Kazuya movelist: Difference between revisions

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m (Remove intermediate string names)
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|notes=Combo from 1st hit
|notes={{Plainlist|
* Combo from 1st hit
* Enter WGS (+2/+10) with input DF
}}
}}
{{Move
|id=Kazuya-3,1,DF
|parent=Kazuya-3,1
|input=,DF
|name=Face Kick to Jab > Wind God Step
|target=,sp
|damage=,0
|startup=
|block=+2
|hit=+10
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
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}}
}}
{{Move
{{Move

Revision as of 17:35, 1 March 2024

Heat

Allows the use of new moves using the devil's power (DVK)
Allows the use of EWGF without Just Input (consumes heat, but doesn't with Just Input).
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
15
Heat Burst
  • Alternate input: R1
Omega Crash

H.2+3

l,​m,​th
12,​20,​34
-14
Th
Th
i18
Heat Smash
  • Alternate input: R1
Slaughter Hook

df+1,2

m,​h
11,​20
+0c
+9g
i15
Heat Engager
Heat Dash +67a (+50a) on hit, +5 on block
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat
  • Combo from 1st hit with 6?F delay
Goutsuiken

db+1,2

m,​m,​m
7,​8,​15
-19
+9a (-8)
i20
Heat Engager
Heat Dash +35a (+27a) on hit, +5 on block
Balcony Break
  • 4 Chip Damage on block
  • 8 (2+6) Chip Damage on block in heat
  • Combo from 1st hit with 1?F delay
Flash Tornado

b+4

h
20
-5
+16g
i17
t46 29
Heat Engager
Heat Dash +62a (+42a) on hit, +5 on block
Homing
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat
Kumo Kiri

b+1+2

m
21
-8
+5
i22
Heat Engager
Heat Dash +36a (+26a) on hit, +5 on block
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat
Devil Fist

f,F+2

m
20
5?/8?
8?/11?
-9
+39d(-19)/HE
i16
Heat Engager
Heat Dash +36a (+26a) on hit, +5 on block
Balcony Break
  • 6 Chip Damage on block
  • 8 Chip Damage on block in heat

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
5
+1
+8
i10
Alternate input: f+1

1,1

h,​h
5,​6
-1
+8
44
Combo from 1st hit
Flash Punch Combo

1,​1,2

h,​h,​m
5,​6,​12
-17
+20a(+15)
  • Combo from 1st hit
  • Can be delayed 11F
Balcony Break
on Air hit
One Two Punch

1,2

h,​h
5,​8
-1
+8
40
Combo from 1st hit
Back Fist Combo

1,​2,2

h,​h,​h
5,​8,​12
-12
+4
  • Combo from 1st hit
  • Combo can be delayed 12F from 1st hit
Twin Fang Shattered Spine

1,​2,2~3

h,​h,​m
5,​8,​23
-9
+6
i23
Twin Fang Stature Smash

1,​2,4

h,​h,​l
5,​8,​18
-14c
-3
+0c
i23
  • Combo from 2nd CH
  • Can be delayed 7F
Twin Fang Double Kick

1,​2,​4,3

h,​h,​l,​m
5,​8,​18,​25
-2
+24a(+15)
  • Combo from 3rd CH
  • Can be delayed
Balcony Break
Right Jab

2

h
12
-3
+8
i12
Double Back Fist

2,2

h,​m
12,​24
-8
+7
24-25
  • Combo from 1st CH
Face Kick

3

h
12
-8
+4
i14
Alternate input: 3+4
Face Kick to Jab

3,1

h,​h
12,​10
-1
+7
i19
  • Combo from 1st hit
  • Enter WGS (+2/+10) with input DF
Agony Spear

3,​1,4

h,​h,​m
12,​10,​17
-6
+8
  • Combo from 2nd CH
  • Can be delayed 14F
  • Combo can be delayed 6F from CH
Roundhouse

4

h
18
-9
+2
i12
t40 28
Demon Scissors

4~3

m,​m
18,​17
-10
-1g
i31
js10~
  • Alternate input: uf+4~3
Floor Break
Acute Pain

1+2

m,​m
5,​20
-13
+13a
i12
Balcony Break

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Soul Thrust

f+2

m
23
-12
+13a(+4)
i20
ps8~
  • absorb an attack to power up
  • - Add chip damage when guarded
Tornado
Balcony Break
Oni Front Kick

f+3

m
22
-13
+5
+54a(+23)
i17
Balcony Break
on air hit
Right Splits Kick

f+4

m
20
+4c
+7c
i19~20
Spike
Glorious Demon God Fist

f+1+2

m
20
-9
+11a(+2)
i25
ps
  • Parries high and mid punches
Balcony Break

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Entrails Smash

df+1

m
11
-7
+9
i15~16
t41 26
Slaughter Hook

df+1,2

m,​h
11,​20
+0c
+9g
i15
Heat Engager
Heat Dash +5g +67a(+50)
  • Chip damage when guarded
  • Combos from first hit
Slaughter Uppercut

