Raven movelist: Difference between revisions

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* Transition to r20 SZN on block}}
* Transition to r20 SZN on block}}
}}
}}
{{MoveQuery|Raven-1+2}}
{{MoveQuery|Raven-f+1+2}}
{{MoveQuery|Raven-ws3+4}}
{{MoveQuery|Raven-SZN.2}}
{{MoveQuery|Raven-BT.4}}
== Rage ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-R.df+1+2
|id=Raven-df+1,H.4
|parent=
|parent=Raven-df+1
|input=R.df+1+2
|input=,H.4
|name=Wild Hunt X-ecutor
|name=Body Blow > Phantom Mace
|target=m,t
|target=,sm,sm
|damage=55+
|damage=,25,30
|startup=i20
|startup=i18~27, i44~45
|block=-15
|block=-3~-2
|hit=+0
|hit=+32a (-26)
|ch=
|ch=
|crush=pc8~
|crush=
|recv=r39
|recv=r25
|tot=
|tot=
|range=
|range=
Line 82: Line 73:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{RageArt}}
* {{BB}}
* {{RecoverableHealthRemoval}}
* {{Spike}}
* Damage increases with lower health
* Combo from 1st hit
* Erases opponent's recoverable health on hit}}
* Available only on hit or block
* Recover Heat on hit}}
}}
}}
 
{{Move
== n ==
|id=Raven-db+2,1,H.1
 
|parent=Raven-db+2,1
{{MoveDataHeader}}
|input=,H.1
{{Move
|name=Assassin's Sting > Phantom Javelin
|id=Raven-1
|target=,sm,sm
|parent=
|damage=,21,30
|input=1
|startup=i18~19, i39~47
|name=Jab
|block=-3~+5
|target=h
|hit=+2a (-7)
|damage=5
|startup=i10
|block=+1
|hit=+8
|ch=
|ch=
|crush=
|crush=
|recv=r17
|recv=r25
|tot=27
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{BB}}
* Combo from 2nd CH
* Available only on hit or block
* Recovers Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-1,2
|id=Raven-b+2,4,H.2
|parent=Raven-1
|parent=Raven-b+2,4
|input=,2
|input=,H.2
|name=Left Right Combo
|name=Missing Worm > Phantom Halberd
|target=,h
|target=,sm,sm
|damage=,12
|damage=,21,30
|startup=,i12
|startup=i19~20, i39~-41
|block=-3
|block=-3~-1
|hit=+7
|hit=+24a (+9)
|ch=
|ch=
|crush=
|crush=
|recv=r21
|recv=r25
|tot=33
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Jail from 1st attack with 2f delay
* {{Tornado}}
* Can shift to t42 r22 SZN -4/+6 with 3+4 or D
* Combo from 2nd CH
}}
* Available only on hit or block
* Recover Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-1,2,4
|id=Raven-f,f,F+3,H.4
|parent=Raven-1,2
|parent=Raven-f,f,F+3
|input=,4
|input=,H.4
|name=Left Right Combo > Black Hole
|name=Typhon Fang Phantom
|target=,m
|alias=WR3,H.4
|target=,sm
|damage=,20
|damage=,20
|startup=,i23~25
|startup=i43~44
|block=-14~-12
|block=+7~+8
|hit=+15a (-2)
|hit=+72a (+56)
|ch=
|ch=
|crush=,js23~42 fs43~45
|crush=
|recv=r33 BT
|recv=r74 BT
|tot=58
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 151: Line 145:
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{Tornado}}
* {{BB}}
* Partially uses remaining Heat time
* Combo from 1st CH}}
* Available only on hit or block}}
}}
}}
{{Move
{{Move
|id=Raven-2
|id=Raven-ws3,H.2
|parent=
|parent=Raven-ws3
|input=2
|input=,H.2
|name=Right Jab
|name=Trident Kick > Phantom Halberd
|target=h
|target=,sm,sm
|damage=9
|damage=,18,20
|startup=i10
|startup=i19~20, i39~41
|block=-1
|block=-3~-1
|hit=+8
|hit=+65a (+49)
|ch=
|ch=
|crush=
|crush=
|recv=r20
|recv=r25
|tot=30
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{Tornado}}
* Combo from 1st hit
* Available only on hit or block
* Recover Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-2,3
|id=Raven-qcf+1,H.2
|parent=Raven-2
|parent=Raven-qcf+1
|input=,3
|input=,H.2
|name=PDK Combo
|name=Fatal Elbow > Phantom Halberd
|target=,l
|target=,sm,sm
|damage=,10
|damage=,21,30
|startup=,i22
|startup=,19~20, 39~41
|block=-13
|block=-3~-1
|hit=-2
|hit=+24a (+9)
|ch=
|ch=
|crush=,cs6~
|crush=
|recv=r32
|recv=r25
|tot=54
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Combo from 1st hit
|notes={{Plainlist|
* {{Tornado}}
* Combo from 1st hit
* Available only on hit or block
* Recover Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-2,4
|id=Raven-SZN.1,H.4
|parent=Raven-2
|parent=Raven-SZN.1
|input=,4
|input=,H.4
|name=PK Combo
|name=Swift Blade > Phantom Mace
|target=,h
|target=,sm,sm
|damage=,16
|damage=,25,30
|startup=,i18~19
|startup=i18~27, i44~45
|block=-8~-7
|block=-3~-2
|hit=+8~+9
|hit=+32a (-26)
|ch=
|ch=
|crush=
|crush=
|recv=r31 CD
|recv=r25
|tot=46
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{Spike}}
* Combo from 1st hit
* Combo from 1st hit
* Cancel to r31 with B
* Available only on hit or block
* Wall crush on hit (+16)}}
* Recover Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-3
|id=Raven-SZN.3,H.2
|parent=
|parent=Raven-SZN.3
|input=3
|input=,H.2
|name=
|name=Radius Flail > Phantom Halberd
|target=m
|target=,sm,sm
|damage=10
|damage=,21,30
|startup=,i14~15
|startup=i19~20 i39~-41
|block=-8~-7
|block=-3~-1
|hit=+3~+4
|hit=+24a (+9)
|ch=
|ch=
|crush=
|crush=
|recv=r26
|recv=r25
|tot=41
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{Tornado}}
* Combo from 1st hit
* Available only on hit or block
* Recover Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-3,3
|id=Raven-BT.2,2,H.1
|parent=Raven-3
|parent=Raven-BT.2,2
|input=,3
|input=,H.1
|name=
|name=Blinding Knife > Phantom Javelin
|target=,h
|target=,sm,sm
|damage=,16
|damage=21,30
|startup=,i17~18
|startup=i18~19, i39~47
|block=-8~-7
|block=-3
|hit=+5~+6
|hit=+2a (-7)
|ch=
|ch=
|crush=
|crush=
|recv=r26
|recv=r25
|tot=44
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Jail from 1st attack}}
* {{BB}}
* Combo from 1st hit
* Available only on hit or block
* Recover Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-3,3,4
|id=Raven-H.BT.f+2,4,2
|parent=Raven-3,3
|parent=Raven-BT.f+2,4
|input=,4
|input=,H.2
|name=Valkyrie Lance Combo
|name=Cold Worm > Phantom Halberd
|target=,h
|target=,sm,sm
|damage=,20
|damage=,21,30
|startup=,i26~27
|startup=i19~20 i39~41
|block=-9
|block=-3~-1
|hit=+39a (-19)
|hit=+24a (+9)
|ch=+66a (+50)
|ch=
|crush=
|crush=
|recv=r33
|recv=r25
|tot=60
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{Tornado}}
* Combo from 2nd CH
* Combo from 2nd CH
* Cancel to r18 BT at -16~-15/-3~-2 with B}}
* Available only on hit or block
* Recover Heat on hit}}
}}
}}
{{Move
 
|id=Raven-4
{{MoveQuery|Raven-1+2}}
|parent=
{{MoveQuery|Raven-f+1+2}}
|input=4
{{MoveQuery|Raven-ws3+4}}
|name=High Kick
{{MoveQuery|Raven-SZN.2}}
|target=h
{{MoveQuery|Raven-BT.4}}
|damage=16
 
