Hwoarang movelist: Difference between revisions

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Line 2,542: Line 2,542:
|crush=js
|crush=js
|notes=
|notes=
}}
{{Move
|id=Hwoarang-LFS.uf+3,4
|parent=Hwoarang-LFS.uf+3
|input=,4
|name=
|damage=,12
|target=,m
|range=
|startup=i20~21
|recv=
|block=+2
|hit=+13
|crush=js
|notes={{Plainlist|
*Shifts to Right Flamingo
}}
}}
}}



Revision as of 00:49, 2 March 2024

Heat

Can use kicks during powered up Right Flamingo (H.RFS.d+4,3,4, H.RFS.f+4,4 etc.)
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
12
+1
+2
i16
pc8~
Heat Burst
  • Cancel to r45 with b,b
Trinity Claymore

H.2+3

m,​m,​h
13,​14,​24(51)
+11
+13
i17~18, i18~19, i29
Heat Smash
  • Also possible during Right Stance and Left Flamingo
  • Shifts to Right Flamingo
Ignition Barrage

df+3+4

m,​h,​m
7,​4,​17
-14
+4
i13,i14,i24~25
Heat Engager
  • Jails
  • Deals chip damage on block
  • Also possible during Right Stance
Peacekeeper

f,F+4

m
22
-7
+19 (+10)
i17~18
Balcony Break
Heat Engager
  • Also possible during Right Stance
  • Shifts to Right Stance (does not shift when using heat dash)
Black Kite

RFF.df+3

m
21
+1
+6
i22~24
js
Homing
Heat Engager
  • Deals chip damage on block
  • Remains in Right Stance
Flamingo Rocket

LFS.f+3

m
23
+4
+26
i19~20
Balcony Break
Heat Engager
  • Remains in Left Flamingo
Left Heel Lance

RFS.b+3

m
21
-9
+7
i16~17
Heat Engager

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1

h
5
+1
+8
i10
r17

1,1

h,​h
5,​8
-3
+8
i12

1,​1,3

h,​h,​l
5,​8,​10
-12
-1
i21
Home Surgery

1,​1,​3,3

h,​h,​l,​h
5,​8,​10,​14
-14
+4
i20
Left Right Combo

1,2

h,​h
5,​10
-3
+6
i10
  • 1,2,3 to shift to Left Flamingo
  • 1,2,4 to shift to Right Flamingo
Rejector

1,​2,f+3

h,​h,​m
5,​10,​14
-8
+9
i21
Rejection

1,​2,f+4

h,​h,​h
5,​10,​20
-8
+9
i21
js
Balcony Break
Right Jab

2

h
9
+8
+0
i10
  • 2,3 to shift to Left Flamingo
  • 2,4 to shift to Right Flamingo
Right Jab Side Kick

2,f+3

h,​m
9,​14
-8
+9
i21
Right Jab > Spinning Back Kick

2,f+4

h,​h
9,​20
-2
+35
i24~25
js
Balcony Break

3

h
15
-7
+8
i14

3,3

h,​m
15,​12
-13
-7
i18
Siege Mortar Combo

3,​3,2

h,​m,​m
15,​12,​12
-11
+1
i21~22
  • Forces crouch on block
Left Kicks

3,​3,3

h,​m,​m
15,​12,​15
-14
+32
i21
Balcony Break
  • 3,3,F to shift to Left Flamingo
Left Kicks > Right Hook Kick

3,​3,4

h,​m,​h
15,​12,​15
+8
+19
i21~23
  • Shifts to Right Flamingo
Left Kicks > Backlash

3,​3,f+4

h,​m,​h
15,​12,​20
-1
+40 (+14)
i21~27
Balcony Break
Flying Eagle

3~4

m,​m
11,​21
-3
+26 (+16)
i22,i7
  • Power up with quick input

4

h
14
-6
+5
i11~12
Right Left Kick Combo

4,3

h,​m
14,​16
-6
+5
i22
  • 3,4,F to cancel and shift to Left Flamingo

4,4

h,​h
14,​13
-1
+10
i16
  • Shifts to Right Flamingo
Right Kicks > Chainsaw Heel

4,​4,3

h,​h,​m
14,​13,​20
-14
+14
i25~31
  • Forces crouch on block
  • Shifts to Right Stance

