
-12
+39a (+29)
i16
  • Transition to -12, +39a (+29) BT with B

ws3

m
25
-21
+62a (+46)
i15
js12~
  • Instant
Tornado
Honeysuckle

ws3,4

m,​M
25,​25
+4c
+26d
i44
js27~
Floor Break
  • Combos from 1st hit
Cane Smash

ws4

m
18
-9
+20a (+13)
i11
alternate input: DEW.4

DEW (Dew Glide)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Dew Glide

qcf

  • Transitions to Dew Glide
  • Transition to Crouch with d,DF
  • Transition to RAB with b+3 or b+4
Rose
qcf+1

DEW.1

m
12
-9
-4
+2
i15
Rose Pique
qcf+1,2

DEW.1,2

m,​m
12,​20
-14
+20a (+10)
+54a
i23
Balcony Break
  • Combos from 1st hit
qcf+1,2~B

DEW.1,2~B

m
12
-14~-15
-9~-8
-3~-2
BT
Rose Piercing Thorn
qcf+1,4

DEW.1,4

m,​m
12,​30
-9
+2a (-7)
i25~31
js17~
Balcony Break
  • Combos from 1st hit CH
  • Chip damage on block [9]
  • Partially consumes remaining Heat time
qcf+2

DEW.2

m
13
-9
+0
i14
Homing
Nocturne
qcf+2,1

DEW.2,1

m,​m
13,​20
-13
+17d
i22
Heat Engager
Heat Dash +67a (+50)
Balcony Break
  • Combo from 1st hit with 8?F delay
  • Can be delayed up to 14?F
  • Floor breaks floating opponent
Platinum Grace
qcf+3

DEW.3

M
28
-11
+20a (+3)
i17
Tornado
Balcony Break
Angel Heart
qcf+1+2

DEW.1+2

m
28
-11
+17cg
i16
pc6~
Tornado
Balcony Break
Cloisonne
qcf+3+4

DEW.3+4

h
6,​20
+6
+17g
i12~14, i5~6
js12~?, js17?~?
Balcony Break
  • Transition to +0, +11 RAB with b+3 or b+4

RAB (Feisty Rabbit)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Feisty Rabbit

b+3_4

js12~ (js10 in heat)
  • Transitions to RAB
  • Transition to DEW with F
  • Alternate input b+4
Rabbit Song

RAB.2

m
20
-9
+39d (-19)
i20
Heat Engager
Heat Dash +5, +36a (+26)
Balcony Break
  • Powered up during Heat: 24 damage
  • Partially consumes remaining Heat Time
Rabbit Dance

RAB.3

L
20
-13
+3c / +24a H
+70a (+54)
i20
cs6~
FC
Homing
  • Powered up during Heat: KND on normal hit
  • Partially consumes remaining Heat Time
Rabbit Piercing Thorn

RAB.4

m
24 (36)
-2 / +4 H +9wc
+4a (-5)
i23
js15~
Balcony Break
  • Powered up during Heat:

36 damage, +4 ob, Wall Crush +9g

  • Partially consumes remaining Heat Time
Feisty Rabbit Deuxiéme

H.b+3*

js10
  • Transitions to Feisty Rabbit Deuxiéme
  • All RAB moves are available
  • Partially restores remaining Heat Time
  • Transition to DEW with F

BT

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

BT.1

h
8
-8
+3
i8
Fierbois Sword

BT.1,2

h,​m
8,​20
-13
+16a (-1)
i24
js27~
Tornado
Balcony Break
  • Combo from 1st hit with 4?F delay
Scorpio's Sting

BT.1,4

h,​h
8,​21
-5
+10g
i22
Heat Engager
Heat Dash +5, +34d
Balcony Break
  • Combo from 1st hit with 4?F delay
Rompez Fleuret

BT.2

m
22
-13
+8
i14
pc6~
Balcony Break

BT.3

m
12
-10
+0
i14
cs4~
Homing
Arc-en-Ciel

BT.3,4

m,​m
12,​20
-12
+39d (+31)
i30
js26~
Balcony Break
  • Combos from 1st hit
Shears

BT.4

m,​m
10,​20
-11
+11d
i26~28 i21~22
js13~28, js1~?
BT
  • 2-hit move, 2nd hit only combos on CH
Shears > Spinning Edge

BT.4,3+4

m,​m,​m
10,​20,​12
-10
+4d
i28
js14~
BT
Floor Break
  • Combos from 2nd hit
Tempest

BT.1+2

m,​m
5,​20
-11c
+16a
i13~14 i3~4
Twist Backflip

BT.3+4

m
24
+2
+7c
i29
js5~
BT
  • Chip on block [9]
Petal Sweep

BT.d+2

l
17
-12
+5c
+14d
i16
cs4~

BT.d+3

L
8
-17
-1
+2
i17
cs4~
Autumn Wind

BT.d+3,4

L,​m
8,​20
-13
+27a (+12)
i22
  • Combos from 1st hit CH
Graceful Low Kick

BT.d+4

L
9
-11
+1
i14
cs4~
Orchid Ring

BT.d+3+4

L
25
-26
+19d
i20
cs8~
BT on hit only

BT.d+3+4,F

L
25
-26
+18d
cs
Feisty Rabbit

BT.b+3

js10~
  • Transitions to RAB
  • Transition to DEW with F
  • Alternate input b+4

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
La Vie en Rose Fortissimo

R.df+1+2

m,​t
55+
-15
+0
i20
pc8~
r39
Rage Art
Removes Recoverable Health
  • Damage increases with lower health
Stunning Toe Kick

ss3

M
20
-9
+35d (+27)
i16
Balcony Break
Demilune

ss4

m
18
-2
+4
+11g
i20
cs6~11?
BT
  • Transition to -13, -7, +0 RAB with b+3 or b+4
Minuet

ss1+2

m
21
+0
+25a (+16)
+64a
i19
Balcony Break

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Kiss of Devotion

1+3

t
35
-3
i12
  • Throw break 1 or 2
Floor Break
Femme Fatale

2+4

t
35
-3
i12
  • Throw break 1 or 2
  • Side swap
Soleil

Left Throw

t
42
-3
+0d
i12
Throw break 1
Monaco Mixer

Right Throw

t
43
-3
+1d
i12
Throw break 2
Ravaging Beauty

Back Throw

t
60
!
+1d
i12
Unbreakable
Rafflesia

uf+1+2

t
40
-3
+1
i12
  • Throw break 1+2
Larkspur

(During Enemy wall stun) 1+3

t
39
!
+0d
i12
  • Wall throw (Unbreakable)
  • Alternate input 2+4, uf+1+2

10 Strings

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