Jin movelist: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
(Added videos and move numbers)
 
(33 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Navbox Jin}}
{{Navbox Jin}}
{{Navbox movelist}}
{{Navbox movelist}}
{{See other}}


== Heat ==
== Heat ==
Line 11: Line 12:


{{MoveDataHeader}}
{{MoveDataHeader}}
{{Move
{{MoveInherit|Generic-2+3
|id=Jin-2+3
|id=Jin-2+3
|parent=
|input=2+3
|name=Heat Burst
|target=m
|damage=12
|startup=16
|block=+1
|hit=+2c
|ch=+2c
|crush=pc7
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{HeatBurst}}
* Press b,b to cancel attack
}}
}}
}}


Line 39: Line 21:
|input=H.2+3
|input=H.2+3
|name=Hellfire Trespass Slayer
|name=Hellfire Trespass Slayer
|target=m,h,m,th
|target=m,h,m
|damage=15,12,15,15
|damage=57
|startup=i15~16
|startup=i15~16
|block=+3
|block=+3
|hit=+0
|hit=+0d
|ch=+0
|ch=
|crush=
|crush=
|recv=
|recv=r33
|tot=
|tot=
|range=
|range=
Line 53: Line 35:
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatSmash}}
* {{HeatSmash}}
* Transitions to Breaking Step on block
* {{ReversalBreak}}
* {{BB}}
* Transition to attack throw after 1st hit
* Transitions to Breaking Step automatically on block
* Cancel Breaking Step transition with B
* Chip damage on block
* Jail from 1st attack
* Ends Heat
}}
}}
}}
}}


{{Move
{{Move
|id=Jin-H.2+3,B
|id=Jin-H.2+3,4
|parent=Jin-H.2+3
|parent=
|input=,B
|input=H.2+3,4
|name=Hellfire Trespass Slayer (Cancelled Breaking Step)
|name=Hellfire Darkside Slayer
|target=
|target=m,h,m
|damage=
|damage=48
|startup=
|startup=i15~16
|block=+3
|hit=N/A
|ch=N/A
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{HeatSmash}}
* Only possible on block
}}
}}
 
{{Move
|id=Jin-H.2+3,4
|parent=
|input=H.2+3,4
|name=Hellfire Darkside Slayer
|target=m,h,m
|damage=12,20,21
|startup=i15~16
|block=+9
|block=+9
|hit=+32a (-4)
|hit=+32a (-4)
|ch=+32a (-4)
|ch=
|crush=
|crush=
|recv=
|recv=r32
|tot=
|tot=
|range=
|range=
Line 99: Line 65:
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatSmash}}
* {{HeatSmash}}
* {{WallCrush | +21g on block}}
* {{WallCrush|+21g on block}}
* {{ReversalBreak}}
* {{BB}}
* {{BB}}
* Chip damage on block
* Jail from 1st attack
* Ends Heat
}}
}}
}}
}}
 
{{MoveQuery|Jin-1+2}}
{{MoveQuery|Jin-f+3,1}}
{{MoveQuery|Jin-df+4}}
{{MoveQuery|Jin-f,F+2}}
{{MoveQuery|Jin-ZEN.2}}
{{Move
{{Move
|id=Jin-H.db+1+2
|id=Jin-H.db+1+2
Line 109: Line 83:
|input=H.db+1+2
|input=H.db+1+2
|name=Awakened Power Stance
|name=Awakened Power Stance
|target=m
|target=M
|damage=0
|damage=0
|startup=i19~34
|startup=i19~34
|block=+4
|block=+4
|hit=+23c
|hit=+23g~+38g
|ch=+23c
|ch=
|crush=pc6
|crush=pc6~18
|recv=
|recv=r26
|tot=
|tot=60
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{SAT}}
* {{BB}}
* {{BB}}
* Enter Awakened Breaking Step r10 on hit or block
* Unparryable by traditional parries, Asuka, Nina, etc
* Partially uses remaining Heat time
* Partially uses remaining Heat time
* Transitions to Awakened Breaking Step on hit or block
* Causes wall splat on hit
* Causes Strong Aerial Tailspin
* Opponent recovers crouching
* Causes WallSplat on hit
}}
}}
}}
}}
Line 137: Line 113:
|target=,m
|target=,m
|damage=,25
|damage=,25
|startup=i20~22
|startup=,i20~22
|block=-13
|block=-13
|hit=+72a (56)
|hit=+72a (+56)
|ch=+72a (56)
|ch=
|crush=
|crush={{Plainlist|
|recv=
* ,js22~43
|tot=
* fs44~46}}
|recv=r30
|tot=52
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 149: Line 127:
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{Tornado}}
* Uses Tornado on launch
* 10 chip damage on block
* 10 Recoverable Damage on block
}}
}}
}}
}}
Line 159: Line 136:
|input=,2
|input=,2
|name=Awakened Wind God Fist
|name=Awakened Wind God Fist
|target=,s
|target=,sm
|damage=,23
|damage=,23
|startup=i11~12
|startup=,i11~12
|block=+4
|block=+4
|hit=+38a (28)
|hit=+38a (+28)
|ch=+38a (28)
|ch=
|crush=
|crush=
|recv=
|recv=r24
|tot=
|tot=36
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
*9 Recoverable Damage on block
* 9 chip damage on block
}}
}}
}}
}}
Line 181: Line 158:
|input=,3
|input=,3
|name=Awakened Demon's Hoof
|name=Awakened Demon's Hoof
|target=,m
|target=,M
|damage=,25
|damage=,25
|startup=i26~28
|startup=,i26~28
|block=+2c
|block=+2c
|hit=+22a
|hit=+22a
|ch=+22a
|ch=
|crush=
|crush={{Plainlist|
|recv=
* ,js5~25
|tot=
* fs26~28}}
|recv=r26
|tot=54
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
*10 Recoverable Damage on block
* {{Spike}}
* 10 chip damage on block
}}
}}
}}
}}
Line 203: Line 183:
|input=,DF+3
|input=,DF+3
|name=Awakened Demon's Tail
|name=Awakened Demon's Tail
|target=,l
|target=,L
|damage=,24
|damage=,24
|startup=i33~34
|startup=,i33~34
|block=-23
|block=-23
|hit=-2d
|hit=-2a
|ch=-2d
|ch=
|crush=
|crush={{Plainlist|
|recv=
* ,js5~25
|tot=
* fs26~28}}
|recv=r41
|tot=75
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
*10 Recoverable Damage on block
* 10 chip damage on block
}}
}}
}}
}}
Line 224: Line 206:
|parent=Jin-H.db+1+2
|parent=Jin-H.db+1+2
|input=,4
|input=,4
|name=Awakened Spinning Demon (1)
|name=
|target=,l
|target=,L
|damage=,10
|damage=,10
|startup=i16
|startup=,i16
|block=-23
|block=-23
|hit=+22a
|hit=+22a
|ch=+22a
|ch=
|crush=
|crush=
|recv=
|recv=r39
|tot=
|tot=55
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
*4 Recoverable Damage on block
* 4 chip damage on block
}}
}}
}}
}}
Line 248: Line 230:
|name=Awakened Spinning Demon
|name=Awakened Spinning Demon
|target=,m
|target=,m
|damage=,19
|damage=,28
|startup=i25~26
|startup=,i25~26
|block=-23
|block=-23
|hit=+20d (-15)
|hit=+20d (-15)
|ch=+20d (-15)
|ch=
|crush=
|crush=
|recv=
|recv=r34
|tot=
|tot=77
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{FB}}
* {{Spike}}
}}
}}
}}
}}
Line 267: Line 249:
{{MoveDataHeader}}
{{MoveDataHeader}}
{{MoveInherit|Generic-1
{{MoveInherit|Generic-1
|id=Jin-1}}
|id=Jin-1
}}


