(ââRFS (Right Flamingo): right flamingo DONE we're SO CLOSE folks) |
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{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | |||
|id=Hwoarang-1+3 | |||
|input=1+3 | |||
|name=Pickpocket | |||
|damage=35 | |||
|target=th(h) | |||
|startup=i12~14 | |||
|hit= | |||
|notes={{Plainlist| | |||
*Break: 1 or 2 | |||
*Opponent recovery on hit: FDFT | |||
Sideswap on break | |||
}} | |||
}} | |||
{{Move | |||
|id=Hwoarang-2+4 | |||
|input=2+4 | |||
|name=Falcon Dice Kick | |||
|damage=25 | |||
|target=th(h) | |||
|startup=i12~14 | |||
|hit= | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
*Break: 1 or 2 | |||
*Opponent recovery on hit: FDFT off-axis to the left, sideswap | |||
}} | |||
}} | |||
{{Move | |||
|id=Hwoarang-Left throw | |||
|input=Left throw | |||
|name=Bring It On | |||
|damage=45 | |||
|target=th(h) | |||
|startup=i12~14 | |||
|hit= | |||
|notes={{Plainlist| | |||
*Break: 1 | |||
*Opponent recovery on hit: FUFT off-axis to the left | |||
*Also possible during Right Stance | |||
}} | |||
}} | |||
{{Move | |||
|id=Hwoarang-Right throw | |||
|input=Right throw | |||
|name=Dead-End | |||
|damage=44 | |||
|target=th(h) | |||
|startup=i12~14 | |||
|hit= | |||
|notes={{Plainlist| | |||
*Break: 2 | |||
*Opponent recovery on hit: FDFT off-axis to the right | |||
*Also possible during Right Stance | |||
}} | |||
}} | |||
{{Move | |||
|id=Hwoarang-Back throw | |||
|input=Back throw | |||
|name=Slaughterhouse | |||
|damage=60 | |||
|target=th(h) | |||
|startup=i12~14 | |||
|hit= | |||
|notes={{Plainlist| | |||
*Break: none | |||
*Opponent recovery on hit: FUFA | |||
*Also possible during Right Stance | |||
}} | |||
}} | |||
{{Move | |||
|id=Hwoarang-b+2+4 | |||
|input=2+4,B | |||
|name=Roll and Choke | |||
|damage=40 | |||
|target=th(h) | |||
|startup=i12~14 | |||
|hit= | |||
|notes={{Plainlist| | |||
*Break: 2 | |||
*Opponent recovery on hit: FUFA, sideswap | |||
*Shifts to Backturn Stance | |||
}} | |||
}} | |||
{{Move | |||
|id=Hwoarang-f+2+3 | |||
|input=f+2+3 | |||
|name=Human Cannonball | |||
|damage=35 | |||
|target=th(h) | |||
|startup=i12~14 | |||
|hit= | |||
|notes={{Plainlist| | |||
*Break: 1+2 | |||
*Opponent recovery on hit: FUFA, sideswap | |||
*Possible in all stances except Backturn Stance | |||
}} | |||
}} | |||
{{Move | |||
|id=Hwoarang-uf+1+2 | |||
|input=uf+1+2 | |||
|name=Leg Hook Throw | |||
|damage=40 | |||
|target=th(h) | |||
|startup=i12~14 | |||
|hit= | |||
|notes={{Plainlist| | |||
*Break: 1+2 | |||
*Opponent recovery on hit: FUFA | |||
*Also possible during Right Stance | |||
}} | |||
}} | |||
{{Move | |||
|id=Hwoarang-d,db,b+3 | |||
|input=d,db,b+3 | |||
|alias=qcb+3 | |||
|name=Door Mat | |||
|damage=45 | |||
|target=th(h) | |||
|startup=i12~14 | |||
|hit= | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
*Break: 1 | |||
*Opponent recovery on hit: FUFA, sideswap | |||
}} | |||
}} | |||
{{Move | |||
|id=Hwoarang-AIR.ub+3 | |||
|input=AIR.ub+3 | |||
|name=Overhead Kick | |||
|damage=26 | |||
|target=th(m) | |||