|startup=i12~13
== Rage ==
|block=-7~-6
 
|hit=+3~+4
{{MoveDataHeader}}
{{Move
|id=Raven-R.df+1+2
|parent=
|input=R.df+1+2
|name=Wild Hunt X-ecutor
|target=m,t
|damage=55+
|startup=i20
|block=-15
|hit=+0
|ch=
|ch=
|crush=
|crush=pc8~
|recv=r26
|recv=r39
|tot=39
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{RageArt}}
* {{RecoverableHealthRemoval}}
* Damage increases with lower health
* Erases opponent's recoverable health on hit}}
}}
}}
== n ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-4,1
|id=Raven-1
|parent=Raven-4
|parent=
|input=,1
|input=1
|name=Brocken Connect
|name=Jab
|target=,h
|target=h
|damage=,13
|damage=5
|startup=,i19~20
|startup=i10
|block=-3~-2
|block=+1
|hit=+7~+8
|hit=+8
|ch=
|ch=
|crush=
|crush=
|recv=r24 BT
|recv=r17
|tot=44
|tot=27
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* Jail from 1st attack}}
}}
}}
{{Move
{{Move
|id=Raven-3~4
|id=Raven-1,2
|parent=
|parent=Raven-1
|input=3~4
|input=,2
|name=Chariot
|name=Left Right Combo
|target=m,M
|target=,h
|damage=10,16
|damage=,12
|startup=i25~26 i31~36
|startup=,i12
|block=-9~-4
|block=-3
|hit=+19a
|hit=+7
|ch=
|ch=
|crush=
|crush=
|recv=r26 BT
|recv=r21
|tot=62
|tot=33
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Spike}}
|notes={{Plainlist|
* Jail from 1st attack with 2f delay
* Can shift to r22 SZN -4/+6 with 3+4 or D
}}
}}
{{Move
|id=Raven-3~4,F
|parent=Raven-3~4
|input=,F
|name=Chariot to Blind Roll
|target=
|damage=
|startup=
|block=-39~-36
|hit=-8
|ch=
|crush=,js13~41 fs42~44
|recv=r53
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Will phase through opponent up-close
}}
}}
{{Move
{{Move
|id=Raven-4~3
|id=Raven-1,2,4
|parent=
|parent=Raven-1,2
|input=4~3
|input=,4
|name=Hydra Bite
|name=Left Right Combo > Black Hole
|target=m,m
|target=,m
|damage=8,10
|damage=,20
|startup=i16 i29~30
|startup=,i23~25
|block=-16~-15
|block=-14~-12
|hit=+31a (+21)
|hit=+15a (-2)
|ch=
|ch=
|crush=js14~27 fs28~30
|crush=,js23~42 fs43~45
|recv=r28
|recv=r33 BT
|tot=58
|tot=58
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Recovery listed is for the second hit
|notes={{Plainlist|
* {{Tornado}}
* {{BB}}
* Combo from 1st CH}}
}}
}}
{{Move
{{Move
|id=Raven-4~3,1
|id=Raven-2
|parent=Raven-4~3
|parent=
|input=,1
|input=2
|name=Hydra Bite Low
|name=Right Jab
|target=,l
|target=h
|damage=,15
|damage=9
|startup=,i34~35
|startup=i10
|block=-13~-2
|block=-1
|hit=+4~+5
|hit=+8
|ch=
|ch=
|crush=,cs1~
|crush=
|recv=r31 FC
|recv=r20
|tot=66
|tot=30
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Can be delayed
|notes=
}}
}}
{{Move
{{Move
|id=Raven-4~3,3
|id=Raven-2,3
|parent=Raven-4~3
|parent=Raven-2
|input=,3
|input=,3
|name=Hydra Bite High
|name=PDK Combo
|target=,h
|target=,l
|damage=,18
|damage=,10
|startup=,i24~27
|startup=,i22
|block=-3~+0
|block=-13
|hit=+14a
|hit=-2
|ch=
|ch=
|crush=
|crush=,cs6~
|recv=r28
|recv=r32
|tot=55
|tot=54
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=Combo from 1st hit
* {{BB}}
* Can be delayed}}
}}
}}
{{Move
{{Move
|id=Raven-4~3,4
|id=Raven-2,4
|parent=Raven-4~3
|parent=Raven-2
|input=,4
|input=,4
|name=Hydra Bite Mid
|name=PK Combo
|target=,m
|target=,h
|damage=,20
|damage=,16
|startup=,i33~34
|startup=,i18~19
|block=-14~-13
|block=-8~-7
|hit=+15a
|hit=+8~+9
|ch=
|ch=
|crush=
|crush=
|recv=r29
|recv=r31
|tot=63
|tot=46
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{WallCrush|+16g on hit}}
* Can be delayed}}
* Combo from 1st hit
* Cancel to r31 with B
* Transition to CD on hit}}
}}
}}
{{Move
{{Move
|id=Raven-1+2
|id=Raven-3
|parent=
|parent=
|input=1+2
|input=3
|name=Crusader
|name=
|target=m
|target=m
|damage=20
|damage=10
|startup=i14
|startup=,i14~15
|block=-9
|block=-8~-7
|hit=+15a
|hit=+3~+4
|ch=
|ch=
|crush=
|crush=
|recv=r33
|recv=r26
|tot=47
|tot=41
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{HeatEngager}}
* {{HeatDash|+45a (+35) on hit, +5 on block}}
* r27 on Heat Dash
}}
}}
}}
== f ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-f+2
|id=Raven-3,3
|parent=
|parent=Raven-3
|input=f+2
|input=,3
|name=
|name=
|target=m
|target=,h
|damage=10
|damage=,16
|startup=i15~16
|startup=,i17~18
|block=-12~-11
|block=-8~-7
|hit=-1~+0
|hit=+5~+6
|ch=
|ch=
|crush=
|crush=
|recv=r30
|recv=r26
|tot=46
|tot=44
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Jail from 1st attack}}
}}
}}
{{Move
{{Move
|id=Raven-f+2,3
|id=Raven-3,3,4
|parent=Raven-f+2
|parent=Raven-3,3
|input=,3
|input=,4
|name=Tartaros
|name=Valkyrie Lance Combo
|target=,M
|target=,h
|damage=,13
|damage=,20
|startup=,i21~22
|startup=,i26~27
|block=-9~-8
|block=-9
|hit=+6c~+7c
|hit=+39a (-19)
|ch=
|ch=+66a (+50)
|crush=
|crush=
|recv=r27
|recv=r33
|tot=49
|tot=60
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Spike}}
* {{BB}}
* Combo from 1st hit
* Combo from 2nd CH
* Can be delayed
* Cancel to r18 BT at -16~-15/-3~-2 with B}}
* Can transition to r27 SZN at -9~-8/+6c~+7c with 3+4 or D}}
}}
}}
{{Move
{{Move
|id=Raven-f+3
|id=Raven-4
|parent=
|parent=
|input=f+3
|input=4
|name=
|name=High Kick
|target=m
|target=h
|damage=18
|damage=16
|startup=i17
|startup=i12~13
|block=-9
|block=-7~-6
|hit=+3
|hit=+3~+4
|ch=
|crush=
|recv=r26
|tot=39
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Raven-4,1
|parent=Raven-4
|input=,1
|name=Brocken Connect
|target=,h
|damage=,13
|startup=,i19~20
|block=-3~-2
|hit=+7~+8
|ch=
|ch=
|crush=
|crush=
|recv=r33
|recv=r24 BT
|tot=50
|tot=44
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
*{{Homing}}
* Jail from 1st attack}}
* Can transition to r30 BT at -6/+6 with B
}}
}}
}}
{{Move
{{Move
|id=Raven-f+3,2
|id=Raven-3~4
|parent=Raven-f+3
|parent=
|input=,2
|input=3~4
|name=Circling Winds
|name=Chariot
|target=,m
|target=m,M
|damage=,21
|damage=10,16
|startup=,i30
|startup=i25~26 i31~36
|block=-14
|block=-9~-4
|hit=+10a (+1)
|hit=+19a
|ch=+30a (+22)
|ch=
|crush=
|crush=
|recv=r35
|recv=r26 BT
|tot=65
|tot=62
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Spike}}
* {{BB}}
* Combo from 1st hit}}
}}
}}
{{Move
{{Move
|id=Raven-f+4
|id=Raven-3~4,F
|parent=
|parent=Raven-3~4
|input=f+4
|input=,F
|name=Lance Kick
|name=Chariot to Blind Roll
|target=h
|target=
|damage=17
|damage=
|startup=i15~16
|startup=
|block=-12
|block=-39~-36
|hit=+67a (+51)
|hit=-8
|ch=
|ch=
|crush=
|crush=,js13~41 fs42~44
|recv=r33
|recv=r53
|tot=49
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Will phase through opponent up-close
{{Tornado}}
{{BB}}
}}
}}
{{Move
{{Move
|id=Raven-f+1+2
|id=Raven-4~3
|parent=
|parent=
|input=f+1+2
|input=4~3
|name=Minos Typhoon
|name=Hydra Bite
|target=h,m
|target=m,m
|damage=10,20
|damage=8,10
|startup=i18~19, i26
|startup=i16 i29~30
|block=-14
|block=-16~-15
|hit=+30a (+4)
|hit=+31a (+21)
|ch=
|ch=
|crush=pc7~
|crush=js14~27 fs28~30
|recv=r36
|recv=r28
|tot=62
|tot=58
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=Recovery listed is for the second hit
* {{HeatEngager}}
* {{HeatDash|+34a (+27) on hit, +5 on block}}
* {{BB}}
* Frame advantage is -9 if an attack is absorbed}}
}}
}}
== df ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-df+1
|id=Raven-4~3,1
|parent=
|parent=Raven-4~3
|input=df+1
|input=,1
|name=Body Blow
|name=Hydra Bite Low
|target=m
|target=,l
|damage=13
|damage=,15
|startup=i14~15
|startup=,i34~35
|block=-2~-1
|block=-13~-2
|hit=+8~+9
|hit=+4~+5
|ch=
|ch=
|crush=
|crush=,cs1~
|recv=r22
|recv=r31 FC
|tot=37
|tot=66
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Can be delayed
}}
}}
{{Move
{{Move
|id=Raven-df+1,4
|id=Raven-4~3,3
|parent=Raven-df+1
|parent=Raven-4~3
|input=,4
|input=,3
|name=Body Blow > Phantom Mace
|name=Hydra Bite High
|target=,sm
|target=,h
|damage=,25
|damage=,18
|startup=,i18~27
|startup=,i24~27
|block=-14~-5
|block=-3~+0
|hit=+32a (-26)
|hit=+14a
|ch=
|ch=
|crush=
|crush=
|recv=r29
|recv=r28
|tot=60
|tot=55
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 630: Line 643:
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* {{Spike}}
* Can be delayed}}
* Combo from 1st hit
* Available only on hit or block}}
}}
}}
{{Move
{{Move
|id=Raven-df+2
|id=Raven-4~3,4
|parent=
|parent=Raven-4~3
|input=df+2
|input=,4
|name=Uppercut
|name=Hydra Bite Mid
|target=m
|target=,m
|damage=15
|damage=,20
|startup=i16~18
|startup=,i33~34
|block=-13~-11
|block=-14~-13
|hit=+30a (+20)
|hit=+15a
|ch=
|ch=
|crush=
|crush=
|recv=r28 BT
|recv=r29
|tot=46
|tot=63
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Launches crouching opponent}}
* {{BB}}
* Can be delayed}}
}}
}}
{{Move
{{Move
|id=Raven-df+2,3
|id=Raven-1+2
|parent=Raven-df+2
|parent=
|input=,3
|input=1+2
|name=Meat Hook
|name=Crusader
|target=,h
|target=m
|damage=,17
|damage=20
|startup=,i12~13
|startup=i14
|block=-8~-7
|block=-9
|hit=+28a (+19)
|hit=+15a
|ch=
|ch=
|crush=
|crush=
|recv=r21
|recv=r33
|tot=34
|tot=47
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{BB}}
|notes={{Plainlist|
* {{HeatEngager}}
* {{HeatDash|+45a (+35) on hit, +5 on block}}
}}
}}
}}
== f ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-df+2,4
|id=Raven-f+2
|parent=Raven-df+2
|parent=
|input=,4
|input=f+2
|name=Bolt Stunner
|name=
|target=,m
|target=m
|damage=,24
|damage=10
|startup=,i12~13
|startup=i15~16
|block=-15~-14
|block=-12~-11
|hit=+11a (+2)
|hit=-1~+0
|ch=
|ch=
|crush=
|crush=
|recv=r33
|recv=r30
|tot=46
|tot=46
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{BB}}
|notes=
}}
}}
{{Move
{{Move
|id=Raven-df+3
|id=Raven-f+2,3
|parent=
|parent=Raven-f+2
|input=df+3
|input=,3
|name=Shadow Snap Kick
|name=Tartaros
|target=h
|target=,M
|damage=17
|damage=,13
|startup=i16~17
|startup=,i21~22
|block=-9~-8
|block=-9~-8
|hit=+12a
|hit=+6c~+7c
|ch=+46a (+36)
|ch=
|crush=cs6~17
|crush=
|recv=r27
|recv=r27
|tot=44
|tot=49
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{Spike}}
* Combo from 1st hit
* Can be delayed
* Can transition to r27 SZN at -9~-8/+6c~+7c with 3+4 or D}}
}}
}}
{{Move
{{Move
|id=Raven-df+4
|id=Raven-f+3
|parent=
|parent=
|input=df+4
|input=f+3
|name=
|name=
|target=m
|target=m
|damage=15
|damage=18
|startup=i15~16
|startup=i17
|block=-9~-8
|block=-9
|hit=+2~+3
|hit=+3
|ch=
|ch=
|crush=
|crush=
|recv=r27
|recv=r33
|tot=43
|tot=50
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
*{{Homing}}
* Can transition to r30 BT at -6/+6 with B
}}
}}
}}
{{Move
{{Move
|id=Raven-df+4,4
|id=Raven-f+3,2
|parent=Raven-df+4
|parent=Raven-f+3
|input=,4
|input=,2
|name=Pendulum Kick
|name=Circling Winds
|target=,M
|target=,m
|damage=,16
|damage=,21
|startup=,i22~25
|startup=,i30
|block=-14~-13
|block=-14
|hit=+6a
|hit=+10a (+1)
|ch=
|ch=+30a (+22)
|crush=
|crush=
|recv=r31
|recv=r35
|tot=56
|tot=65
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 749: Line 775:
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* Combo from 1st hit with 7f delay
* Combo from 1st hit}}
* Input can be delayed 9f
* Move can be delayed 8f}}
}}
}}
{{Move
{{Move
|id=Raven-df+4,4,3
|id=Raven-f+4
|parent=Raven-df+4,4
|parent=
|input=,3
|input=f+4
|name=Pendulum Shadow
|name=Lance Kick
|target=,M
|target=h
|damage=,22
|damage=17
|startup=,i27~30
|startup=i15~16
|block=-6~-3
|block=-12
|hit=+18a
|hit=+67a (+51)
|ch=
|ch=
|crush=,js1~27 fs28~30
|crush=
|recv=r29
|recv=r33
|tot=59
|tot=49
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=
{{Tornado}}
{{BB}}
}}
}}
== d ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-d+1
|id=Raven-f+1+2
|parent=
|parent=
|input=d+1
|input=f+1+2
|name=Crouch Jab
|name=Minos Typhoon
|target=sl
|target=h,m
|damage=5
|damage=10,20
|startup=i10
|startup=i18~19, i26
|block=-5
|block=-14
|hit=+6
|hit=+30a (+4)
|ch=
|ch=
|crush=cs4~
|crush=pc7~
|recv=r24 FC
|recv=r36
|tot=34
|tot=62
|range=
|range=
|tracksLeft=
|tracksLeft=10
|tracksRight=
|tracksRight=11
|notes={{Plainlist|
|notes={{Plainlist|
* Can recover standing with f}}
* {{HeatEngager}}
* {{HeatDash|+34a (+27) on hit, +5 on block}}
* {{BB}}
* Frame advantage is -9 if an attack is absorbed}}
}}
}}
== df ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-d+2
|id=Raven-df+1
|parent=
|parent=
|input=d+2
|input=df+1
|name=Crouch Straight
|name=Body Blow
|target=sl
|target=m
|damage=8
|damage=13
|startup=i11
|startup=i14~15
|block=-4
|block=-2~-1
|hit=+7
|hit=+8~+9
|ch=
|ch=
|crush=cs4~
|crush=
|recv=r23 FC
|recv=r22
|tot=34
|tot=37
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 816: Line 845:
}}
}}
{{Move
{{Move
|id=Raven-d+3
|id=Raven-df+1,4
|parent=
|parent=Raven-df+1
|input=d+3
|input=,4
|name=Stinging Low
|name=Body Blow > Phantom Mace
|target=L
|target=,sm
|damage=10
|damage=,25
|startup=i15
|startup=,i18~27
|block=-11
|block=-14~-5
|hit=+0
|hit=+32a (-26)
|ch=
|ch=
|crush=
|crush=
|recv=r30
|recv=r29
|tot=45
|tot=60
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{BB}}
* {{Spike}}
* Combo from 1st hit
* Available only on hit or block}}
}}
}}
{{Move
{{Move
|id=Raven-d+4
|id=Raven-df+2
|parent=
|parent=
|input=d+4
|input=df+2
|name=Basilisk Fang
|name=Uppercut
|target=L
|target=m
|damage=18
|damage=15
|startup=i21
|startup=i16~18
|block=-13
|block=-13~-11
|hit=-2
|hit=+30a (+20)
|ch=+13g
|ch=
|crush=cs6~
|crush=
|recv=r32 FC
|recv=r28 BT
|tot=53
|tot=46
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Launches crouching opponent}}
}}
}}
== db ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-db+2
|id=Raven-df+2,3
|parent=
|parent=Raven-df+2
|input=db+2
|input=,3
|name=Assassin's Sting
|name=Meat Hook
|target=m
|target=,h
|damage=13
|damage=,17
|startup=i13~14
|startup=,i12~13
|block=-4~-3
|block=-8~-7
|hit=+5~+6
|hit=+28a (+19)
|ch=
|ch=
|crush=
|crush=
|recv=r24 BT
|recv=r21
|tot=
|tot=34
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{BB}}
}}
}}
{{Move
{{Move
|id=Raven-db+2,1
|id=Raven-df+2,4
|parent=Raven-db+2
|parent=Raven-df+2
|input=,1
|input=,4
|name=Assassin's Sting Combo
|name=Bolt Stunner
|target=,h
|target=,m
|damage=,15
|damage=,24
|startup=,i22~23
|startup=,i12~13
|block=-1~+0
|block=-15~-14
|hit=+8~+9
|hit=+11a (+2)
|ch=
|ch=
|crush=
|crush=
|recv=r19
|recv=r33
|tot=42
|tot=46
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{BB}}
* Combo from 1st hit
* Can transition to r22 SZN at -4/+5 with 3+4 or D}}
}}
}}
{{Move
{{Move
|id=Raven-db+2,1,1
|id=Raven-df+3
|parent=Raven-db+2,1
|parent=
|input=,1
|input=df+3
|name=Assassin's Sting > Phantom Javelin
|name=Shadow Snap Kick
|target=,sm
|target=h
|damage=,21
|damage=17
|startup=,i18~19
|startup=i16~17
|block=-14~-13
|block=-9~-8
|hit=+2a (-7)
|hit=+12a
|ch=
|ch=+46a (+36)
|crush=
|crush=cs6~17
|recv=r25
|recv=r27
|tot=
|tot=44
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{BB}}
}}
* Combo from 2nd CH
* Available only on hit or block}}
}}
{{Move
{{Move
|id=Raven-db+3
|id=Raven-df+4
|parent=
|parent=
|input=db+3
|input=df+4
|name=Killer Bee
|name=
|target=L
|target=m
|damage=19
|damage=15
|startup=i28~29
|startup=i15~16
|block=-12~-11
|block=-9~-8
|hit=+5~+6
|hit=+2~+3
|ch=+39d
|ch=
|crush=js8~24 fs25~27 cs28~
|crush=
|recv=r30 FC
|recv=r27
|tot=59
|tot=43
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 939: Line 964:
}}
}}
{{Move
{{Move
|id=Raven-db+4
|id=Raven-df+4,4
|parent=
|parent=Raven-df+4
|input=db+4
|input=,4
|name=Shinobi Cyclone
|name=Pendulum Kick
|target=L
|target=,M
|damage=21
|damage=,16
|startup=i24~25
|startup=,i22~25
|block=-14~-13
|block=-14~-13
|hit=+4c~+5c
|hit=+6a
|ch=+37a
|crush=cs6~49
|recv=r32
|tot=57
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
 
== b ==
 
{{MoveDataHeader}}
{{Move
|id=Raven-b+1
|parent=
|input=b+1
|name=Elbow Strike
|target=h
|damage=21
|startup=i16~17
|block=+7c~+8c
|hit=+10c~+11c
|ch=
|ch=
|crush=
|crush=
|recv=r31
|recv=r31
|tot=48
|tot=56
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Spike}}
* {{BB}}
* {{Elbow}}
* Combo from 1st hit with 7f delay
* Deals chip damage on block
* Input can be delayed 9f
* Transitions to r26 SZN on hit or block only}}
* Move can be delayed 8f}}
}}
}}
{{Move
{{Move
|id=Raven-b+2
|id=Raven-df+4,4,3
|parent=
|parent=Raven-df+4,4
|input=b+2
|input=,3
|name=
|name=Pendulum Shadow
|target=h
|target=,M
|damage=12
|damage=,22
|startup=i15~17
|startup=,i27~30
|block=-14~-12
|block=-6~-3
|hit=-3~-1
|hit=+18a
|ch=
|ch=
|crush=
|crush=,js1~27 fs28~30
|recv=r31
|recv=r29
|tot=48
|tot=59
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 1,003: Line 1,005:
|notes=
|notes=
}}
}}
== d ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-b+2,2
|id=Raven-d+1
|parent=Raven-b+2
|parent=
|input=,2
|input=d+1
|name=
|name=Crouch Jab
|target=,m
|target=sl
|damage=,17
|damage=5
|startup=,i22
|startup=i10
|block=-3
|block=-5
|hit=+6
|hit=+6
|ch=+8
|ch=
|crush=
|crush=cs4~
|recv=r22 BT
|recv=r24 FC
|tot=60
|tot=34
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Elbow}}
* Can recover standing with f}}
* Combo from 1st hit
* Input can be delayed 13f}}
}}
}}
{{Move
{{Move
|id=Raven-b+2,2,3
|id=Raven-d+2
|parent=Raven-b+2,2
|parent=
|input=,3
|input=d+2
|name=Unicorn's Tail
|name=Crouch Straight
|target=,M
|target=sl
|damage=,20
|damage=8
|startup=i21~22
|startup=i11
|block=-19~-18
|block=-4
|hit=+12a (-5)
|hit=+7
|ch=+26a (+16)
|ch=
|crush=
|crush=cs4~
|recv=r37
|recv=r23 FC
|tot=59
|tot=34
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{BB}}
* Combo from 2nd CH
* Grounded hit can be inconsistent}}
}}
}}
{{Move
{{Move
|id=Raven-b+2,2,1+2
|id=Raven-d+3
|parent=Raven-b+2,2
|parent=
|input=,1+2
|input=d+3
|name=Deadly Talon
|name=Stinging Low
|target=,L
|target=L
|damage=,20
|damage=10
|startup=,i20~21
|startup=i15
|block=-30~-29
|block=-11
|hit=+3d
|hit=+0
|ch=
|ch=
|crush=,cs18~29
|crush=
|recv=r48
|recv=r30
|tot=69
|tot=45
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* Combo from 2nd CH}}
}}
}}
{{Move
{{Move
|id=Raven-b+2,4
|id=Raven-d+4
|parent=Raven-b+2
|parent=
|input=,4
|input=d+4
|name=Missing Worm
|name=Basilisk Fang
|target=,h
|target=L
|damage=,17
|damage=18
|startup=,i24~25
|startup=i21
|block=-7~-6
|block=-13
|hit=+4~+5
|hit=-2
|ch=
|ch=+13g
|crush=
|crush=cs6~
|recv=r25
|recv=r32 FC
|tot=50
|tot=53
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* Combo from 1st hit with 4f delay
* Input can be delayed 13f}}
}}
}}
{{Move
 
