m (→f: notation) |
RogerDodger (talk | contribs) (remove slashes) |
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Line 43: | Line 43: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-R. | |id=Yoshimitsu-R.ub+1+4 | ||
|name=Supreme Soul Stealer | |name=Supreme Soul Stealer | ||
|input=R. | |input=R.ub+1+4 | ||
|target=m | |target=m | ||
|damage=20–25 | |damage=20–25 | ||
Line 60: | Line 60: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-R.f,n,d, | |id=Yoshimitsu-R.f,n,d,df+1+2 | ||
|name=Rage Drive | |name=Rage Drive | ||
|input=R.f,n,d, | |input=R.f,n,d,df+1+2 | ||
|target=m | |target=m | ||
|damage=35 | |damage=35 | ||
Line 359: | Line 359: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
*Weapon | *Weapon | ||
*Alternate input: b+1+4, f+1+4, | *Alternate input: b+1+4, f+1+4, DB+1+4, DF+1+4, ws1+4}} | ||
}} | }} | ||
Line 375: | Line 375: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
*Weapon | *Weapon | ||
*Alternate input: b+1+4, f+1+4, | *Alternate input: b+1+4, f+1+4, DB+1+4, DF+1+4, ws1+4}} | ||
}} | }} | ||
Line 479: | Line 479: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-f+2, | |id=Yoshimitsu-f+2,db+2 | ||
|inputLead=f+2 | |inputLead=f+2 | ||
|input=, | |input=,db+2 | ||
|targetLead=h | |targetLead=h | ||
|target=,m | |target=,m | ||
Line 493: | Line 493: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
*Input can be delayed 2f | *Input can be delayed 2f | ||
*Connect to | *Connect to db+2 extensions}} | ||
}} | }} | ||
Line 634: | Line 634: | ||
}} | }} | ||
== | == df == | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-df+1 | ||
|name=Tsuka Atemi | |name=Tsuka Atemi | ||
|input= | |input=df+1 | ||
|target=m | |target=m | ||
|damage=14 | |damage=14 | ||
Line 652: | Line 652: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-df+1,2 | ||
|name=Tsuka Atemi to Back Knuckle | |name=Tsuka Atemi to Back Knuckle | ||
|inputLead= | |inputLead=df+1 | ||
|input=,2 | |input=,2 | ||
|targetLead=m | |targetLead=m | ||
Line 669: | Line 669: | ||
*Tailspin | *Tailspin | ||
*Combos from 1st CH | *Combos from 1st CH | ||
*Can transition into | *Can transition into db+2 string at i15}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-df+1,4 | ||
|name=Autumn Leaves | |name=Autumn Leaves | ||
|inputLead= | |inputLead=df+1 | ||
|input=,4 | |input=,4 | ||
|targetLead=m | |targetLead=m | ||
Line 693: | Line 693: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-df+2 | ||
|name=Basic Uppercut | |name=Basic Uppercut | ||
|input= | |input=df+2 | ||
|target=m | |target=m | ||
|damage=14 | |damage=14 | ||
Line 711: | Line 711: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-df+3 | ||
|name=Front Kick | |name=Front Kick | ||
|input= | |input=df+3 | ||
|target=m | |target=m | ||
|damage=10 | |damage=10 | ||
Line 726: | Line 726: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-df+3,1 | ||
|name=Wood Cutter | |name=Wood Cutter | ||
|inputLead=1SS | |inputLead=1SS df+3 | ||
|input=,1 | |input=,1 | ||
|targetLead=m | |targetLead=m | ||
Line 748: | Line 748: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-df+3,1 | ||
|name=Wood Chopper | |name=Wood Chopper | ||
|inputLead=NSS | |inputLead=NSS df+3 | ||
|input=,1 | |input=,1 | ||
|targetLead=m | |targetLead=m | ||
Line 768: | Line 768: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-df+4 | ||
|name=Side Kick | |name=Side Kick | ||
|input= | |input=df+4 | ||
|target=m | |target=m | ||
|damage=15 | |damage=15 | ||
Line 783: | Line 783: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-df+1+2 | ||
|input= | |input=df+1+2 | ||
|target=L | |target=L | ||
|damage=12 | |damage=12 | ||
Line 799: | Line 799: | ||
{{MoveData | {{MoveData | ||
|name=Nebular Burst | |name=Nebular Burst | ||
|id=Yoshimitsu- | |id=Yoshimitsu-df+1+2,2 | ||
|inputLead= | |inputLead=df+1+2 | ||
|input=,2 | |input=,2 | ||
|targetLead=L | |targetLead=L | ||
Line 1,134: | Line 1,134: | ||
}} | }} | ||
== | == db == | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS. | |id=Yoshimitsu-1SS.db+1 | ||
|input=1SS. | |input=1SS.db+1 | ||
|target=m | |target=m | ||
|damage=17 | |damage=17 | ||
Line 1,157: | Line 1,157: | ||
{{MoveData | {{MoveData | ||
|name=Nade Kujaku | |name=Nade Kujaku | ||
|id=Yoshimitsu-1SS. | |id=Yoshimitsu-1SS.db+1,1 | ||
|input=1SS. | |input=1SS.db+1,1 | ||
|targetLead=m | |targetLead=m | ||
|target=,m | |target=,m | ||
Line 1,177: | Line 1,177: | ||
{{MoveData | {{MoveData | ||
|name=Down Jab | |name=Down Jab | ||
|id=Yoshimitsu-NSS. | |id=Yoshimitsu-NSS.db+1 | ||
|input=NSS. | |input=NSS.db+1 | ||
|target=s | |target=s | ||
|damage=5 | |damage=5 | ||
Line 1,193: | Line 1,193: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-db+2 | ||
|input= | |input=db+2 | ||
|target=m | |target=m | ||
|damage=8 | |damage=8 | ||
Line 1,207: | Line 1,207: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-db+2,2 | ||
|inputLead= | |inputLead=DB+2 | ||
|input=,2 | |input=,2 | ||
|targetLead=m | |targetLead=m | ||
Line 1,223: | Line 1,223: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-db+2,2,2 | ||