df+1,df+2

m,​m
11,​22
-8
+18c
+32a(+22)
i22
Tornado
Balcony Break
  • Combos on 1st Counterhit
Slaughter High Kick

df+1,4

m,​h
11,​20
-3
+18Sp
i16
  • Combo from 1st hit
Balcony Break
Abolishing Fist

df+2

m
22
-12
+5
i14
t46 32
Homing
  • Crumple stun +13F after CH
Balcony Break
on air hit
Impaling Knee

df+3

m
13
-7
+9
i18
Knee

df+3,2

m,​m
13,​15
-11
+5
  • Combo from 1st hit
  • Can be delayed 10F
  • Combo can be delayed 10F from hit
Impaling Knee Twin Thrust

df+3,​2,1

m,​m,​m
13,​15,​21
-18
+8(-1)
Tornado
Balcony Break
  • Combo from 2nd CH
  • Can be delayed 16F
Impaling Knee Twin Skewer

df+3,​2,1*

m,​m,​m
13,​15,​25
+11(+18w)
+10(+1)
i46
Tornado
Balcony Break
  • Chip damage when guarded

df+4

m
10
-9
+2
i13~14
t41 28
Tsunami Kick

df+4,4

m,​m
10,​16
-15
-4c
Spike
  • Combo from 1st hit
  • Can be delayed 11F
  • Combo can be delayed 11F from hit

df+3+4

m,​h
7,​9
-8
+0
i18

df+3+4,1

m,​h,​m
7,​9,​15
-11
+1
i11
Kyogeki Goutsuiken

df+3+4,​1,2

m,​h,​m,​sm,​sm
7,​9,​15,​14,​25
-19
+7(-10)
i20
  • Chip damage when guarded
Balcony Break

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch Jab

d+1

sl
5
-5
+6
i10
cs4~
FC
  • Returns to standing when input F
Crouch Straight

d+2

sl
8
-4
+7
i11
cs4~
FC
Crouch Spin Kick

d+3

l
10
-17
-6
i16
cs4~
FC
Crouch Chin Kick

d+4

l
6
-17
-4
i12
cs4~
FC
Nejiri Uraken

d+1+2

l
20
-14c
+3c
i23
cs6~
FC
Nejiri Uraken to Cancel

d+1+2,B

l,​sp
20,​0
cs6~
FC

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db+1

m
7
-10
+0
i13
cs
Goutsuiken

db+1,2

m,​m,​m
7,​8,​15
-19
+9a(-8)
i20
Heat Engager
Heat Dash +5g +35a
Balcony Break
  • Chip damage when guarded
  • Combos from first hit
Lion Slayer

db+2

m
23
-9c
+7c
i20
FC
Spike
Sliding Low Kick

db+3

l
14
-12c
-1
+7c
i19~20
cs6~
FC
Stature Smash

db+4

l
18
-12
+4
+17g
i20
Flips over on grounded hit

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b+1

h
10
-10
+1
i11
t40 29
Sokushitsu Goda

b+1,2

h,​m
10,​20
-14
+9(+0)
i20
Balcony Break
  • Combo from 1st hit
  • Can be delayed 14F
  • Combo can be delayed 10F from hit

b+2

m
12
-8
+4
i14

b+2,2

m,​m
12,​14
-10
+1
i25
Danzui Raizanba

b+2,​2,1+2

m,​m,​h
12,​14,​20
-8
+38d(-20)
i28-32
Balcony Break
  • Chip damage when guarded

b+2,4

m,​h
12,​12
-3
+8
i22
  • Combo from 1st hit
  • Can be delayed 10F
  • Combo can be delayed 5F from hit
Rampaging Demon

b+2,​4,1

m,​h,​m
12,​12,​22
-14
+11a(+2)
i19
  • Combo from 2nd CH
Balcony Break

b+3

h
15
-8
+3
i18

b+3,1

h,​h
15,​10
+0
+6
i12
Combo from 1st hit

b+3,​1,4

h,​h,​l
15,​10,​10
-10c
+7
i16
Demon's Wrath

b+3,​1,​4,1

h,​h,​l,​m
15,​10,​10,​15
-14
+15a(+6)
i15
Balcony Break
Reign of Terror

b+3,​1,​4,3

h,​h,​l,​l
15,​10,​10,​12
-13c
+1
i20
Flash Tornado

b+4

h
20
-5
+16g/HE
i17
t46 29
Homing
Heat Engager
Heat Dash +5g +62a(+42)
Kumo Kiri

b+1+2

m
21
-8
+5
i22
Heat Engager
Heat Dash +5g +36a(+26)
  • Chip damage when guarded
Lightning Screw Uppercut