|id=Raven-b+2,4,2
== db ==
|parent=Raven-b+2,4
 
|input=,2
{{MoveDataHeader}}
|name=Missing Worm > Phantom Halberd
{{Move
|target=,sm
|id=Raven-db+2
|damage=,21
|parent=
|startup=,i19~20
|input=db+2
|block=-14~-13
|name=Assassin's Sting
|hit=+24a (+9)
|target=m
|damage=13
|startup=i13~14
|block=-4~-3
|hit=+5~+6
|ch=
|ch=
|crush=
|crush=
|recv=r25
|recv=r24 BT
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{Tornado}}
* Combo from 2nd CH
* Available only on hit or block}}
}}
}}
{{Move
{{Move
|id=Raven-H.b+2,4,2
|id=Raven-db+2,1
|parent=
|parent=Raven-db+2
|input=H.b+2,4,2
|input=,1
|name=Missing Worm > Phantom Halberd
|name=Assassin's Sting Combo
|target=h,h,sm,sm
|target=,h
|damage=12,17,21,30
|damage=,15
|startup=i15~17, i24~25, i19~20 i39~-41
|startup=,i22~23
|block=-3~-1
|block=-1~+0
|hit=+24a (+9)
|hit=+8~+9
|ch=
|ch=
|crush=
|crush=
|recv=r25
|recv=r19
|tot=
|tot=42
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* Combo from 1st hit
* Combo from 2nd CH
* Can transition to r22 SZN at -4/+5 with 3+4 or D}}
* Available only on hit or block
* Recover Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-b+3
|id=Raven-db+2,1,1
|parent=
|parent=Raven-db+2,1
|input=b+3
|input=,1
|name=Hades Heel
|name=Assassin's Sting > Phantom Javelin
|target=M
|target=,sm
|damage=23
|damage=,21
|startup=i27~29
|startup=,i18~19
|block=+4~+6
|block=-14~-13
|hit=+15a
|hit=+2a (-7)
|ch=
|ch=
|crush=
|crush=
|recv=r23
|recv=r25
|tot=52
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Spike}}
* {{BB}}
* Chip damage on block}}
* Combo from 2nd CH
* Available only on hit or block}}
}}
}}
{{Move
{{Move
|id=Raven-b+4
|id=Raven-db+3
|parent=
|parent=
|input=b+4
|input=db+3
|name=
|name=Killer Bee
|target=m
|target=L
|damage=13
|damage=19
|startup=i14~15
|startup=i28~29
|block=-9~-8
|block=-12~-11
|hit=-1~+0
|hit=+5~+6
|ch=
|ch=+39d
|crush=
|crush=js8~24 fs25~27 cs28~
|recv=r30
|recv=r30 FC
|tot=45
|tot=59
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Knee}}
|notes=Cannot be low parried?
}}
}}
{{Move
{{Move
|id=Raven-b+4,4
|id=Raven-db+4
|parent=Raven-b+4
|parent=
|input=,4
|input=db+4
|name=Skull Smasher
|name=Shinobi Cyclone
|target=,m
|target=L
|damage=,20
|damage=21
|startup=,i17~19
|startup=i24~25
|block=-8~-6
|block=-14~-13
|hit=+6c~+8c
|hit=+4c~+5c
|ch=
|ch=+37a
|crush=
|crush=cs6~49
|recv=r45 BT
|recv=r32
|tot=
|tot=57
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{Spike}}
* Combo from 1st hit}}
}}
}}
== b ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-b+4,B+4
|id=Raven-b+1
|parent=Raven-b+4
|parent=
|input=,B+4
|input=b+1
|name=Skull Smasher Feint
|name=Elbow Strike
|target=,M
|target=h
|damage=,24
|damage=21
|startup=,i37~42
|startup=i16~17
|block=+1c~+6c
|block=+7c~+8c
|hit=+2c~+7c
|hit=+10c~+11c
|ch=+12a
|ch=
|crush=
|crush=
|recv=r65 BT
|recv=r31
|tot=
|tot=48
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Spike}}
|notes={{Plainlist|
* {{Spike}}
* {{Elbow}}
* Deals chip damage on block
* Transitions to r26 SZN on hit or block only}}
}}
}}
{{Move
{{Move
|id=Raven-b+4,B+4~3
|id=Raven-b+2
|parent=Raven-b+4,B+4
|parent=
|input=~3
|input=b+2
|name=Skull Smasher Feint Low
|name=
|target=,L
|target=h
|damage=,11
|damage=12
|startup=,i20
|startup=i15~17
|block=-11
|block=-14~-12
|hit=+0
|hit=-3~-1
|ch=
|ch=
|crush=,cs12~37
|crush=
|recv=r30
|recv=r31
|tot=50
|tot=48
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 1,233: Line 1,237:
}}
}}
{{Move
{{Move
|id=Raven-b+4,B+4~3,3+4
|id=Raven-b+2,2
|parent=Raven-b+4,B+4~3
|parent=Raven-b+2
|input=,3+4
|input=,2
|name=Skull Spin
|name=
|target=,m
|target=,m
|damage=,15
|damage=,17
|startup=,i26~30
|startup=,i22
|block=-25~-21
|block=-3
|hit=+6a
|hit=+6
|ch=
|ch=+8
|crush=
|crush=
|recv=r40
|recv=r22 BT
|tot=70
|tot=60
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 2nd hit with 4f delay
* {{Elbow}}
* Input can be delayed 7f}}
* Combo from 1st hit
* Input can be delayed 13f}}
}}
}}
{{Move
{{Move
|id=Raven-b+1+2
|id=Raven-b+2,2,3
|parent=
|parent=Raven-b+2,2
|input=b+1+2
|input=,3
|name=Alternating Smash
|name=Unicorn's Tail
|target=m
|target=,M
|damage=25
|damage=,20
|startup=i28~30
|startup=i21~22
|block=-15~-13
|block=-19~-18
|hit=+20a (+10)
|hit=+12a (-5)
|ch=
|ch=+26a (+16)
|crush=
|crush=
|recv=r33
|recv=r37
|tot=65
|tot=59
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 1,272: Line 1,277:
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* Backswing blow
* Combo from 2nd CH
* Evades on 6f}}
* Grounded hit can be inconsistent}}
}}
}}
== u ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-ub+1
|id=Raven-b+2,2,1+2
|parent=
|parent=Raven-b+2,2
|input=ub+1
|input=,1+2
|name=
|name=Deadly Talon
|target=m
|target=,L
|damage=11
|damage=,20
|startup=i16
|startup=,i20~21
|block=-6
|block=-30~-29
|hit=+5
|hit=+3d
|ch=
|crush=,cs18~29
|recv=r48
|tot=69
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 2nd CH}}
}}
{{Move
|id=Raven-b+2,4
|parent=Raven-b+2
|input=,4
|name=Missing Worm
|target=,h
|damage=,17
|startup=,i24~25
|block=-7~-6
|hit=+4~+5
|ch=
|ch=
|crush=
|crush=
|recv=r25
|recv=r25
|tot=41
|tot=50
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Combo from 1st hit with 4f delay
* Input can be delayed 13f}}
}}
}}
{{Move
{{Move
|id=Raven-ub+1,2
|id=Raven-b+2,4,2
|parent=Raven-ub+1
|parent=Raven-b+2,4
|input=,2
|input=,2
|name=Gate Keeper
|name=Missing Worm > Phantom Halberd
|target=,m
|target=,sm
|damage=,13
|damage=,21
|startup=,i18~19
|startup=,i19~20
|block=-13~-12
|block=-14~-13
|hit=-2c~-1c
|hit=+24a (+9)
|ch=
|ch=
|crush=
|crush=
|recv=r31
|recv=r25
|tot=50
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Spike}}
* {{Tornado}}
* Combo from 1st hit with 7f delay}}
* Combo from 2nd CH
* Available only on hit or block}}
}}
}}
{{Move
{{Move
|id=Raven-u+3
|id=Raven-b+3
|parent=
|parent=
|input=u+3
|input=b+3
|name=Deathbringer
|name=Hades Heel
|target=h
|target=M
|damage=23
|damage=23
|startup=i27~28
|startup=i27~29
|block=+2
|block=+4~+6
|hit=+6~+7
|hit=+15a
|ch=
|ch=
|crush=js9~30 fs31~33
|crush=
|recv=r51 BT
|recv=r23
|tot=
|tot=52
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Chip damage on block
* {{Spike}}
* Alternate input: ub+3}}
* Chip damage on block}}
}}
}}
{{Move
{{Move
|id=Raven-u+3,3
|id=Raven-b+4
|parent=Raven-u+3
|parent=
|input=,3
|input=b+4
|name=Deathbringer Low
|name=
|target=,L
|target=m
|damage=,18
|damage=13
|startup=i31~32
|startup=i14~15
|block=-16~-15
|block=-9~-8
|hit=+16a
|hit=-1~+0
|ch=
|ch=
|crush=,cs14~39
|crush=
|recv=r44
|recv=r30
|tot=76
|tot=45
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Knee}}
* Transitions to r76 Ki Charge on hit only
* Alternate input: ub+3,3}}
}}
}}
{{Move
{{Move
|id=Raven-u+3,3,3
|id=Raven-b+4,4
|parent=Raven-u+3,3
|parent=Raven-b+4
|input=,3
|input=,4
|name=Deathbringer Low > Shadow
|name=Skull Smasher
|target=,M
|target=,m
|damage=,22
|damage=,20
|startup=,i27~30
|startup=,i17~19
|block=-6~-4
|block=-8~-6
|hit=+18a
|hit=+6c~+8c
|ch=
|ch=
|crush=,js1~27 fs28~30
|crush=
|recv=r29
|recv=r45 BT
|tot=59
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Alternate input: ub+3,3,3
|notes={{Plainlist|
* {{Spike}}
* Combo from 1st hit}}
}}
}}
{{Move
{{Move
|id=Raven-u+4
|id=Raven-b+4,B+4
|parent=
|parent=Raven-b+4
|input=u+4
|input=,B+4
|name=
|name=Skull Smasher Feint
|target=m
|target=,M
|damage=11
|damage=,24
|startup=i20~21
|startup=,i37~42
|block=-9~-8
|block=+1c~+6c
|hit=+22a (+12)
|hit=+2c~+7c
|ch=
|ch=+12a
|crush=js8~27 fs28~30
|crush=
|recv=r27
|recv=r65 BT
|tot=48
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Spike}}
* {{BB}}
* Alternate input: ub+4}}
}}
}}
{{Move
{{Move
|id=Raven-uf+3
|id=Raven-b+4,B+4~3
|parent=
|parent=Raven-b+4,B+4
|input=uf+3
|input=~3
|name=Shadow Scythe
|name=Skull Smasher Feint Low
|target=M
|target=,L
|damage=20
|damage=,11
|startup=i29~30
|startup=,i20
|block=-9
|block=-11
|hit=+20a
|hit=+0
|ch=
|ch=
|crush=js9~30
|crush=,cs12~37
|recv=r29
|recv=r30
|tot=59
|tot=50
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Spike}}
|notes=
}}
}}
{{Move
{{Move
|id=Raven-uf+4
|id=Raven-b+4,B+4~3,3+4
|parent=
|parent=Raven-b+4,B+4~3
|input=uf+4
|input=,3+4
|name=
|name=Skull Spin
|target=m
|target=,m
|damage=14
|damage=,15
|startup=i20~21
|startup=,i26~30
|block=-9~-8
|block=-25~-21
|hit=+22a (+12)
|hit=+6a
|ch=
|ch=
|crush=js8~27 fs28~30
|crush=
|recv=r27
|recv=r40
|tot=48
|tot=70
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{BB}}
|notes={{Plainlist|
* Combo from 2nd hit with 4f delay
* Input can be delayed 7f}}
}}
}}
{{Move
{{Move
|id=Raven-uf+4,4
|id=Raven-b+1+2
|parent=Raven-uf+4
|parent=
|input=,4
|input=b+1+2
|name=Stormbringer
|name=Alternating Smash
|target=,m
|target=m
|damage=,20
|damage=25
|startup=,i16~19
|startup=i28~30
|block=-15
|block=-15~-13
|hit=+9g~12g
|hit=+20a (+10)
|ch=+21a
|ch=
|crush=
|crush=
|recv=r31
|recv=r33
|tot=50
|tot=65
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 1,458: Line 1,482:
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* Alternate input: ub+4,4 or u+4,4
* Backswing blow
* Can cancel to r19 BT at -16~-15/+15a (+5) with B}}
* Evades on 6f}}
}}
}}
== u ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-uf+3+4
|id=Raven-ub+1
|parent=
|parent=
|input=uf+3+4
|input=ub+1
|name=
|name=
|target=m
|target=m
|damage=17
|damage=11
|startup=i23~25
|startup=i16
|block=-16~-14
|block=-6
|hit=+14a
|hit=+5
|ch=
|ch=
|crush=js8~26
|crush=
|recv=r34
|recv=r25
|tot=59
|tot=41
|range=
|tracksLeft=
|tracksRight=
|notes={{Spike}}
}}
{{Move
|id=Raven-uf+3+4,4
|parent=Raven-uf+3+4
|input=,4
|name=
|target=,L
|damage=,9
|startup=,i21~22
|block=-11~-10
|hit=+0~+1
|ch=
|crush=cs1~41
|recv=r29
|tot=51
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 1,500: Line 1,509:
}}
}}
{{Move
{{Move
|id=Raven-uf+3+4,4,2
|id=Raven-ub+1,2
|parent=Raven-uf+3+4,4
|parent=Raven-ub+1
|input=,2
|input=,2
|name=Chakram
|name=Gate Keeper
|target=,m
|target=,m
|damage=,21
|damage=,13
|startup=,i21
|startup=,i18~19
|block=-13
|block=-13~-12
|hit=+10a
|hit=-2c~-1c
|ch=
|ch=
|crush=
|crush=
|recv=r37
|recv=r31
|tot=58
|tot=50
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{Spike}}
* Combo from 1st hit with 7f delay}}
}}
}}
{{Move
{{Move
|id=Raven-uf+3+4,3+4
|id=Raven-u+3
|parent=Raven-uf+3+4
|parent=
|input=,3+4
|input=u+3
|name=Spinning Chakram
|name=Deathbringer
|target=,m
|target=h
|damage=,15
|damage=23
|startup=,i20~24
|startup=i27~28
|block=-25~-21
|block=+2
|hit=+6a
|hit=+6~+7
|ch=
|ch=
|crush=
|crush=js9~30 fs31~33
|recv=r41
|recv=r51 BT
|tot=65
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Chip damage on block
* Alternate input: ub+3}}
}}
}}
{{Move
{{Move
|id=Raven-uf,n,4
|id=Raven-u+3,3
|parent=
|parent=Raven-u+3
|input=uf,n,4
|input=,3
|name=Delayed Rising Toe Kick
|name=Deathbringer Low
|target=m
|target=,L
|damage=20
|damage=,18
|startup=i23~25
|startup=i31~32
|block=-13~-11
|block=-16~-15
|hit=+32a (+22)
|hit=+16a
|ch=
|ch=
|crush=js9~30 fs31~33
|crush=,cs14~39
|recv=r30
|recv=r44
|tot=55
|tot=76
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Transitions to r76 Ki Charge on hit only
* Alternate input: ub+3,3}}
}}
}}
== Motion Input ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-f,F+2
|id=Raven-u+3,3,3
|parent=
|parent=Raven-u+3,3
|input=f,F+2
|input=,3
|name=Shadow Spear
|name=Deathbringer Low > Shadow
|target=m
|target=,M
|damage=26
|damage=,22
|startup=i16~17
|startup=,i27~30
|block=-12~-11
|block=-6~-4
|hit=+15a (+5)
|hit=+18a
|ch=
|ch=
|crush=
|crush=,js1~27 fs28~30
|recv=r39
|recv=r29
|tot=56
|tot=59
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{BB}}
|notes=Alternate input: ub+3,3,3
}}
}}
{{Move
{{Move
|id=Raven-f,F+3
|id=Raven-u+4
|parent=
|parent=
|input=f,F+3
|input=u+4
|name=Sudden Strike
|name=
|target=m
|target=m
|damage=20
|damage=11
|startup=i15~18
|startup=i20~21
|block=-14~-11
|block=-9~-8
|hit=+43a (+29)
|hit=+22a (+12)
|ch=
|ch=
|crush=js7~23 fs24~26
|crush=js8~27 fs28~30
|recv=r20
|recv=r27
|tot=38
|tot=48
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{BB}}
|notes={{Plainlist|
* {{BB}}
* Alternate input: ub+4}}
}}
}}
{{Move
{{Move
|id=Raven-f,F+4
|id=Raven-uf+3
|parent=
|parent=
|input=f,F+4
|input=uf+3
|name=Iron Maul
|name=Shadow Scythe
|target=m
|target=M
|damage=21
|damage=20
|startup=i15~17
|startup=i29~30
|block=-10~-8
|block=-9
|hit=+21a (+4)
|hit=+20a
|ch=
|ch=
|crush=
|crush=js9~30
|recv=r27
|recv=r29
|tot=44
|tot=59
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{BB}}
|notes={{Spike}}
}}
}}
{{Move
{{Move
|id=Raven-f,f,F+3
|id=Raven-uf+4
|parent=
|parent=
|input=f,f,F+3
|input=uf+4
|name=Typhon Fang
|name=
|target=m
|target=m
|damage=20
|damage=14
|startup=i26~28
|startup=i20~21
|block=+4~+6
|block=-9~-8
|hit=+6a
|hit=+22a (+12)
|ch=
|ch=
|crush=js14~34 fs35~37
|crush=js8~27 fs28~30
|recv=r42
|recv=r27
|tot=70
|tot=48
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Chip damage on block
|notes={{BB}}
}}
}}
{{Move
{{Move
|id=Raven-H.f,f,F+3,4
|id=Raven-uf+4,4
|parent=
|parent=Raven-uf+4
|input=H.f,f,F+3,4
|input=,4
|name=Typhon Fang Phantom
|name=Stormbringer
|target=m,sm
|target=,m
|damage=20,20
|damage=,20
|startup=i26~28, i43~44
|startup=,i16~19
|block=+7~+8
|block=-15
|hit=+72a (+56)
|hit=+9g~12g
|ch=
|ch=+21a
|crush=
|crush=
|recv=r74 BT
|recv=r31
|tot=
|tot=50
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{Tornado}}
* {{BB}}
* Partially uses remaining Heat time
* Alternate input: ub+4,4 or u+4,4
* Available only on hit or block}}
* Can cancel to r19 BT at -16~-15/+15a (+5) with B}}
}}
}}
{{Move
{{Move
|id=Raven-b,B+2
|id=Raven-uf+3+4
|parent=
|parent=
|input=b,B+2
|input=uf+3+4
|name=War Hound
|name=
|target=m,h
|target=m
|damage=15,21
|damage=17
|startup=i17~18 i30~31
|startup=i23~25
|block=-10~-9
|block=-16~-14
|hit=+5~+6
|hit=+14a
|ch=
|ch=
|crush=ps1?~
|crush=js8~26
|recv=r37
|recv=r34
|tot=68
|tot=59
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Spike}}
* {{BB}}
* Jail from 1st attack
* Parries high or mid punches or kicks}}
}}
}}
{{Move
{{Move
|id=Raven-b,B+2,P
|id=Raven-uf+3+4,4
|parent=Raven-b,B+2
|parent=Raven-uf+3+4
|input=,P
|input=,4
|name=Blind Ghost
|name=
|target=,t
|target=,L
|damage=,35
|damage=,9
|startup=,i15~25
|startup=,i21~22
|block=-8~+2
|block=-11~-10
|hit=+0d
|hit=+0~+1
|ch=
|ch=
|crush=
|crush=cs1~41
|recv=r32 BT
|recv=r29
|tot=
|tot=51
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 1,699: Line 1,709:
|notes=
|notes=
}}
}}
== Crouch ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-FC.1
|id=Raven-uf+3+4,4,2
|parent=
|parent=Raven-uf+3+4,4
|input=FC.1
|input=,2
|name=Crouch Jab
|name=Chakram
|target=sl
|target=,m
|damage=5
|damage=,21
|startup=i10
|startup=,i21
|block=-5
|block=-13
|hit=+6
|hit=+10a
|ch=
|ch=
|crush=cs1~
|crush=
|recv=r24 FC
|recv=r37
|tot=34
|tot=58
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Can recover standing with f
|notes=
}}
}}
{{Move
{{Move
|id=Raven-FC.2
|id=Raven-uf+3+4,3+4
|parent=
|parent=Raven-uf+3+4
|input=FC.2
|input=,3+4
|name=Crouch Straight
|name=Spinning Chakram
|target=sl
|target=,m
|damage=8
|damage=,15
|startup=i11
|startup=,i20~24
|block=-4
|block=-25~-21
|hit=+7
|hit=+6a
|ch=
|ch=
|crush=cs1~
|crush=
|recv=r23 FC
|recv=r41
|tot=34
|tot=65
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 1,742: Line 1,748:
}}
}}
{{Move
{{Move
|id=Raven-FC.3
|id=Raven-uf,n,4
|parent=
|parent=
|input=FC.3
|input=uf,n,4
|name=Crouch Spin Kick
|name=Delayed Rising Toe Kick
|target=L
|target=m
|damage=10
|damage=20
|startup=i16
|startup=i23~25
|block=-17
|block=-13~-11
|hit=-6
|hit=+32a (+22)
|ch=
|ch=
|crush=cs1~
|crush=js9~30 fs31~33
|recv=r36 FC
|recv=r30
|tot=52
|tot=55
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 1,760: Line 1,766:
|notes=
|notes=
}}
}}
== Motion Input ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-FC.4
|id=Raven-f,F+2
|parent=
|parent=
|input=FC.4
|input=f,F+2
|name=Crouch Chin Kick
|name=Shadow Spear
|target=l
|target=m
|damage=6
|damage=26
|startup=i12
|startup=i16~17
|block=-15
|block=-12~-11
|hit=-4
|hit=+15a (+5)
|ch=
|ch=
|crush=cs1~
|crush=
|recv=r34 FC
|recv=r39
|tot=46
|tot=56
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{BB}}
}}
}}
{{Move
{{Move
|id=Raven-FC.df+3
|id=Raven-f,F+3
|parent=
|parent=
|input=FC.df+3
|input=f,F+3
|name=Aqua Spider
|name=Sudden Strike
|target=L
|target=m
|damage=17
|damage=20
|startup=i20~22
|startup=i15~18
|block=-9~-7
|block=-14~-11
|hit=+2~+4
|hit=+43a (+29)
|ch=+30d
|ch=
|crush=cs1~35
|crush=js7~23 fs24~26
|recv=r26 BT
|recv=r20
|tot=48
|tot=38
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Alternate input: d,DF+3
|notes={{BB}}
}}
}}
{{Move
{{Move
|id=Raven-FC.df+3+4
|id=Raven-f,F+4
|parent=
|parent=
|input=FC.df+3+4
|input=f,F+4
|name=Tornado Destruction
|name=Iron Maul
|target=L,sm
|target=m
|damage=17,25
|damage=21
|startup=i18~20 i34~36
|startup=i15~17
|block=-23~-21
|block=-10~-8
|hit=-5a
|hit=+21a (+4)
|ch=
|ch=
|crush=cs1~17
|crush=
|recv=r46
|recv=r27
|tot=66
|tot=44
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{BB}}
* {{Spike}}
* Transition to r20 SZN on hit only
* Second hit available on hit only
* Power up during Heat}}
}}
}}
{{Move
{{Move
|id=Raven-H.FC.df+3+4
|id=Raven-f,f,F+3
|parent=
|parent=
|input=H.FC.df+3+4
|input=f,f,F+3
|name=Tornado Destruction
|name=Typhon Fang
|target=L,sm
|target=m
|damage=17,25
|damage=20
|startup=i18~20 i34~36
|startup=i26~28
|block=-23~-21
|block=+4~+6
|hit=-5
|hit=+6a
|ch=
|ch=
|crush=cs1~17
|crush=js14~34 fs35~37
|recv=r46
|recv=r42
|tot=66
|tot=70
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=Chip damage on block
* {{Spike}}
* Transition to r20 SZN on hit only
* Second hit available on hit only
* Recover Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-FC.df,d,DF
|id=Raven-b,B+2
|parent=
|parent=
|input=FC.df,d,DF
|input=b,B+2
|name=Crouch Step
|name=War Hound
|target=
|target=m,h
|damage=
|damage=15,21
|startup=
|startup=i17~18 i30~31
|block=
|block=-10~-9
|hit=
|hit=+5~+6
|ch=
|ch=
|crush=cs1~30
|crush=ps1?~
|recv=r1? FC
|recv=r37
|tot=30
|tot=68
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{BB}}
* Jail from 1st attack
* Parries high or mid punches or kicks}}
}}
}}
{{Move
{{Move
|id=Raven-FC.df,d,df,f
|id=Raven-b,B+2,P
|parent=Raven-FC.df,d,DF
|parent=Raven-b,B+2
|input=,f
|input=,P
|name=Crouch Step to Shadow Sprint
|name=Blind Ghost
|target=
|target=,t
|damage=
|damage=,35
|startup=
|startup=,i15~25
|block=
|block=-8~+2
|hit=
|hit=+0d
|ch=
|ch=
|crush=
|crush=
|recv=r1? CD
|recv=r32 BT
|tot=25
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 1,883: Line 1,888:
}}
}}


