No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
{{PunisherTable|character=Leo | {{PunisherTable|character=Leo | ||
|standing={{o | |standing={{o | ||
|{{o| moveId = Leo-1,4 | enemy = -10 }} | |{{o| moveId = Leo-1,4 | enemy = -10 | framesNote = BOK }} | ||
|{{o| moveId = Leo-2,2 | enemy = -11 }} | |{{o| moveId = Leo-2,2 | enemy = -11 }} | ||
|{{o| moveId = Leo-uf+1,2 | enemy = -13 | framesNote = <ref>Gain LTG on hit with 1+2 - +22g (-36)</ref>}} | |{{o| moveId = Leo-uf+1,2 | enemy = -13 | framesNote = <ref>Gain LTG on hit with 1+2 - +22g (-36)</ref>}} | ||
|{{o| moveId = Leo-b+2,1+2 | enemy = -14 | framesNote = <ref>Heat Engager +17g, Heat Dash +67a (+50)</ref> | staple = ? }} | |{{o| moveId = Leo-b+2,1+2 | enemy = -14 | framesNote = <ref>Heat Engager +17g, Heat Dash +67a (+50)</ref> | staple = ? }} | ||
|{{o| moveId = Leo-f+2,4,LTG.3 | enemy = -14 | mini = 60 (11) }} | |||
|{{o| moveId = Leo-f+2,2 | enemy = -14 }} | |{{o| moveId = Leo-f+2,2 | enemy = -14 }} | ||
|{{o| moveId = Leo-df+2 | enemy = -15 | staple = 65 (31) }} | |{{o| moveId = Leo-df+2 | enemy = -15 | staple = 65 (31) }} | ||
|{{o| moveId = Leo-uf,n,4 | enemy = -23 | staple = 70 (31) }} | |||
}} | }} | ||
|crouching={{o | |crouching={{o | ||
|{{o| moveId = Leo-ws4,1+2 | enemy = -11 | framesNote = <ref>Heat Engager +17g, Heat Dash +43a (+35)</ref> | mini = ? }} | |{{o| moveId = Leo-ws4,1+2 | enemy = -11 | framesNote = <ref>Heat Engager +17g, Heat Dash +43a (+35)</ref> | mini = ? }} | ||
|{{o| moveId = Leo-ws1+2 | enemy = -13 | framesNote = <ref>Balcony break. Gain LTG on hit with 1+2 - +3</ref> }} | |||
|{{o| moveId = Leo-ws3,1 | enemy = -13 | move = ws3,1,D | frames = +9 BOK }} | |||
|{{o| moveId = Leo-ws2 | enemy = -15 | staple = 67 (31) }} | |||
|{{o| moveId = Leo-uf,n,4 | enemy = -23 | staple = 70 (31) }} | |||
}} | }} | ||
}} | }} |
Revision as of 18:18, 19 February 2024
Leo |
---|
Punishers (Tekken 8) |
---|
This page is for Tekken 8. For Tekken 7, see Leo punishers (Tekken 7).
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,4 | 22 | +11 BOK |
-11 | 2,2 | 29 | +6 |
-13 | uf+1,2 | 33 | +37d (-21)[1] |
-14 | b+2,1+2 | 32 (?) | +8[2] |
f+2,4,LTG.3 | 50 (60 (11)) | +16d | |
f+2,2 | 35 | +8 | |
-15 | df+2 | 15 (65 (31)) | +28a (+18) |
-23 | uf,n,4 | 20 (70 (31)) | +32a (+22) |
Crouching | |||
-11 | ws4,1+2 | 26 (?) | +4d[3] |
-13 | ws1+2 | 25 | +22g[4] |
ws3,1,D | 18 | +9 BOK | |
-15 | ws2 | 17 (67 (31)) | +28a (+18) |
-23 | uf,n,4 | 20 (70 (31)) | +32a (+22) |
Back-turned opponent | |||
Grounded opponent |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,4 | i10 | 22 | -5 | High |