|inputLead= | |inputLead=DB+2,2 | ||
|input=,2 | |input=,2 | ||
|targetLead=m,m | |targetLead=m,m | ||
Line 1,239: | Line 1,239: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-db+2,2,2,2 | ||
|inputLead= | |inputLead=DB+2,2,2 | ||
|input=,2 | |input=,2 | ||
|targetLead=m,m,m | |targetLead=m,m,m | ||
Line 1,255: | Line 1,255: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-db+2,2,2,2,2 | ||
|inputLead= | |inputLead=DB+2,2,2,2 | ||
|input=,2 | |input=,2 | ||
|targetLead=m,m,m,m | |targetLead=m,m,m,m | ||
Line 1,274: | Line 1,274: | ||
{{MoveData | {{MoveData | ||
|name=Stone Fists | |name=Stone Fists | ||
|id=Yoshimitsu- | |id=Yoshimitsu-db+2,2,2,2,2,2 | ||
|inputLead= | |inputLead=DB+2,2,2,2,2 | ||
|input=,2 | |input=,2 | ||
|targetLead=m,m,m,m,m | |targetLead=m,m,m,m,m | ||
Line 1,290: | Line 1,290: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-db+3 | ||
|input= | |input=db+3 | ||
|target=l | |target=l | ||
|damage=8 | |damage=8 | ||
Line 1,305: | Line 1,305: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-DB+3,3 | ||
|inputLead= | |inputLead=DB+3 | ||
|input=,3 | |input=,3 | ||
|targetLead=l | |targetLead=l | ||
Line 1,322: | Line 1,322: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-DB+3,3,3 | ||
|inputLead= | |inputLead=DB+3,3 | ||
|input=,3 | |input=,3 | ||
|targetLead=l,l | |targetLead=l,l | ||
Line 1,339: | Line 1,339: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-DB+3,3,3,3 | ||
|inputLead= | |inputLead=DB+3,3,3 | ||
|input=,3 | |input=,3 | ||
|targetLead=l,l,l | |targetLead=l,l,l | ||
Line 1,356: | Line 1,356: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-DB+3,3,3,3,3 | ||
|inputLead= | |inputLead=DB+3,3,3,3 | ||
|input=,3 | |input=,3 | ||
|targetLead=l,l,l,l | |targetLead=l,l,l,l | ||
Line 1,374: | Line 1,374: | ||
{{MoveData | {{MoveData | ||
|name=Manji Spin Low Kicks | |name=Manji Spin Low Kicks | ||
|id=Yoshimitsu- | |id=Yoshimitsu-DB+3,3,3,3,3,3 | ||
|inputLead= | |inputLead=DB+3,3,3,3,3 | ||
|input=,3 | |input=,3 | ||
|targetLead=l,l,l,l,l | |targetLead=l,l,l,l,l | ||
Line 1,392: | Line 1,392: | ||
{{MoveData | {{MoveData | ||
|name=Manji Spin Low Kicks Front Kick | |name=Manji Spin Low Kicks Front Kick | ||
|id=Yoshimitsu- | |id=Yoshimitsu-DB+3,3,3,3,3,4 | ||
|inputLead= | |inputLead=DB+3,3,3,3,3 | ||
|input=,4 | |input=,4 | ||
|targetLead=l,l,l,l,l | |targetLead=l,l,l,l,l | ||
Line 1,406: | Line 1,406: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
*Alternate inputs: | *Alternate inputs: | ||
* | *DB+3,3,4 | ||
* | *DB+3,3,3,4 | ||
* | *DB+3,3,3,3,4}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name=Nozuchi Fumi | |name=Nozuchi Fumi | ||
|id=Yoshimitsu- | |id=Yoshimitsu-db+4 | ||
|input= | |input=db+4 | ||
|target=l | |target=l | ||
|damage=14 | |damage=14 | ||
Line 1,428: | Line 1,428: | ||
{{MoveData | {{MoveData | ||
|name=Bad Stomach (BDS) | |name=Bad Stomach (BDS) | ||
|id=Yoshimitsu- | |id=Yoshimitsu-db+1+2 | ||
|input= | |input=db+1+2 | ||
|crush=cs11~ | |crush=cs11~ | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
*Continues as long as | *Continues as long as db is held | ||
*Transition to r25 standing releasing | *Transition to r25 standing releasing db}} | ||
}} | }} | ||
Line 1,578: | Line 1,578: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-b+1,1,1, | |id=Yoshimitsu-b+1,1,1,db+3 | ||
|inputLead=b+1,1,1 | |inputLead=b+1,1,1 | ||
|input=, | |input=,db+3 | ||
|targetLead=h,h,h | |targetLead=h,h,h | ||
|target=,l | |target=,l | ||
Line 1,593: | Line 1,593: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Alternate inputs: | * Alternate inputs: | ||
* b+1, | * b+1,db+3 (Combos) | ||
* b+1,1, | * b+1,1,db+3 (Combos)}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-b+1,1,1, | |id=Yoshimitsu-b+1,1,1,DB+3,3 | ||
|inputLead=b+1,1,1, | |inputLead=b+1,1,1,DB+3 | ||
|input=,3 | |input=,3 | ||
|targetLead=h,h,h,l | |targetLead=h,h,h,l | ||
Line 1,614: | Line 1,614: | ||
* Transition to r? IND with d+3+4 | * Transition to r? IND with d+3+4 | ||
* Alternate inputs: | * Alternate inputs: | ||
* b+1, | * b+1,DB+3,3 (Combos) | ||
* b+1,1, | * b+1,1,DB+3,3}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name=Slap U Silly to Manji Spin Low Kicks | |name=Slap U Silly to Manji Spin Low Kicks | ||
|id=Yoshimitsu-b+1,1,1, | |id=Yoshimitsu-b+1,1,1,DB+3,3,3 | ||
|inputLead=b+1,1,1, | |inputLead=b+1,1,1,DB+3,3 | ||
|input=,3 | |input=,3 | ||
|targetLead=h,h,h,l,l | |targetLead=h,h,h,l,l | ||
Line 1,635: | Line 1,635: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Alternate inputs: | * Alternate inputs: | ||
* b+1, | * b+1,DB+3,3,3 | ||
* b+1,1, | * b+1,1,DB+3,3,3}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name=Slap U Silly to Manji Spin Front Kick | |name=Slap U Silly to Manji Spin Front Kick | ||
|id=Yoshimitsu-b+1,1,1, | |id=Yoshimitsu-b+1,1,1,DB+3,3,3 | ||
|inputLead=b+1,1,1, | |inputLead=b+1,1,1,DB+3,3 | ||
|input=,4 | |input=,4 | ||
|targetLead=h,h,h,l,l | |targetLead=h,h,h,l,l | ||
Line 1,655: | Line 1,655: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Alternate inputs: | * Alternate inputs: | ||