== WS ==
== Crouch ==


{{MoveDataHeader}}
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-ws1
|id=Raven-FC.1
|parent=
|parent=
|input=ws1
|input=FC.1
|name=Rising Uppercut
|name=Crouch Jab
|target=m
|target=sl
|damage=14
|damage=5
|startup=i14~15
|startup=i10
|block=-14~-13
|block=-5
|hit=+35a (+25)
|hit=+6
|ch=
|ch=
|crush=
|crush=cs1~
|recv=r24
|recv=r24 FC
|tot=39
|tot=34
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Can recover standing with f
}}
}}
{{Move
{{Move
|id=Raven-ws2
|id=Raven-FC.2
|parent=
|parent=
|input=ws2
|input=FC.2
|name=Jackknife Elbow
|name=Crouch Straight
|target=m
|target=sl
|damage=17
|damage=8
|startup=i13~14
|startup=i11
|block=-8~-7
|block=-4
|hit=+8~+9
|hit=+7
|ch=+37a (+27)
|crush=
|recv=r28
|tot=40
|range=
|tracksLeft=
|tracksRight=
|notes={{Elbow}}
}}
{{Move
|id=Raven-ws3
|parent=
|input=ws3
|name=Trident Kick
|target=m
|damage=18
|startup=i16~17
|block=-8~-7
|hit=+0s
|ch=
|ch=
|crush=
|crush=cs1~
|recv=r29
|recv=r23 FC
|tot=46
|tot=34
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 1,944: Line 1,930:
}}
}}
{{Move
{{Move
|id=Raven-ws3,2
|id=Raven-FC.3
|parent=Raven-ws3
|parent=
|input=,2
|input=FC.3
|name=Trident Kick > Phantom Halberd
|name=Crouch Spin Kick
|target=,sm
|target=L
|damage=,20
|damage=10
|startup=,i19~20
|startup=i16
|block=-14~-13
|block=-17
|hit=+65a (+49)
|hit=-6
|ch=
|ch=
|crush=
|crush=cs1~
|recv=r25
|recv=r36 FC
|tot=
|tot=52
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{Tornado}}
* Combo from 1st hit
* Available only on hit or block}}
}}
}}
{{Move
{{Move
|id=Raven-H.ws3,2
|id=Raven-FC.4
|parent=
|parent=
|input=H.ws3,2
|input=FC.4
|name=Trident Kick > Phantom Halberd
|name=Crouch Chin Kick
|target=m,sm,sm
|target=l
|damage=18,18,20
|damage=6
|startup=i16~17, i19~20 i39~41
|startup=i12
|block=-3~-1
|block=-15
|hit=+65a (+49)
|hit=-4
|ch=
|ch=
|crush=
|crush=cs1~
|recv=r25
|recv=r34 FC
|tot=
|tot=46
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{Tornado}}
* Combo from 1st hit
* Available only on hit or block
* Recover Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-ws4
|id=Raven-FC.df+3
|parent=
|parent=
|input=ws4
|input=FC.df+3
|name=Shadow Snap Kick
|name=Aqua Spider
|target=m
|target=L
|damage=18
|damage=17
|startup=i11~12
|startup=i20~22
|block=-6~-5
|block=-9~-7
|hit=+7~+8
|hit=+2~+4
|ch=+4
|ch=+30d
|crush=
|crush=cs1~35
|recv=r25
|recv=r26 BT
|tot=37
|tot=48
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Alternate input: d,DF+3
}}
}}
{{Move
{{Move
|id=Raven-ws3+4
|id=Raven-FC.df+3+4
|parent=
|parent=
|input=ws3+4
|input=FC.df+3+4
|name=Spinning Middle Kick
|name=Tornado Destruction
|target=m
|target=L,sm
|damage=20
|damage=17,25
|startup=i16~18
|startup=i18~20 i34~36
|block=-12~-10
|block=-23~-21
|hit=+7~+9
|hit=-5a
|ch=
|ch=
|crush=
|crush=cs1~17
|recv=r34
|recv=r46
|tot=52
|tot=66
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatEngager}}
* {{Spike}}
* {{Homing}}
* Transition to r20 SZN on hit only
* {{BB}}
* Second hit available on hit only
* Alternate input: qcf+3+4}}
* Recovers heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-H.ws3+4,F
|id=Raven-FC.df,d,DF
|parent=
|parent=
|input=H.ws3+4,F
|input=FC.df,d,DF
|name=Spinning Middle Kick
|name=Crouch Step
|target=m
|target=
|damage=20
|damage=
|startup=i16~18
|startup=
|block=+5
|block=
|hit=+62a (+42)
|hit=
|ch=
|ch=
|crush=
|crush=cs1~30
|recv=r27
|recv=r1? FC
|tot=
|tot=30
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{Homing}}
* Alternate input: H.qcf+3+4,F
}}
}}
}}
{{Move
{{Move
|id=Raven-ws3+4~B
|id=Raven-FC.df,d,df,f
|parent=Raven-ws3+4
|parent=Raven-FC.df,d,DF
|input=~B
|input=,f
|name=
|name=Crouch Step to Shadow Sprint
|target=
|target=
|damage=
|damage=
Line 2,064: Line 2,040:
|ch=
|ch=
|crush=
|crush=
|recv=r19 BT
|recv=r1? CD
|tot=
|tot=25
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Alternate input: qcf+3+4~B
|notes=
}}
}}