|startup=i15~16 | |||
|hit= | |||
|notes={{Plainlist| | |||
*Break: none | |||
*Opponent recovery on hit: FUFA, sideswap | |||
*Also possible during Right Stance | |||
}} | |||
}} | |||
{{Move | |||
|id=Hwoarang-RFF.1+3 | |||
|input=RFF.1+3 | |||
|alt=RFF.2+4 | |||
|name=Jackknife | |||
|damage=45 | |||
|target=th(h) | |||
|startup=i12 | |||
|hit= | |||
|notes={{Plainlist| | |||
*Break: 1+2 | |||
*Opponent recovery on hit: FUFA, sideswap | |||
*Also possible during Right Stance | |||
}} | |||
}} | |||
== 10 Strings == | == 10 Strings == | ||
== External Links == | == External Links == |
Revision as of 03:02, 2 March 2024
Hwoarang |
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Movelist & frame data (Tekken 8) |
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Heat
Input
H.2+3
- Also possible during Right Stance and Left Flamingo
- Shifts to Right Flamingo
df+3+4
- Jails
- Deals chip damage on block
- Also possible during Right Stance
f,F+4
- Also possible during Right Stance
- Shifts to Right Stance (does not shift when using heat dash)
RFF.df+3
- Deals chip damage on block
- Remains in Right Stance
n
Input
1,2
- 1,2,3 to shift to Left Flamingo
- 1,2,4 to shift to Right Flamingo
3,3,4
- Shifts to Right Flamingo
4,3
- 3,4,F to cancel and shift to Left Flamingo
4,4,3
- Forces crouch on block
- Shifts to Right Stance
4,4,4
- Shifts to Right Stance
- 4,4,4,F to cancel and shift to Right Flamingo
4,4,4,4
- Chip damage on final hit
f
Input
df
Input
df+1,3
- Shifts to Left Flamingo
df+3+4
- Deals chip damage on block
- Also possible during Right Stance
d
Input
db
Input
db+3+4
- Also possible during Right Stance
- db+3+4,b,b to cancel and shift to Left Flamingo
b
Input
u
Input
ub+2
- Alternate input: b+2
- Also possible during Right Stance
- Sidesteps to the left
u+3
- Also possible during Right Stance
- Shifts to Left Flamingo
u+4
- Also possible during Right Stance
- Shifts to Right Flamingo
uf+2
- Forces crouch on block
- Also possible during Right Stance
uf+3,4
- Also possible during Right Stance
- Shifts to Right Flamingo
uf+3,4,3
- Forces crouch on block
- Also possible during Right Stance
uf+4,4
- Also possible during Right Stance
- Shifts to Right Flamingo
uf+4,4,4
- Also possible during Right Stance
- Shifts to Right Flamingo
uf+3+4
- Also possible during Right Stance
- Shifts to Right Stance
- uf+3+4,F to shift to Left Flamingo
uf+3+4,4
- Also possible during Right Stance
- Shifts to Right Stance
uf,n,4
- Also possible during Right Stance
Motion Input
Input
f,F+3
- Forces crouch on block
- Shifts to Right Stance
f,F+4
- Also possible during Right Stance
- Shifts to Right Stance (does not shift when using heat dash)
f,f,F+3
- Chip damage on block
- Also possible during Right Stance
f,f,F+4
- Chip damage on block
- Also possible during Right Stance
- Sideswaps and leaves opponent backturned on hit
Crouch
Input
WS
Input
,3
- Shifts to Left Flamingo
Error querying parent: Move with id = 'Hwoarang-ws.2' not found. If you've added 'Hwoarang-ws.2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.