* b+1, | * b+1,DB+3,3,4 | ||
* b+1,1, | * b+1,1,DB+3,3,4}} | ||
}} | }} | ||
Line 1,818: | Line 1,818: | ||
}} | }} | ||
== | == ub == | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-ub+4 | ||
|name=Avoiding the Puddle | |name=Avoiding the Puddle | ||
|input= | |input=ub+4 | ||
|target=m | |target=m | ||
|damage=17 | |damage=17 | ||
Line 1,836: | Line 1,836: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS. | |id=Yoshimitsu-1SS.ub+1+2 | ||
|name=Sword Stab | |name=Sword Stab | ||
|input=1SS. | |input=1SS.ub+1+2 | ||
|target=m! | |target=m! | ||
|damage=40 | |damage=40 | ||
Line 1,851: | Line 1,851: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-NSS. | |id=Yoshimitsu-NSS.ub+1+2 | ||
|name=Finger Stab | |name=Finger Stab | ||
|input=NSS. | |input=NSS.ub+1+2 | ||
|target=m! | |target=m! | ||
|damage=50 | |damage=50 | ||
Line 1,865: | Line 1,865: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-u~ | |id=Yoshimitsu-u~ub+1+2 | ||
|name=Silent Sword Stab | |name=Silent Sword Stab | ||
|input=u~ | |input=u~ub+1+2 | ||
|target=m! | |target=m! | ||
|damage=40 | |damage=40 | ||
Line 1,880: | Line 1,880: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS. | |id=Yoshimitsu-1SS.ub+1+2,1+2 | ||
|name=Face Splitter | |name=Face Splitter | ||
|input=1SS. | |input=1SS.ub+1+2,1+2 | ||
|target=h! | |target=h! | ||
|damage=18 | |damage=18 | ||
Line 1,897: | Line 1,897: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-NSS. | |id=Yoshimitsu-NSS.ub+1+2,1+2 | ||
|name=Face Slapper | |name=Face Slapper | ||
|input=NSS. | |input=NSS.ub+1+2,1+2 | ||
|target=h | |target=h | ||
|damage=15 | |damage=15 | ||
Line 1,910: | Line 1,910: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-u~ | |id=Yoshimitsu-u~ub+1+2,1+2 | ||
|name=Silent Face Splitter | |name=Silent Face Splitter | ||
|input=u~ | |input=u~ub+1+2,1+2 | ||
|target=h! | |target=h! | ||
|damage=18 | |damage=18 | ||
Line 1,925: | Line 1,925: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS. | |id=Yoshimitsu-1SS.ub+1+2,n+1 | ||
|name=Sword Poke Windmill | |name=Sword Poke Windmill | ||
|input=1SS. | |input=1SS.ub+1+2,n+1 | ||
|target=m! | |target=m! | ||
|damage=20 | |damage=20 | ||
Line 1,943: | Line 1,943: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-NSS. | |id=Yoshimitsu-NSS.ub+1+2,n+1 | ||
|name=Index Poke Windmill | |name=Index Poke Windmill | ||
|input=NSS. | |input=NSS.ub+1+2,n+1 | ||
|target=h! | |target=h! | ||
|damage=40 | |damage=40 | ||
Line 1,957: | Line 1,957: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-u~ | |id=Yoshimitsu-u~ub+1+2,n+1 | ||
|name=Silent Windmill | |name=Silent Windmill | ||
|input=u~ | |input=u~ub+1+2,n+1 | ||
|target=m! | |target=m! | ||
|damage=20 | |damage=20 | ||
Line 1,987: | Line 1,987: | ||
|block=-12 | |block=-12 | ||
|hit=+9 | |hit=+9 | ||
|notes=Alternate input | |notes=Alternate input ub+2 | ||
}} | }} | ||
Line 2,026: | Line 2,026: | ||
}} | }} | ||
== | == uf == | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS. | |id=Yoshimitsu-1SS.uf+1 | ||
|name=Helmet Strike | |name=Helmet Strike | ||
|input=1SS. | |input=1SS.uf+1 | ||
|target=m | |target=m | ||
|damage=24 | |damage=24 | ||
Line 2,047: | Line 2,047: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-NSS. | |id=Yoshimitsu-NSS.uf+1 | ||
|name=Helmet Strike | |name=Helmet Strike | ||
|input=NSS. | |input=NSS.uf+1 | ||
|target=m | |target=m | ||
|damage=24 | |damage=24 | ||
Line 2,063: | Line 2,063: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-uf+2 | ||
|name=Kurama Itto | |name=Kurama Itto | ||
|input= | |input=uf+2 | ||
|target=L | |target=L | ||
|damage=25 | |damage=25 | ||
Line 2,083: | Line 2,083: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-uf+3 | ||
|name=Rising Knee | |name=Rising Knee | ||
|input= | |input=uf+3 | ||
|target=m | |target=m | ||
|damage=15 | |damage=15 | ||
Line 2,102: | Line 2,102: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-uf+4 | ||
|name=Avoiding the Puddle | |name=Avoiding the Puddle | ||
|input= | |input=uf+4 | ||
|target=m | |target=m | ||
|damage=21 | |damage=21 | ||
Line 2,120: | Line 2,120: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS. | |id=Yoshimitsu-1SS.uf+1+2 | ||
|name=Death Copter | |name=Death Copter | ||
|input=1SS. | |input=1SS.uf+1+2 | ||
|target=M! | |target=M! | ||
|damage=40 | |damage=40 | ||
Line 2,138: | Line 2,138: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS. | |id=Yoshimitsu-1SS.uf+1+2,b | ||
|name=Death Copter Trick | |name=Death Copter Trick | ||
|input=1SS. | |input=1SS.uf+1+2,b | ||
|target=M! | |target=M! | ||
|damage=40 | |damage=40 | ||
Line 2,150: | Line 2,150: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
*Range listed is when Yoshimitsu will fully sideswitch to deliver the attack | *Range listed is when Yoshimitsu will fully sideswitch to deliver the attack | ||
*input during frames 1-31 of | *input during frames 1-31 of uf+1+2 | ||
*Weapon | *Weapon | ||
*Cancel to r27 DGF with 1+2 | *Cancel to r27 DGF with 1+2 | ||