4,​4,4

h,​h,​h
14,​13,​17
-2
+8
i25~26
js
  • Shifts to Right Stance
  • 4,4,4,F to cancel and shift to Right Flamingo
Right Kicks > Raptor Combo

4,​4,​4,4

h,​h,​h,​h
14,​13,​17,​20
+0
+36 (-22)
i31~32
js
Balcony Break
Tornado
  • Chip damage on final hit
Motion Switch

3+4

  • Shifts to Right Stance

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rusty Knife

f+2

15
m
-2
+9
i16
  • Shifts to Right Stance
Left Flamingo Feint

f+3

  • Shifts to Left Flamingo
  • Sidesteps to the right
Cheap Shot Snap Kick

f+3~3

m
25
-16
+7 (-2)
i20
  • Sidesteps to the right
Right Hook Kick

f+4

h
21
+7~8
+18
i17~23
  • Shifts to Right Flamingo
Right Flamingo Feint

f,n,4

  • Shifts to Right Flamingo
  • Sidesteps to the left
Push Hands

f+1+2

m
17
-9
+2
i15
  • Also possible during Right Stance

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df+1

m
10
-1
+6
i13~14
  • Also possible during Right Stance
Left Uppercut & Middle Kick

df+1,3

m,​m
10,​15
-2
+6
i22~23
  • Shifts to Left Flamingo
Right Uppercut

df+2

m
13
-7
+34 (+24)
i15
  • Also possible during Right Stance

df+3

m
12
-14
-4
i22~23
pc
  • df+3,F/U/D to cancel and shift to Left Flamingo
Double Claymore

df+3,4

m,​m
12,​20
-12
+7
i24~25
Middle Claymore

df+4

m
20
-8
+8
i16~17
Homing
  • Shift to Right Stance
Ignition Barrage

df+3+4

m,​h,​m
7,​4,​17
-14
+4
i13,i14,i24~25
Heat Engager
  • Deals chip damage on block
  • Also possible during Right Stance

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

d+3

l
7
-13
-2
17
Smash Low Right

d+3,4

l,​h
7,​10
+8
+14
i21~23
  • Shift to Right Flamingo

d+4

l
7
-17
-6
i19
  • Also possible during Right Stance
Firecracker

d+4,4

l,​h
722
-13
+69 (+53)
i20
Tornado
  • Also possible during Right Stance

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Sweep Kick

db+3

l
12
-13
-1
i19
  • Also possible during Right Stance

db+4

l
14
-12
-8
i16
  • db+4,F to shift to Right Flamingo
Ankle Biter > Crescent Kick

db+4,4

l,​h
14,​21
-28
+24
i17~19
  • Natural on CH
Dynamite Heel

db+3+4

ub(m)
40
+17
+17
i61~63
  • Also possible during Right Stance
  • db+3+4,b,b to cancel and shift to Left Flamingo

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Stealth Needle

b+1

m
15
-14
-1
i15
  • Sidesteps to the right
Left Plasma Blade

b+3

m
17
-19
+35 (+25)
i16~17
Tornado
Nose Bleeder

b+4

h
17
-10
+1
i13~14
  • Shifts to Right Stance

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Knife Hand Strike

ub+2

h
18
-9
+15
i13~15
Homing
  • Alternate input: b+2
  • Also possible during Right Stance
  • Sidesteps to the left
Fade-Away Kick

ub+4

m
18
-8
+10
i17~20
  • Also possible during Right Stance
Jump Kick

u+3

h
25
+5
+44 (+38)
i20
js
  • Also possible during Right Stance
  • Shifts to Left Flamingo
Scorpion Side Kick

u+4

m
18
+3
+11
i16~18
js
  • Also possible during Right Stance
  • Shifts to Right Flamingo
Bloody Guillotine