,4
- Forces crouch on hit
- Shifts to Right Stance
Error querying parent: Move with id = 'Hwoarang-ws.4' not found. If you've added 'Hwoarang-ws.4' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.
ws.3+4
- Alternate input: f,n,d,df+3+4 (CD.3+4)
- Shifts to Backturn Stance
,3
- Forces crouch on hit
Error querying parent: Move with id = 'Hwoarang-ws.3+4' not found. If you've added 'Hwoarang-ws.3+4' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.
CD (Shark Step)
Input
CD.3
- Chip damage on block
- Also possible during Right Stance
- Shifts to Left Flamingo
f,n,df#4
- Chip damage on block
- Also possible during Right Stance
BT (Backturn Stance)
Input
RFF (Right Stance)
Input
RFF.2,4
- Remains in Right Stance
- Hold any direction to shift to Right Flamingo
RFF.2,4,3
- Remains in Right Stance
RFF.3,4
- Shifts to Right Flamingo
- RFF.3,4,F to cancel and shift to Right Flamingo
RFF.4
- Remains in Right Stance
- Hold any direction to shift to Right Flamingo
RFF.f+3
- Shifts to Left Flamingo
- RFF.f+3,B to shift to Backturn Stance
RFF.df+3
- Deals chip damage on block
- Remains in Right Stance
RFF.df+4
- Remains in Right Stance
- Hold any direction to shift to Right Flamingo
RFF.df+2+3
- Deals chip damage on block if an attack is absorbed
- RFF.df+2+3,F/U/D to cancel and shift to Left Flamingo
RFF.df+2+3,4
- Deals chip damage on block if an attack is absorbed
LFS (Left Flamingo)
Input
LFS.3,4
- Shifts to Right Flamingo
LFS.df+3
- Deals chip damage on block if an attack is absorbed
- LFS.df+3,F/U/D to cancel and remain in Left Flamingo
LFS.df+3,4
- Deals chip damage on block if an attack is absorbed
LFS.d+4
- Alternate input: LFS.db+4
- Shifts to Right Stance
LFS.b+3
- Deals chip damage on block if an attack is absorbed
- Shifts to Right Stance
LFS.b+4,3
- Deals chip damage on block
- Shifts to Right Stance
LFS.uf+3+4,4
- Shifts to Right Stance
RFS (Right Flamingo)
Input
RFS.3
- Shifts to Left Flamingo
- Sidesteps to the left
RFS.f+4,4
- Shifts to Right Stance
RFS.b+4
- Deals chip damage on block if an attack is absorbed
Others
Input
R.df+1+2
- Rage Art
- Erases opponent's recoverable health on hit
- Possible during all stances except Backturn Stance
SS.4
- Forces crouch on hit
- Shifts to Right Stance
Throws
Input
1+3
- Break: 1 or 2
- Opponent recovery on hit: FDFT
Sideswap on break
2+4
- Break: 1 or 2
- Opponent recovery on hit: FDFT off-axis to the left, sideswap
Left throw
- Break: 1
- Opponent recovery on hit: FUFT off-axis to the left
- Also possible during Right Stance
Right throw
- Break: 2
- Opponent recovery on hit: FDFT off-axis to the right
- Also possible during Right Stance
Back throw
- Break: none
- Opponent recovery on hit: FUFA
- Also possible during Right Stance
2+4,B
- Break: 2
- Opponent recovery on hit: FUFA, sideswap
- Shifts to Backturn Stance
f+2+3
- Break: 1+2
- Opponent recovery on hit: FUFA, sideswap
- Possible in all stances except Backturn Stance
uf+1+2
- Break: 1+2
- Opponent recovery on hit: FUFA
- Also possible during Right Stance
d,db,b+3
- Break: 1
- Opponent recovery on hit: FUFA, sideswap
AIR.ub+3
- Break: none
- Opponent recovery on hit: FUFA, sideswap
- Also possible during Right Stance
RFF.1+3
- Break: 1+2
- Opponent recovery on hit: FUFA, sideswap
- Also possible during Right Stance