Line 2,157: | Line 2,157: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS. | |id=Yoshimitsu-1SS.uf+1+2,d1 | ||
|name=Death Copter Slice (1) | |name=Death Copter Slice (1) | ||
|input=1SS. | |input=1SS.uf+1+2,d | ||
|target=M! | |target=M! | ||
|damage=20 | |damage=20 | ||
Line 2,168: | Line 2,168: | ||
|hit=+4 | |hit=+4 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
*input during frames 1-31 of | *input during frames 1-31 of uf+1+2 | ||
*Weapon | *Weapon | ||
*Spike}} | *Spike}} | ||
Line 2,174: | Line 2,174: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS. | |id=Yoshimitsu-1SS.uf+1+2,d2 | ||
|name=Death Copter Slice (2) | |name=Death Copter Slice (2) | ||
|input=1SS. | |input=1SS.uf+1+2>d | ||
|target=M! | |target=M! | ||
|damage=30 | |damage=30 | ||
Line 2,185: | Line 2,185: | ||
|hit=+4 | |hit=+4 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
*input during frames 35-60 of | *input during frames 35-60 of uf+1+2 | ||
*Weapon | *Weapon | ||
*Spike}} | *Spike}} | ||
Line 2,191: | Line 2,191: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-NSS. | |id=Yoshimitsu-NSS.uf+1+2 | ||
|name=Frog Leap | |name=Frog Leap | ||
|input=NSS. | |input=NSS.uf+1+2 | ||
|crush=js9-35 fs36-38 | |crush=js9-35 fs36-38 | ||
|recv=r41 FC | |recv=r41 FC | ||
Line 2,199: | Line 2,199: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-uf+3+4 | ||
|name=Poison Wind | |name=Poison Wind | ||
|input= | |input=uf+3+4 | ||
|target=M | |target=M | ||
|damage=20 | |damage=20 | ||
Line 2,218: | Line 2,218: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-uf+3+4,3+4 | ||
|name=Poison Wind to Kangaroo Kick | |name=Poison Wind to Kangaroo Kick | ||
|inputLead= | |inputLead=uf+3+4 | ||
|input=,3+4 | |input=,3+4 | ||
|targetLead=M | |targetLead=M | ||
Line 2,238: | Line 2,238: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-uf+3+4,b+1 | ||
|name=Poison Wind Bronze Fist | |name=Poison Wind Bronze Fist | ||
|inputLead= | |inputLead=uf+3+4 | ||
|input=,b+1 | |input=,b+1 | ||
|targetLead=M | |targetLead=M | ||
Line 2,257: | Line 2,257: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-uf+3+4,b+1,4 | ||
|name=Poison Wind Silver Fist | |name=Poison Wind Silver Fist | ||
|inputLead= | |inputLead=uf+3+4,b+1 | ||
|input=,4 | |input=,4 | ||
|targetLead=M,h | |targetLead=M,h | ||
Line 2,275: | Line 2,275: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS. | |id=Yoshimitsu-1SS.uf+3+4,b+1,4,d+1 | ||
|name=Poison Wind Gold Fist | |name=Poison Wind Gold Fist | ||
|inputLead=1SS. | |inputLead=1SS.uf+3+4,b+1,4 | ||
|input=,d+1 | |input=,d+1 | ||
|targetLead=M,h,M,M | |targetLead=M,h,M,M | ||
Line 2,295: | Line 2,295: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-NSS. | |id=Yoshimitsu-NSS.uf+3+4,b+1,4,d+1 | ||
|name=Poison Wind Gold Fist | |name=Poison Wind Gold Fist | ||
|inputLead=NSS. | |inputLead=NSS.uf+3+4,b+1,4 | ||
|input=,d+1 | |input=,d+1 | ||
|targetLead=M,h,M,m | |targetLead=M,h,M,m | ||
Line 2,313: | Line 2,313: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-uf+3+4,b+1,3+4 | ||
|name=Poison Wind Bronze Fist Steel Fist | |name=Poison Wind Bronze Fist Steel Fist | ||
|inputLead= | |inputLead=uf+3+4,b+1 | ||
|input=,3+4 | |input=,3+4 | ||
|targetLead=M,h | |targetLead=M,h | ||
Line 2,332: | Line 2,332: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu- | |id=Yoshimitsu-uf+3+4,u+3+4 | ||
|name=Poison Wind Eclipse Kick | |name=Poison Wind Eclipse Kick | ||
|inputLead= | |inputLead=uf+3+4 | ||
|input=,u+3+4 | |input=,u+3+4 | ||
|targetLead=M | |targetLead=M | ||
Line 2,439: | Line 2,439: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS.f,F+1+2, | |id=Yoshimitsu-1SS.f,F+1+2,ub+1+2 | ||
|name=Solar Kick to Death Copter | |name=Solar Kick to Death Copter | ||
|inputLead=1SS.f,F+1+2 | |inputLead=1SS.f,F+1+2 | ||
|input=, | |input=,ub+1+2 | ||
|targetLead=m | |targetLead=m | ||
|target=,M! | |target=,M! | ||
Line 2,458: | Line 2,458: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS.f,F+1+2, | |id=Yoshimitsu-1SS.f,F+1+2,ub+1+2,d | ||
|name=Solar Kick Death Copter Slice (1) | |name=Solar Kick Death Copter Slice (1) | ||
|inputLead=1SS.f,F+1+2 | |inputLead=1SS.f,F+1+2 | ||
|input=, | |input=,ub+1+2,d | ||
|targetLead=m | |targetLead=m | ||
|target=,M! | |target=,M! | ||
Line 2,476: | Line 2,476: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS.f,F+1+2, | |id=Yoshimitsu-1SS.f,F+1+2,ub+1+2>d | ||
|name=Solar Kick Death Copter Slice (2) | |name=Solar Kick Death Copter Slice (2) | ||
|inputLead=1SS.f,F+1+2 | |inputLead=1SS.f,F+1+2 | ||
|input=, | |input=,ub+1+2>d | ||
|targetLead=m | |targetLead=m | ||
|target=,M! | |target=,M! | ||
Line 2,494: | Line 2,494: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-1SS.f,F+1+2, | |id=Yoshimitsu-1SS.f,F+1+2,ub+1+2,b | ||
|name=Solar Kick Death Copter Trick | |name=Solar Kick Death Copter Trick | ||
|inputLead=1SS.f,F+1+2 | |inputLead=1SS.f,F+1+2 | ||
|input=, | |input=,ub+1+2,b | ||
|targetLead=m | |targetLead=m | ||
|target=,M! | |target=,M! | ||
Line 2,658: | Line 2,658: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-f,n,d, | |id=Yoshimitsu-f,n,d,df+1 | ||