== CD (Shadow Sprint) ==
== WS ==


{{MoveDataHeader}}
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-qcf
|id=Raven-ws1
|parent=
|parent=
|input=qcf
|input=ws1
|name=Shadow Sprint
|name=Rising Uppercut
|target=
|target=m
|damage=
|damage=14
|startup=
|startup=i14~15
|block=
|block=-14~-13
|hit=
|hit=+35a (+25)
|ch=
|ch=
|crush=
|crush=
|recv=r2? CD
|recv=r24
|tot=25
|tot=39
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 2,095: Line 2,071:
}}
}}
{{Move
{{Move
|id=Raven-qcf,d,DF
|id=Raven-ws2
|parent=Raven-qcf
|parent=
|input=,d,DF
|input=ws2
|name=Shadow Sprint Cancel to FC
|name=Jackknife Elbow
|target=
|target=m
|damage=
|damage=17
|startup=
|startup=i13~14
|block=
|block=-8~-7
|hit=
|hit=+8~+9
|ch=
|ch=+37a (+27)
|crush=cs1~
|crush=
|recv=r1? FC
|recv=r28
|tot=30
|tot=40
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Elbow}}
}}
}}
{{Move
{{Move
|id=Raven-qcf+1
|id=Raven-ws3
|parent=
|parent=
|input=qcf+1
|input=ws3
|name=Fatal Elbow
|name=Trident Kick
|target=m
|target=m
|damage=15
|damage=18
|startup=i16
|startup=i16~17
|block=-9
|block=-8~-7
|hit=+4
|hit=+0s
|ch=+15a
|ch=
|crush=
|crush=
|recv=r33
|recv=r29
|tot=49
|tot=46
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Elbow}}
|notes=
}}
}}
{{Move
{{Move
|id=Raven-qcf+1,2
|id=Raven-ws3,2
|parent=Raven-qcf+1
|parent=Raven-ws3
|input=,2
|input=,2
|name=Fatal Elbow > Phantom Halberd
|name=Trident Kick > Phantom Halberd
|target=,sm
|target=,sm
|damage=,21
|damage=,20
|startup=,i19~20
|startup=,i19~20
|block=-14~-13
|block=-14~-13
|hit=+24a (+9)
|hit=+65a (+49)
|ch=
|ch=
|crush=
|crush=
Line 2,155: Line 2,131:
}}
}}
{{Move
{{Move
|id=Raven-H.qcf+1,2
|id=Raven-ws4
|parent=
|parent=
|input=H.qcf+1,2
|input=ws4
|name=Fatal Elbow > Phantom Halberd
|name=Shadow Snap Kick
|target=m,sm,sm
|target=m
|damage=15,21,30
|damage=18
|startup=i16, 19~20, 39~41
|startup=i11~12
|block=-3~-1
|block=-7~-6
|hit=+24a (+9)
|hit=+7~+8
|ch=
|ch=+4
|crush=
|crush=
|recv=r25
|recv=r25
|tot=
|tot=37
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{Tornado}}
* Combo from 1st hit
* Available only on hit or block
* Recover Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-qcf+1,3+4
|id=Raven-ws3+4
|parent=Raven-qcf+1
|parent=
|input=,3+4
|input=ws3+4
|name=Fatal Elbow to SZ
|name=Spinning Middle Kick
|target=
|target=m
|damage=
|damage=20
|startup=
|startup=i16~18
|block=+0
|block=-12~-10
|hit=+13
|hit=+7~+9
|ch=+24a
|ch=
|crush=
|crush=
|recv=r24 SZN
|recv=r34
|tot=44
|tot=52
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Alternate input: qcf+1~D
|notes={{Plainlist|
* {{HeatEngager}}
* {{Homing}}
* {{BB}}
* {{HeatDash|+62a (+42) on hit, +5 on block}}
* Alternate input: qcf+3+4
* Can cancel to r19 BT with B}}
}}
}}
{{Move
 
