King movelist: Difference between revisions

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mNo edit summary
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{{Move
{{Move
|id=King-1,2
|id=King-1,2
|parent=
|parent=King-1
|input=1,2
|input=,2
|name=Palm Strike
|name=Palm Strike
|target=h,h
|target=h,h
Line 206: Line 206:
{{Move
{{Move
|id=King-1,2,2+4
|id=King-1,2,2+4
|parent=
|parent=King-1,2
|input=1,2,2+4
|input=,2+4
|name=Palm Strike > Head Jammer
|name=Palm Strike > Head Jammer
|target=h,h,t
|target=h,h,t
Line 228: Line 228:
{{Move
{{Move
|id=King-1,2,d+2+4
|id=King-1,2,d+2+4
|parent=
|parent=King-1,2
|input=1,2,d+2+4
|input=,d+2+4
|name=Palm Strike > V Driver
|name=Palm Strike > V Driver
|target=h,h,t
|target=h,h,t
Line 251: Line 251:
{{Move
{{Move
|id=King-1,2,1
|id=King-1,2,1
|parent=
|parent=King-1,2
|input=1,2,1
|input=,1
|name=Palm Strike Uppercut
|name=Palm Strike Uppercut
|target=h,h,m
|target=h,h,m
Line 271: Line 271:


{{Move
{{Move
|id=King-1,2,1,2+
|id=King-1,2,1,2+4
|parent=
|parent=King-1,2,1
|input=1,2,1,2+4
|input=,2+4
|name=Palm Strike Uppercut > Suplex
|name=Palm Strike Uppercut > Suplex
|target=h,h,m,t
|target=h,h,m,t

Revision as of 12:18, 1 February 2024

Heat

Gives armour during Jaguar Sprint (JGS)
Restores some Heat Gauge after certain throws
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
12
+1
+2
i16
Power Crush
Elbow Impact

f+2,1

m,​h
12,​25
+1
+2
i15~18
Heat Engager
Shoulder Tackle

f+2+3

m
27
-9
+17
i20
Heat Engager
Muscle Armor > Emerald Elbow

db+1+2,2

m,​m
15,​25
-9
+35
i15
Power Crush
Heat Engager
  • Only first input has armour.
Rapid King Onslaught

JGS.1+2

t
45
i23
Heat Engager
  • Cannot throw break.
  • Restores some Heat Gauge in Heat.
Freedom Face Buster

d+1+4

t
35
i12
Heat Engager
  • Cannot throw break.
  • Crouch throw.
  • Restores some Heat Gauge in Heat.
Ultimo Jaguar

H.2+3

m,​t
20,​44
+12
i17
  • Shifts to JGS on block.

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1

h
5
+1
+8
i10
r17
Palm Strike

1,2

hh,​h
55,​15
-3
+8
i10~12
Palm Strike > Head Jammer

1,​2,2+4

h,​hh,​h,​t
5,​155,​15,​30
+1
i10~i30
  • Throw break 2
Palm Strike > V Driver

1,​2,d+2+4

h,​hh,​h,​t
5,​1527
+1
i27
  • Cannot throw break.
  • Crouch throw.
Palm Strike Uppercut

1,​2,1

h,​hh,​h,​m
5,​155,​15,​10
-4
+5
i10~i24
Palm Strike Uppercut > Suplex

1,​2,​1,2+4

h,​h,​mh,​h,​m,​t
5,​15,​105,​15,​10,​40
+0
i10~26

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

JGS (Jaguar Sprint)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

10 Strings

External Links