|name=Gehosen | |name=Gehosen | ||
|input=1SS f,n,d, | |input=1SS f,n,d,df+1 | ||
|target=M | |target=M | ||
|damage=22 | |damage=22 | ||
Line 2,677: | Line 2,677: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-NSSf,n,d, | |id=Yoshimitsu-NSSf,n,d,df+1 | ||
|name=Gehosen | |name=Gehosen | ||
|input=NSS f,n,d, | |input=NSS f,n,d,df+1 | ||
|target=m | |target=m | ||
|damage=19 | |damage=19 | ||
Line 2,695: | Line 2,695: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-f,n,d, | |id=Yoshimitsu-f,n,d,df+2 | ||
|name=Flashing Steel | |name=Flashing Steel | ||
|input=f,n,d, | |input=f,n,d,df+2 | ||
|target=m | |target=m | ||
|damage=20 | |damage=20 | ||
Line 3,238: | Line 3,238: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Alternate input | * Alternate input | ||
** FC. | ** FC.db+1 | ||
** FC. | ** FC.df+1 | ||
* Transition to r24 with f | * Transition to r24 with f | ||
* Transition input can be delayed 16f}} | * Transition input can be delayed 16f}} | ||
Line 3,256: | Line 3,256: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Alternate input | * Alternate input | ||
** FC. | ** FC.db+2 | ||
** FC. | ** FC.df+2}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 3,269: | Line 3,269: | ||
|block=-17 | |block=-17 | ||
|hit=-3 | |hit=-3 | ||
|notes=Alternate input 1SS.FC. | |notes=Alternate input 1SS.FC.df+3 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 3,281: | Line 3,281: | ||
|block=-15 | |block=-15 | ||
|hit=-4 | |hit=-4 | ||
|notes=Alternate input FC. | |notes=Alternate input FC.db+4 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name=Spinning Cleave | |name=Spinning Cleave | ||
|id=Yoshimitsu-FC. | |id=Yoshimitsu-FC.df+3 | ||
|input=NSS.FC. | |input=NSS.FC.df+3 | ||
|target=L | |target=L | ||
|damage=12 | |damage=12 | ||
Line 3,297: | Line 3,297: | ||
{{MoveData | {{MoveData | ||
|name=Knee Cap | |name=Knee Cap | ||
|id=Yoshimitsu-FC. | |id=Yoshimitsu-FC.df+4 | ||
|input=FC. | |input=FC.df+4 | ||
|target=L | |target=L | ||
|damage=18 | |damage=18 | ||
Line 3,313: | Line 3,313: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-FC. | |id=Yoshimitsu-FC.db+3 | ||
|input=FC. | |input=FC.db+3 | ||
|target=l | |target=l | ||
|damage=8 | |damage=8 | ||
Line 3,325: | Line 3,325: | ||
|block=-25 | |block=-25 | ||
|hit=-14 | |hit=-14 | ||
|notes=Leads to | |notes=Leads to db+3 extensions | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name=Samurai Cutter | |name=Samurai Cutter | ||
|id=Yoshimitsu-1SS.FC. | |id=Yoshimitsu-1SS.FC.DF+1 | ||
|input=1SS.FC. | |input=1SS.FC.DF+1 | ||
|target=l! | |target=l! | ||
|damage=12 | |damage=12 | ||
Line 3,341: | Line 3,341: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-NSS.FC. | |id=Yoshimitsu-NSS.FC.DF+1 | ||
|input=NSS.FC. | |input=NSS.FC.DF+1 | ||
|target=l | |target=l | ||
|range=1.9 | |range=1.9 | ||
Line 3,355: | Line 3,355: | ||
{{MoveData | {{MoveData | ||
|name=Agonbaku | |name=Agonbaku | ||
|id=Yoshimitsu-NSS.FC. | |id=Yoshimitsu-NSS.FC.DF+1,2 | ||
|inputLead=NSS.FC. | |inputLead=NSS.FC.DF+1 | ||
|input=,2 | |input=,2 | ||
|targetLead=l | |targetLead=l | ||
Line 3,659: | Line 3,659: | ||
{{MoveData | {{MoveData | ||
|name=Flea Cancel | |name=Flea Cancel | ||
|id=Yoshimitsu-FLE. | |id=Yoshimitsu-FLE.db | ||
|input=FLE. | |input=FLE.db | ||
|crush=js1~13,fs14~15 | |crush=js1~13,fs14~15 | ||
|recv=r38 | |recv=r38 | ||
Line 3,687: | Line 3,687: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
*Side switches on close hit | *Side switches on close hit | ||
*Alternate input: FLE.1~ | *Alternate input: FLE.1~df+3+4}} | ||
}} | }} | ||
Line 3,873: | Line 3,873: | ||
{{MoveData | {{MoveData | ||
|name=Jumping Flea | |name=Jumping Flea | ||
|id=Yoshimitsu- | |id=Yoshimitsu-FLEuf | ||
|input=FLE. | |input=FLE.uf | ||
|target=M! | |target=M! | ||
|range=2.3 | |range=2.3 | ||
|startup=i30~45 | |startup=i30~45 | ||
|recv=r10 FLE | |recv=r10 FLE | ||
|notes=Alternate inputs: FLE.u and FLE. | |notes=Alternate inputs: FLE.u and FLE.ub | ||
}} | }} | ||
Line 3,964: | Line 3,964: | ||
|crush=cs1~ fs1~ | |crush=cs1~ fs1~ | ||
|recv=r27 FC | |recv=r27 FC | ||
|notes=Leads to | |notes=Leads to DB+2,2 extensions | ||
}} | }} | ||
Line 4,065: | Line 4,065: | ||
|recv=r15 KIN | |recv=r15 KIN | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
*Alternate inputs: FC. | *Alternate inputs: FC.df+1+2 1SS.FC.d+1+2, FC.db+1+2 | ||
*Parries mid or high punches or kicks}} | *Parries mid or high punches or kicks}} | ||
}} | }} |
Revision as of 00:19, 21 February 2022
Yoshimitsu (Tekken 7) |
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Movelist & frame data (Tekken 8) |
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NSS
No Sword Stance (NSS) refers to Yoshimitsu sheathing his left-hand sword. Yoshimitsu's default state at the start of the round is having the sword unsheathed (One Sword Stance, AKA 1SS). This movelist will specify when moves recover in a different state. This movelist will also mark moves as requiring 1SS or NSS accordingly by prefixing the input with 1SS or NSS.