u+3+4

m
20
-7
+24
i25~26
js
  • Also possible during Right Stance
Bone Stinger

uf+2

m
22
+5
+6
i26
js
  • Forces crouch on block
  • Also possible during Right Stance

uf+3

m
11
-6
-7
i28~29
js
  • Also possible during Right Stance

uf+3,4

m,​m
11,​12
+2
+13
i20~21
js
  • Also possible during Right Stance
  • Shifts to Right Flamingo
Hunting Hawk

uf+3,​4,3

m,​m,​m
11,​12,​20
-14
0
i27~28
js
  • Forces crouch on block
  • Also possible during Right Stance

uf+4

h
12
-2
+4
i22~23
js
  • Also possible during Right Stance
  • Shifts to Right Flamingo

uf+4,4

h,​m
12,​12
0
+6
i11~12
js
  • Also possible during Right Stance
  • Shifts to Right Flamingo
Air Raid

uf+4,​4,4

h,​m,​l
12,​12,​12
+1
+7
i9~10
  • Also possible during Right Stance
  • Shifts to Right Flamingo

uf+3+4

m,​h
10,​8
-10
+1
i14,i9
js
  • Also possible during Right Stance
  • Shifts to Right Stance
  • uf+3+4,F to shift to Left Flamingo
Flashing Trident

uf+3+4,4

m,​h,​m
10,​8,​13
-10
+7
i14~15
  • Also possible during Right Stance
  • Shifts to Right Stance
Delayed Rising Toe Kick

uf,n,4

m
20
-13
+32 (+22)
i23~25
js
  • Also possible during Right Stance

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Spinning Axe Kick

f,F+3

m
24
+6
+6
i20~24
  • Forces crouch on block
  • Shifts to Right Stance
Peacekeeper

f,F+4

m
22
-7
+19 (+10)
i17~18
Balcony Break
Heat Engager
  • Also possible during Right Stance
  • Shifts to Right Stance (does not shift when using heat dash)
Flying Nerichagi

f,f,F+3

m
30
+6
+23
i22~24
js
Balcony Break
  • Chip damage on block
  • Also possible during Right Stance
Torpedo Kick

f,f,F+4

h
28
+5
+8
i18~19
js
  • Chip damage on block
  • Also possible during Right Stance
  • Sideswaps and leaves opponent backturned on hit

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes


WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

ws.2

m
8
-7
+4
i15~16
Chonsan Spin

,3

,​h
,​10
+3
+72 (+56)
i23~25
js
Balcony Break
Tornado
  • Shifts to Left Flamingo

Error querying parent: Move with id = 'Hwoarang-ws.2' not found. If you've added 'Hwoarang-ws.2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

Iron Heel

ws.3

m
20
-12
+22
i14~18

ws.4

m
12
-3
+8
i11~12
Tsunami Kick

,4

,​m
,​16
-5
+4
i15~19
  • Forces crouch on hit
  • Shifts to Right Stance

Error querying parent: Move with id = 'Hwoarang-ws.4' not found. If you've added 'Hwoarang-ws.4' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

ws.3+4

m
16
-9
+2
i20~21
  • Alternate input: f,n,d,df+3+4 (CD.3+4)
  • Shifts to Backturn Stance
Spinning Scythe > Axe Heel

,3

,​m
,​20
-6
+5
i21~26
  • Forces crouch on hit

Error querying parent: Move with id = 'Hwoarang-ws.3+4' not found. If you've added 'Hwoarang-ws.3+4' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

CD (Shark Step)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Shark Step

f,n,d,df

Phalanx

CD.3

m
27
+4
+25 (+16)
i18~19
Balcony Break
  • Chip damage on block
  • Also possible during Right Stance
  • Shifts to Left Flamingo
Sky Rocket

CD.4

m
18
-18
+53 (+43)
i16
Tornado
  • Also possible during Right Stance
Lethal Sky Rocket

f,n,df#4

m
18
-8
+59 (+49)
i16
Tornado
  • Chip damage on block
  • Also possible during Right Stance

BT (Backturn Stance)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Disrespect