b+1+4

ub(m)
60
+20a(+10)
+20a(+10)
i63

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jumping Knuckle

ub+1

m
12
-12
-1
i18
js9~
  • Alternate input:
    • u+1
    • uf+1
Spike
Hook

ub+2

h
17
-12
+9
i15
  • Alternate input:
    • u+2
    • uf+2
Balcony Break
on air hit
Searing Edge

u+3

m
25
-9
+17(+9)
i19
js9~
  • Alternate input:
    • ub+3
    • uf+3
Balcony Break
Inferno

ub+1+2

h
32
KND
KND
KND
i41
  • Chip damage when guarded
  • Jack-8 or Alisa can recovery 20 by input 1+2
Balcony Break

uf+4

m
16
-12
-1
i25
js9~
  • Alternate input:
    • u+4
    • ub+4
Balcony Break
on air hit

uf+4,4

m,​l
16,​12
-23
KND
KND
Combo from 1st CH

uf+4,​4,4

m,​l,​l
16,​12,​10
-23
KND
KND
Roundhouse > Triple Spin Kick

uf+4,​4,​4,4

m,​l,​l,​m
16,​12,​10,​20
-17
KND
KND
Balcony Break
Delayed Rising Toe Kick

uf,n,4

m
20
-13
+32a(+22)
i23
js9~

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Devil Fist

f,F+2

m
20
-9
+39d(-19)/HE
i16
Heat Engager
Heat Dash +5g +36a(+26)
Balcony Break
Left Splits Kick

f,F+3

m
21
-3c
i20
Spike
Devil's Steel Petal

f,F+4

m
22
-9
+5
i17~18
t47 30
Leaping Side kick

f,f,F+3

m
30
+9
+13a(+3)
i22~25
js3~
  • Chip damage when guarded
Balcony Break

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch Jab

FC.1

sl
5
-5
+6
i10
cs
FC
  • Returns to standing when input F
Crouch Straight

FC.2

sm
8
-4
+7
i11
cs
FC
Crouch Spin Kick

FC.3

l
10
-17
-6
i16
cs
FC
Crouch Chin Kick

FC.4

l
6
-17
-4
i12
cs
FC
Tombstone Crusher

FC.df+3+4

m
24
-11c
+11a
i23
cs,js13~
FC

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Uppercut

ws1

m
10
-5
+5
i13
Twin Pistons

ws1,2

m,​m
10,​12
-12
i22
  • Combo from 1st hit
Tornado
Demon God Fist

ws2

m
25
-18
i16
Homing
Engetsusen

ws3

m
24
-5
+20a(+11)
i21
Homing
Balcony Break
Toe Smash

ws4

m
13
-3
+8
i11~12
Tsunami Kick

ws4,4

m,​m
13,​16
-15
-4c
  • Combo from 1st hit
Fujin Uraken

ws1+2

m
25
-9
+8
i13

SS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Shattered Spine

SS.3

m
23
-7
+16a(+7)
i23
Balcony Break
Elkeid

SS.1+2

h
25
-9
+11a
i19

BT

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Spin Knuckle Jab

BT.1_2

h
15
-8
+3
i8
Spin Kick

BT.3_4

h
18
-8
KND
KND
i10
Crouch Spin Knuckle

BT.d+1_d+2

sm
10
-2
+9
i10
FC
Crouch Spin Kick

BT.d+3_d+4

l
12
-11
+3
i10
FC
Reverse Jump Kick

BT.uf+3_uf+4

m
-
LNC
LNC
js

Mist Step

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Mist Step (Left Side)

f,(odd numbers frames).n

sp
Mist Step (Left Side)

f,(even numbers frames).n

sp
Mist Step to Wind God Step

f,n,DF

sp
  • Cannot be buffered
  • Connect to Wind God Step
  • Cost: 2F

Wind God Step

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wind God Step

f,n,d,DF

sp
  • Cannot be buffered
  • Cost 3F
Thunder God Fist

f,n,d,df+1

m
23
-16
+29a(+19)
i20
Tornado
  • Meaty 1F in actuality
Wind God Fist

f,n,d,df+2

h
20
-10
i11
t40 29
Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time)
Sometimes written wgf
Electric Wind God Fist

f,n,d,df#2

h
23
+5
i11
t36 25
  • Chip damage when guarded
  • Total 36F on block or hit
Sometimes written ewgf
Hell Lancer

f,n,d,df+3

h
30
-9
+12a(+2)
i20~29
js9~
Balcony Break

f,n,d,df+4

l
15
-23
-3c
+20a
i16
Spinning Demon > Left Hook

,1

,​m
,​23
-16
+17a(+10
i26
  • Combo from first hit
Balcony Break
Sometimes written hellsweep

Error querying parent: Move with id = 'Kazuya-f,n,d,df+4' not found. If you've added 'Kazuya-f,n,d,df+4' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