Rage
Input
R.b+1+2
R.ub+1+4
- Rage armor absorbs 80% damage
- Attack only done if a move is absorbed
- Startup from when a move is absorbed
- Attack can't be interrupted but can whiff
- Damage increases with lower health
R.f,n,d,df+1+2
- Hit vs BT +13a (+3a)
- Bullet time 20f on hit
- Bullet time 10f on block
- Weapon
n
1SS.1,1
- Move can be delayed 3f
- Weapon
- Combo from 1st hit with 2f delay
- Spike
1SS.2,1
- Move can be delayed 2f
- Tailspin
- Weapon
- Combo from 1st CH with 2f delay
- Cancel to r15 with b on frames 10-15
NSS.2,1
- Jail from 2nd attack
- Combo from 1st hit
2,2
- Transition to r20 KIN with 1+2
- Jail from 1st attack
2,3
- Tailspin
- Move can be delayed 5f
- Combo from 1st CH with 2f delay
2,d+3
- Move can be delayed 2f
- Combo from 1st hit with 2f delay
3
3~4
- 4f input window
- 2nd hit tracks sidewalk right at +7
- Transition to r18 DGF with 1SS.U
- Combo from 1st hit
4~3
4
- Cancel to 1+4 with 1+4 on frames 1-2
4,4,4
- Input can be delayed 4f
- Tailspin
- Combo from 1st CH +58a (+41a)
- Combo from 2nd CH
1SS.1+4
- Weapon
- Alternate input: b+1+4, f+1+4, DB+1+4, DF+1+4, ws1+4
NSS.1+4
- Weapon
- Alternate input: b+1+4, f+1+4, DB+1+4, DF+1+4, ws1+4
1SS.1+2+3+4,b,n,f,n,u,n,d+1+4
NSS.1+2+3+4,b,n,f,n,u,n,d+1+4
1+2+3+4,b,n,f,n,u,n,d+3+4
f
f+2,db+2
- Input can be delayed 2f
- Connect to db+2 extensions
f+3,3
f+3,4
- 35f delay from 1st attack, easily interrupted
- Knee
1SS.f+3+4
- Floor break 3rd hit
- Transition to FLE on hit
- Attacks after 1st only come out on hit
- Combo from 1st hit does 2,1,1 damage
- Combo does 2 extra damage from FLE.n
df
df+1,2
- Input can be delayed 2f
- Tailspin
- Combos from 1st CH
- Can transition into db+2 string at i15
df+1,4
- Input can be delayed 2f
- Combos from 1st
- Jails
df+2
- On hit +4s against crouching opponent
- On CH launches crouching opponent
1SS df+3,1
- Combos from 1st
- Weapon
- Spike
- Input can be held to transition to d+1*
NSS df+3,1
- Combos from 1st
- Spike
df+1+2,2
- Move can be delayed 8f
- Combos from 1st with 1f delay
d
1SS.d+1*(1),n
- Constantly realigns while charging
- Can be canceled with b*
- Weapon
- Spike
1SS.d+1*(2),n
- Constantly realigns while charging
- Can be canceled with b*
- Weapon
- Spike
1SS.d+1*(3),n
- Constantly realigns while charging
- Can be canceled with b*
- Weapon
- Spike
1SS.d+1*(4),n
- Constantly realigns while charging
- Can be canceled with b*
- Weapon
- Spike
1SS.d+1*(5),n
- Constantly realigns while charging
- Can be canceled with b*
- Weapon
- Spike
1SS.d+1*(6),n
- Constantly realigns while charging
- Can be canceled with b*
- Weapon
- Spike
1SS.d+2,1
- Tailspin
- Weapon
- Combo from 1st
NSS.d+2,1
- Tailspin
- Combo from 1st
d+2,2
- Weapon
- Combo from 1st
- In 1SS Transition to r30 NSS with 2+3
1SS.d+2,2,1
- Weapon
- Combo from CH 2nd
1SS.d+2,2,d+1
- Spike
- Weapon
- Combo from CH 2nd
d+3
1SS.d+1+4
- Weapon
- 60 self damage during 1st recovery frame
db
1SS.db+1,1
- Weapon
- Combo from 1st
- Can be delayed for 20 frames
- Delay does not change timing of the attack
DB+2,2,2,2
DB+2,2,2,2,2
- Combo from 4th
- Combo from CH 3rd
DB+2,2,2,2,2,2
DB+3,3,3,3
DB+3,3,3,3,3
DB+3,3,3,3,3,3
DB+3,3,3,3,3,4
- Alternate inputs:
