Lee movelist: Difference between revisions

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(adding n moves and figuring out parent functions)
(→‎n: see prev)
Line 83: Line 83:
|hit=+8
|hit=+8
|notes=
|notes=
}}
{{MoveData
|id=Lee-1,2
|name=
|parent=Lee-1
|input=,2
|target=,h
|damage=,9
|startup=,i12
|block=-3
|hit=+7
|notes= Jail from 1st attack
}}
}}
{{Move
{{Move
Line 102: Line 114:
|tracksRight=
|tracksRight=
|notes=
|notes=
}}
{{Move
|id=Lee-4,4
|parent=Lee-4
|input=,4
|name=
|target=,h
|damage=,5
|startup=i10
|block=-13
|hit=-2
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Launches on ch
}}
}}

Revision as of 09:22, 27 January 2024

This page is for Tekken 8. For Tekken 7, see Lee movelist (Tekken 7).

Heat

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

2+3

m
12
+1
+2
i16
Heat Engager
Powercrush. Cancelable with b,b.

H.2+3

l
37
-15
+0
i20

df4,4

m,​h
33
-9
+17
i13
Heat Engager
Heat Dash +5g +34d
df43 loses the second hit and shifts into hms.

b3+4

h
23
-7
+17
i20
Heat Engager
Heat Dash +5g +34d
Powercrush.

ff3

m
26
-9
+17
i14~15
Heat Engager
Heat Dash +5g +36d
Slight lowprofile

hms.u3

m
26
-9
+17
i20~22
Heat Engager
Heat Dash +5g +36d

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
5
+1
+8
i10

,2

,​h
,​9
-3
+7
,i12
Jail from 1st attack
Machinegun kicks

4

h
14
-9
+2
i11

4,4

h,​h
14,​5
-13
-2
i10
Launches on ch