(1+2 stance transitions: cannot cancel after 35f charge) |
(Additional 1+2 data/cleanup) |
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{{Navbox Paul}} | {{Navbox Paul}} | ||
{{Navbox movelist}} | {{Navbox movelist}} | ||
== Heat == | == Heat == | ||
{| class="wikitable" | {| class="wikitable" | ||
| {{MoveDataIcon|color=blue|Allows the use | | {{MoveDataIcon|color=blue|Allows the use of the powered up version of Phoenix Smasher (H.1+2, H.qcf+2, H.d+1,2 etc.)}} | ||
|- | |- | ||
| {{MoveDataIcon|color=blue|Powered up versions of hold moves can be used (H.b+2,1*, H.d+1,2* etc.)}} | | {{MoveDataIcon|color=blue|Powered up versions of hold moves can be used (H.b+2,1*, H.d+1,2* etc.)}} | ||
|} | |} | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
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{{BB}} | {{BB}} | ||
* Consumes Heat | * Consumes Heat | ||
* Transition to CS after 15f with f | |||
* Transition to SWA after 12f with b | |||
}} | }} | ||
}} | }} | ||
Line 71: | Line 70: | ||
* Consumes Heat | * Consumes Heat | ||
* Chip damage | * Chip damage | ||
* Transition to | * Transition to CS with f | ||
* Transition to | * Transition to SWA with b | ||
}} | }} | ||
}} | }} | ||
Line 88: | Line 87: | ||
{{BB}} | {{BB}} | ||
* Consumes Heat | * Consumes Heat | ||
* Requires 56f charge | |||
}} | }} | ||
}} | }} | ||
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{{MoveQuery|Paul-CS.2}} | {{MoveQuery|Paul-CS.2}} | ||
{{MoveQuery|Paul-SWA.2}} | {{MoveQuery|Paul-SWA.2}} | ||
== Rage == | == Rage == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
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* Damage increases with lower health}} | * Damage increases with lower health}} | ||
}} | }} | ||
== n == | == n == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
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|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st attack | * Combo from 1st attack | ||
* Transition to +4 + 14 | * Transition to +4/+14 SWA with b | ||
* Move can be delayed | * Move can be delayed | ||
}} | }} | ||
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{{BB}} | {{BB}} | ||
* Consumes Heat | * Consumes Heat | ||
* Transition to CS after 15f with f | |||
* Transition to SWA after 12f with b | |||
}} | }} | ||
}} | }} | ||
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* Consumes Heat | * Consumes Heat | ||
* Chip damage | * Chip damage | ||
* Transition to | * Requires 28f charge | ||
* Transition to | * Transition to CS until 35f with f | ||
* Transition to SWA until 35f with b | |||
}} | }} | ||
}} | }} | ||
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{{BB}} | {{BB}} | ||
* Consumes Heat | * Consumes Heat | ||
* Requires 56f charge | |||
}} | }} | ||
}} | }} | ||
== f == | == f == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
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}} | }} | ||
}} | }} | ||
== df == | == df == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
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|block=-2 | |block=-2 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Transition to +3 +4 | * Transition to +3/+4 SWA with b | ||
}} | }} | ||
}} | }} | ||
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}} | }} | ||
}} | }} | ||
== d == | == d == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
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}} | }} | ||
}} | }} | ||
== db == | == db == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
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}} | }} | ||
}} | }} | ||
== u == | == u == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
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|block=-13 | |block=-13 | ||
}} | }} | ||
== Motion Input == | == Motion Input == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
Line 1,082: | Line 1,070: | ||
|block=-11 | |block=-11 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Transition to +1/+14g/+15 SWA with b | ||
* Combo from 1st CH | * Combo from 1st CH | ||
* Move can be delayed | * Move can be delayed | ||
Line 1,158: | Line 1,146: | ||
}} | }} | ||
}} | }} | ||
== Others == | == Others == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
Line 1,203: | Line 1,189: | ||
|crush= | |crush= | ||
}} | }} | ||
== CS ''(Cormorant Step)'' == | == CS ''(Cormorant Step)'' == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
Line 1,213: | Line 1,197: | ||
|recv= | |recv= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * d,df to enter crouching state | ||
}} | }} | ||
}} | }} | ||
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}} | }} | ||
}} | }} | ||
== DPD ''(Deep Dive)'' == | == DPD ''(Deep Dive)'' == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
Line 1,381: | Line 1,363: | ||
}} | }} | ||
}} | }} | ||