- DB+3,3,4
- DB+3,3,3,4
- DB+3,3,3,3,4
db+1+2
- Continues as long as db is held
- Transition to r25 standing releasing db
BDS.3
b
b+1,1
- Combos from 1st
- Can transition to Spinning Evade with b+3 or b+4
b+1,1,1
- Combos from 1st
- Can transition to Spinning Evade with b+3 or b+4
b+1,1,1,1
- Combos from CH 3rd
- Can transition to Spinning Evade with b+3 or b+4
b+1,1,1,1,1
- Combos from CH 3rd
- Combos from 4th
- Can transition to Spinning Evade with b+3 or b+4
b+1,1,1,1,1,1
- Combos from CH 3rd
- Combos from 4th
b+1,1,1,db+3
- Alternate inputs:
- b+1,db+3 (Combos)
- b+1,1,db+3 (Combos)
b+1,1,1,DB+3,3
- Transition to r? IND with d+3+4
- Alternate inputs:
- b+1,DB+3,3 (Combos)
- b+1,1,DB+3,3
b+1,1,1,DB+3,3,3
- Alternate inputs:
- b+1,DB+3,3,3
- b+1,1,DB+3,3,3
b+1,1,1,DB+3,3,4
- Alternate inputs:
- b+1,DB+3,3,4
- b+1,1,DB+3,3,4
b+2
1SS.b+2,1
- Combos from CH 1st
- Transition to r30 KIN with 1+2
NSS.b+2,1
- Combos from CH 1st
- Transition to r30 KIN with 1+2
b+3
- 5 self-damage
- Recover r25 standing with f,f
- Alternate input b+4
- Evades jabs at -6 (-7 for b+4)
b+3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input b+4,4
b+3,3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input b+4,4,4
b+3,3,3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input b+4,4,4,4
b+3,3,3,3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input b+4,4,4,4,4
b+3,3,3,3,3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input b+4,4,4,4,4,4
ub
1SS.ub+1+2
- Punishable on close hit with FUFT 3
- Weapon
NSS.ub+1+2
- Punishable on close hit with FUFT 3
u~ub+1+2
- Punishable on close hit with FUFT 3
- Weapon
u~ub+1+2,1+2
- Weapon
1SS.ub+1+2,n+1
- Cancel early to r26 with B (earliest cancel -16a)
- Weapon
- Possible to double-hit
NSS.ub+1+2,n+1
- Cancel early to r26 with B (earliest cancel -8a (-34a))
u~ub+1+2,n+1
- Cancel early to r26 with B (earliest cancel -16a)
- Weapon
- Possible to double-hit
u
u+3+4
- Evades mid attacks from frames ?-?
- Can be floated out of invisibility frames
- Incredibly linear
- Spike
uf
1SS.uf+1
- Weapon
- Spike
uf+2
- Weapon
- Cancels to r27 FC with d on frame 27
uf+3
- Can evade jabs at frames 5-7
- Knee
uf+4
- Homing
- Alternate input u+4
- Spike
1SS.uf+1+2
- Weapon
- Cancel to r34 DGF with 1+2 on frames 1-34
- Cancel to r30 DGF with 1+2 on frame 35. delayable up to frame 92.
- Spike
1SS.uf+1+2,b
- Range listed is when Yoshimitsu will fully sideswitch to deliver the attack
- input during frames 1-31 of uf+1+2
- Weapon
- Cancel to r27 DGF with 1+2
- Spike
1SS.uf+1+2,d
- input during frames 1-31 of uf+1+2
- Weapon
- Spike
1SS.uf+1+2>d
- input during frames 35-60 of uf+1+2
- Weapon
- Spike
uf+3+4
- Spike
- On hit, jumps backward
- Transitions to r28 IND with d3+4 (or NSS d1+2)
- in 1SS Transitions to r28 FLE with d1+2
uf+3+4,3+4
- On hit, jumps backward
- Combos from 1st +7a (+0a)
uf+3+4,b+1
- On hit, jumps backward
- Combo from 1st hit vs grounded
- Combo from 1st hit
uf+3+4,b+1,4
- Combos from 1st (requires wall)
1SS.uf+3+4,b+1,4,d+1
- Can transition to d+1*,n
- Weapon
- Spike
NSS.uf+3+4,b+1,4,d+1
- Spike
uf+3+4,b+1,3+4
- On hit jumps backward
- Spike
uf+3+4,u+3+4
- Evades mid attacks from frames ?-?