|id=Raven-qcf+2
== CD (Shadow Sprint) ==
 
{{MoveDataHeader}}
{{Move
|id=Raven-qcf
|parent=
|parent=
|input=qcf+2
|input=qcf
|name=Buzzsaw
|name=Shadow Sprint
|target=L
|target=
|damage=18
|damage=
|startup=i25~26
|startup=
|block=-12~-11
|block=
|hit=+5~+6
|hit=
|ch=+14~+15
|ch=
|crush=cs10~45
|crush=
|recv=r30
|recv=r2? CD
|tot=56
|tot=25
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Cancel to r45 BT with qcf+2~B
|notes= Can cancel to t30 r1? FC with d,DF
}}
}}
{{Move
{{Move
|id=Raven-qcf+2~1
|id=Raven-qcf+1
|parent=
|parent=
|input=qcf+2~1
|input=qcf+1
|name=Laevateinn
|name=Fatal Elbow
|target=m
|target=m
|damage=25
|damage=15
|startup=i20~21
|startup=i16
|block=-9~-8
|block=-9
|hit=+24a (+14)
|hit=+4
|ch=+15a
|crush=
|recv=r33
|tot=49
|range=
|tracksLeft=
|tracksRight=
|notes=
{{Plainlist|
* {{Elbow}}
* Can transition to +0/+13/+24a t44 r24 SZN with 3+4 or D
}}
}}
{{Move
|id=Raven-qcf+1,2
|parent=Raven-qcf+1
|input=,2
|name=Fatal Elbow > Phantom Halberd
|target=,sm
|damage=,21
|startup=,i19~20
|block=-14~-13
|hit=+24a (+9)
|ch=
|ch=
|crush=
|crush=
|recv=r30
|recv=r25
|tot=51
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{Tornado}}
* Chip damage on block
* Combo from 1st hit
* Actual startup is i40~41}}
* Available only on hit or block}}
}}
}}
{{Move
{{Move
|id=Raven-qcf+3
|id=Raven-qcf+2
|parent=
|parent=
|input=qcf+3
|input=qcf+2
|name=Poison Needle > Nightmare
|name=Buzzsaw
|target=h,t
|target=L
|damage=16,14
|damage=18
|startup=i16~17
|startup=i25~26
|block=-7~-6
|block=-12~-11
|hit=-4d
|hit=+5~+6
|ch=
|ch=+14~+15
|crush=
|crush=cs10~45
|recv=r30
|recv=r30
|tot=47
|tot=56
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=Cancel to r45 BT with qcf+2~B
* {{Spike}}
* Transitions to attack throw on front hit only, otherwise launch +33a (+23)
* Power up during Heat}}
}}
}}
{{Move
{{Move
|id=Raven-H.qcf+3
|id=Raven-qcf+2~1
|parent=
|parent=
|input=H.qcf+3
|input=qcf+2~1
|name=Poison Needle > Nightmare
|name=Laevateinn
|target=h,t
|target=m
|damage=16,14
|damage=25
|startup=i16~17
|startup=i20~21
|block=-9~-8
|hit=+24a (+14)
|ch=
|crush=
|recv=r30
|tot=51
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Chip damage on block
* Actual startup is i40~41}}
}}
{{Move
|id=Raven-qcf+3
|parent=
|input=qcf+3
|name=Poison Needle > Nightmare
|target=h,t
|damage=16,14
|startup=i16~17
|block=-7~-6
|block=-7~-6
|hit=-4d
|hit=-4d
Line 2,279: Line 2,303:
* {{Spike}}
* {{Spike}}
* Transitions to attack throw on front hit only, otherwise launch +33a (+23)
* Transitions to attack throw on front hit only, otherwise launch +33a (+23)
}}
* Recovers heat on hit}}
}}
}}
{{Move
{{Move
Line 2,381: Line 2,405:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Can transition to t30 r2? CD at +1~+2/+12~+13 with input F
}}
}}
{{Move
{{Move
Line 2,407: Line 2,431:
}}
}}
{{Move
{{Move
|id=Raven-H.SZN.1,4
|id=Raven-SZN.2
|parent=
|parent=
|input=H.SZN.1,4
|input=SZN.2
|name=Swift Blade > Phantom Mace
|name=Dual Thanatos
|target=H,sm,sm
|target=m,sm
|damage=12,25,30
|damage=20,10
|startup=i14~15, i18~27, i44~45
|startup=i18, i23~24
|block=-3~-2
|block=-9
|hit=+32a (-26)
|hit=+7a (-2)
|ch=
|ch=
|crush=
|crush=
|recv=r25
|recv=r30
|tot=
|tot=48
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatEngager}}
* {{HeatDash|+36a (+26) on hit, +5 on block}}
* {{BB}}
* {{BB}}
* {{Spike}}
* Transition to second hit on hit
* Combo from 1st hit
* Recovers heat on normal hit}}
* Available only on hit or block
* Recover Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-SZN.1~F
|id=Raven-SZN.3
|parent=Raven-SZN.1
|parent=
|input=~F
|input=SZN.3
|name=Swift Blade to Shadow Sprint
|name=Radius Flail
|target=
|target=m
|damage=
|damage=16
|startup=
|startup=i16~17
|block=+1~+2
|block=-4~-3
|hit=+12~+13
|hit=+5~+6
|ch=
|ch=
|crush=
|crush=js9~17
|recv=r2? CD
|recv=r29 BT
|tot=30
|tot=46
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 2,450: Line 2,474:
}}
}}
{{Move
{{Move
|id=Raven-SZN.2
|id=Raven-SZN.3,2
|parent=
|parent=Raven-SZN.3
|input=SZN.2
|input=,2
|name=Dual Thanatos
|name=Radius Flail > Phantom Halberd
|target=m,sm
|target=,sm
|damage=20,10
|damage=,21
|startup=i18 23~24
|startup=,i19~20
|block=-9
|block=-14~-13
|hit=+7a (-2)
|hit=+24a (+9)
|ch=
|ch=
|crush=
|crush=
|recv=r30
|recv=r25
|tot=48
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatEngager}}
* {{Tornado}}
* {{BB}}
* Combo from 1st hit
* Available only on hit or block
* Power up during Heat}}
* Power up during Heat}}
}}
}}
{{Move
{{Move
|id=Raven-H.SZN.2,F
|id=Raven-SZN.4
|parent=
|parent=
|input=H.SZN.2,F
|input=SZN.4
|name=Dual Thanatos > Heat Dash
|name=Cocytus Glide
|target=m,sm
|target=L
|damage=20,10
|damage=21
|startup=i18 23~24
|startup=i17~24
|block=+5
|block=-16~-9
|hit=+36a (+26)
|hit=+2~+9
|ch=
|ch=+26a
|crush=
|crush=cs6~
|recv=r27
|recv=r28 FC
|tot=
|tot=52
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 2,491: Line 2,516:
}}
}}
{{Move
{{Move
|id=Raven-SZN.3
|id=Raven-SZN.1+2
|parent=
|parent=
|input=SZN.3
|input=SZN.1+2
|name=Radius Flail
|name=Oceanus Fissure
|target=m
|target=h
|damage=16
|damage=25
|startup=i16~17
|startup=i15~16
|block=-4~-3
|block=+0~+1
|hit=+5~+6
|hit=+23a
|ch=
|ch=
|crush=js9~17
|crush=
|recv=r29 BT
|recv=r31
|tot=46
|tot=47
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{Homing}}
* {{BB}}
* Chip damage on block}}
}}
}}
{{Move
{{Move
|id=Raven-SZN.3,2
|id=Raven-SZN.U
|parent=Raven-SZN.3
|parent=
|input=,2
|input=SZN.U
|name=Radius Flail > Phantom Halberd
|name=Blind Fall
|target=,sm
|target=
|damage=,21
|damage=
|startup=,i19~20
|startup=
|block=-14~-13
|block=
|hit=+24a (+9)
|hit=
|ch=
|ch=
|crush=
|crush=js1~17 fs15~17
|recv=r25
|recv=r25
|tot=
|tot=
Line 2,526: Line 2,554:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{Tornado}}
* Combo from 1st hit
* Available only on hit or block
* Power up during Heat}}
}}
}}
{{Move
{{Move
|id=Raven-H.SZN.3,2
|id=Raven-SZN.D
|parent=
|parent=
|input=H.SZN.3,2
|input=SZN.D
|name=Radius Flail > Phantom Halberd
|name=Blind Fall to Crouching State
|target=m,sm,sm
|target=
|damage=16,21,30
|damage=
|startup=i16~17, i19~20 i39~-41
|startup=
|block=-3~-1
|block=
|hit=+24a (+9)
|hit=
|ch=
|ch=
|crush=
|crush=js1~17 fs15~17
|recv=r25
|recv=r25 FC
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{Tornado}}
* Combo from 1st hit
* Available only on hit or block
* Recover Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-SZN.4
|id=Raven-SZN.B
|parent=
|parent=
|input=SZN.4
|input=SZN.B
|name=Cocytus Glide
|name=Blind Labyrinth
|target=L
|target=
|damage=21
|damage=
|startup=i17~24
|startup=
|block=-16~-9
|block=
|hit=+2~+9
|hit=
|ch=+26a
|ch=
|crush=cs6~
|crush=js1~17 fs15~17
|recv=r28 FC
|recv=r25 BT
|tot=52
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 2,574: Line 2,594:
|notes=
|notes=
}}
}}
== BT ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-SZN.1+2
|id=Raven-b+3+4
|parent=
|parent=
|input=SZN.1+2
|input=b+3+4
|name=Oceanus Fissure
|name=Labyrinth
|target=h
|target=
|damage=25
|damage=
|startup=i15~16
|startup=
|block=+0~+1
|block=
|hit=+23a
|hit=
|ch=
|ch=
|crush=
|crush=
|recv=r31
|recv=r14 BT
|tot=47
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{Homing}}
* {{BB}}
* Chip damage on block}}
}}
}}
{{Move
{{Move
|id=Raven-SZN.U
|id=Raven-BT.b+3+4
|parent=
|parent=
|input=SZN.U
|input=BT.b+3+4
|name=Blind Fall
|name=Labyrinth to Front
|target=
|target=
|damage=
|damage=
Line 2,607: Line 2,628:
|hit=
|hit=
|ch=
|ch=
|crush=js1~17 fs15~17
|crush=
|recv=r25
|recv=r14
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Can block mid or high attacks after 6f
}}
}}
{{Move
{{Move
|id=Raven-SZN.D
|id=Raven-BT.1
|parent=
|parent=
|input=SZN.D
|input=BT.1
|name=Blind Fall to Crouching State
|name=Blind Axe
|target=
|target=h
|damage=
|damage=7
|startup=
|startup=i8
|block=
|block=-1~+0
|hit=
|hit=+5~+6
|ch=
|ch=
|crush=js1~17 fs15~17
|crush=
|recv=r25 FC
|recv=r19
|tot=
|tot=28
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 2,635: Line 2,656:
}}
}}
{{Move
{{Move
|id=Raven-SZN.B
|id=Raven-BT.1,4
|parent=
|parent=Raven-BT.1
|input=SZN.B
|input=,4
|name=Blind Labyrinth
|name=Blind Lance
|target=
|target=,h
|damage=
|damage=,23
|startup=
|startup=,i16~17
|block=
|block=-8~-7
|hit=
|hit=+40a (-18)
|ch=
|ch=+67a (+51)
|crush=js1~17 fs15~17
|crush=
|recv=r25 BT
|recv=r33
|tot=
|tot=50
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{BB}}
* Combo from 1st hit}}
}}
}}
== BT ==
{{MoveDataHeader}}
{{Move
{{Move
|id=Raven-b+3+4
|id=Raven-BT.2
|parent=
|parent=
|input=b+3+4
|input=BT.2
|name=Labyrinth
|name=Backfist
|target=
|target=h
|damage=
|damage=13
|startup=
|startup=i10
|block=
|block=+0
|hit=
|hit=+7
|ch=
|ch=
|crush=
|crush=
|recv=r14 BT
|recv=r18 BT
|tot=
|tot=28
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 2,677: Line 2,696:
}}
}}
{{Move
{{Move
|id=Raven-BT.b+3+4
|id=Raven-BT.2,1
|parent=
|parent=Raven-BT.2
|input=BT.b+3+4
|input=,1
|name=Labyrinth to Front
|name=Backfist > Straight
|target=
|target=,h
|damage=
|damage=,10
|startup=
|startup=,i14
|block=
|block=-3
|hit=
|hit=+3
|ch=
|ch=
|crush=
|crush=
|recv=r14
|recv=r22
|tot=
|tot=36
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Can block mid or high attacks after 6f
|notes={{Plainlist|
* Combo from 1st hit
* Can transition to r36 BT with B
* Can transition to t31 r18 +1/+7 CD with F}}
}}
}}
{{Move
{{Move
|id=Raven-BT.1
|id=Raven-BT.2,2
|parent=
|parent=Raven-BT.2
|input=BT.1
|input=,2
|name=Blind Axe
|name=Blinding Knife
|target=h
|target=,m
|damage=7
|damage=,15
|startup=i8
|startup=,i21~22
|block=-1~+0
|block=-9~-8
|hit=+5~+6
|hit=+2~+3
|ch=
|ch=
|crush=
|crush=
|recv=r19
|recv=r27
|tot=28
|tot=49
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Combo from 1st CH
* Can shift to t45 r25 SZN at -7~-6/+8~+9 with input 3+4 or D
}}
}}
}}
{{Move
{{Move
|id=Raven-BT.1,4
|id=Raven-BT.2,2,1
|parent=Raven-BT.1
|parent=Raven-BT.2,2
|input=,4
|input=,1
|name=Blind Lance
|name=Blinding Knife > Phantom Javelin
|target=,h
|target=,sm
|damage=,23
|damage=,21
|startup=,i16~17
|startup=,i18~19
|block=-8~-7
|block=-14~-13
|hit=+40a (-18)
|hit=+2a (-7)
|ch=+67a (+51)
|ch=
|crush=
|crush=
|recv=r33
|recv=r41
|tot=50
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 2,733: Line 2,758:
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{BB}}
* Combo from 1st hit}}
* Combo from 2nd hit
* Combo from 1st CH}}
}}
}}
{{Move
{{Move
|id=Raven-BT.2
|id=Raven-BT.3
|parent=
|parent=
|input=BT.2
|input=BT.3
|name=Backfist
|name=
|target=h
|target=h
|damage=13
|damage=10
|startup=i10
|startup=i10
|block=+0
|block=-11
|hit=+7
|hit=+0
|ch=
|ch=
|crush=
|crush=
|recv=r18 BT
|recv=r30
|tot=28
|tot=40
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 2,755: Line 2,781:
}}
}}
{{Move
{{Move
|id=Raven-BT.2,1
|id=Raven-BT.3,4
|parent=Raven-BT.2
|parent=Raven-BT.3
|input=,1
|input=,4
|name=Backfist > Straight
|name=
|target=,h
|target=,m
|damage=,10
|damage=,17
|startup=,i14
|startup=,i28~30
|block=-3
|block=+0~+2
|hit=+3
|hit=+1~+3
|ch=
|ch=+11g~+13g
|crush=
|crush=
|recv=r22
|recv=r27
|tot=36
|tot=57
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit
* Combo from 1st hit with 2f delay
* Can transition to r36 BT with B}}
* Input can be delayed 6f
* Move can be delayed 5f
* Forces crouch on CH}}
}}
}}
{{Move
{{Move
|id=Raven-BT.2,1~F
|id=Raven-BT.3,4,3
|parent=Raven-BT.2,1
|parent=Raven-BT.3,4
|input=~F
|input=,3
|name=Backfist > Straight to Shadow Sprint
|name=Crescent Mirage
|target=
|target=,M
|damage=
|damage=,22
|startup=
|startup=,i27~30
|block=+1
|block=-6~-3
|hit=+7
|hit=+18a
|ch=
|ch=
|crush=
|crush=,js1~27 fs28~30
|recv=r18 CD
|recv=r29
|tot=31
|tot=59
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Same move as (df+4,4),3
}}
}}
{{Move
{{Move
|id=Raven-BT.2,2
|id=Raven-BT.3,4,4
|parent=Raven-BT.2
|parent=Raven-BT.3,4
|input=,2
|input=,4
|name=Blinding Knife
|name=Fafnir
|target=,m
|target=,M
|damage=,15
|damage=,21
|startup=,i21~22
|startup=,i32~34
|block=-9~-8
|block=-9~-8
|hit=+2~+3
|hit=+5a
|ch=
|ch=
|crush=
|crush=,js12~31 fs32~34
|recv=r27
|recv=r33 BT
|tot=49
|tot=67
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Combo from 1st CH
|notes={{Plainlist|
* {{Spike}}
* Combo from 2nd CH}}
}}
}}
{{Move
{{Move
|id=Raven-BT.2,2,1
|id=Raven-BT.3,4,4,F
|parent=Raven-BT.2,2
|parent=Raven-BT.3,4,4
|input=,1
|input=,F
|name=Blinding Knife > Phantom Javelin
|name=Fafnir to Blind Roll
|target=,sm
|target=
|damage=,21
|damage=
|startup=,i18~19
|startup=
|block=-14~-13
|block=-36
|hit=+2a (-7)
|hit=
|ch=
|ch=
|crush=
|crush=,js18~49 fs50~52
|recv=r41
|recv=r60
|tot=
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=Will phase through opponent up-close
* {{BB}}
* Combo from 2nd hit
* Combo from 1st CH
* Power up during Heat}}
}}
}}
{{Move
{{Move
|id=Raven-H.BT.2,2,1
|id=Raven-BT.4
|parent=
|parent=
|input=H.BT.2,2,1
|input=BT.4
|name=Blinding Knife > Phantom Javelin
|name=Chronos Lathe
|target=h,m,sm,sm
|target=m
|damage=9,12,21,30
|damage=21
|startup=i10, i21~22, i18~19, i39~47
|startup=i19~20
|block=-3
|block=-5~-4
|hit=+2a (-7)
|hit=+44a (-14)
|ch=
|ch=
|crush=
|crush=js6~19
|recv=r25
|recv=r29
|tot=
|tot=49
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* {{HeatEngager}}
* Combo from 1st hit
* {{HeatDash|+36a (+26) on hit, +5 on block}}
* Available only on hit or block
* {{BB}}}}
* Recover Heat on hit}}
}}
}}
{{Move
{{Move
|id=Raven-BT.2,2,3+4
|id=Raven-BT.1+2
|parent=Raven-BT.2,2
|parent=
|input=,3+4
|input=BT.1+2
|name=
|name=Crusader
|target=
|target=m
|damage=
|damage=23
|startup=
|startup=i15~16
|block=-7~-6
|block=-13
|hit=+8~+9
|hit=+30a (+22)
|ch=
|ch=
|crush=
|crush=pc9~
|recv=r25 SZN
|recv=r34
|tot=45
|tot=50
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Alternate input: BT.2,2~D
|notes={{Plainlist|
* {{BB}}
* Frame advantage is -7 if an attack is absorbed
* Chip damage on block if an attack is absorbed}}
}}
}}
{{Move
{{Move
|id=Raven-BT.3
|id=Raven-BT.3+4
|parent=
|parent=
|input=BT.3
|input=BT.3+4
|name=
|name=Spiral Cannon
|target=h
|target=m,m
|damage=10
|damage=5,20
|startup=i10
|startup=i15 i34~35
|block=-11
|block=-20~-19
|hit=+0
|hit=+43a (+39)
|ch=
|ch=
|crush=
|crush=js13~31 fs32~34
|recv=r30
|recv=r58
|tot=40
|tot=73
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Second kick's frame advantage on hit: +34a (+24)
}}
}}
{{Move
{{Move
|id=Raven-BT.3,4
|id=Raven-BT.f+1
|parent=Raven-BT.3
|parent=
|input=,4
|input=BT.f+1
|name=
|name=Soul Steal
|target=,m
|target=m
|damage=,17
|damage=18
|startup=,i28~30
|startup=I16
|block=+0~+2
|block=-8
|hit=+1~+3
|hit=+6
|ch=+11g~+13g
|ch=
|crush=
|crush=
|recv=r27
|recv=r32
|tot=57
|tot=48
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* Combo from 1st hit with 2f delay
* {{BB}}
* Input can be delayed 6f
* Transitions to throw on hit only
* Move can be delayed 5f
* Opponent recovers BT on hit}}
* Forces crouch on CH}}
}}
}}
{{Move
{{Move
|id=Raven-BT.3,4,3
|id=Raven-BT.f+2
|parent=Raven-BT.3,4
|parent=
|input=,3
|input=BT.f+2
|name=Crescent Mirage
|name=
|target=,M
|target=m
|damage=,22
|damage=13
|startup=,i27~30
|startup=i17~18
|block=-6~-3
|block=-5~-4
|hit=+18a
|hit=+6~+7
|ch=
|ch=
|crush=,js1~27 fs28~30
|crush=
|recv=r29
|recv=r23
|tot=59
|tot=41
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Same move as df+(4,4),3
|notes=
}}
}}
{{Move
{{Move
|id=Raven-BT.3,4,4
|id=Raven-BT.f+2,3
|parent=Raven-BT.3,4
|parent=Raven-BT.f+2
|input=,4
|input=,3
|name=Fafnir
|name=Cold Massacre
|target=,M
|target=,M
|damage=,21
|damage=,15
|startup=,i32~34
|startup=,i24~25
|block=-9~-8
|block=-7~-6
|hit=+5a
|hit=+14c~+15c
|ch=
|ch=
|crush=,js12~31 fs32~34
|crush=
|recv=r33 BT
|recv=r25
|tot=67
|tot=50
|range=
|range=
|tracksLeft=
|tracksLeft=
Line 2,958: Line 2,985:
|notes={{Plainlist|
|notes={{Plainlist|
* {{Spike}}
* {{Spike}}
* Combo from 2nd CH}}
* Combo from 1st CH with 5f delay
* Input can be delayed 12f}}
}}
}}
{{Move
{{Move
|id=Raven-BT.3,4,4,F
|id=Raven-BT.f+2,4
|parent=Raven-BT.3,4,4
|parent=Raven-BT.f+2
|input=,F
|input=,4
|name=Fafnir to Blind Roll
|name=Cold Worm
|target=
|target=,h
|damage=
|damage=,17
|startup=
|startup=,i20~21
|block=-36
|block=-7~-6
|hit=
|hit=+4~+5
|ch=
|ch=
|crush=,js18~49 fs50~52
|crush=
|recv=r60
|recv=r25
|tot=
|tot=46
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Will phase through opponent up-close
|notes={{Plainlist|
* Combo from 1st hit with 1f delay
* Input can be delayed 12f}}
}}
}}
{{Move
{{Move
|id=Raven-BT.4
|id=Raven-BT.f+2,4,2
|parent=
|parent=Raven-BT.f+2,4
|input=BT.4
|input=,2
|name=Chronos Lathe
|name=Cold Worm > Phantom Halberd
|target=m
|target=,sm
|damage=21
|damage=,21
|startup=i19~20
|startup=,i19~20
|block=-5~-4
|block=-14~-13
|hit=+44a (-14)
|hit=+24a (+9)
|ch=
|ch=
|crush=js6~19
|crush=
|recv=r29
|recv=r25
|tot=49
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatEngager}}
* {{Tornado}}
* {{BB}}}}
* Combo from 2nd CH
* Available only on hit or block}}
}}
}}
{{Move
{{Move
|id=Raven-H.BT.4,F
|id=Raven-BT.f+3
|parent=
|parent=
|input=H.BT.4,F
|input=BT.f+3
|name=Chronos Lathe > Heat Dash
|name=Demon Knee
|target=m
|target=m
|damage=21
|damage=17
|startup=i19~20
|startup=i13~14
|block=-5~-4
|block=-5~-4
|hit=+36a (+26)
|hit=+6
|ch=
|ch=+38a (+30)
|crush=js6~19
|crush=
|recv=r27
|recv=r41
|tot=
|tot=55
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{Knee}}
* Can transition to r45 BT at -8/+3/+35a (+27) with input B
}}
}}
}}
{{Move
{{Move
|id=Raven-BT.1+2
|id=Raven-BT.f+4
|parent=
|parent=
|input=BT.1+2
|input=BT.f+4
|name=Crusader
|name=Kama Kick
|target=m
|target=L
|damage=23
|damage=13
|startup=i15~16
|startup=i16
|block=-13
|block=-9
|hit=+30a (+22)
|hit=+4
|ch=
|ch=
|crush=pc9~
|crush=
|recv=r34
|recv=r28 BT
|tot=50
|tot=44
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=
* {{BB}}
* Frame advantage is -7 if an attack is absorbed
* Chip damage on block if an attack is absorbed}}
}}
}}
{{Move
{{Move
|id=Raven-BT.3+4
|id=Raven-BT.f+4,1
|parent=
|parent=Raven-BT.f+4
|input=BT.3+4
|input=,1
|name=Spiral Cannon
|name=Trick Bang
|target=m,m
|target=,h
|damage=5,20
|damage=,15
|startup=i15 i34~35
|startup=,i22~23
|block=-20~-19
|block=-9~-8
|hit=+43a (+39)
|hit=+5~+6
|ch=
|ch=
|crush=js13~31 fs32~34
|crush=
|recv=r58
|recv=r29
|tot=73
|tot=52
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Second kick's frame advantage on hit: +34a (+24)
|notes={{Plainlist|
* {{Tornado}}
* Combo from 1st hit
* Can transition to r26 t36 SZN at -6~-5/+8~+9 with 3+4 or D }}
}}
}}
{{Move
{{Move
|id=Raven-BT.f+1
|id=Raven-BT.f+3+4
|parent=
|parent=
|input=BT.f+1
|input=BT.f+3+4
|name=Soul Steal
|name=Reverse Chakram
|target=m
|target=M
|damage=18
|damage=24
|startup=I16
|startup=i25~27
|block=-8
|block=-9~-7
|hit=+6
|hit=+5a
|ch=
|ch=
|crush=
|crush=js5~24 fs25~27 cs28~51
|recv=r32
|recv=r36
|tot=48
|tot=60
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Spike}}
* {{BB}}
* Transitions to throw on hit only
* Opponent recovers BT on hit}}
}}
}}
{{Move
{{Move
|id=Raven-BT.f+2
|id=Raven-BT.f+3+4,F
|parent=
|parent=Raven-BT.f+3+4
|input=BT.f+2
|input=,F
|name=
|name=Reverse Chakram to Blind Roll
|target=m
|target=
|damage=13
|damage=
|startup=i17~18
|startup=
|block=-5~-4
|block=-36
|hit=+6~+7
|hit=-22
|ch=
|ch=
|crush=
|crush=,js18~49 fs50~52
|recv=r23
|recv=r60
|tot=41
|tot=
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Will phase through opponent up-close
}}
}}
{{Move
{{Move
|id=Raven-BT.f+2,3
|id=Raven-BT.d+1
|parent=Raven-BT.f+2
|parent=
|input=,3
|input=BT.d+1
|name=Cold Massacre
|name=Crouch Spin Knuckle
|target=,M
|target=sl
|damage=,15
|damage=5
|startup=,i24~25
|startup=i10
|block=-7~-6
|block=-3
|hit=+14~+15
|hit=+6
|ch=
|ch=
|crush=
|crush=cs1~
|recv=r25
|recv=r24 FC
|tot=50
|tot=34
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes=Alternate input: BT.d+2
* {{Spike}}
* Combo from 1st CH with 5f delay
* Input can be delayed 12f
* Forces crouch on CH}}
}}
}}
{{Move
{{Move
|id=Raven-BT.f+2,4
|id=Raven-BT.d+3
|parent=Raven-BT.f+2
|parent=
|input=,4
|input=BT.d+3
|name=Cold Worm
|name=Shinobi Cyclone
|target=,h
|target=L
|damage=,17
|startup=,i20~21
|block=-7~-6
|hit=+4~+5
|ch=
|crush=
|recv=r25
|tot=46
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit with 1f delay
* Input can be delayed 12f
* Power up during Heat}}
}}
{{Move
|id=Raven-BT.f+2,4,2
|parent=Raven-BT.f+2,4
|input=,2
|name=Cold Worm > Phantom Halberd
|target=,sm
|damage=,21
|startup=,i19~20
|block=-14~-13
|hit=+24a (+9)
|ch=
|crush=
|recv=r25
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Tornado}}
* Combo from 2nd CH
* Available only on hit or block}}
}}
{{Move
|id=Raven-H.BT.f+2,4,2
|parent=
|input=H.BT.f+2,4,2
|name=Cold Worm > Phantom Halberd
|target=m,h,sm,sm
|damage=13,17,21,30
|startup=i17~18, i20~21, i19~20 i39~41
|block=-3~-1
|hit=+24a (+9)
|ch=
|crush=
|recv=r25
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Tornado}}
* Combo from 2nd CH
* Available only on hit or block
* Recover Heat on hit}}
}}
{{Move
|id=Raven-BT.f+3
|parent=
|input=BT.f+3
|name=Demon Knee
|target=m
|damage=17
|startup=i13~14
|block=-5~-4
|hit=+6
|ch=+38a (+30)
|crush=
|recv=r41
|tot=55
|range=
|tracksLeft=
|tracksRight=
|notes={{Knee}}
}}
{{Move
|id=Raven-BT.f+3~B
|parent=Raven-BT.f+3
|input=~B
|name=
|target=
|damage=
|startup=
|block=-8
|hit=+3
|ch=+35a (+27)
|crush=
|recv=r45 BT
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Raven-BT.f+4
|parent=
|input=BT.f+4
|name=Kama Kick
|target=L
|damage=9
|startup=i16
|block=-9
|hit=+4
|ch=
|crush=
|recv=r28 BT
|tot=44
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Raven-BT.f+4,1
|parent=Raven-BT.f+4
|input=,1
|name=Trick Bang
|target=,h
|damage=,15
|startup=,i22~23
|block=-9~-8
|hit=+5~+6
|ch=
|crush=
|recv=r29
|tot=52
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Tornado}}
* Combo from 1st hit}}
}}
{{Move
|id=Raven-BT.f+4,1,3+4
|parent=Raven-BT.f+4,1
|input=,3+4
|name=
|target=
|damage=
|startup=
|block=-6~-5
|hit=+8~+9
|ch=
|crush=
|recv=r26 SZN
|tot=r36
|range=
|tracksLeft=
|tracksRight=
|notes=Alternate input: BT.f+4,1~D
}}
{{Move
|id=Raven-BT.f+3+4
|parent=
|input=BT.f+3+4
|name=Reverse Chakram
|target=M
|damage=24
|startup=i25~27
|block=-9~-7
|hit=+5a
|ch=
|crush=js5~24 fs25~27 cs28~51
|recv=r36
|tot=60
|range=
|tracksLeft=
|tracksRight=
|notes={{Spike}}
}}
{{Move
|id=Raven-BT.f+3+4,F
|parent=Raven-BT.f+3+4
|input=,F
|name=Reverse Chakram to Blind Roll
|target=
|damage=
|startup=
|block=-36
|hit=-22
|ch=
|crush=,js18~49 fs50~52
|recv=r60
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Will phase through opponent up-close
}}
{{Move
|id=Raven-BT.d+1
|parent=
|input=BT.d+1
|name=Crouch Spin Knuckle
|target=sl
|damage=5
|startup=i10
|block=-3
|hit=+6
|ch=
|crush=cs1~
|recv=r24 FC
|tot=34
|range=
|tracksLeft=
|tracksRight=
|notes=Alternate input: BT.d+2
}}
{{Move
|id=Raven-BT.d+3
|parent=
|input=BT.d+3
|name=Shinobi Cyclone (clean)
|target=l
|damage=21
|startup=25f(2)
|block=-26
|hit=KDN
|ch=KDN
|crush=TC,5F
|recv=r
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=TC from 4F to 5F
}}
{{Move
|id=Raven-BT.d+3
|parent=
|input=BT.d+3
|name=Shinobi Cyclone
|target=L
|damage=16
|damage=16
|startup=i25~27
|startup=i25~27
Line 3,381: Line 3,168:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Clean hit +74a (+58), 20 damage
|notes={{Plainlist |
* {{Tornado}}
* on Clean hit only
* Clean hit +74a (+58), 20 damage
}}
}}
}}
{{Move
{{Move