{{Move
{{Move
|id=Jin-1,2
|id=Jin-1,2
|moveNumber=21
|parent=Jin-1
|parent=Jin-1
|input=,2
|input=,2
Line 286: Line 270:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-1,2.mp4
|notes=Jail from 1st attack with 4f delay
|notes=Jail from 1st attack with 4f delay
}}
}}
Line 291: Line 276:
{{Move
{{Move
|id=Jin-1,2,1
|id=Jin-1,2,1
|moveNumber=22
|parent=Jin-1,2
|parent=Jin-1,2
|input=,1
|input=,1
Line 308: Line 294:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-1,2,1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{Tornado}}
Line 319: Line 306:
{{Move
{{Move
|id=Jin-1,2,3
|id=Jin-1,2,3
|moveNumber=23
|parent=Jin-1,2
|parent=Jin-1,2
|input=,3
|input=,3
Line 334: Line 322:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-1,2,3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Spike}}
* {{Spike}}
Line 344: Line 333:
{{Move
{{Move
|id=Jin-1,2,4
|id=Jin-1,2,4
|moveNumber=24
|parent=Jin-1,2
|parent=Jin-1,2
|input=,4
|input=,4
Line 359: Line 349:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-1,2,4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
Line 392: Line 383:
{{Move
{{Move
|id=Jin-1,3,4
|id=Jin-1,3,4
|moveNumber=25
|parent=Jin-1,3
|parent=Jin-1,3
|input=,4
|input=,4
Line 407: Line 399:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-1,3,4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 2nd CH with 7f delay
* Combo from 2nd CH with 7f delay
Line 458: Line 451:
{{Move
{{Move
|id=Jin-2,1,4
|id=Jin-2,1,4
|moveNumber=26
|parent=Jin-2,1
|parent=Jin-2,1
|input=,4
|input=,4
Line 473: Line 467:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-2,1,4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 2nd CH with 8f delay
* Combo from 2nd CH with 8f delay
Line 481: Line 476:
{{Move
{{Move
|id=Jin-2,1,4~4
|id=Jin-2,1,4~4
|moveNumber=27
|parent=Jin-2,1
|parent=Jin-2,1
|input=,4~4
|input=,4~4
Line 496: Line 492:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-2,1,4t4.mp4
|notes=Interrupt with i16 from 2nd block
|notes=Interrupt with i16 from 2nd block
}}
}}
Line 501: Line 498:
{{Move
{{Move
|id=Jin-2,4
|id=Jin-2,4
|moveNumber=28
|parent=Jin-2
|parent=Jin-2
|input=,4
|input=,4
Line 516: Line 514:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-2,4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
Line 566: Line 565:
{{Move
{{Move
|id=Jin-3,1,4
|id=Jin-3,1,4
|moveNumber=29
|parent=Jin-3,1
|parent=Jin-3,1
|input=,4
|input=,4
Line 581: Line 581:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-3,1,4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 2nd CH with 9f delay
* Combo from 2nd CH with 9f delay
Line 588: Line 589:
{{Move
{{Move
|id=Jin-4
|id=Jin-4
|moveNumber=30
|input=4
|input=4
|name=High Right Roundhouse
|name=High Right Roundhouse
Line 602: Line 604:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* {{Homing}}
Line 609: Line 612:
{{Move
{{Move
|id=Jin-4~3
|id=Jin-4~3
|moveNumber=31
|input=4~3
|input=4~3
|alt={{Dotlist|
|alt={{Dotlist|
Line 628: Line 632:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-4t3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Spike}}
* {{Spike}}
Line 634: Line 639:
{{Move
{{Move
|id=Jin-1+2
|id=Jin-1+2
|moveNumber=32
|input=1+2
|input=1+2
|name=Median Line Destruction
|name=Median Line Destruction
Line 648: Line 654:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-1+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
Line 676: Line 683:
{{Move
{{Move
|id=Jin-f+3,1
|id=Jin-f+3,1
|moveNumber=33
|parent=Jin-f+3
|parent=Jin-f+3
|input=,1
|input=,1
Line 691: Line 699:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-f+3,1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatEngager}}
* {{HeatEngager}}
Line 700: Line 709:
{{Move
{{Move
|id=Jin-f+3,3
|id=Jin-f+3,3
|moveNumber=34
|parent=Jin-f+3
|parent=Jin-f+3
|input=,3
|input=,3
Line 716: Line 726:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-f+3,3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Enter ZEN -7 +9 r26 with F
* Enter ZEN -7 +9 r26 with F
Line 724: Line 735:
{{Move
{{Move
|id=Jin-f+4
|id=Jin-f+4
|moveNumber=35
|input=f+4
|input=f+4
|name=Front Thrust Kick
|name=Front Thrust Kick
Line 738: Line 750:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-f+4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Enter ZEN -1 +11 +49a r26 with F
* Enter ZEN -1 +11 +49a r26 with F
Line 746: Line 759:
{{Move
{{Move
|id=Jin-f+1+2
|id=Jin-f+1+2
|moveNumber=36
|input=f+1+2
|input=f+1+2
|name=Double Chamber Punch
|name=Double Chamber Punch
Line 760: Line 774:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-f+1+2.mp4
|notes={{Plainlist|  
|notes={{Plainlist|  
* {{BB}}
* {{BB}}
Line 790: Line 805:
{{Move
{{Move
|id=Jin-df+1,4
|id=Jin-df+1,4
|moveNumber=38
|parent=Jin-df+1
|parent=Jin-df+1
|input=,4
|input=,4
Line 805: Line 821:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-df+1,4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
Line 815: Line 832:
{{Move
{{Move
|id=Jin-df+1,4~4
|id=Jin-df+1,4~4
|moveNumber=39
|parent=Jin-df+1
|parent=Jin-df+1
|input=,4~4
|input=,4~4
Line 830: Line 848:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-df+1,4t4.mp4
|notes=
|notes=
{{Plainlist|
{{Plainlist|
Line 838: Line 857:
{{Move
{{Move
|id=Jin-df+2
|id=Jin-df+2
|moveNumber=40
|input=df+2
|input=df+2
|name=Fiendish Rend
|name=Fiendish Rend
Line 852: Line 872:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-df+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
Line 861: Line 882:
{{Move
{{Move
|id=Jin-df+3
|id=Jin-df+3
|moveNumber=41
|input=df+3
|input=df+3
|name=Left Roundhouse
|name=Left Roundhouse
Line 875: Line 897:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-df+3.mp4
|notes=
|notes=
}}
}}
Line 880: Line 903:
{{Move
{{Move
|id=Jin-df+3~3
|id=Jin-df+3~3
|moveNumber=42
|input=df+3~3
|input=df+3~3
|name=Brazilian Kick
|name=Brazilian Kick
Line 894: Line 918:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-df+3t3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Spike}}
* {{Spike}}
Line 902: Line 927:
{{Move
{{Move
|id=Jin-df+4
|id=Jin-df+4
|moveNumber=43
|input=df+4
|input=df+4
|name=Right Spinning Axe Kick
|name=Right Spinning Axe Kick
Line 916: Line 942:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-df+4.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Spike}}
* {{Spike}}
Line 928: Line 955:
{{Move
{{Move
|id=Jin-d+1
|id=Jin-d+1
|moveNumber=44
|input=d+1
|input=d+1
|name=Corpse Thrust > Black Wing Flash
|name=Corpse Thrust > Black Wing Flash
Line 942: Line 970:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-d+1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Balcony break on airborne hit
* Balcony break on airborne hit
* Transition to attack throw on hit
* Transition to attack throw on standing hit
* -9 on block after absorbing an attack and 8 chip damage on block
* -9 on block after absorbing an attack and 8 chip damage on block
}}
}}
Line 951: Line 980:
{{Move
{{Move
|id=Jin-d+2
|id=Jin-d+2
|moveNumber=45
|input=d+2
|input=d+2
|name=Scourge
|name=Scourge
Line 965: Line 995:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-d+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Balcony break on airborne hit
* Balcony break on airborne hit
Line 976: Line 1,007:
|target=l
|target=l
|damage=7
|damage=7
|startup=i15
|startup=i15~16
|block=-14
|block=-14
|hit=-3
|hit=-3
Line 996: Line 1,027:
|target=,h
|target=,h
|damage=,10
|damage=,10
|startup=,i20
|startup=,i20~21
|block=-11
|block=-11
|hit=-3
|hit=-3
Line 1,011: Line 1,042:
{{Move
{{Move
|id=Jin-d+3,4,3
|id=Jin-d+3,4,3
|moveNumber=46
|input=,3
|input=,3
|parent=Jin-d+3,4
|parent=Jin-d+3,4
|name= Kazama Style Three-Quarter Kick
|name=Kazama Style Three-Quarter Kick
|target=,m
|target=,m
|damage=,21
|damage=,21
|startup=,i24
|startup=,i24~25
|block=-12
|block=-12
|hit=+31d (+23)
|hit=+31d (+23)
Line 1,026: Line 1,058:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-d+3,4,3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{Tornado}}
Line 1,036: Line 1,069:
{{Move
{{Move
|id=Jin-d+3,4~4
|id=Jin-d+3,4~4
|moveNumber=47
|input=,4~4
|input=,4~4
|parent=Jin-d+3
|parent=Jin-d+3
|name= Knee Popper > Mid Sidekick
|name=Knee Popper > Mid Sidekick
|target=,m
|target=,m
|damage=,24
|damage=,24
Line 1,051: Line 1,085:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-d+3,4t4.mp4
|notes=
|notes=
{{Plainlist|
{{Plainlist|
Line 1,059: Line 1,094:
{{Move
{{Move
|id=Jin-d+4
|id=Jin-d+4
|moveNumber=48
|input=d+4
|input=d+4
|parent=
|parent=
Line 1,064: Line 1,100:
|target=L
|target=L
|damage=11
|damage=11
|startup=i16
|startup=i16~17
|block=-12
|block=-12
|hit=-1
|hit=-1
Line 1,074: Line 1,110:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-d+4.mp4
|notes=
|notes=
}}
}}
Line 1,079: Line 1,116:
{{Move
{{Move
|id=Jin-d+3+4
|id=Jin-d+3+4
|moveNumber=49
|input=d+3+4
|input=d+3+4
|parent=
|parent=
Line 1,096: Line 1,134:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-d+3+4.mp4
|notes=
|notes=
}}
}}
Line 1,129: Line 1,168:
|startup=,i8
|startup=,i8
|block=-12
|block=-12
|hit=+7
|hit=-7
|ch=+43a
|ch=+43a
|crush=
|crush=
Line 1,141: Line 1,180:
{{Move
{{Move
|id=Jin-db+2,2,3
|id=Jin-db+2,2,3
|moveNumber=50
|parent=Jin-db+2,2
|parent=Jin-db+2,2
|input=,3
|input=,3
Line 1,156: Line 1,196:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-db+2,2,3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Balcony break on airborne hit
* Balcony break on airborne hit
Line 1,162: Line 1,203:
{{Move
{{Move
|id=Jin-db+2,3
|id=Jin-db+2,3
|moveNumber=51
|parent=Jin-db+2
|parent=Jin-db+2
|input=,3
|input=,3
Line 1,177: Line 1,219:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-db+2,3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Spike}}
* {{Spike}}
Line 1,183: Line 1,226:
{{Move
{{Move
|id=Jin-db+3
|id=Jin-db+3
|moveNumber=52
|parent=
|parent=
|input=db+3
|input=db+3
Line 1,198: Line 1,242:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-db+3.mp4
|notes=Balcony break on airborne hit
|notes=Balcony break on airborne hit
}}
}}
{{Move
{{Move
|id=Jin-db+4
|id=Jin-db+4
|moveNumber=53
|parent=
|parent=
|input=db+4
|input=db+4
Line 1,217: Line 1,263:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-db+4.mp4
|notes=
|notes=
}}
}}
{{Move
{{Move
|id=Jin-db+1+2
|id=Jin-db+1+2
|moveNumber=54
|parent=
|parent=
|input=db+1+2
|input=db+1+2
|name=Power Stance
|name=Power Stance
|target=m
|target=M
|damage=0
|damage=0
|startup=i19~34
|startup=i19~34
Line 1,236: Line 1,284:
|recv=r26
|recv=r26
|tot=60
|tot=60
|video=File:t8-p2-jin-db+1+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
Line 1,241: Line 1,290:
* Unparryable by traditional parries, Asuka, Nina, etc
* Unparryable by traditional parries, Asuka, Nina, etc
* Opponent recovers crouching
* Opponent recovers crouching
* Power up in Heat
}}
}}
}}
}}
Line 1,267: Line 1,317:
{{Move
{{Move
|id=Jin-b+1,2
|id=Jin-b+1,2
|moveNumber=55
|parent=Jin-b+1
|parent=Jin-b+1
|input=,2
|input=,2
Line 1,282: Line 1,333:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-b+1,2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{Tornado}}
Line 1,292: Line 1,344:
|parent=
|parent=
|input=b+2
|input=b+2
|name=Shun Masatsu (1)
|name=
|target=m
|target=m
|damage=12
|damage=12
|startup=i15
|startup=i15~16
|block=-11
|block=-11
|hit=+0
|hit=+0
Line 1,310: Line 1,362:
{{Move
{{Move
|id=Jin-b+2,1
|id=Jin-b+2,1
|moveNumber=56
|parent=Jin-b+2
|parent=Jin-b+2
|input=,1
|input=,1
Line 1,325: Line 1,378:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-b+2,1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit with 1f delay
* Combo from 1st hit with 1f delay
Line 1,356: Line 1,410:
{{Move
{{Move
|id=Jin-b+3,2
|id=Jin-b+3,2
|moveNumber=57
|parent=Jin-b+3
|parent=Jin-b+3
|input=,2
|input=,2
Line 1,371: Line 1,426:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-b+3,2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{WallCrush|+21g on hit}}
* {{WallCrush|+21g on hit}}
Line 1,379: Line 1,435:
{{Move
{{Move
|id=Jin-b+4
|id=Jin-b+4
|moveNumber=58
|parent=
|parent=
|input=b+4
|input=b+4
Line 1,394: Line 1,451:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-b+4.mp4
|notes={{BB}}
|notes={{BB}}


Line 1,399: Line 1,457:
{{Move
{{Move
|id=Jin-b+1+2
|id=Jin-b+1+2
|moveNumber=59
|parent=
|parent=
|input=b+1+2
|input=b+1+2
Line 1,414: Line 1,473:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-b+1+2.mp4
|notes=Punch sabaki: balcony break and +34d (+26) on hit
|notes=Punch sabaki: balcony break and +34d (+26) on hit
}}
}}
{{MoveQuery|Jin-b+3+4}}
== u ==
{{MoveDataHeader}}<!-- includes ub, u and uf moves -->
{{Move
{{Move
|id=Jin-b+3+4
|id=Jin-ub+4
|parent=
|parent=
|input=b+3+4
|input=ub+4
|name={{Dotlist|
|name=
* Zenshin
|target=m
* Zanshin}}
|damage=15
|target=
|startup=i15~17
|damage=
|block=-13
|startup=
|hit=+19a (+9)
|block=
|ch=+33a (+23a)
|hit=
|crush={{Plainlist|
|ch=
* js9~20
|crush=cs6~39
* fs21~23}}
|recv=r5 ZEN
|recv=r29
|tot=
|tot=46
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{BB}}
* Can perform all attacks from ZEN Stance
* Cancel on any frame with f
* f to shift to dash
* Enter Breaking Step with df
}}
}}
}}
== u ==
{{MoveDataHeader}}<!-- includes ub, u and uf moves -->