- Incredibly linear
- Spike
Motion Input
f,F+2:2
- Transitions to attack throw only on front hit (air hit OK)
- Restore 4 health and transition to r108bt IND with d3+4
f,F+3
- Cannot be buffered
- Transitions to r26 KIN with 1+2
f,F+4
- Cannot be buffered
- Knee
f,F+1+2
- Cannot be buffered
- Visually similar to f,F+3+4
- Spike
1SS.f,F+1+2,ub+1+2
- Weapon
- Cancels to r? BT DGF with 1+2
- Spike
1SS.f,F+1+2,ub+1+2,d
- Weapon
- Spike
1SS.f,F+1+2,ub+1+2>d
- Weapon
- Spike
1SS.f,F+1+2,ub+1+2,b
- Weapon
- Cancels to r? DGF with 1+2
- Spike
f,F+3+4
- Cannot be buffered
- Visually similar to f,F+1+2
- Spike
f,F+3+4,1+2
- Tremendous forward travel
- Combos from 1st
f,F+3+4,1+2,3+4
- Tremendous forward travel
- Combos from 1st and 2nd
1SS f,F+1+4
- Cannot be buffered
- Weapon
- 60 self-damage during 1st recovery frame
- NSS f,F+1+4 will always cancel into Confusion
1SS f,F+1+4,F
- Weapon
- 185 self-damage during 1st recovery frame
b,B+1+4,B
- Cannot be buffered
- Weapon
1SS f,n,d,df+1
- Can be buffered
- Weapon
- Can transition to r37 KIN with 1+2
NSS f,n,d,df+1
- Can be buffered
- Can transition to r37 KIN with 1+2
f,n,d,df+2
- Can be buffered
- Weapon
- Tailspin
f,f,F+3
1SS qcf+1
- 1st and 2nd hits connect only vs airborne opponent
- Typically +1c when hit as a tech catch
- Can be buffered
- Weapon
- Spike 2nd and 3rd
NSS qcf+1
- Can be buffered
- Spike
Throw
1+3
- Throw break 1 or 2
- Position switch on hit or break
f+1+3
- Throw break 1 or 2
- Position switch on hit or break
2+4
- Throw break 1 or 2
- Position switch on hit
- Opponent off-axis on hit
- Yoshimitsu sideturned on break
- Floor break
f+2+4
- Throw break 1 or 2
- Position switch on hit
- Opponent off-axis on hit
- Yoshimitsu sideturned on break
- Floor break
qcf+2
- 35 damage as a backthrow
- Yoshimitsu recovers 16 health
- Throw break 1+2
- On break:
- -Opponent recovers 22 health (35 on backthrow)
- -Yoshimitsu loses 16 health
qcb,f+2
- Unbreakable
- Opponent recovers 26 health
- Yoshimitsu loses 35 health
qcb+1+2
- Throw break 1+2
- Position switch on break
- Floor break
Grounded Opponent
1SS.OG.u+1
- Spike
- 16 damage -16a against airborne opponent
- 19 damage -13a (-23a) against a grounded opponent
SS
SS.4
- Homing Attack
- Tailspin
- Transitions to r26 KIN with 1+2
- Transitions to r28 MED with 3+4
WS
ws1,1,1,1
ws1,2
- Combos from 1st
- Tailspin
1SS.ws2,1
- Combos from 1st
- Weapon
NSS.ws2,1,2
- Combos from CH 2nd
- Elbow Hit
NSS.ws2,1,3
- Combos from CH 2nd
NSS.ws1+4
- Weapon
- Alternate input: NSS FC d+1+2
FC
FC.d+1
- Alternate input
- FC.db+1
- FC.df+1
- Transition to r24 with f
- Transition input can be delayed 16f
1SS.FC.DF+1
NSS.FC.DF+1,2
- Alternate input: NSS.FC.b+1,2
- Combos from 1st
BT
DGF
DGF.3+4
- Transitions to attack throw on front hit (air hit OK)
- Attack throw recovers standing
- Floor break
DGF.f+2
- Tailspin
- Homing attack
- Weapon
FLE
FLE.n
- Hitlines exist on the sword and directly behind Yoshimitsu
- Can be canceled at any time into another FLE move
- After hitting with this attack, FLE.n has no hitbox until another FLE action (other than FLE.d) is taken
- Weapon
FLE.2
- Side switches on close hit
- Alternate input: FLE.1~df+3+4
FLE.u+3+4
- Tech roll to r33 FC on frames ?-?
- Bullet time 10 frames on hit
FLE.d
- Evades jabs from frames 4-14
- Evades mids from frames 7-12
- Can be canceled into other FLE moves (except FLE.n)
FLE.d
- Evades jabs from frames 4-14
- Evades mids from frames 7-12
- Can be canceled into other FLE moves (except FLE.n)
- Only accessible after hitting with FLE.n
FLE.f
- In WFL from frames 20-50
- Cancel into FLE.f,f with f within 19 frames
WFL.3
WFL.3 (Close Hit)
- Range listed is for Clean Hit property
- Goes into Attack Throw only on front hit.
FLE.f,f
- Sometimes combos into FLE.n
- Combos from 1st
IND
IND.n
- Recovers 3 health on frame 30
- Can be canceled into other IND moves
NSS.IND.1
- Spike
- Alternate input: NSS.IND.1+2
IND.2
IND.3,3+4
IND.3+4*
- Allows 8-way directional movement in IND
- Continues as long as 3+4 is held
IND.f
IND.b
KIN
1+2
- Alternate inputs: FC.df+1+2 1SS.FC.d+1+2, FC.db+1+2
- Parries mid or high punches or kicks
1SS.KIN.1,1
1SS.KIN.2,1+2*
- Weapon
- Combos from 1st
KIN.4
- Homing Attack
- Tailspin
- Transitions to r26 KIN with 1+2
- Transitions to r28 MED with 3+4
KIN.1+2
- Weapon
- Floor break final hit
- Combos from any hit
- Realigns between hits
1SS.KIN.f+1
- Weapon
- Cancels into r16 FC with d on frame 16
NSS.KIN.f+1
1SS.KIN.b+2,1
- Weapon
- Combos from 1st
NSS.KIN.b+2,1
MED
MED.n
- May be canceled into another MED move
- at 26-28 frames into the animation:
- Recovers successively more health
- +1 health (1st pulse)
- +2 health (2nd pulse)
- +3 health (3rd onward)
MED.f
- Can be canceled into a backturned attack
- Can be canceled into instant while standing
MED.b
- Can be canceled into a backturned move
- Can be canceled into instant while standing
MED.u
MED.d
1SS.MED.3,d+1
- Can transition to d*1,n
- Weapon
- Floor break
NSS.MED.3,d+1
MED.1+2
10 String
1SS.1,2,1,4
1SS.1,2,1,4,4
1SS.1,2,1,4,4,4
1SS.1,2,1,4,4,4,1
1SS.1,2,1,4,4,4,1,1
1SS.1,2,1,4,4,4,1,1,1
1SS.1,2,1,4,4,4,1,1,1,1
1SS.1,2,1,4,2
1SS.1,2,1,4,2,2
1SS.1,2,1,4,2,2,2
1SS.1,2,1,4,2,2,2,4
1SS.1,2,1,4,2,2,2,4,1
1SS.1,2,1,4,2,2,2,4,1,1
NSS.1,2,1
NSS.1,2,1,4
NSS.1,2,1,4,4
4,4,2
4,4,2,2
- Combos from 1st CH
- Combos from 3rd hit
4,4,2,2,1SS.1
4,4,2,2,1SS.1,1
4,4,2,2,NSS.1
4,4,2,2,NSS.1,1