1+2

  • Shifts to Backturn Stance
Left Plasma Blade

BT.3

m
20
-13
+38 (+28)
i14~16
Plasma Blade

BT.4

m
-13
+40 (+30)
i14~16
  • Shifts to Right Stance
Spinning Low Kick

BT.d+3

l
20
-13
-2
i18~19
cs

RFF (Right Stance)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Motion Switch

RFF.3+4

  • Shifts to Left Stance

RFF.1

h
10
+0
+6
i10
Migraine

RFF.1,1

h,​m
10,​12
-8
+3
i19
  • Shifts to Left Stance

RFF.2

h
6
+1
+8
i10

RFF.2,1

h,​h
6,​10
+0
+6
i10
Big Fists

RFF.2,​1,1

h,​h,​m
6,​10,​12
-8
+3
i19
  • Shifts to Left Stance
Hawk Strike

RFF.2,3

h,​h
6,​24
-9
+20
i19~20
js
Tornado
  • Shifts to Left Stance

RFF.2,4

h,​h
6,​9
-8
+3
i12
  • Hold any direction to shift to Right Flamingo
Chainsaw Kick Combo

RFF.2,​4,3

h,​h,​m
6,​9,​20
-14
+14
i25~31
Right Reverse Kick Combo

RFF.2,​4,4

h,​h,​h
6,​9,​23
-5
+41
i18~19
Balcony Break
  • Shifts to Left Stance

RFF.3

m
13
-4
+7
i16
  • Shifts to Left Stance
Volcannon

RFF.3,4

m,​h
13,​16
+10
+21
i27~28
  • Shifts to Right Flamingo
  • RFF.3,4,F to cancel and shift to Right Flamingo
Backlash

RFF.3~4

h
27
+5
+47
i27~30
pc
Balcony Break
Homing
  • Clean hit
  • Chip damage on block

RFF.4

h
9
-8
+3
i12
  • Hold any direction to shift to Right Flamingo
Chainsaw Kick

RFF.4,3

h,​m
9,​20
-14c
+14
i25~31
Right Reverse Kick

RFF.4,4

h,​h
9,​23
-5
+41
i18~19
Balcony Break
  • Shifts to Left Stance

RFF.f+1

h
5
+1
+8
i10
  • Shifts to Left Stance
Left Right Combo

RFF.f+1,2

h,​h
5,​10
-3
+6
i10
  • Shifts to Left Stance
Cheap Shot

RFF.f+3

h
21
+6
+17
i14~17
  • Shifts to Left Flamingo
  • RFF.f+3,B to shift to Backturn Stance
Right Flamingo Feint

RFF.f+4

  • Shifts to Right Flamingo
Plasma Blade

RFF.f+4~4

m
20
-13
+41 (+31)
i18~20
Tornado
Black Kite

RFF.df+3

m
21
+1
+6
i22~24
js
Homing
Heat Engager
  • Deals chip damage on block
Right Sidekick

RFF.df+4

m
12
-7
+1
i13
  • Hold any direction to shift to Right Flamingo

RFF.df+2+3

m
12
-14
-4
i22~23
pc
  • Deals chip damage on block if an attack is absorbed
  • Shifts to Left Stance
  • RFF.df+2+3,F/U/D to cancel and shift to Left Flamingo
Double Claymore

RFF.df+2+3,4

m,​m
12,​20
-12
+7
i24~25
  • Deals chip damage on block if an attack is absorbed
  • Shifts to Left Stance

RFF.d+3

l
10
-11
0
i18
  • Shifts to Backturn Stance
Triumph Low Right

RFF.d+3,4

l,​h
10,​10
+8
+14
i21~23
  • Shifts to Right Flamingo
Heel Screw

RFF.d+3+4

l
19
-11
+5
i19
Blast Fist

RFF.b+2

m
17
+4
+6c
i16~17
Nose Bleeder

RFF.b+3

h
17
-10
+1
i13~14
  • Shifts to Left Stance
  • Sidesteps to the right
Spin Kick

RFF.b+4

h
21
-9
+12
i18~19
Balcony Break
  • Shifts to Left Stance
Hunting Heel

RFF.f,F+3

m
22
-7
+19
i22~25
js
  • Shifts to Left Stance

LFS (Left Flamingo)