{{Move
{{Move
|id=Jin-ub+1+2
|id=Jin-ub+1+2
|moveNumber=61
|parent=
|parent=
|input=ub+1+2
|input=ub+1+2
|name=Konshin Seikenzuki
|name={{Dotlist|
* Avenger
* Konshin Seikenzuki}}
|target=m!
|target=m!
|damage=50
|damage=50
|startup=i75~i76
|block=
|hit=+9a (+0)
|ch=
|crush=
|recv=r34
|tot=110
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i75~i76
|video=File:t8-p2-jin-ub+1+2.mp4
|crush=
|recv=
|tot=
|block=
|hit=+9a (0)
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
Unblockable
* {{BB}}
* Cancel to r50 with b,b
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-ub+1+2,b,b
|id=Jin-uf+2
|parent=Jin-ub+1+2
|moveNumber=62
|input=,b,b
|name=Konshin Seikenzuki (Cancelled)
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-uf+2
|parent=
|parent=
|input=uf+2
|input=uf+2
Line 1,493: Line 1,538:
|target=m
|target=m
|damage=18
|damage=18
|range=
|tracksLeft=
|tracksRight=
|startup=i15~i16
|startup=i15~i16
|crush=
|recv=
|tot=
|block=-7~-6
|block=-7~-6
|hit=+6~+7
|hit=+6~+7
|ch=+19a (+10)
|ch=+19a (+10)
|notes=
|crush=
|recv=r25
|tot=41
|range=
|tracksLeft=
|tracksRight=
|video=File:t8-p2-jin-uf+2.mp4
|notes={{Plainlist|
* Balcony break on CH
* Evasive, can avoid some attacks due to built-in sidestep
}}
}}
}}
{{Move
{{Move
|id=Jin-uf+3
|id=Jin-uf+3
|moveNumber=63
|parent=
|parent=
|input=uf+3
|input=uf+3
|alt={{Dotlist|
* ub+1
* u+1}}
|name=Left Spinning Jump Kick
|name=Left Spinning Jump Kick
|target=m
|target=m
|damage=17
|damage=17
|startup=i22~23
|block=-9
|hit=+6
|ch=+59a
|crush={{Plainlist|
* js9~23
* fs24~26}}
|recv=r30
|tot=53
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i22
|video=File:t8-p2-jin-uf+3.mp4
|crush=
|recv=
|tot=
|block=-9
|hit=+6
|ch=+59a
|notes=
|notes=
}}
}}
{{Move
{{Move
|id=Jin-uf+4
|id=Jin-uf+4
|moveNumber=64
|parent=
|parent=
|input=uf+4
|input=uf+4
|alt=u+4
|name=Front Jump Kick
|name=Front Jump Kick
|target=m
|target=m
|damage=13
|damage=13
|startup=i15~17
|block=-13
|hit=[[Jin_combos#Staples|+33a (+23a)]]
|ch=
|crush={{Plainlist|
* js9~20
* fs21~23}}
|recv=r29
|tot=46
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i15
|video=File:t8-p2-jin-uf+4.mp4
|crush=
|recv=
|tot=
|block=-13
|hit=[[Jin_combos#Staples|+33a (+23a)]]
|ch=
|notes=
|notes=
}}
}}
{{Move
{{Move
|id=Jin-uf,n+4
|id=Jin-uf,n,4
|moveNumber=65
|parent=
|parent=
|input=uf,n+4
|input=uf,n,4
|alias=Delayed Hopkick
|name=Delayed Rising Toe Kick
|name=Delayed Rising Toe Kick
|target=m
|target=m
|damage=20
|damage=20
|startup=i23~i25
|block=-13
|hit=+32a (+22a)
|ch=
|crush={{Plainlist|
* js9~30
* fs31~33}}
|recv=r30
|tot=55
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i23~i25
|video=File:t8-p2-jin-uf,n,4.mp4
|crush=
|notes=
|recv=
}}
|tot=
|block=-13~-11
|hit=+32a~+34a (+22a~+24a)
|ch=
|notes=
}}


== Motion Input ==
== Motion Input ==
{{MoveDataHeader}}
{{MoveDataHeader}}
{{Move
{{Move
|id=Jin-f,F+2
|id=Jin-f,F+2
|moveNumber=66
|parent=
|parent=
|input=f,F+2
|input=f,F+2
Line 1,572: Line 1,640:
|target=m
|target=m
|damage=22
|damage=22
|startup=i14~15
|block=-8
|hit=+15a (+6)
|ch=
|crush=
|recv=r29
|tot=44
|range=
|range=
|tracksLeft=4?/7?
|tracksLeft=4?/7?
|tracksRight=9?/12?
|tracksRight=9?/12?
|startup=i14
|video=File:t8-p2-jin-f,f+2.mp4
|crush=
|recv=
|tot=
|block=-8
|hit=+15a (+6)/HE
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatEngager}}
* {{HeatEngager}}
* 6 Recoverable Damage on block
* {{HeatDash|+36a (+26), +5}}
* {{BB}}
* Cannot be buffered
* 6 chip damage on block
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-f,F+3
|id=Jin-f,F+3
|moveNumber=67
|parent=
|parent=
|input=f,F+3
|input=f,F+3
Line 1,594: Line 1,668:
|target=m
|target=m
|damage=20
|damage=20
|startup=i23~i25
|block=-4
|hit=+24a
|ch=
|crush=
|recv=r24
|tot=49
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i23~i25
|video=File:t8-p2-jin-f,f+3.mp4
|crush=
|recv=
|tot=
|block=-4~-2
|hit=+24a~+26a
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* {{FB}}
* {{Spike}}
* Cannot be buffered
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-f,F+3,1
|id=Jin-f,F+3,1
|moveNumber=68
|parent=Jin-f,F+3
|parent=Jin-f,F+3
|input=,1
|input=,1
Line 1,615: Line 1,692:
|target=,h
|target=,h
|damage=,5
|damage=,5
|startup=,i15
|block=+1
|hit=+7
|ch=
|crush=
|recv=r18
|tot=58
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i23~i25
|video=File:t8-p2-jin-f,f+3,1.mp4
|crush=
|recv=
|tot=
|block=+1
|hit=+7
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* Can follow-up with any strings that start with 1 (e.g. f,F+3, 1, 2, 4)
* Links to 1 jab extensions (e.g. f,F+3,1,2,4)
}}
}}
}}
}}
Line 1,632: Line 1,710:
{{Move
{{Move
|id=Jin-f,F+4
|id=Jin-f,F+4
|moveNumber=69
|parent=
|parent=
|input=f,F+4
|input=f,F+4
Line 1,637: Line 1,716:
|target=m
|target=m
|damage=28
|damage=28
|startup=i17~i18
|block=-7
|hit=+22a (+12)
|ch=
|crush=
|recv=r32
|tot=50
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i17~i18
|video=File:t8-p2-jin-f,f+4.mp4
|crush=
|notes={{BB}}
|recv=
|tot=
|block=-7~-6
|hit=+22a (+12)
|ch=
|notes=
}}
}}
{{Move
{{Move
Line 1,656: Line 1,736:
|target=m
|target=m
|damage=15
|damage=15
|startup=i15~i16
|block=-7
|hit=+4
|ch=
|crush=
|recv=r25
|tot=41
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i15~i16
|crush=
|recv=
|tot=
|block=-7
|hit=+4~+5
|ch=
|notes=
|notes=
}}
}}
Line 1,675: Line 1,755:
|target=,h
|target=,h
|damage=,14
|damage=,14
|startup=,i21
|block=-5
|hit=+6
|ch=+9
|crush=
|recv=r24
|tot=61
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i15~i16
|notes={{Plainlist|
|crush=
* Combo from 1st hit with 8f delay
|recv=
* Input can be delayed 12f
|tot=
}}
|block=-5
|hit=+6
|ch=+5/+9
|notes=
}}
}}
{{Move
{{Move
|id=Jin-b,f+2,1,2
|id=Jin-b,f+2,1,2
|moveNumber=70
|parent=Jin-b,f+2,1
|parent=Jin-b,f+2,1
|input=,2
|input=,2
Line 1,694: Line 1,778:
|target=,m
|target=,m
|damage=,20
|damage=,20
|startup=,i19~20
|block=-5
|hit=+18a (+9)
|ch=+50a (+3)
|crush=
|recv=r26
|tot=88
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i15
|video=File:t8-p2-jin-b,f+2,1,2.mp4
|crush=
|notes={{Plainlist|
|recv=
* {{BB}}
|tot=
* Combo from 2nd CH with 15f
|block=-5
* Input can be delayed 16f
|hit=+18a (+9)
* Move can be delayed 10f
|ch=+50a roll (+3)
}}
|notes=
}}
}}


{{Move
{{Move
|id=Jin-b,f+2,1,df+2
|id=Jin-b,f+2,1,df+2
|moveNumber=71
|parent=Jin-b,f+2,1
|parent=Jin-b,f+2,1
|input=,df+2
|input=,df+2
|name=Geyser
|name=Geyser
|target=,m
|target=,M
|damage=,22
|damage=,22
|startup=,i28~29
|block=-14
|hit=+37a (+27)
|ch=
|crush=
|recv=r36
|tot=107
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i15
|video=File:t8-p2-jin-b,f+2,1,df+2.mp4
|crush=
|recv=
|tot=
|block=-14
|hit=+37a (+27)
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{Tornado}}
* Combo from 2nd CH
* Input can be delayed 16f
* Move can be delayed 10f
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-b,f+2,3
|id=Jin-b,f+2,3
|moveNumber=72
|parent=Jin-b,f+2
|parent=Jin-b,f+2
|input=,3
|input=,3
Line 1,735: Line 1,831:
|target=,m
|target=,m
|damage=,17
|damage=,17
|range=
|startup=,i25
|tracksLeft=
|tracksRight=
|startup=i15
|crush=
|recv=
|tot=
|block=-9
|block=-9
|hit=+6
|hit=+6
|ch=+59a
|ch=+59a
|notes=
|crush=
}}
|recv=r31
{{Move
|tot=72
|id=Jin-b,f+2,3~F
|parent=Jin-b,f+2,3
|input=~F
|name= (Keito to Zenshin)
|target=
|damage=,17
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=
|video=File:t8-p2-jin-b,f+2,3.mp4
|crush=
|notes={{Plainlist|
|recv=
* Combo from 1st hit with 4f delay
|tot=
* Input can be delayed 9f
|block=+2
* Enter ZEN +2 +17g +71a r20 with F
|hit=+17
}}
|ch=+71a
|notes=
}}
}}
{{Move
{{Move
|id=Jin-f,f,F+3
|id=Jin-f,f,F+3
|moveNumber=73
|parent=
|parent=
|input=f,f,F+3
|input=f,f,F+3
|alt=f,n,d,df,UF+3
|alias=wr3
|name=Leaping Side Kick
|name=Leaping Side Kick
|target=m
|target=m
|damage=30
|damage=30
|startup=i22~i23
|block=+6
|hit=+13a~+14a (+3~+4)
|ch=
|crush={{Plainlist|
* js3~25
* fs26~28}}
|recv=r36
|tot=59
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i22~i23
|video=File:t8-p2-jin-f,f,f+3.mp4
|crush=
|recv=
|tot=
|block=+6~+7
|hit=+13a~+14a (+3~+4)
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* Alternate input: WR.3 or f,n,d,df,UF+3
* {{BB}}
* Chip damage on block
}}
}}
}}
}}