Latest revision as of 01:52, 30 November 2024

Heat

Additional follow-up attack triggered when attack using doppelganger is blocked (H.df+1,2, H.ws3,2 etc.)
Remaining Heat recovered when attack using doppelganger hits (H.df+1,2, H.ws3,2 etc.)
Allows the use of Typhon Fang Phantom (H.f,f,F+3,4)
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
12
+1
+2c
i16
pc7~
t92 r52
Heat Burst
  • Cancel to r45 with b,b
Pandemonium

H.2+3

m,​t
20,​35
+14g
+3a
i18~20
t63 r43
Heat Smash
  • Transition to r20 SZN on block
Body Blow > Phantom Mace

df+1,H.4

m,​sm,​sm
13,​25,​30
-3~-2
+32a (-26)
i18~27, i44~45
r25
Balcony Break
Spike
  • Combo from 1st hit
  • Available only on hit or block
  • Recover Heat on hit
Assassin's Sting > Phantom Javelin

db+2,​1,H.1

m,​h,​sm,​sm
13,​15,​21,​30
-3~+5
+2a (-7)
i18~19, i39~47
r25
Balcony Break
  • Combo from 2nd CH
  • Available only on hit or block
  • Recovers Heat on hit
Missing Worm > Phantom Halberd

b+2,​4,H.2

h,​h,​sm,​sm
12,​17,​21,​30
-3~-1
+24a (+9)
i19~20, i39~-41
r25
Tornado
  • Combo from 2nd CH
  • Available only on hit or block
  • Recover Heat on hit
Typhon Fang Phantom

f,​f,​F+3,H.4

m,​sm
20,​20
+7~+8
+72a (+56)
i43~44
r74 BT
Tornado
  • Partially uses remaining Heat time
  • Available only on hit or block
Sometimes written WR3,H.4
Trident Kick > Phantom Halberd

ws3,H.2

m,​sm,​sm
18,​18,​20
-3~-1
+65a (+49)
i19~20, i39~41
r25
Tornado
  • Combo from 1st hit
  • Available only on hit or block
  • Recover Heat on hit
Fatal Elbow > Phantom Halberd

qcf+1,H.2

m,​sm,​sm
15,​21,​30
-3~-1
+24a (+9)
,19~20, 39~41
r25
Tornado
  • Combo from 1st hit
  • Available only on hit or block
  • Recover Heat on hit
Swift Blade > Phantom Mace

SZN.1,H.4

h,​sm,​sm
12,​25,​30
-3~-2
+32a (-26)
i18~27, i44~45
r25
Balcony Break
Spike
  • Combo from 1st hit
  • Available only on hit or block
  • Recover Heat on hit
Radius Flail > Phantom Halberd

SZN.3,H.2

m,​sm,​sm
16,​21,​30
-3~-1
+24a (+9)
i19~20 i39~-41
r25
Tornado
  • Combo from 1st hit
  • Available only on hit or block
  • Recover Heat on hit
Blinding Knife > Phantom Javelin

BT.2,​2,H.1

h,​m,​sm,​sm
13,​1521,​30
-3
+2a (-7)
i18~19, i39~47
r25
Balcony Break
  • Combo from 1st hit
  • Available only on hit or block
  • Recover Heat on hit
Cold Worm > Phantom Halberd

BT.f+2,​4,H.2

m,​h,​sm,​sm
13,​17,​21,​30
-3~-1
+24a (+9)
i19~20 i39~41
r25
Tornado
  • Combo from 2nd CH
  • Available only on hit or block
  • Recover Heat on hit
Crusader

1+2

m
20
-9
+15a
i14
t47 r33
Heat Engager
Heat Dash +45a (+35) on hit, +5 on block
Minos Typhoon

f+1+2

h,​m
10,​20
10
11
-14
+30a (+4)
i18~19, i26
pc7~
t62 r36
Heat Engager
Heat Dash +34a (+27) on hit, +5 on block
Balcony Break
  • Frame advantage is -9 if an attack is absorbed
Spinning Middle Kick

ws3+4

m
20
-12~-10
+7~+9
i16~18
t52 r34
Heat Engager
Homing
Balcony Break
Heat Dash +62a (+42) on hit, +5 on block
  • Alternate input: qcf+3+4
  • Can cancel to r19 BT with B
Dual Thanatos

SZN.2

m,​sm
20,​10
-9
+7a (-2)
i18, i23~24
t48 r30
Heat Engager
Heat Dash +36a (+26) on hit, +5 on block
Balcony Break
  • Transition to second hit on hit
  • Recovers heat on normal hit
Chronos Lathe

BT.4

m
21
-5~-4
+44a (-14)
i19~20
js6~19
t49 r29
Heat Engager
Heat Dash +36a (+26) on hit, +5 on block
Balcony Break

Rage

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wild Hunt X-ecutor

R.df+1+2

m,​t
55+
-15
+0
i20
pc8~
r39
Rage Art
Removes Recoverable Health
  • Damage increases with lower health
  • Erases opponent's recoverable health on hit

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
5
+1
+8
i10
t27 r17
Left Right Combo

1,2

h,​h
5,​12
-3
+7
,i12
t33 r21
  • Jail from 1st attack with 2f delay
  • Can shift to r22 SZN -4/+6 with 3+4 or D
Left Right Combo > Black Hole

1,​2,4

h,​h,​m
5,​12,​20
-14~-12
+15a (-2)
,i23~25
,js23~42 fs43~45
t58 r33 BT
Tornado
Balcony Break
  • Combo from 1st CH
Right Jab

2

h
9
-1
+8
i10
t30 r20
PDK Combo

2,3

h,​l
9,​10
-13
-2
,i22
,cs6~
t54 r32
Combo from 1st hit
PK Combo

2,4

h,​h
9,​16
-8~-7
+8~+9
,i18~19
t46 r31
Wall Crush +16g on hit
  • Combo from 1st hit
  • Cancel to r31 with B
  • Transition to CD on hit

3

m
10
-8~-7
+3~+4
,i14~15
t41 r26

3,3

m,​h
10,​16
-8~-7
+5~+6
,i17~18
t44 r26
  • Jail from 1st attack
Valkyrie Lance Combo

3,​3,4

m,​h,​h
10,​16,​20
-9
+39a (-19)
+66a (+50)
,i26~27
t60 r33
Balcony Break
  • Combo from 2nd CH
  • Cancel to r18 BT at -16~-15/-3~-2 with B
High Kick

4

h
16
-7~-6
+3~+4
i12~13
t39 r26
Brocken Connect

4,1

h,​h
16,​13
-3~-2
+7~+8
,i19~20
t44 r24 BT
  • Jail from 1st attack
Chariot

3~4

m,​M
10,​16
-9~-4
+19a
i25~26 i31~36
t62 r26 BT
Spike
Chariot to Blind Roll

3~4,F

m,​M
10,​16
-39~-36
-8
,js13~41 fs42~44
r53
Will phase through opponent up-close
Hydra Bite

4~3

m,​m
8,​10
-16~-15
+31a (+21)
i16 i29~30
js14~27 fs28~30
t58 r28
Recovery listed is for the second hit
Hydra Bite Low

4~3,1

m,​m,​l
8,​10,​15
-13~-2
+4~+5
,i34~35
,cs1~
t66 r31 FC
Can be delayed
Hydra Bite High

4~3,3

m,​m,​h
8,​10,​18
-3~+0
+14a
,i24~27
t55 r28
Balcony Break
  • Can be delayed
Hydra Bite Mid

4~3,4

m,​m,​m
8,​10,​20
-14~-13
+15a
,i33~34
t63 r29
Balcony Break
  • Can be delayed
Crusader

1+2

m
20
-9
+15a
i14
t47 r33
Heat Engager
Heat Dash +45a (+35) on hit, +5 on block

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

m
10
-12~-11
-1~+0
i15~16
t46 r30
Tartaros

f+2,3

m,​M
10,​13
-9~-8
+6c~+7c
,i21~22
t49 r27
Spike
  • Combo from 1st hit
  • Can be delayed
  • Can transition to r27 SZN at -9~-8/+6c~+7c with 3+4 or D

f+3

m
18
-9
+3
i17
t50 r33
Homing
  • Can transition to r30 BT at -6/+6 with B
Circling Winds

f+3,2

m,​m
18,​21
-14
+10a (+1)
+30a (+22)
,i30
t65 r35
Balcony Break
  • Combo from 1st hit
Lance Kick

f+4

h
17
-12
+67a (+51)
i15~16
t49 r33
Tornado
Balcony Break
Minos Typhoon

f+1+2

h,​m
10,​20
10
11
-14
+30a (+4)
i18~19, i26
pc7~
t62 r36
Heat Engager
Heat Dash +34a (+27) on hit, +5 on block
Balcony Break
  • Frame advantage is -9 if an attack is absorbed

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Body Blow

df+1

m
13
-2~-1
+8~+9
i14~15
t37 r22
Body Blow > Phantom Mace

df+1,4

m,​sm
13,​25
-14~-5
+32a (-26)
,i18~27
t60 r29
Balcony Break
Spike
  • Combo from 1st hit
  • Available only on hit or block
Uppercut

df+2

m
15
-13~-11
+30a (+20)
i16~18
t46 r28 BT
  • Launches crouching opponent
Meat Hook

df+2,3

m,​h
15,​17
-8~-7
+28a (+19)
,i12~13
t34 r21
Balcony Break
Bolt Stunner

df+2,4

m,​m
15,​24
-15~-14
+11a (+2)
,i12~13
t46 r33
Balcony Break
Shadow Snap Kick

df+3

h
17
-9~-8
+12a
+46a (+36)
i16~17
cs6~17
t44 r27

df+4

m
15
-9~-8
+2~+3
i15~16
t43 r27
Pendulum Kick

df+4,4

m,​M
15,​16
-14~-13
+6a
,i22~25
t56 r31
Balcony Break
  • Combo from 1st hit with 7f delay
  • Input can be delayed 9f
  • Move can be delayed 8f
Pendulum Shadow

df+4,​4,3

m,​M,​M
15,​16,​22
-6~-3
+18a
,i27~30
,js1~27 fs28~30
t59 r29

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch Jab

d+1

sl
5
-5
+6
i10
cs4~
t34 r24 FC
  • Can recover standing with f
Crouch Straight

d+2

sl
8
-4
+7
i11
cs4~
t34 r23 FC
Stinging Low

d+3

L
10
-11
+0
i15
t45 r30
Basilisk Fang

d+4

L
18
-13
-2
+13g
i21
cs6~
t53 r32 FC

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Assassin's Sting

db+2

m
13
-4~-3
+5~+6
i13~14
r24 BT
Assassin's Sting Combo

db+2,1

m,​h
13,​15
-1~+0
+8~+9
,i22~23
t42 r19
  • Combo from 1st hit
  • Can transition to r22 SZN at -4/+5 with 3+4 or D
Assassin's Sting > Phantom Javelin

db+2,​1,1

m,​h,​sm
13,​15,​21
-14~-13
+2a (-7)
,i18~19
r25
Balcony Break
  • Combo from 2nd CH
  • Available only on hit or block
Killer Bee

db+3

L
19
-12~-11
+5~+6
+39d
i28~29
js8~24 fs25~27 cs28~
t59 r30 FC
Cannot be low parried?
Shinobi Cyclone

db+4

L
21
-14~-13
+4c~+5c
+37a
i24~25
cs6~49
t57 r32

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Elbow Strike

b+1

h
21
+7c~+8c
+10c~+11c
i16~17
t48 r31
Spike
Elbow
  • Deals chip damage on block
  • Transitions to r26 SZN on hit or block only

b+2

h
12
-14~-12
-3~-1
i15~17
t48 r31

b+2,2

h,​m
12,​17
-3
+6
+8
,i22
t60 r22 BT
Elbow
  • Combo from 1st hit
  • Input can be delayed 13f
Unicorn's Tail

b+2,​2,3

h,​m,​M
12,​17,​20
-19~-18
+12a (-5)
+26a (+16)
i21~22
t59 r37
Balcony Break
  • Combo from 2nd CH
  • Grounded hit can be inconsistent
Deadly Talon

b+2,​2,1+2

h,​m,​L
12,​17,​20
-30~-29
+3d
,i20~21
,cs18~29
t69 r48
  • Combo from 2nd CH
Missing Worm

b+2,4

h,​h
12,​17
-7~-6
+4~+5
,i24~25
t50 r25
  • Combo from 1st hit with 4f delay
  • Input can be delayed 13f
Missing Worm > Phantom Halberd

b+2,​4,2

h,​h,​sm
12,​17,​21
-14~-13
+24a (+9)
,i19~20
r25
Tornado
  • Combo from 2nd CH
  • Available only on hit or block
Hades Heel

b+3

M
23
+4~+6
+15a
i27~29
t52 r23
Spike
  • Chip damage on block

b+4

m
13
-9~-8
-1~+0
i14~15
t45 r30
Knee
Skull Smasher

b+4,4

m,​m
13,​20
-8~-6
+6c~+8c
,i17~19
r45 BT
Spike
  • Combo from 1st hit
Skull Smasher Feint

b+4,B+4

m,​M
13,​24
+1c~+6c
+2c~+7c
+12a
,i37~42
r65 BT
Spike
Skull Smasher Feint Low

b+4,​B+4~3

m,​M,​L
13,​24,​11
-11
+0
,i20
,cs12~37
t50 r30
Skull Spin

b+4,​B+4~3,3+4

m,​M,​L,​m
13,​24,​11,​15
-25~-21
+6a
,i26~30
t70 r40
  • Combo from 2nd hit with 4f delay
  • Input can be delayed 7f
Alternating Smash

b+1+2

m
25
-15~-13
+20a (+10)
i28~30
t65 r33
Balcony Break
  • Backswing blow
  • Evades on 6f