Illusive Demon

,4

,​h
,​25
-14
+5a(+4)
i30
js
  • Combo from first hit
Balcony Break

Error querying parent: Move with id = 'Kazuya-f,n,d,df+4' not found. If you've added 'Kazuya-f,n,d,df+4' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

Patricide Fist

f,n,d,df+1+2

m
25
-6
+25a(+15)
i24
Tornado
Balcony Break
  • Chip damage when guarded

DVK (Devil Form)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Devil Break

DVK.1,1,2,F

h,​h,​m,​th
5,​6,​12,​8
+5
i10
  • Partially uses remaining Heat time
  • Only on hit
Devil Blaster

DVK.3+4

ub(m)
30
-16(-77)
i64
js25~
  • Partially uses remaining Heat time
Roar of the Devil

DVK.1+4

m
27
-9
+3a
i21-31
pc
Tornado
  • Partially uses remaining Heat time
  • absorb an attack to power up
Devil Impact

DVK.db+3+4

l
0
-19
+2
i24
  • Partially uses remaining Heat time
Devil Impact to Wind God Step

DVK.db+3+4,DF

l,​sp
0,​0
-19
+11
  • Partially uses remaining Heat time
Inferno

DVK.ub+1+2

ub(h)
40
+14(+44) KND
i41
  • Partially uses remaining Heat time
  • Jack-8 or Alisa can recovery 20 by input 1+2
Air Inferno

DVK.uf+1+2

ub(h)
26
i22
Alternate input: DVK.u+1+2
Chaos Inferno

DVK.f,F+2

m,​th
20,​20
+0
i16
  • Partially uses remaining Heat time
  • Only on hit
Damnation

DVK.f,n,d,df+1

m,​th
23,​15
Th
i20
  • Partially uses remaining Heat time
  • On hit, does not shift to throw with n
Tempest Blaster

DVK.f,n,d,df+3

h,​th
30,​15
Th
i20
js
Abyss Damnation

DVK.f,n,d,df+4,1,1

l,​m,​m,​th
15,​23,​16,​15
Th
i16
  • Partially uses remaining Heat time
Spinning Demon to Left Hook > Thunder God Fist

,B

,​sp
,​0
-17
LNC
LNC
i16

Error querying parent: Move with id = 'Kazuya-DVK.f,n,d,df+4,1,1' not found. If you've added 'Kazuya-DVK.f,n,d,df+4,1,1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

Devil Twister

DVK.SS.2

m
25
-15
i17
  • Partially uses remaining Heat time
Tornado
Grand Inferno

DVK.OTG.db+1+2

l
20
+13(+1)
i24-29
  • Partially uses remaining Heat time

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Demonic Catastrophe

R.df+1+2

m,​th
10,​45
  • Erases opponent's recoverable health on hit
  • Alternate input: R2
Oni Stomp

OTG.d+3+4

l
25
-12
-1
i23
Ki Charge

1+2+3+4

sp
-
  • Shift to charging
Wall Jumping Attack

(back to wall).b,b,ub

m
25
-1
KND
KND
i29
is8~13
  • Air Status 5F

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Double High Sweep

1+3

th(h)
35
+0
+2d
i12~14
  • Throw break 1 or 2
  • Recovers BT on break
Lightning Crash

2+4

th(h)
35
+0
+0d
i12~14
Throw break 1 or 2
Steel Pedal Drop

Left throw

th(h)
40
-3
+0d
  • Throw break 1
Floor Break
Skull Smash

Right throw

th(h)
40
-3
-4d
Throw break 2
Reverse Neck Throw

Back throw

th(h)
50
+3d
  • Break: none
Stonehead

uf+1+2

t
35
+0
+26d (+8)
i12
  • Alternate input f,F+1+2
  • Throw break 1+2
Balcony Break
  • Side switch on break
  • 15 additional damage on wall hit
Gates of Hell

FC.db+1+2

t
40
-6
-3d
i12
Throw break 1+2

10 Strings

10 Hit Combo 1
Input Hit level Damage Startup Block Hit Combo
f,f,n,2 h 10 -10 +1
1 h 8 -10 +1
2 h 6 -10 +1
2 m 7 -24 -13
3 h 6 -25 +5
4 m 11 -19 -19c
4 l 5 -25 -14
3 l 5 -25 -14
2 m 25 -19 KND
1 ub(m) 30 -LNC LNC
10 Hit Combo 2
Input Hit level Damage Startup Block Hit Combo
f,f,n,2 h 10 -10 +1
1 h 8 -10 +1
4 m 7 -16 -5
4 m 10 -15 -14c
2 sm 5 -10 +1
4 m 7 -16 -5
3 l 5 -25 -14
2 m 25 -19 -KND
1 ub(m) 30 LNC LNC

External Links