== Crouch ==
== Crouch ==
{{MoveDataHeader}}{{Move
{{MoveDataHeader}}
{{Move
|id=Jin-FC.df+4
|id=Jin-FC.df+4
|moveNumber=83
|parent=
|parent=
|input=FC.df+4
|input=FC.df+4
|name=Right Sweep (2)
|name=Right Sweep (2)
|target=l
|target=L
|damage=20
|damage=20
|startup=i25~i26
|block=-26
|hit=+22a
|ch=
|crush=cs1~57
|recv=r31
|tot=57
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i25~i26
|video=File:t8-p2-jin-fc.df+4.mp4
|crush=
|recv=
|tot=
|block=-26
|hit=+22a~+23a
|ch=
|notes=
|notes=
}}
}}
Line 1,815: Line 1,908:
|parent=
|parent=
|input=ws1
|input=ws1
|name=Twin Lancer (1)
|name=
|target=m
|target=m
|damage=7
|damage=7
|startup=i13~i14
|startup=i13~i14
|block=-6~-5
|block=-6
|hit=+5~+6
|hit=+5
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r24
|tot=
|tot=38
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 1,832: Line 1,925:
{{Move
{{Move
|id=Jin-ws1,2
|id=Jin-ws1,2
|moveNumber=77
|parent=Jin-ws1
|parent=Jin-ws1
|input=,2
|input=,2
|name=Twin Lancer
|name=Twin Lancer
|target=,m
|target=,m
|damage=,16
|damage=,19
|startup=i19~20
|startup=,i19~20
|block=-8~-7
|block=-8
|hit=+3~+4
|hit=+3c
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r26
|tot=
|tot=60
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-ws1,2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Transition to -9 (ob) +2 (oh) ZEN with F
* {{Spike}}
* {{FB}}
* Combo from 1st hit with 1f delay
* Combo from 1st CH with 10f delay
* Input can be delayed 13f
* Enter ZEN -9 +2 r27 with F
}}
}}
}}
}}
Line 1,856: Line 1,954:
|parent=Jin-ws1
|parent=Jin-ws1
|input=,3
|input=,3
|name=Kazama Style 6 Hit Combo Redux (2)
|name=
|target=,h
|target=,h
|damage=,8
|damage=,8
|startup=i14
|startup=,i14
|block=-6
|block=-6
|hit=+4
|hit=+4
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r26
|tot=
|tot=54
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Jails
|notes={{Plainlist|
* Jail from 1st attack
* Transition to r25 backdash with B
}}
}}
}}
{{Move
{{Move
|id=Jin-ws1,3~B
|id=Jin-ws1,3,2
|input=,~b
|parent=Jin-ws1,3
|parent=Jin-ws1,3
|name=Kazama Style 6 Hit Combo Redux (2) to Back step
|input=,2
|target=m,h
|name=
|damage=10,8
|range=
|tracksLeft=
|tracksRight=
|startup=i14
|crush=
|recv=
|tot=
|block=-6
|hit=+4
|ch=
|notes=Jails, *B to shift to special back step (no stance / unique moves)
}}
{{Move
|id=Jin-ws1,3,2
|parent=Jin-ws1,3
|input=,2
|name=Kazama Style 6 Hit Combo Redux (3)
|target=,m
|target=,m
|damage=,4
|damage=,4
|startup=i18
|startup=,i18
|block=-11
|block=-11
|hit=-6
|hit=-6
Line 1,907: Line 1,989:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Combo from 1st hit
}}
}}
{{Move
{{Move
Line 1,913: Line 1,995:
|parent=Jin-ws1,3,2
|parent=Jin-ws1,3,2
|input=,1
|input=,1
|name=Kazama Style 6 Hit Combo Redux (4)
|name=
|target=,m
|target=,m
|damage=,3
|damage=,3
|startup=i10
|startup=,i10
|block=-11
|block=-11
|hit=+3
|hit=+3
Line 1,926: Line 2,008:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Combo from 1st hit
}}
}}
{{Move
{{Move
Line 1,932: Line 2,014:
|parent=Jin-ws1,3,2,1
|parent=Jin-ws1,3,2,1
|input=,4
|input=,4
|name=Kazama Style 6 Hit Combo Redux (5)
|name=
|target=,l
|target=,l
|damage=,5
|damage=,5
|startup=i20
|startup=,i20~21
|block=-31
|block=-31
|hit=+8
|hit=+8
Line 1,945: Line 2,027:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Combo from 1st hit
}}
}}
{{Move
{{Move
|id=Jin-ws1,3,2,1,4,2
|id=Jin-ws1,3,2,1,4,2
|moveNumber=78
|parent=Jin-ws1,3,2,1,4
|parent=Jin-ws1,3,2,1,4
|input=,2
|input=,2
|name=Kazama Style 6 Hit Combo Redux
|name=Kazama Style 6 Hit Combo Redux
|target=,m
|target=,M
|damage=,15
|damage=,10
|startup=i31
|startup=,i31~32
|block=-16
|block=-16
|hit=-8
|hit=-8
|ch=
|ch=
|crush=
|crush={{Plainlist|
* ,js8~28
* fs29~31}}
|recv=
|recv=
|tot=
|tot=
Line 1,964: Line 2,049:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-ws1,3,2,1,4,2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{FB}}
* Combo from 1st hit
* {{Spike}}
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-ws1,3~3
|id=Jin-ws1,3~3
|moveNumber=79
|parent=Jin-ws1
|parent=Jin-ws1
|input=,3~3
|input=,3~3
Line 1,975: Line 2,063:
|target=,m
|target=,m
|damage=,20
|damage=,20
|startup=i23~i24
|startup=,i23~i24
|block=+6~+7
|block=+6
|hit=+13c~+14c
|hit=+13c
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r23
|tot=
|tot=72
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:t8-p2-jin-ws1,3t3.mp4
|notes={{Plainlist|
* {{Spike}}
* Enter Breaking Step +2 +9c with DF
* +16a on BT hit
}}
}}
{{Move
|id=Jin-ws1,3~3~df
|input=,~df
|parent=Jin-ws1,3~3
|name=(Brazilian Kick to Breaking Step)
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=+2~+3
|hit=+9c~+10
|ch=
|notes=
}}
}}


{{Move
{{Move
|id=Jin-ws2
|id=Jin-ws2
|moveNumber=80
|parent=
|parent=
|input=ws2
|input=ws2
Line 2,016: Line 2,090:
|damage=14
|damage=14
|startup=i14~15
|startup=i14~15
|block=-12~-11
|block=-12
|hit=[[Jin_combos#Staples|+39a~+40a (+29~+30a)]]
|hit=[[Jin_combos#Staples|+39a (+29)]]
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r20
|tot=
|tot=35
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-ws2.mp4
|notes=
|notes=
}}
}}
{{Move
{{Move
|id=Jin-ws3
|id=Jin-ws3
|moveNumber=81
|parent=
|parent=
|input=ws3
|input=ws3
Line 2,035: Line 2,111:
|damage=20
|damage=20
|startup=i16~18
|startup=i16~18
|block=-9~-11
|block=-9
|hit=+10-~+12
|hit=+10g
|ch=+22a
|ch=+22a
|crush=
|crush=
|recv=
|recv=r31
|tot=
|tot=49
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-ws3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* {{Homing}}
* {{BB}}
}}
}}
}}
}}
Line 2,052: Line 2,130:
|parent=
|parent=
|input=ws4
|input=ws4
|name=Double Cross Kicks (1)
|name=
|target=m
|target=m
|damage=13
|damage=13
|startup=i11~12
|startup=i11~12
|block=-3~-2
|block=-3
|hit=+8~+9
|hit=+8
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r21
|tot=
|tot=33
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 2,069: Line 2,147:
{{Move
{{Move
|id=Jin-ws4,4
|id=Jin-ws4,4
|moveNumber=82
|parent=Jin-ws4
|parent=Jin-ws4
|input=,4
|input=,4
Line 2,074: Line 2,153:
|target=,h
|target=,h
|damage=,15
|damage=,15
|startup=i19~20
|startup=,i19~20
|block=-7~-6
|block=-7
|hit=+4~+5
|hit=+4
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r30
|tot=
|tot=53
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|video=File:t8-p2-jin-ws4,4.mp4
|notes={{Plainlist|
* Combo from 1st hit with 1f delay
}}
}}
}}