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

ub+1

m
11
-6
+5
i16
t41 r25
Gate Keeper

ub+1,2

m,​m
11,​13
-13~-12
-2c~-1c
,i18~19
t50 r31
Spike
  • Combo from 1st hit with 7f delay
Deathbringer

u+3

h
23
+2
+6~+7
i27~28
js9~30 fs31~33
r51 BT
  • Chip damage on block
  • Alternate input: ub+3
Deathbringer Low

u+3,3

h,​L
23,​18
-16~-15
+16a
i31~32
,cs14~39
t76 r44
  • Transitions to r76 Ki Charge on hit only
  • Alternate input: ub+3,3
Deathbringer Low > Shadow

u+3,​3,3

h,​L,​M
23,​18,​22
-6~-4
+18a
,i27~30
,js1~27 fs28~30
t59 r29
Alternate input: ub+3,3,3

u+4

m
11
-9~-8
+22a (+12)
i20~21
js8~27 fs28~30
t48 r27
Balcony Break
  • Alternate input: ub+4
Shadow Scythe

uf+3

M
20
-9
+20a
i29~30
js9~30
t59 r29
Spike

uf+4

m
14
-9~-8
+22a (+12)
i20~21
js8~27 fs28~30
t48 r27
Balcony Break
Stormbringer

uf+4,4

m,​m
14,​20
-15
+9g~12g
+21a
,i16~19
t50 r31
Balcony Break
  • Alternate input: ub+4,4 or u+4,4
  • Can cancel to r19 BT at -16~-15/+15a (+5) with B

uf+3+4

m
17
-16~-14
+14a
i23~25
js8~26
t59 r34
Spike

uf+3+4,4

m,​L
17,​9
-11~-10
+0~+1
,i21~22
cs1~41
t51 r29
Chakram

uf+3+4,​4,2

m,​L,​m
17,​9,​21
-13
+10a
,i21
t58 r37
Spinning Chakram

uf+3+4,3+4

m,​m
17,​15
-25~-21
+6a
,i20~24
t65 r41
Delayed Rising Toe Kick

uf,n,4

m
20
-13~-11
+32a (+22)
i23~25
js9~30 fs31~33
t55 r30

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Shadow Spear

f,F+2

m
26
-12~-11
+15a (+5)
i16~17
t56 r39
Balcony Break
Sudden Strike

f,F+3

m
20
-14~-11
+43a (+29)
i15~18
js7~23 fs24~26
t38 r20
Balcony Break
Iron Maul

f,F+4

m
21
-10~-8
+21a (+4)
i15~17
t44 r27
Balcony Break
Typhon Fang

f,f,F+3

m
20
+4~+6
+6a
i26~28
js14~34 fs35~37
t70 r42
Chip damage on block
War Hound

b,B+2

m,​h
15,​21
-10~-9
+5~+6
i17~18 i30~31
ps1?~
t68 r37
Balcony Break
  • Jail from 1st attack
  • Parries high or mid punches or kicks
Blind Ghost

b,​B+2,P

m,​h,​t
15,​21,​35
-8~+2
+0d
,i15~25
r32 BT

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch Jab

FC.1

sl
5
-5
+6
i10
cs1~
t34 r24 FC
Can recover standing with f
Crouch Straight

FC.2

sl
8
-4
+7
i11
cs1~
t34 r23 FC
Crouch Spin Kick

FC.3

L
10
-17
-6
i16
cs1~
t52 r36 FC
Crouch Chin Kick

FC.4

l
6
-15
-4
i12
cs1~
t46 r34 FC
Aqua Spider

FC.df+3

L
17
-9~-7
+2~+4
+30d
i20~22
cs1~35
t48 r26 BT
Alternate input: d,DF+3
Tornado Destruction

FC.df+3+4

L,​sm
17,​25
-23~-21
-5a
i18~20 i34~36
cs1~17
t66 r46
Spike
  • Transition to r20 SZN on hit only
  • Second hit available on hit only
  • Recovers heat on hit
Crouch Step

FC.df,d,DF

cs1~30
t30 r1? FC
Crouch Step to Shadow Sprint

FC.df,​d,​DF,f

t25 r1? CD

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rising Uppercut

ws1

m
14
-14~-13
+35a (+25)
i14~15
t39 r24
Jackknife Elbow

ws2

m
17
-8~-7
+8~+9
+37a (+27)
i13~14
t40 r28
Elbow
Trident Kick

ws3

m
18
-8~-7
+0s
i16~17
t46 r29
Trident Kick > Phantom Halberd

ws3,2

m,​sm
18,​20
-14~-13
+65a (+49)
,i19~20
r25
Tornado
  • Combo from 1st hit
  • Available only on hit or block
Shadow Snap Kick

ws4

m
18
-7~-6
+7~+8
+4
i11~12
t37 r25
Spinning Middle Kick

ws3+4

m
20
-12~-10
+7~+9
i16~18
t52 r34
Heat Engager
Homing
Balcony Break
Heat Dash +62a (+42) on hit, +5 on block
  • Alternate input: qcf+3+4
  • Can cancel to r19 BT with B

CD (Shadow Sprint)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Shadow Sprint

qcf

t25 r2? CD
Can cancel to t30 r1? FC with d,DF
Fatal Elbow

qcf+1

m
15
-9
+4
+15a
i16
t49 r33
Elbow
  • Can transition to +0/+13/+24a t44 r24 SZN with 3+4 or D
Fatal Elbow > Phantom Halberd

qcf+1,2

m,​sm
15,​21
-14~-13
+24a (+9)
,i19~20
r25
Tornado
  • Combo from 1st hit
  • Available only on hit or block
Buzzsaw

qcf+2

L
18
-12~-11
+5~+6
+14~+15
i25~26
cs10~45
t56 r30
Cancel to r45 BT with qcf+2~B
Laevateinn

qcf+2~1

m
25
-9~-8
+24a (+14)
i20~21
t51 r30
Balcony Break
  • Chip damage on block
  • Actual startup is i40~41
Poison Needle > Nightmare

qcf+3

h,​t
16,​14
-7~-6
-4d
i16~17
t47 r30
Spike
  • Transitions to attack throw on front hit only, otherwise launch +33a (+23)
  • Recovers heat on hit
Black Hole

qcf+4

M
15
-14~-12
+32a (+22)
i18~20
fs20~32
t50 r30 BT
Tornado
Hellhound

qcf+1+2

m,​m
12,​21
-9
+11a (+2)
i24 i35
ps1~5 cs19~
t68 r33 FC
Balcony Break
  • Attack reversal
  • Parries high or mid punches or kicks
Blind Ghost

qcf+1+2,P

m,​m,​t
12,​21,​35
-8~+2
+0d
,i15~25

SZN (Soulzone)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Soulzone

3+4

t40 r20 SZN
Alternate input: d+3+4 or FC.3+4
Swift Blade

SZN.1

h
12
-3~-2
+8~+9
i14~15
t36 r21
Can transition to t30 r2? CD at +1~+2/+12~+13 with input F
Swift Blade > Phantom Mace

SZN.1,4

h,​sm
12,​25
-14~-5
+32a (-26)
,i18~27
r25
Spike
Balcony Break
  • Combo from 1st hit
  • Available only on hit or block
Dual Thanatos

SZN.2

m,​sm
20,​10
-9
+7a (-2)
i18, i23~24
t48 r30
Heat Engager
Heat Dash +36a (+26) on hit, +5 on block
Balcony Break
  • Transition to second hit on hit
  • Recovers heat on normal hit
Radius Flail

SZN.3

m
16
-4~-3
+5~+6
i16~17
js9~17
t46 r29 BT
Radius Flail > Phantom Halberd

SZN.3,2

m,​sm
16,​21
-14~-13
+24a (+9)
,i19~20
r25
Tornado
  • Combo from 1st hit
  • Available only on hit or block
  • Power up during Heat
Cocytus Glide

SZN.4

L
21
-16~-9
+2~+9
+26a
i17~24
cs6~
t52 r28 FC
Oceanus Fissure

SZN.1+2

h
25
+0~+1
+23a
i15~16
t47 r31
Homing
Balcony Break
  • Chip damage on block
Blind Fall

SZN.U

js1~17 fs15~17
r25
Blind Fall to Crouching State

SZN.D

js1~17 fs15~17
r25 FC
Blind Labyrinth

SZN.B

js1~17 fs15~17
r25 BT

BT

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Labyrinth

b+3+4

r14 BT
Labyrinth to Front

BT.b+3+4

r14
Can block mid or high attacks after 6f
Blind Axe

BT.1

h
7
-1~+0
+5~+6
i8
t28 r19
Blind Lance

BT.1,4

h,​h
7,​23
-8~-7
+40a (-18)
+67a (+51)
,i16~17
t50 r33
Balcony Break
  • Combo from 1st hit
Backfist

BT.2

h
13
+0
+7
i10
t28 r18 BT
Backfist > Straight

BT.2,1

h,​h
13,​10
-3
+3
,i14
t36 r22
  • Combo from 1st hit
  • Can transition to r36 BT with B
  • Can transition to t31 r18 +1/+7 CD with F
Blinding Knife

BT.2,2

h,​m
13,​15
-9~-8
+2~+3
,i21~22
t49 r27
  • Combo from 1st CH
  • Can shift to t45 r25 SZN at -7~-6/+8~+9 with input 3+4 or D
Blinding Knife > Phantom Javelin

BT.2,​2,1

h,​m,​sm
13,​15,​21
-14~-13
+2a (-7)
,i18~19
r41
Balcony Break
  • Combo from 2nd hit
  • Combo from 1st CH

BT.3

h
10
-11
+0
i10
t40 r30

BT.3,4

h,​m
10,​17
+0~+2
+1~+3
+11g~+13g
,i28~30
t57 r27
  • Combo from 1st hit with 2f delay
  • Input can be delayed 6f
  • Move can be delayed 5f
  • Forces crouch on CH
Crescent Mirage

BT.3,​4,3

h,​m,​M
10,​17,​22
-6~-3
+18a
,i27~30
,js1~27 fs28~30
t59 r29
Same move as (df+4,4),3
Fafnir

BT.3,​4,4

h,​m,​M
10,​17,​21
-9~-8
+5a
,i32~34
,js12~31 fs32~34
t67 r33 BT
Spike
  • Combo from 2nd CH
Fafnir to Blind Roll

BT.3,​4,​4,F

h,​m,​M
10,​17,​21
-36
,js18~49 fs50~52
r60
Will phase through opponent up-close
Chronos Lathe

BT.4

m
21
-5~-4
+44a (-14)
i19~20
js6~19
t49 r29
Heat Engager
Heat Dash +36a (+26) on hit, +5 on block
Balcony Break
Crusader

BT.1+2

m
23
-13
+30a (+22)
i15~16
pc9~
t50 r34
Balcony Break
  • Frame advantage is -7 if an attack is absorbed
  • Chip damage on block if an attack is absorbed
Spiral Cannon

BT.3+4

m,​m
5,​20
-20~-19
+43a (+39)
i15 i34~35
js13~31 fs32~34
t73 r58
Second kick's frame advantage on hit: +34a (+24)
Soul Steal

BT.f+1

m
18
-8
+6
I16
t48 r32
Balcony Break
  • Transitions to throw on hit only
  • Opponent recovers BT on hit

BT.f+2

m
13
-5~-4
+6~+7
i17~18
t41 r23
Cold Massacre

BT.f+2,3

m,​M
13,​15
-7~-6
+14c~+15c
,i24~25
t50 r25
Spike
  • Combo from 1st CH with 5f delay
  • Input can be delayed 12f
Cold Worm

BT.f+2,4

m,​h
13,​17
-7~-6
+4~+5
,i20~21
t46 r25
  • Combo from 1st hit with 1f delay
  • Input can be delayed 12f
Cold Worm > Phantom Halberd

BT.f+2,​4,2

m,​h,​sm
13,​17,​21
-14~-13
+24a (+9)
,i19~20
r25
Tornado
  • Combo from 2nd CH
  • Available only on hit or block
Demon Knee

BT.f+3

m
17
-5~-4
+6
+38a (+30)
i13~14
t55 r41
Knee
  • Can transition to r45 BT at -8/+3/+35a (+27) with input B
Kama Kick

BT.f+4

L
13
-9
+4
i16
t44 r28 BT
Trick Bang

BT.f+4,1

L,​h
13,​15
-9~-8
+5~+6
,i22~23
t52 r29
Tornado
  • Combo from 1st hit
  • Can transition to r26 t36 SZN at -6~-5/+8~+9 with 3+4 or D
Reverse Chakram

BT.f+3+4

M
24
-9~-7
+5a
i25~27
js5~24 fs25~27 cs28~51
t60 r36
Spike
Reverse Chakram to Blind Roll

BT.f+3+4,F

M
24
-36
-22
,js18~49 fs50~52
r60
Will phase through opponent up-close
Crouch Spin Knuckle

BT.d+1

sl
5
-3
+6
i10
cs1~
t34 r24 FC
Alternate input: BT.d+2
Shinobi Cyclone

BT.d+3

L
16
-26~-24
+0~+2
i25~27
cs4~48
t55 r28
Tornado
  • on Clean hit only
  • Clean hit +74a (+58), 20 damage
Crouch Spin Kick

BT.d+4

l
6
-15
-4
i12
cs1~
t46 r34 FC

BT.b+2

m
17
-2~-1
+6~+7
i16~17
t40 r20 BT
Abyss Cannon

BT.b+2,3

m,​m,​m
17,​5,​20
-20~-19
+42a (+38)
,i20 i39~40
,js18~36 fs37~39
t69 r38
  • Combo from 1st CH
  • Second kick's frame advantage on hit: +34a (+24)
Abyss Spear

BT.b+2,4

m,​h
17,​13
-9~-8
+2~+3
,i17~18
t45 r27
Jail from 1st attack with 3f delay
Cannon Tail

BT.b+3

h
22
+4~+5
+41a
i18~19
t44 r25
Homing
Balcony Break
  • Chip damage on block
Gremlin Smasher

BT.f,F+3

m
25
-9~-8
+8a
i21~22
cs4~22
t58 36
Vermillion

BT.f,F+3+4

L
17
-18~-11
+24a
i23~30
fs13~21 cs18~49
t60 r30
Blind Roll

BT.f,f,f

js10~41 fs42~44
r45
Will phase through opponent up-close
Sixth Sense

BT.f+1+2

ps1~8
r40
Parries mid or high punches or kicks

BT.f+1+2,P

t
25
+5d
Opponent recovers FUFA

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Summon Force

1+2+3+4

r55
  • CH state for 5 seconds
  • Can't block for 5 seconds
Dead End

1+2+3+4,b,f,1+2

,​m!
,​60
+21a (+11)
,i59~61
,cs12~42
t115 r51
Balcony Break
Cannot be blocked
Wall Jump Attack

(Back to wall).b,​b,​UB

m
21
+6~+9
+28a (+19)
i40~43
is8~13 js?~? fs?~?
t62 r19 BT
Balcony Break
Back Handspring

UB,b

js10~41 fs42~44
r54 SZN
Pandra Spin

UB,​b,3+4

,​M!,​M!,​M!
,​20,​20,​20
-19a
,i38~40 i46~49 i51~54
,js21~56
t130 r66
Spike
Utsusemi Escape

b+1+3

ps1~10
r40
  • Parries all attacks except for Rage Arts
  • Alternate input: b+2+4
Utsusemi Escape

b+1+3,P

-31
js1~32 cs33~
r50 FC
  • Deals recoverable self-damage on a successful parry
  • Raven will teleport back a safe distance
  • Alternate input: BT.b+1+3 or BT.b+2+4

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Grave Digger

1+3

t
35
-6
+0d
i12~14
t39 r25
Throw break 1 or 2
Salamander

2+4

t
35
-3
+0d
i12~14
t39 r25
  • Throw break 1 or 2
  • Side switch
Neck Ringer

Left throw

t
40
-3
-3d
Floor Break
  • Throw break 1
  • Side switch on hit
Swift Assassin

Right throw

t
40
-3
-4d
Floor Break
  • Throw break 2
Dark Matter

Back throw

t
50
-4d
Floor Break
  • Unbreakable
Orbiting Moon

df+1+4

t
35
-2
+0d
i11
t39 r28
Floor Break
  • Throw break 1
  • Alternate input: qcf,df+1+4
Undertaker

uf+1+2

t
40
-2
+0d
i12
t38 r27
  • Throw break 1+2
  • Can side switch on hit

10 String

10 Hit Combo 1
Input Hit level Damage Startup Block Hit Combo
ub+1 m 11 -
2 m 13 -
2 m 5 -
2 h 5 -
4 h 8 -
2 m 8 -
3 m 9 -
4 L 5 -
2 m 6 -
1+2 M! 35

External Links