== SWA == | == SWA == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
Line 1,511: | Line 1,491: | ||
}} | }} | ||
}} | }} | ||
== Throws == | == Throws == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
Line 1,625: | Line 1,603: | ||
* {{BB}} | * {{BB}} | ||
* Throw break 1 | * Throw break 1 | ||
* | * +6 dmg with frame perfect input or Heat | ||
* partially uses remaining Heat | * partially uses remaining Heat | ||
}} | }} | ||
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}} | }} | ||
}} | }} | ||
== Key Moves == | == Key Moves == | ||
Phoenix Smasher: qcf2 (Heat Engager) | *Phoenix Smasher: qcf2 (Heat Engager) | ||
*Thruster: qcf1 | |||
Thruster: qcf1 | *Demolition Man: d42 1+2 | ||
*Moonfall: uf2 (Heat Engager) | |||
Demolition Man: d42 1+2 | *Stone Lion: f4 (Heat Engager) | ||
*Kawaragoma: qcb4 | |||
Moonfall: uf2 (Heat Engager) | *Lion's Roar/Sway: df1>b | ||
*Gengetsu: qcf3 | |||
Stone Lion: f4 (Heat Engager) | *Phoenix Hook: f2 (Heat Engager) | ||
*Kurenai: df2 | |||
Kawaragoma: qcb4 | *Phoenix Bone Breaker: ff2:1 | ||
*Burning Spear: bf1 | |||
Lion's Roar | *Hassou Strike: b1+2 (Power Crush) | ||
*Chain Breaker: db1+2 (Power Crush) | |||
Gengetsu: qcf3 | |||
Phoenix Hook: f2 (Heat Engager) | |||
Kurenai: df2 | |||
Phoenix Bone Breaker: ff2:1 | |||
Burning Spear: bf1 | |||
Hassou Strike: b1+2 (Power Crush) | |||
Chain Breaker: db1+2 (Power Crush) | |||
== External Links == | == External Links == |
Revision as of 17:23, 10 May 2024
Paul |
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Movelist & frame data (Tekken 8) |
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Heat
Input
H.2+3
- Transition to throw on 1st hit only
H.1+2
- Consumes Heat
- Transition to CS after 15f with f
- Transition to SWA after 12f with b
H.1+2*
- Consumes Heat
- Chip damage
- Transition to CS with f
- Transition to SWA with b
H.1+2**
- Consumes Heat
- Requires 56f charge
f+2
- Transition to throw on front hit
- +32a without throw transition
- qcf+2
CS.2
SWA.2
- Clean Hit range 2.45
- Heat Dash disables Clean Hit
- 21 damage without Clean Hit
Rage
Input
R.df+1+2
- Rage Art
- Erases opponent's recoverable health on hit
- Damage increases with lower health
n
Input
3,2
- Combo from 1st attack
- Transition to +4/+14 SWA with b
- Move can be delayed
1+2
- Consumes Heat
- Transition to CS after 15f with f
- Transition to SWA after 12f with b
1+2*
- Consumes Heat
- Chip damage
- Requires 28f charge
- Transition to CS until 35f with f
- Transition to SWA until 35f with b
1+2**
- Consumes Heat
- Requires 56f charge
f
Input
df
Input
df+3,4
- Combo from 1st attack
- Move can be delayed
d
Input
d+1,2
- Chip damage
- Consumes Heat
d+4,2,1+2
- Combo from 1st CH
- Combo from Clean Hit
- Higher damage with perfect frame input (38 > 40)
db
Input
db+1+2
- Absorb an attack to power up and deal more chip damage
b
Input
b+2,1
- Chip damage
- Consumes Heat
b+1+2
- Absorb an attack to power up and deal more damage on block
u
Input
uf+3,4
- Combo from 1st attack
- Alternate input u+3,4 and/or ub+3,4
uf+4
- Alternate input ub+4 and/or u+4
Motion Input
Input
f,F+2,1
- Combo from 1st attack
- Alternate input FC.df+2,1
- Cancel with B
f,F+2:1
- Chip damage
- Combo from 1st hit
- Alternate input FC.df+2:1
f,F+2,2
- Alternate input FC.df+2,2
- Cancel to -18 FC with B
f,f,F+2
- Transition to throw on front hit only
- Alternate input wr2
WS
Input
ws1,2
- Transition to +1/+14g/+15 SWA with b
- Combo from 1st CH
- Move can be delayed
FC
Input
FC.D,U+4
- Deals recoverable damage to self
Others
Input
CS (Cormorant Step)
Input
CS.2
- Has a clean hit effect
- Power up while Heat is active
CS.3
- Has a clean hit effect
- Power up while Heat is active
DPD (Deep Dive)
Input
CD.df
,1
- Combo from 1st attack
- Move can be delayed
Error querying parent: Move with id = 'Paul-DPD.2' not found. If you've added 'Paul-DPD.2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.
,3
- Combo from 1st attack
- Move can be delayed
Error querying parent: Move with id = 'Paul-DPD.2' not found. If you've added 'Paul-DPD.2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.
DPD.3+4
- Deals recoverable damage to self
SWA
Input
SWA.3,2,1
- Combo from 1st CH
- Wall Stagger on Block
SWA.3,2,3
- Combo from 1st CH
Throws
Input
df+1+3:qcf+2
- Throw break 1
- +6 dmg with frame perfect input or Heat
- partially uses remaining Heat
Takedown.2,1,2,1
- Throw break 1 or 2
- Alternate input 1,2,1,2
Takedown.2,d+1,1,1+2
- Throw break 1
- Transition to Arm Breaker with 1+2 after third hit
Key Moves
- Phoenix Smasher: qcf2 (Heat Engager)
- Thruster: qcf1
- Demolition Man: d42 1+2
- Moonfall: uf2 (Heat Engager)
- Stone Lion: f4 (Heat Engager)
- Kawaragoma: qcb4
- Lion's Roar/Sway: df1>b
- Gengetsu: qcf3
- Phoenix Hook: f2 (Heat Engager)
- Kurenai: df2
- Phoenix Bone Breaker: ff2:1
- Burning Spear: bf1
- Hassou Strike: b1+2 (Power Crush)
- Chain Breaker: db1+2 (Power Crush)