Line 2,090: Line 2,172:
{{MoveDataHeader}}
{{MoveDataHeader}}
{{Move
{{Move
|id=Jin-CD.df+1
|id=Jin-f,n,d,df
|moveNumber=84
|parent=
|parent=
|input=CD.df+1
|input=f,n,d,df
|name=Thrusting Uppercut
|alias=CD
|target=m
|name={{Plainlist|
|damage=20
* Crouch Dash
* Breaking Step
}}
|target=
|damage=
|startup=
|block=
|hit=
|ch=
|crush=
|recv=r3?
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i16~i17
|video=File:t8-p2-jin-f,n,d,df.mp4
|crush=
|notes={{Plainlist|
|recv=
* Cannot be buffered
|tot=
* Stance moves can be buffered out of heat dash
|block=-13~-12
* Cancel to sidestep with u
|hit=[[Jin_combos#Staples|+32a~+33a (+22~+23)]]
* Cancel to block with b
|ch=
|notes={{Plainlist|
* {{Tornado}}
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-CD.df#1
|id=Jin-f,n,d,df,UF
|parent=
|parent=Jin-f,n,d,df
|input=CD.df#1
|input=,UF
|name=Electric Thrusting Uppercut
|alias=CD.UF
|target=m
|name=
|damage=22
|target=
|damage=
|startup=
|block=
|hit=
|ch=
|crush={{Plainlist|
* js1~20
* fs21~23}}
|recv=r26
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i16~i17
|crush=
|recv=
|tot=
|block=-13~-12
|hit=[[Jin_combos#Staples|+36a~+37a (+26~+27)]]
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* Can access wr3 by inputting 3 on frames 1~2
* Can access uf1+2 by inputting 1+2 on frames 1~2
* Unable to act from frames 3~26
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-CD.df+2
|id=Jin-CD.df+1
|moveNumber=85
|parent=
|parent=
|input=CD.df+2
|input=CD.df+1
|name=Wind Hook Fist
|alias=f,n,d,df+1
|target=h
|name=Thrusting Uppercut
|target=m
|damage=20
|damage=20
|startup=i16~i17
|block=-13
|hit=[[Jin_combos#Staples|+32a (+22)]]
|ch=
|crush=
|recv=r31
|tot=48
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i11~12
|video=File:t8-p2-jin-cd.df+1.mp4
|crush=
|notes={{Plainlist|
|recv=
* {{Tornado}}
|tot=
* Turns into CD.df#1 while in heat
|block=-10~-9
}}
|hit=[[Jin_combos#Staples|+74a~75a (+58~+59)]]
|ch=
|notes=
}}
}}
{{Move
{{Move
|id=Jin-CD.df#2
|id=Jin-CD.df#1
|moveNumber=86
|parent=
|parent=
|input=CD.df#2
|input=CD.df#1
|name=Electric Wind Hook Fist
|alias={{Dotlist|
|target=h
* f,n,d,d#1
|damage=25
* ECD+1}}
|range=
|name=Electric Thrusting Uppercut
|tracksLeft=
|target=M
|tracksRight=
|damage=22
|startup=i11~i12
|startup=i16~i17
|block=-13
|hit=[[Jin_combos#Staples|+36a (+26)]]
|ch=
|crush=
|crush=
|recv=
|recv=r31
|tot=
|tot=48
|block=+5~+6
|hit=[[Jin_combos#Staples|+76a~+77a (+60~+61)]]
|ch=
|notes=
}}
{{Move
|id=Jin-CD.DF+4
|parent=
|input=CD.DF+4
|name=
|target=l
|damage=12
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i20~i21
|video=File:t8-p2-jin-cd.dfh1.mp4
|crush=
|recv=
|tot=
|block=-31~-30
|hit=+8~+9
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* Chip damage on block
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-CD.DF+4,2
|id=Jin-CD.df+2
|parent=Jin-CD.DF+4
|moveNumber=87
|input=,2
|parent=
|name=Depraved Savagery
|input=CD.df+2
|target=,m
|alias={{Dotlist|
|damage=28
* WHF
* f,n,d,df+2}}
|name=Wind Hook Fist
|target=h
|damage=20
|startup=i11~12
|block=-10
|hit=[[Jin_combos#Staples|+74a (+58)]]
|ch=
|crush=
|recv=r28
|tot=40
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i31~i32
|video=File:t8-p2-jin-cd.df+2.mp4
|crush=
|recv=
|tot=
|block=-16~-15
|hit=+21a~+22a
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* {{FB}}
* {{BB}}
* Turns into EWHF (CD.df#2) while in heat
}}
}}
}}
}}
== ZEN (''Zenshin/Zanshin'') ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Jin-f+3+4
|id=Jin-CD.df#2
|moveNumber=88
|parent=
|parent=
|input=f+3+4
|input=CD.df#2
|name=Zenshin
|alias={{Dotlist|
|target=
* EWHF
|damage=
* Electric
|range=
* ECD+2
|tracksLeft=
* f,n,d,df#2}}
|name=Electric Wind Hook Fist
|target=h
|damage=25
|startup=i11~i12
|block=+5~+6
|hit=[[Jin_combos#Staples|+76a (+60)]]
|ch=
|crush=
|recv=r27
|tot=39
|range=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=
|video=File:t8-p2-jin-cd.dfh2.mp4
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* Steps forward
* {{BB}}
* Can transition to Breaking Step with input DF
* Recovers 3f faster on hit or block (t36 r24)
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-b+3+4
|id=Jin-CD.DF+4
|parent=
|parent=
|input=b+3+4
|input=CD.DF+4
|name=Zanshin
|name=
|target=
|target=l
|damage=
|damage=12
|startup=i20~i21
|block=-31
|hit=+8c
|ch=
|crush=
|recv=r28
|tot=49
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* Steps backward
* Can transition to dash with input F
* Can transition to Breaking Step with input DF
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-ZEN.1
|id=Jin-CD.DF+4,2
|parent=
|moveNumber=89
|input=ZEN.1
|parent=Jin-CD.DF+4
|name=Brimstone Bite (1)
|input=,2
|target=m
|name=Depraved Savagery
|damage=14
|target=,M
|damage=,28
|startup=,i31~i32
|block=-16
|hit=+21a
|ch=
|crush={{Plainlist|
* ,js8~28
* fs29~31}}
|recv=r28
|tot=81
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i16~i17
|video=File:t8-p2-jin-cd.df+4,2.mp4
|crush=
|notes={{Plainlist|
|recv=
* {{BB}}
|tot=
* {{Spike}}
|block=-3~-2
* Combo from 1st hit
|hit=+8~+9
* Chip damage on block
|ch=
}}
|notes=
}}
}}
{{Move
 
|id=Jin-ZEN.1,2
== ZEN (''Zenshin/Zanshin'') ==
|parent=Jin-ZEN.1
{{MoveDataHeader}}
|input=,2
{{Move
|name=Brimstone Bite
|id=Jin-f+3+4
|target=,m
|moveNumber=37
|damage=,21
|parent=
|input=f+3+4
|alias=ZEN
|name=Zenshin
|target=
|damage=
|startup=
|block=
|hit=
|ch=
|crush=cs10~39
|recv=r10 ZEN
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i16
|video=File:t8-p2-jin-f+3+4.mp4
|crush=
|recv=
|tot=
|block=-14~-13
|hit=+32a~+33a (+6~+7)
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* Can cancel into Breaking Step with input DF
* Enter Breaking Step r20 with DF
* Steps forward
* Actionable after 10f
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-ZEN.1,3
|id=Jin-b+3+4
|parent=Jin-ZEN.1
|parent=
|input=,3
|input=b+3+4
|name=Kazama Style Leg Strike Flurry
|alias=CDS
|target=,h,th
|name={{Dotlist|
|damage=,14,14
* Zanshin
* Crouching Demon Stance (CDS)
* Mental Alertness (2)}}
|target=
|damage=
|startup=
|block=
|hit=
|ch=
|crush=cs6~39
|recv=r5 ZEN
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i16
|notes={{Plainlist|
|crush=
* Can perform all attacks from ZEN Stance
|recv=
* Enter Breaking Step with DF
|tot=
* Cancel on any frame with f
|block=-9~-8
* Transition to dash with f
|hit=0
* Steps backward
|ch=
* Actionable after 5f
|notes=
}}
}}
}}
{{Move
{{Move
|id=Jin-ZEN.2
|id=Jin-ZEN.1
|parent=
|parent=
|input=ZEN.2
|input=ZEN.1
|name=Fiendish Claw
|alias=CDS.1
|target=h
|name=
|damage=27
|target=m
|damage=14
|startup=i16~i17
|block=-3
|hit=+8
|ch=
|crush=
|recv=r21
|tot=38
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i21~i22
|notes=
|crush=ps?~
}}
|recv=
{{Move
|tot=
|id=Jin-ZEN.1,2
|block=-5~-4
|moveNumber=91
|hit=+17a~+18a (+8~+9)/HE
|parent=Jin-ZEN.1
|input=,2
|alias=CDS.1,2
|name=Brimstone Bite
|target=,m
|damage=,21
|startup=,i23~24
|block=-14
|hit=+32a (+6)
|ch=
|ch=
|crush=
|recv=r32
|tot=56
|range=
|tracksLeft=
|tracksRight=
|video=File:t8-p2-jin-zen.1,2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* {{BB}}
* {{HeatEngager}}
* Combo from 1st hit with 6f delay
* Input can be delayed 12f
* Move can be delayed 11f
* Cancel to Breaking Step -11 -12 r40 with DF on frame 20
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-ZEN.3
|id=Jin-ZEN.1,3
|parent=
|moveNumber=92
|input=ZEN.3
|parent=Jin-ZEN.1
|name=Halberd Heel
|input=,3
|target=m
|alias=CDS.1,3
|damage=20
|name=Kazama Style Leg Strike Flurry
|target=,h,t
|damage=,14,14
|startup=,i24~25
|block=-9
|hit=+0d
|ch=
|crush=
|recv=r31
|tot=74
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i17~i18
|video=File:t8-p2-jin-zen.1,3.mp4
|crush=
|recv=
|tot=
|block=-9~-8
|hit=+10~+11
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* Combo from 1st hit
* {{BB}}}}
* Transition to attack throw on standing or airborne hit
* +33a (+18) on side hit
* +18a (+11) and balcony break on BT hit
}}
}}
}}
{{Move
{{Move
|id=Jin-ZEN.4
|id=Jin-ZEN.2
|moveNumber=93
|parent=
|parent=
|input=ZEN.4
|input=ZEN.2
|name=Corpse Crusher
|alias=CDS.2
|target=m
|name=Fiendish Claw
|damage=24
|target=h
|range=
|damage=27
|tracksLeft=
|startup=i21~i22
|tracksRight=
|block=-5
|startup=i27~i33
|hit=+17a (+8)
|crush=
|recv=
|tot=
|block=+2~+8
|hit=+17d~+23d
|ch=
|ch=
|notes=
|crush=pc6~20
}}
|recv=r32
{{Move
|tot=54
|id=Jin-ZEN.1+2
|parent=
|input=ZEN.1+2
|name=Low Chop > Karmic Epicenter
|target=l th,m
|damage=10, 20
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i24
|video=File:t8-p2-jin-zen.2.mp4
|crush=
|notes={{Plainlist|
|recv=
* {{HeatEngager}}
|tot=
* {{HeatDash|+34a (+27), +5}}
|block=-14
* {{Homing}}
|hit=+4
* {{BB}}
|ch=
* Chip damage on block
|notes=
* +0 on block after absorbing an attack
}}
}}
}}
{{Move
{{Move
|id=Jin-ZEN.3+4
|id=Jin-ZEN.3
|moveNumber=94
|parent=
|parent=
|input=ZEN.3+4
|input=ZEN.3
|name=Black Wing Bolt
|alias=CDS.3
|target=h
|name=Halberd Heel
|damage=
|target=m
|damage=20
|startup=i17~i18
|block=-9
|hit=+10g
|ch=+22a
|crush=
|recv=r32
|tot=50
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i21~i27
|video=File:t8-p2-jin-zen.3.mp4
|crush=
|recv=
|tot=
|block=+9~+15
|hit=+19~ (+9~)
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* {{WallCrush | +15g~+21g on block}}
* {{Homing}}
*{{BB}}
* {{BB}}
* +17a (+8) on BT hit
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-ZEN.3+4~DF
|id=Jin-ZEN.4
|parent=Jin-ZEN.3+4
|moveNumber=95
|input=~DF
|parent=
|name=Black Wing Bolt to Breaking Step
|input=ZEN.4
|target=
|alias=CDS.4
|damage=
|name=Corpse Crusher
|range=
|target=M
|tracksLeft=
|damage=24
|tracksRight=
|startup=i27~i33
|startup=i21~i27
|block=+2~+8
|crush=
|hit=+17d~+23d
|recv=
|tot=
|block=
|hit=
|ch=
|ch=
|notes=
|crush={{Plainlist|
* js7~33
* fs34~36}}
|recv=r31
|tot=64
|range=
|tracksLeft=
|tracksRight=
|video=File:t8-p2-jin-zen.4.mp4
|notes={{Plainlist|
* {{Spike}}
* Chip damage on block
}}
}}
}}
{{Move
{{Move
|id=Jin-ZEN.u+1
|id=Jin-ZEN.1+2
|moveNumber=96
|parent=
|parent=
|input=ZEN.u+1
|input=ZEN.1+2
|name=Black Wing Rondo
|alias=CDS.1+2
|target=m
|name=Low Chop > Karmic Epicenter
|damage=20
|target=l,t
|damage=10,20
|startup=i24 i61
|block=-14
|hit=+4 +16w
|ch=
|crush=cs10~
|recv=r33 FC
|tot=57
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i14~i16
|video=File:t8-p2-jin-zen.1+2.mp4
|crush=
|recv=
|tot=
|block=-16~-14
|hit=+31a~+29a (+21~+19)
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
*{{Tornado}}
* {{WallCrush|+16g on hit}}
* Transition to attack throw on standing hit
* Recover standing after throw
}}
}}
}}
}}
 