Unless otherwise specified, all moves return Hwoarang to standing/Left Stance.
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Left Flamingo Feint

f+3

  • Shifts to Left Flamingo
  • Sidesteps to the right
Flamingo Switch > Right Flamingo

LFS.3+4

  • Shifts to Right Flamingo
Left Flamingo > Back Hand

LFS.1

6
+5
+7
i13
Right Backhand

LFS.2

m
15
-2
+9
i16
  • Shifts to Right Stance

LFS.3

m
10
-13
-7
i14
  • LFS.3,F to remain in Left Flamingo
Flamingo Siege Combo

LFS.3,2

m,​m
10,​20
-11
+1c
i21~22
Flamingo Kick Combo Middle

LFS.3,3

m,​m
10,​15
-14
+32 (+24)
i21
Balcony Break
Flamingo Side Kick > Right Hook Kick

LFS.3,4

m,​h
10,​15
+8
+19
i21~23
  • Shifts to Right Flamingo
Flamingo Side Kick > Backlash

LFS.3,f+4

m,​h
10,​20
-1
+40 (+14)
i21~27
Balcony Break
Right Step Kick

LFS.4

h
24
+4
+27 (+18)
i14~16
Balcony Break
  • Shifts to Right Flamingo
Lightning Halberd

LFS.4~3

h,​h
17,​26
-2
+24 (+14)
i15~16
js
Balcony Break
Power Blast

LFS.1+4

ub(m)
80
-1
-1
i66~69
  • LFS.1+4,b,b to cancel
Flamingo Rocket

LFS.f+3

m
23
+4
+26
i19~20
Balcony Break
Heat Engager
  • Remains in Left Flamingo
Spinning Hook Kick

LFS.f+4

m
18
-10
+6
i17~18
Homing

LFS.df+3

m
12
-14
-4
i22~23
pc
  • Deals chip damage on block if an attack is absorbed
  • LFS.df+3,F/U/D to cancel and remain in Left Flamingo
Flamingo Double Claymore

LFS.df+3,4

m,​m
12,​20
-12
+7
i24~25
  • Deals chip damage on block if an attack is absorbed

LFS.d+3

l
7
-17
-6
i16
Flamingo Low Right

LFS.d+3,4

l,​h
7,​10
+8
+14
i21~23
  • Shifts to Right Flamingo
Combat Low

LFS.d+4

l
17
-12
+4
i20~21
  • Alternate input: LFS.db+4
  • Shifts to Right Stance
Stealth Needle

LFS.b+1

m
15
-14
-1
i15
  • Sidesteps to the right
Left Thunderbolt

LFS.b+3

m
23
-12
+14
i20~22
pc
Balcony Break
  • Deals chip damage on block if an attack is absorbed
  • Shifts to Right Stance

LFS.b+4

m
15
-8
0
i16~17
  • Shifts to Right Stance
Flamingo Screw Kick

LFS.b+4,3

m,​h
15,​20
0
+20 (+11)
i16~19
js
Balcony Break
  • Deals chip damage on block
  • Shifts to Right Stance

LFS.uf+3

m
11
-6
-7
i28~29
js

LFS.uf+3,4

m,​m
11,​12
+2
+13
i20~21
js
  • Shifts to Right Flamingo

RFS (Right Flamingo)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Motion Switch

RFS.3+4

  • Shifts to Left Flamingo

RFS.2

6
+5
+7
i13

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Sky Burial

R.df+1+2

m
55
-15
i20
pc
  • Rage Art
  • Erases opponent's recoverable health on hit
  • Possible during all stances except Backturn Stance

SS.3

m
13
-12
-1
i18~19
Eruption

SS.3,3

m,​h
13,​16
+3
+14
i9~10
  • Shifts to Left Flamingo
Spinning Trip Kick

SS.4

l
18
-13
+5
i19~20
  • Forces crouch on hit
  • Shifts to Right Stance
Ki Charge

1+2+3+4

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes


10 Strings

External Links