{{Move
== Other ==
|id=Jin-ZEN.3+4
{{MoveDataHeader}}
|moveNumber=97
{{Move
|id=Jin-b+1+3-b+2+4
|parent=
|parent=
|input=b+1+3-b+2+4
|input=ZEN.3+4
|name=Parry
|alias=CDS.3+4
|target=
|name=Black Wing Bolt
|damage=
|target=h
|damage=25
|startup=i21~27
|block=+9g~+15g
|hit=+19a (+9) +15w
|ch=
|crush={{Plainlist|
* js10~32
* fs33~35}}
|recv=r31
|tot=58
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=
|video=File:t8-p2-jin-zen.3+4.mp4
|crush=
|notes={{Plainlist|
|recv=
* {{WallCrush|+15g~+21g on block}}
|tot=
* {{BB}}
|block=
* Enter Breaking Step +8 +18a (+8) r32 with DF on frame 40
|hit=
* Chip damage on block
|ch=
}}
|notes=Startup 1f-2f, parry 3f-9f, recovery 10f-31f.
}}
}}
{{Move
{{Move
|id=Jin-R.df+1+2
|id=Jin-ZEN.u+1
|moveNumber=98
|parent=
|parent=
|input=R.df+1+2
|input=ZEN.u+1
|name=Polar Demon Gouge
|alias=CDS.u+1
|target=m,th,th
|name=Black Wing Rondo
|damage=10,10,35
|target=m
|startup=
|damage=20
|block=
|startup=i14~i16
|hit=
|block=-16
|hit=+31a (+21)
|ch=
|ch=
|crush=
|crush={{Plainlist|
|recv=
* js8~43
|tot=
* fs44~46}}
|recv=r37
|tot=53
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-zen.u+1.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Erases opponent's recoverable health on hit
* {{Tornado}}
* Chip damage on block
}}
}}
}}
== Other ==
{{MoveDataHeader}}
{{MoveInherit|Generic-R.df+1+2
|id=Jin-R.df+1+2
|name=Polar Demon Gouge
}}
}}
{{Move
{{Move
|id=Jin-OTG.d+1+2
|id=Jin-1+3+4
|moveNumber=75
|parent=
|parent=
|input=OTG.d+1+2
|input=1+3+4
|name=Black Out
|name={{Dotlist|
|target=l
* State of Zanshin
|damage=19
* Mental Alertness}}
|startup=i19~20
|target=
|block=-13
|damage=
|hit=-2(-12)
|startup=
|block=
|hit=
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r46
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes= Hits grounded, only available when opponent is on the ground
|video=File:t8-p2-jin-1+3+4.mp4
|notes={{Plainlist|
}}
}}
{{MoveInherit|Generic-1+2+3+4
|id=Jin-1+2+3+4
|moveNumber=76
|video=File:t8-p2-jin-1+2+3+4.mp4
}}
}}
== Throws ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Jin-1+3
|id=Jin-b+1+3
|parent=
|parent=
|input=1+3
|input=b+1+3
|name=Double Face Kick
|alt=b+2+4
|name=Parry
|target=
|target=
|damage=11,24 (35)
|damage=
|range=h
|startup=
|block=
|hit=
|ch=
|crush=ps3~9
|recv=r30
|tot=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i12~i14
|notes={{Plainlist|
|crush=
* Strong parry: parries all highs or mids except throws, unblockables and charge moves
|recv=
* r14 after parrying
|tot=
* Plus frames after parrying depend on the recovery of the parried move
|block=+0
}}
|hit=+2
|ch=
|notes=Throw break: 1 or 2; LT when broken
}}
}}
{{Move
{{Move
|id=Jin-2+4
|id=Jin-OTG.d+1+2
|parent=
|parent=
|input=2+4
|input=OTG.d+1+2
|name=Over the Shoulder Reverse
|name=Black Out
|target=h
|target=L
|damage=5,9,21 (35)
|damage=24
|startup=i19~20
|block=-13
|hit=-2 (-10)
|ch=
|crush=
|recv=r31
|tot=51
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=i12~i14
|notes={{Plainlist|
|crush=
* {{Spike}}
|recv=
}}
|tot=
|block=-3
|hit=+0
|ch=
|notes=Throw break: 1 or 2
}}
}}
== Throws ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Jin-Left Throw
|id=Jin-1+3
|moveNumber=99
|parent=
|parent=
|input=Left Throw
|input=1+3
|name=Shoulder Flip
|name=Double Face Kick
|target=h
|target=t
|damage=7,8,28 (43)
|damage=35
|startup=i12~i14
|block=+0
|hit=+2d
|ch=
|crush=
|recv=r25
|tot=39
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|startup=
|video=File:t8-p2-jin-1+3.mp4
|crush=
|notes={{Plainlist|
|recv=
* {{Homing}}
|tot=
* Throw break 1 or 2
|block=-3
* Jin recovers BT on break
|hit=+0
}}
|ch=
|notes=Throw break: 1
}}
}}
{{Move
{{Move
|id=Jin-Right Throw
|id=Jin-2+4
|moveNumber=100
|parent=
|parent=
|input=Right Throw
|input=2+4
|name=Over the Limit
|name=Over the Shoulder Reverse
|target=h
|target=t
|damage=40
|damage=35
|startup=i12~i14
|block=-3
|hit=+0d
|ch=
|crush=
|recv=r25
|tot=39
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|video=File:t8-p2-jin-2+4.mp4
|notes={{Plainlist|
* {{Homing}}
* Throw break 1 or 2
* Side switch on hit
}}
}}
{{Move
|id=Jin-Left throw
|moveNumber=101
|parent=
|input=Left throw
|name=Shoulder Flip
|target=t
|damage=43
|startup=
|startup=
|block=-3
|hit=+0
|ch=
|crush=
|crush=
|recv=
|recv=
|tot=
|tot=
|block=-3
|range=
|hit=+0
|tracksLeft=
|tracksRight=
|notes=Throw break 1
}}
{{Move
|id=Jin-Right throw
|moveNumber=102
|parent=
|input=Right throw
|name=Over the Limit
|target=t
|damage=40
|startup=
|block=-3
|hit=+0d
|ch=
|ch=
|notes=Throw break: 2
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Throw break 2
* Side switch on hit
}}
}}
}}
{{Move
{{Move
|id=Jin-Back Throw
|id=Jin-Back throw
|moveNumber=103
|parent=
|parent=
|input=Back Throw
|input=Back throw
|name=Pivoting Hip Throw
|name=Pivoting Hip Throw
|target=h
|target=t
|damage=50
|damage=50
|range=
|tracksLeft=
|tracksRight=
|startup=
|startup=
|block=
|hit=+1d
|ch=
|crush=
|crush=
|recv=
|recv=
|tot=
|tot=
|block=
|range=
|hit=+1
|tracksLeft=
|ch=
|tracksRight=
|notes=Throw break: None
|notes={{Plainlist|
* Unbreakable
* Side switch on hit
}}
}}
}}
{{Move
{{Move
|id=Jin-df+2+3
|id=Jin-df+2+3
|moveNumber=104
|parent=
|parent=
|input=df+2+3
|input=df+2+3
|alt=ZEN.2+3
|name=Shun Ren Dan
|name=Shun Ren Dan
|target=h
|target=t
|damage=4,5,5,26 (40)
|damage=40
|range=
|tracksLeft=
|tracksRight=
|startup=i12
|startup=i12
|crush=
|recv=
|tot=
|block=-2
|block=-2
|hit=-4
|hit=-4d
|ch=
|ch=
|crush=
|recv=r27
|tot=39
|range=
|tracksLeft=5?
|tracksRight=7/8/9?
|video=File:t8-p2-jin-df+2+3.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* Throw break: 2
* Throw break 2
* Alternate input: ZEN 2+3
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-uf+1+2
|id=Jin-uf+1+2
|moveNumber=105
|parent=
|parent=
|input=uf+1+2
|input=uf+1+2
|alt=CD.UF+1+2
|name=Tidal Wave
|name=Tidal Wave
|target=h
|target=h
|damage=2,2,4,4,28 (40)
|damage=40
|range=
|tracksLeft=
|tracksRight=
|startup=i12
|startup=i12
|crush=
|recv=
|tot=
|block=+0
|block=+0
|hit=+0
|hit=+0d
|ch=
|ch=
|crush=
|recv=r27
|tot=39
|range=
|tracksLeft=5?
|tracksRight=6?
|video=File:t8-p2-jin-uf+1+2.mp4
|notes={{Plainlist|
|notes={{Plainlist|
* {{FB}}
* {{FB}}
* Throw break: 1+2
* Throw break 1+2
}}
}}
}}
}}
{{Move
{{Move
|id=Jin-qcb+1+3
|id=Jin-qcb+1+3
|moveNumber=106
|parent=
|parent=
|input=qcb+1+3
|input=qcb+1+3
Line 2,670: Line 2,938:
|target=h
|target=h
|damage=40
|damage=40
|range=
|tracksLeft=
|tracksRight=
|startup=i12
|startup=i12
|crush=
|recv=
|tot=
|block=-2
|block=-2
|hit=0
|hit=0
|ch=
|ch=
|notes=Throw break: 1
|crush=
|recv=r27
|tot=39
|range=
|tracksLeft=5?
|tracksRight=7?
|video=File:t8-p2-jin-qcb+1+3.mp4
|notes={{Plainlist|
* Throw break 1
* Opponent recovers FUFA
}}
}}
}}



Latest revision as of 23:41, 6 January 2025

This page is for Tekken 8. For Tekken 7, see Jin movelist (Tekken 7).

Heat

Allows the use of Awakened moves (db+1+2 followup on hit or block).
Allows the use of EWHF and ecd1 without Just Input (consumes heat, but doesn't with Just Input).

Heat Burst
R1

2+3

m
[12;12]
+1
+2c
i16
pc7~16
t92 r30
Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
Hellfire Trespass Slayer

H.2+3

m,​h,​m
57
+3
+0d
i15~16
r33
Heat Smash
Reversal Break
Balcony Break
  • Transition to attack throw after 1st hit
  • Transitions to Breaking Step automatically on block
  • Cancel Breaking Step transition with B
  • Chip damage on block
  • Jail from 1st attack
  • Ends Heat
Hellfire Darkside Slayer

H.2+3,4

m,​h,​m
48
+9
+32a (-4)
i15~16
r32
Heat Smash
Wall Crush +21g on block
Reversal Break
Balcony Break
  • Chip damage on block
  • Jail from 1st attack
  • Ends Heat
Median Line Destruction

1+2

m,​m,​h
4,​4,​16
-14
+12a (+3)
i13 i8 i12
t97 r33
Balcony Break
Heat Engager
Heat Dash +43a (+35), +5
Tanden Nidan-uchi

f+3,1

m,​m
12,​17
-12
+4
,i22
t68 r31
Heat Engager
Heat Dash +36a (+26), +5
  • Combo from 1st hit
  • Balcony break on airborne hit
Right Spinning Axe Kick

df+4

m
22
+0
+8c
i20~i21
t42 r21
Spike
Heat Engager
Heat Dash +67a (+50), +5
Demon's Paw

f,F+2

m
22
4?/7?
9?/12?
-8
+15a (+6)
i14~15
t44 r29
Heat Engager
Heat Dash +36a (+26), +5
Balcony Break
  • Cannot be buffered
  • 6 chip damage on block
Fiendish Claw

ZEN.2

h
27
-5
+17a (+8)
i21~i22
pc6~20
t54 r32
Heat Engager
Heat Dash +34a (+27), +5
Homing
Balcony Break
  • Chip damage on block
  • +0 on block after absorbing an attack
Sometimes written CDS.2
Awakened Power Stance

H.db+1+2

M
0
+4
+23g~+38g
i19~34
pc6~18
t60 r26
Strong Aerial Tailspin
Balcony Break
  • Enter Awakened Breaking Step r10 on hit or block
  • Unparryable by traditional parries, Asuka, Nina, etc
  • Partially uses remaining Heat time
  • Causes wall splat on hit
  • Opponent recovers crouching
Awakened Thunder God Fist

H.db+1+2,1

M,​m
0,​25
-13
+72a (+56)
,i20~22
  • ,js22~43
  • fs44~46
t52 r30
Tornado
  • 10 chip damage on block
Awakened Wind God Fist

H.db+1+2,2

M,​sm
0,​23
+4
+38a (+28)
,i11~12
t36 r24
  • 9 chip damage on block
Awakened Demon's Hoof

H.db+1+2,3

M,​M
0,​25
+2c
+22a
,i26~28
  • ,js5~25
  • fs26~28
t54 r26
Spike
  • 10 chip damage on block
Awakened Demon's Tail

H.db+1+2,DF+3

M,​L
0,​24
-23
-2a
,i33~34
  • ,js5~25
  • fs26~28
t75 r41
  • 10 chip damage on block

H.db+1+2,4

M,​L
0,​10
-23
+22a
,i16
t55 r39
  • 4 chip damage on block
Awakened Spinning Demon

H.db+1+2,​4,4

M,​L,​m
0,​10,​28
-23
+20d (-15)
,i25~26
t77 r34
Spike

n

Jab

1

h
5
+1
+8
i10
t29 r19
Recovers 2f faster on hit or block (t27 r17)
Left Right Combo

1,2

h,​h
5,​12
-3
+6
,i10
t41 r21
Jail from 1st attack with 4f delay
Left Right > Black Wing Rondo

1,​2,1

h,​h,​m
5,​12,​20
-16
+31a (+21)
,i20~22
  • js20~49
  • fs50~52
t84 r37
Tornado
  • Combo from 2nd CH with 7f delay
  • Input can be delayed 9f
  • Move can be delayed 4f
  • Chip damage on block
Left Right > Axe Kick

1,​2,3

h,​h,​m
5,​12,​20
+0
+31d
,i24~26
t72 r21
Spike
  • Interrupt with i10 from 2nd block
  • Input can be delayed 9f
  • Move can be delayed 4f
Left Right > Spinning Hook Kick

1,​2,4

h,​h,​h
5,​12,​26
-4
+23a (+14)
,i20~22
t72 r25
Balcony Break
  • Combo from 3rd hit with 7f delay
  • Input can be delayed 9f
  • Move can be delayed 4f
Left Jab > Single Low

1,3

h,​L
5,​9
-12
-1
,i16~17
t61 r30
  • Combo from 1st hit with 4f delay
  • Grounded hit can be inconsistent
Left Jab > Double Low

1,​3,4

h,​L,​l
5,​9,​17
-13
+3
+29a
,i23
t85 r32
  • Combo from 2nd CH with 7f delay
  • Input can be delayed 12f
Right Jab

2

h
9
+0
+9
i10
t29 r19
Double Thrust

2,1

h,​m
9,​9
-3
+6
,i16~17
t47 r20
  • Jail from 1st attack with 2f delay
  • Same animation as df+1
Double Thrust > Roundhouse

2,​1,4

h,​m,​m
9,​9,​18
-9
+4
+27a
,i18~20
t73 r26
  • Combo from 2nd CH with 8f delay
  • Input can be delayed 10f
Double Thrust > Low Trick Kick

2,​1,4~4

h,​m,​l
9,​9,​20
-31
+16a
,i20~21
t90 r28
Interrupt with i16 from 2nd block
Switchblade

2,4

h,​h
9,​20
-9
+11
,i24~27
t66 r29
Balcony Break
  • Combo from 1st hit with 2f delay
  • Enter ZEN -6 +14 r26 with F

3

h
19
-7
+4
i14

3,1

h,​h
19,​7
-1
+7
,i20
t54 r20
  • Combo from 1st hit
  • Enter ZEN +4 +12 r15 with F
Kishin Rekko

3,​1,4

h,​h,​l
19,​7,​18
-13
+3
+29a
,i18
t86 r32
  • Combo from 2nd CH with 9f delay
  • Input can be delayed 14f
  • Move can be delayed 12f
High Right Roundhouse

4

h
15
-9
+10g
+13c
i13~14
t46 r32
Homing
Balcony Break
Spinning Flare Kick
  • ws4~3
  • CD.df+4,3+4

4~3

m
27
-11~-2
+2a~+12a
i24~34
  • js12~31
  • fs32~
t62 r28 FUFT
Spike
Median Line Destruction

1+2

m,​m,​h
4,​4,​16
-14
+12a (+3)
i13 i8 i12
t97 r33
Balcony Break
Heat Engager
Heat Dash +43a (+35), +5

f

Left Sidekick

f+3

m
12
-16
-5
i14
t49 r35
Tanden Nidan-uchi

f+3,1

m,​m
12,​17
-12
+4
,i22
t68 r31
Heat Engager
Heat Dash +36a (+26), +5
  • Combo from 1st hit
  • Balcony break on airborne hit
Left Sidekick > Stinger

f+3,3

m,​h
12,​14
-8
+8
,i20
t62 r27
  • Enter ZEN -7 +9 r26 with F
  • Transition to backdash with B
Front Thrust Kick

f+4

m
21
-8
+4
i16-17
t49 r32
  • Enter ZEN -1 +11 +49a r26 with F
  • Balcony break on airborne hit
Double Chamber Punch

f+1+2

h,​h
14,​24
-6
+21a (+11)
i14 i9~10
t71 r33
Balcony Break
  • Jail from 1st attack
  • Chip damage on block

df

Mid Left Punch

df+1

m
10
-3
+4
+6
i13~14
t34 r20
Mid Left Punch > High Roundhouse Kick

df+1,4

m,​h
10,​18
-9
+10g
+17a (+8)
,i18~21
t66 r30
Balcony Break
  • Combo from 1st hit with 5f delay
  • Input can be delayed 10f
  • Move can be delayed 9f
Mid Left Punch > Mid Sidekick

df+1,4~4

m,​m
10,​24
-12
+10a (+1)
,i20
t84 r35
Balcony Break
Fiendish Rend

df+2

m
12
-9
+6
i16~17
t47 r30
Balcony Break
  • Enter Breaking Step -2 +13g r23 with df
  • Chip damage on block
Left Roundhouse

df+3

m
16
-8
+3
i12
t39 r27
Brazilian Kick

df+3~3

m
20
+6c
+13c
i23~i24
t48 r23
Spike
  • Enter Breaking Step +2c +9c r27 with df
Right Spinning Axe Kick

df+4

m
22
+0
+8c
i20~i21
t42 r21
Spike
Heat Engager
Heat Dash +67a (+50), +5

d

Corpse Thrust > Black Wing Flash

d+1

m,​t
21,​10
-13
+0d
i21
pc7~20
t56 r35
  • Balcony break on airborne hit
  • Transition to attack throw on standing hit
  • -9 on block after absorbing an attack and 8 chip damage on block
Scourge

d+2

L
22
-14
+4c
+71a (+55)
i22~23
cs8~55
t55 r32 FC
  • Balcony break on airborne hit

d+3

l
7
-14
-3
i15~16
t48 r32

d+3,4

l,​h
7,​10
-11
-3
,i20~21
t66 r29
Combo from 1st CH
Kazama Style Three-Quarter Kick

d+3,​4,3

l,​h,​m
7,​10,​21
-12
+31d (+23)
,i24~25
t95 r33
Tornado
Balcony Break
  • Combo from 2nd CH with 2f delay
  • Input can be delayed 10f
Knee Popper > Mid Sidekick

d+3,4~4

l,​m
7,​24
-12
+10a (+1)
,i20
t89 r35
Balcony Break
Right Sweep

d+4

L
11
-12
-1
i16~17
cs6~31
t47 r30
Double Lift Kick

d+3+4

m,​m
5,​15
-19
i15 i10~12
  • js16~31
  • fs32~34
t63 r36

db

db+2

m
12
-10
-4
i16
t50 r34

db+2,2

m,​h
12,​11
-12
-7
+43a
,i8
t61 r37
Jail from 1st attack
Savage Sword

db+2,​2,3

m,​h,​m
12,​11,​21
-9
+20a
,i35~i36
t87 r27
  • Balcony break on airborne hit
Punch > Cascade Kick

db+2,3

m,​M
12,​23
-8
+7a
,i27~i29
t81 r31
Spike
Left Spinning Back Kick

db+3

h
28
-10~-8
+17a
i19~i21
cs4~21
t56 r35
Balcony break on airborne hit
Right Low Roundhouse

db+4

l
18
-13
+3
+13g
i20~21
t52 r31
Power Stance

db+1+2

M
0
-11~+4
+17g~+32g
i19~34
t60 r26
Balcony Break
  • +4a (-5) on BT hit
  • Unparryable by traditional parries, Asuka, Nina, etc
  • Opponent recovers crouching
  • Power up in Heat

b

b+1

h
11
-9
+2
i12
t40 r28
Shun Maten

b+1,2

h,​h
11,​20
-10
+32a (+17)
,i22~24
t67 r31
Tornado
  • Combo from 1st hit with 8f delay

b+2

m
12
-11
+0
i15~16
t45 r29
Shun Masatsu

b+2,1

m,​m
12,​10
-9
+2
,i14~15
t57 r27
  • Combo from 1st hit with 1f delay
  • Combo from 1st CH with 13f delay
Left Knee

b+3

m
17
-6
+5
i16
t41 r25
Knee
  • Enter ZEN -2 +9 r20 with F
Left Knee > Right Thrust

b+3,2

m,​m
17,​20
-9
+9g +21w
,i19~20
t66 r30
Wall Crush +21g on hit
  • Balcony break on airborne hit
Spinning Sidekick

b+4

m
21
-7
+15a
i17~18
t47 r29
Balcony Break
Suigetsu Strike

b+1+2

m
20
-12
+6
i23~24
ps3~10
t54 r30
Punch sabaki: balcony break and +34d (+26) on hit
  • Zanshin
  • Crouching Demon Stance (CDS)
  • Mental Alertness (2)

b+3+4

cs6~39
r5 ZEN
  • Can perform all attacks from ZEN Stance
  • Enter Breaking Step with DF
  • Cancel on any frame with f
  • Transition to dash with f
  • Steps backward
  • Actionable after 5f
Sometimes written CDS

u

ub+4

m
15
-13
+19a (+9)
+33a (+23a)
i15~17
  • js9~20
  • fs21~23
t46 r29
Balcony Break
  • Avenger
  • Konshin Seikenzuki

ub+1+2

m!
50
+9a (+0)
i75~i76
t110 r34
Balcony Break
  • Cancel to r50 with b,b
Evading Middle Strike

uf+2

m
18
-7~-6
+6~+7
+19a (+10)
i15~i16
t41 r25
  • Balcony break on CH
  • Evasive, can avoid some attacks due to built-in sidestep
Left Spinning Jump Kick
  • ub+1
  • u+1

uf+3

m
17
-9
+6
+59a
i22~23
  • js9~23
  • fs24~26
t53 r30
Front Jump Kick
u+4

uf+4

m
13
-13
i15~17
  • js9~20
  • fs21~23
t46 r29
Delayed Rising Toe Kick

uf,n,4

m
20
-13
+32a (+22a)
i23~i25
  • js9~30
  • fs31~33
t55 r30
Sometimes written Delayed Hopkick

Motion Input

Demon's Paw

f,F+2

m
22
4?/7?
9?/12?
-8
+15a (+6)
i14~15
t44 r29
Heat Engager
Heat Dash +36a (+26), +5
Balcony Break
  • Cannot be buffered
  • 6 chip damage on block
Left Axe Kick

f,F+3

m
20
-4
+24a
i23~i25
t49 r24
Spike
  • Cannot be buffered
Left Axe Kick > Left Jab

f,​F+3,1

m,​h
20,​5
+1
+7
,i15
t58 r18
  • Links to 1 jab extensions (e.g. f,F+3,1,2,4)
Battery Sidekick

f,F+4

m
28
-7
+22a (+12)
i17~i18
t50 r32
Balcony Break

b,f+2

m
15
-7
+4
i15~i16
t41 r25

b,​f+2,1

m,​h
15,​14
-5
+6
+9
,i21
t61 r24
  • Combo from 1st hit with 8f delay
  • Input can be delayed 12f
Evil Intent

b,​f+2,​1,2

m,​h,​m
15,​14,​20
-5
+18a (+9)
+50a (+3)
,i19~20
t88 r26
Balcony Break
  • Combo from 2nd CH with 15f
  • Input can be delayed 16f
  • Move can be delayed 10f
Geyser

b,​f+2,​1,df+2

m,​h,​M
15,​14,​22
-14
+37a (+27)
,i28~29
t107 r36
Tornado
  • Combo from 2nd CH
  • Input can be delayed 16f
  • Move can be delayed 10f
Keito

b,​f+2,3

m,​m
15,​17
-9
+6
+59a
,i25
t72 r31
  • Combo from 1st hit with 4f delay
  • Input can be delayed 9f
  • Enter ZEN +2 +17g +71a r20 with F
Leaping Side Kick
f,n,d,df,UF+3

f,f,F+3

m
30
+6
+13a~+14a (+3~+4)
i22~i23
  • js3~25
  • fs26~28
t59 r36
Balcony Break
  • Chip damage on block
Sometimes written wr3

Crouch

Right Sweep (2)

FC.df+4

L
20
-26
+22a
i25~i26
cs1~57
t57 r31

WS

ws1

m
7
-6
+5
i13~i14
t38 r24
Twin Lancer

ws1,2

m,​m
7,​19
-8
+3c
,i19~20
t60 r26
Spike
  • Combo from 1st hit with 1f delay
  • Combo from 1st CH with 10f delay
  • Input can be delayed 13f
  • Enter ZEN -9 +2 r27 with F

ws1,3

m,​h
7,​8
-6
+4
,i14
t54 r26
  • Jail from 1st attack
  • Transition to r25 backdash with B

ws1,​3,2

m,​h,​m
7,​8,​4
-11
-6
,i18
Combo from 1st hit

ws1,​3,​2,1

m,​h,​m,​m
7,​8,​4,​3
-11
+3
,i10
Combo from 1st hit

ws1,​3,​2,​1,4

m,​h,​m,​m,​l
7,​8,​4,​3,​5
-31
+8
,i20~21
Combo from 1st hit
Kazama Style 6 Hit Combo Redux

ws1,​3,​2,​1,​4,2

m,​h,​m,​m,​l,​M
7,​8,​4,​3,​5,​10
-16
-8
,i31~32
  • ,js8~28
  • fs29~31
  • Combo from 1st hit
Spike
Solar Plexus Strike > Brazilian Kick

ws1,3~3

m,​m
7,​20
+6
+13c
,i23~i24
t72 r23
Spike
  • Enter Breaking Step +2 +9c with DF
  • +16a on BT hit
Crouching Uppercut

ws2

m
14
-12
i14~15
t35 r20
Bamboo Splitter

ws3

m
20
-9
+10g
+22a
i16~18
t49 r31
Homing
Balcony Break

ws4

m
13
-3
+8
i11~12
t33 r21
Double Cross Kicks

ws4,4

m,​h
13,​15
-7
+4
,i19~20
t53 r30
  • Combo from 1st hit with 1f delay

CD (Breaking Step)

  • Crouch Dash
  • Breaking Step

f,n,d,df

r3?
  • Cannot be buffered
  • Stance moves can be buffered out of heat dash
  • Cancel to sidestep with u
  • Cancel to block with b
Sometimes written CD

f,​n,​d,​df,UF

  • js1~20
  • fs21~23
r26
  • Can access wr3 by inputting 3 on frames 1~2
  • Can access uf1+2 by inputting 1+2 on frames 1~2
  • Unable to act from frames 3~26
Sometimes written CD.UF
Thrusting Uppercut

CD.df+1

m
20
-13
i16~i17
t48 r31
Tornado
  • Turns into CD.df#1 while in heat
Sometimes written f,n,d,df+1
Electric Thrusting Uppercut

CD.df#1

M
22
-13
i16~i17
t48 r31
Tornado
  • Chip damage on block
Sometimes written
  • f,n,d,d#1
  • ECD+1
Wind Hook Fist

CD.df+2

h
20
-10
i11~12
t40 r28
Balcony Break
  • Turns into EWHF (CD.df#2) while in heat
Sometimes written
  • WHF
  • f,n,d,df+2
Electric Wind Hook Fist

CD.df#2

h
25
+5~+6
i11~i12
t39 r27
Balcony Break
  • Recovers 3f faster on hit or block (t36 r24)
Sometimes written
  • EWHF
  • Electric
  • ECD+2
  • f,n,d,df#2

CD.DF+4

l
12
-31
+8c
i20~i21
t49 r28
Depraved Savagery

CD.DF+4,2

l,​M
12,​28
-16
+21a
,i31~i32
  • ,js8~28
  • fs29~31
t81 r28
Balcony Break
Spike
  • Combo from 1st hit
  • Chip damage on block

ZEN (Zenshin/Zanshin)

Zenshin

f+3+4

cs10~39
r10 ZEN
  • Enter Breaking Step r20 with DF
  • Steps forward
  • Actionable after 10f
Sometimes written ZEN
  • Zanshin
  • Crouching Demon Stance (CDS)
  • Mental Alertness (2)

b+3+4

cs6~39
r5 ZEN
  • Can perform all attacks from ZEN Stance
  • Enter Breaking Step with DF
  • Cancel on any frame with f
  • Transition to dash with f
  • Steps backward
  • Actionable after 5f
Sometimes written CDS

ZEN.1

m
14
-3
+8
i16~i17
t38 r21
Sometimes written CDS.1
Brimstone Bite

ZEN.1,2

m,​m
14,​21
-14
+32a (+6)
,i23~24
t56 r32
Balcony Break
  • Combo from 1st hit with 6f delay
  • Input can be delayed 12f
  • Move can be delayed 11f
  • Cancel to Breaking Step -11 -12 r40 with DF on frame 20
Sometimes written CDS.1,2
Kazama Style Leg Strike Flurry

ZEN.1,3

m,​h,​t
14,​14,​14
-9
+0d
,i24~25
t74 r31
  • Combo from 1st hit
  • Transition to attack throw on standing or airborne hit
  • +33a (+18) on side hit
  • +18a (+11) and balcony break on BT hit
Sometimes written CDS.1,3
Fiendish Claw

ZEN.2

h
27
-5
+17a (+8)
i21~i22
pc6~20
t54 r32
Heat Engager
Heat Dash +34a (+27), +5
Homing
Balcony Break
  • Chip damage on block
  • +0 on block after absorbing an attack
Sometimes written CDS.2
Halberd Heel

ZEN.3

m
20
-9
+10g
+22a
i17~i18
t50 r32
Homing
Balcony Break
  • +17a (+8) on BT hit
Sometimes written CDS.3
Corpse Crusher

ZEN.4

M
24
+2~+8
+17d~+23d
i27~i33
  • js7~33
  • fs34~36
t64 r31
Spike
  • Chip damage on block
Sometimes written CDS.4
Low Chop > Karmic Epicenter

ZEN.1+2

l,​t
10,​20
-14
+4 +16w
i24 i61
cs10~
t57 r33 FC
Wall Crush +16g on hit
  • Transition to attack throw on standing hit
  • Recover standing after throw
Sometimes written CDS.1+2
Black Wing Bolt

ZEN.3+4

h
25
+9g~+15g
+19a (+9) +15w
i21~27
  • js10~32
  • fs33~35
t58 r31
Wall Crush +15g~+21g on block
Balcony Break
  • Enter Breaking Step +8 +18a (+8) r32 with DF on frame 40
  • Chip damage on block
Sometimes written CDS.3+4
Black Wing Rondo

ZEN.u+1

m
20
-16
+31a (+21)
i14~i16
  • js8~43
  • fs44~46
t53 r37
Tornado
  • Chip damage on block
Sometimes written CDS.u+1

Other

Polar Demon Gouge

R.df+1+2

m,​t
55+
-15
+0d
i20
pc8~
r39
Rage Art
Removes Recoverable Health
Reversal Break
  • Damage increases with lower health, maximum 82
  • Freezes match timer on activation and on hit
  • Restores recoverable health on hit
  • Transition to attack throw on hit
  • Consumes Rage
  • State of Zanshin
  • Mental Alertness

1+3+4

r46
  • Ki Charge
  • Supercharger

1+2+3+4

r55
  • Can't block for 5 seconds
  • CH state for 5 seconds
Parry
b+2+4

b+1+3

ps3~9
r30
  • Strong parry: parries all highs or mids except throws, unblockables and charge moves
  • r14 after parrying
  • Plus frames after parrying depend on the recovery of the parried move
Black Out

OTG.d+1+2

L
24
-13
-2 (-10)
i19~20
t51 r31
Spike

Throws

Double Face Kick

1+3

t
35
+0
+2d
i12~i14
t39 r25
Homing
  • Throw break 1 or 2
  • Jin recovers BT on break
Over the Shoulder Reverse

2+4

t
35
-3
+0d
i12~i14
t39 r25
Homing
  • Throw break 1 or 2
  • Side switch on hit
Shoulder Flip

Left throw

t
43
-3
+0
Throw break 1
Over the Limit

Right throw

t
40
-3
+0d
  • Throw break 2
  • Side switch on hit
Pivoting Hip Throw

Back throw

t
50
+1d
  • Unbreakable
  • Side switch on hit
Shun Ren Dan
ZEN.2+3

df+2+3

t
40
5?
7/8/9?
-2
-4d
i12
t39 r27
  • Throw break 2
Tidal Wave
CD.UF+1+2

uf+1+2

h
40
5?
6?
+0
+0d
i12
t39 r27
Floor Break
  • Throw break 1+2
Complicated Wire

qcb+1+3

h
40
5?
7?
-2
0
i12
t39 r27
  • Throw break 1
  • Opponent recovers FUFA

10 Strings

10 Hit Combo 1
Input Hit level Damage Startup Block Hit Combo
ub+2 h 12 i16~17 -5 +4
3 l 7 -21 -10
3 m 7 -27 -12
3 h 10 -20 -14
2 m 8 -19 -8
1 m 8 -20 -9
2 m 8 -10 +1
3 h 10 -8 -13
4 l 18 -23 +18d
2 h 25 -14 +12a (+3)

External Links